iury888 3 Postado Novembro 20, 2015 Share Postado Novembro 20, 2015 Certo, o Tibia contem as posições X Y Z, só que são limitadas, tanto no RME quanto no Client, queria saber se tem como aumentar os andares (Posição Z), só são permitidos 16 se eu não me engano, queria poder aumentar esse valor, tem como ? e se tiver, poderiam me fazer um tutorial por favor ? agradeço. Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/ Compartilhar em outros sites More sharing options...
FlamesAdmin 262 Postado Novembro 20, 2015 Share Postado Novembro 20, 2015 Nas sources do servidor, em map.h #define MAP_MAX_LAYERS 16 Nas sources do RME, em definitions.h #define MAP_HEIGHT 16 Não sei se funciona... Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676091 Compartilhar em outros sites More sharing options...
iury888 3 Postado Novembro 20, 2015 Autor Share Postado Novembro 20, 2015 E no client ? :s Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676100 Compartilhar em outros sites More sharing options...
FlamesAdmin 262 Postado Novembro 20, 2015 Share Postado Novembro 20, 2015 creio que não precise Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676101 Compartilhar em outros sites More sharing options...
Administrador Administrador 1439 Postado Novembro 20, 2015 Administrador Share Postado Novembro 20, 2015 Tem que editar o RME também. (Acredito) Por que ele só lista os andares que tem no Tibia. Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676102 Compartilhar em outros sites More sharing options...
iury888 3 Postado Novembro 21, 2015 Autor Share Postado Novembro 21, 2015 Sim, como AdminGabriel falou, editando as sources do servidor e do RME, mas não creio que seja só isso, vou testar, alguém sabe onde consigo as sources do RME ? Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676177 Compartilhar em outros sites More sharing options...
Administrador Administrador 1439 Postado Novembro 21, 2015 Administrador Share Postado Novembro 21, 2015 https://github.com/hjnilsson/rme/ =) Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676178 Compartilhar em outros sites More sharing options...
iury888 3 Postado Novembro 22, 2015 Autor Share Postado Novembro 22, 2015 (editado) Nas sources do RME, em definitions.h #define MAP_HEIGHT 16para#define MAP_HEIGHT 50 Fiz isso e deu muitos erros na hr de compilar: 1>------ Build started: Project: RME, Configuration: Release Win32 ------ 1> container_properties_window.cpp 1> browse_tile_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\browse_tile_window.cpp) 1> carpet_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\carpet_brush.cpp) 1> creature_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creature_brush.cpp) 1> dat_debug_view.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\container_properties_window.cpp) 1> doodad_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dat_debug_view.cpp) 1> eraser_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\eraser_brush.cpp) 1> extension_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\extension_window.cpp) 1> ground_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\ground_brush.cpp) 1> house_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\doodad_brush.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_brush.cpp) 1> house_exit_brush.cpp 1> live_action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_action.cpp) 1> live_client.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_client.cpp) 1> live_peer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_exit_brush.cpp) 1> live_server.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_peer.cpp) 1> live_socket.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_socket.cpp) 1> live_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_server.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_tab.cpp) 1> map_region.cpp 1> raw_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_region.cpp) 1> spawn_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn_brush.cpp) 1> graphics.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\raw_brush.cpp) 1> application.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\graphics.cpp) 1> dcbutton.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\application.cpp) 1> editor_tabs.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dcbutton.cpp) 1> gui.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor_tabs.cpp) 1> main_menubar.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\gui.cpp) 1> map_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_tab.cpp) 1> minimap_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\main_menubar.cpp) 1> process_com.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\minimap_window.cpp) 1> palette_brushlist.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\process_com.cpp) 1> palette_common.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_brushlist.cpp) 1> palette_creature.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_creature.cpp) 1> palette_house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_common.cpp) 1> palette_waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_house.cpp) 1> palette_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_waypoints.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_window.cpp) 1> about_window.cpp 1> common_windows.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\common_windows.cpp) 1> preferences.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\about_window.cpp) 1> old_properties_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\preferences.cpp) 1> result_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\result_window.cpp) 1> map_display.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\old_properties_window.cpp) 1> map_drawer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_display.cpp) 1> map_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_drawer.cpp) 1> action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_window.cpp) 1> client_version.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\client_version.cpp) 1> copybuffer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\action.cpp) 1> creatures.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\copybuffer.cpp) 1> editor.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creatures.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor.cpp) 1> items.cpp 1> selection.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\selection.cpp) 1> table_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\items.cpp) 1> brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\table_brush.cpp) 1> materials.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\brush.cpp) 1> basemap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\materials.cpp) 1> house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\basemap.cpp) 1> item.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house.cpp) 1> map.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\item.cpp) 1> spawn.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map.cpp) 1> tile.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn.cpp) 1> town.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\tile.cpp) 1> wall_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\town.cpp) 1> waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\waypoints.cpp) 1> iomap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap.cpp) 1> iomap_otbm.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap_otbm.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\wall_brush.cpp) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Editado Novembro 23, 2015 por iury888 Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1676253 Compartilhar em outros sites More sharing options...
iury888 3 Postado Dezembro 16, 2015 Autor Share Postado Dezembro 16, 2015 @Up! Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1678381 Compartilhar em outros sites More sharing options...
felzan 64 Postado Dezembro 16, 2015 Share Postado Dezembro 16, 2015 (editado) Cara, eu já vi essa modificação, acho que aqui no XTibia mesmo... A pessoa fez todas as mudanças, cliente, RME e Server. Basta achar agora :rimbuk: EDIT: mas ACHO q já vi aqui (completo) e.e https://otland.net/threads/how-many-floors-can-client-handle.215963/ Editado Dezembro 16, 2015 por felzan Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1678386 Compartilhar em outros sites More sharing options...
iury888 3 Postado Dezembro 17, 2015 Autor Share Postado Dezembro 17, 2015 Caralho mano, poderia fazer um tutorial ? por favorr s2s2s2 :c tem muita coisa ai Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1678407 Compartilhar em outros sites More sharing options...
felzan 64 Postado Dezembro 17, 2015 Share Postado Dezembro 17, 2015 Caralho mano, poderia fazer um tutorial ? por favorr s2s2s2 :c tem muita coisa ai EHUHEUEHUE já achei pra vc, agora se vira FION Agora é com vc, ou contrata alguem Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1678408 Compartilhar em outros sites More sharing options...
iury888 3 Postado Dezembro 17, 2015 Autor Share Postado Dezembro 17, 2015 Já consegui, obrigado delicia <3, compilei aqui ficou certinho, deu um trampo mas pegou, obrigado RAP + Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1678433 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/237929-encerrado-limite-do-map-x-y-z/#findComment-1736942 Compartilhar em outros sites More sharing options...
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