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[Encerrado] Limite do map X Y Z


iury888

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Certo, o Tibia contem as posições X Y Z, só que são limitadas, tanto no RME quanto no Client, queria saber se tem como aumentar os andares (Posição Z), só são permitidos 16 se eu não me engano, queria poder aumentar esse valor, tem como ? e se tiver, poderiam me fazer um tutorial por favor ? agradeço. sad.png

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Nas sources do RME, em definitions.h

#define MAP_HEIGHT 16

para

#define MAP_HEIGHT 50

Fiz isso e deu muitos erros na hr de compilar:

1>------ Build started: Project: RME, Configuration: Release Win32 ------
1>  container_properties_window.cpp
1>  browse_tile_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\browse_tile_window.cpp)
1>  carpet_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\carpet_brush.cpp)
1>  creature_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creature_brush.cpp)
1>  dat_debug_view.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\container_properties_window.cpp)
1>  doodad_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dat_debug_view.cpp)
1>  eraser_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\eraser_brush.cpp)
1>  extension_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\extension_window.cpp)
1>  ground_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\ground_brush.cpp)
1>  house_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\doodad_brush.cpp)
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_brush.cpp)
1>  house_exit_brush.cpp
1>  live_action.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_action.cpp)
1>  live_client.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_client.cpp)
1>  live_peer.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_exit_brush.cpp)
1>  live_server.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_peer.cpp)
1>  live_socket.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_socket.cpp)
1>  live_tab.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_server.cpp)
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_tab.cpp)
1>  map_region.cpp
1>  raw_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_region.cpp)
1>  spawn_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn_brush.cpp)
1>  graphics.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\raw_brush.cpp)
1>  application.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\graphics.cpp)
1>  dcbutton.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\application.cpp)
1>  editor_tabs.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dcbutton.cpp)
1>  gui.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor_tabs.cpp)
1>  main_menubar.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\gui.cpp)
1>  map_tab.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_tab.cpp)
1>  minimap_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\main_menubar.cpp)
1>  process_com.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\minimap_window.cpp)
1>  palette_brushlist.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\process_com.cpp)
1>  palette_common.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_brushlist.cpp)
1>  palette_creature.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_creature.cpp)
1>  palette_house.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_common.cpp)
1>  palette_waypoints.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_house.cpp)
1>  palette_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_waypoints.cpp)
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_window.cpp)
1>  about_window.cpp
1>  common_windows.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\common_windows.cpp)
1>  preferences.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\about_window.cpp)
1>  old_properties_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\preferences.cpp)
1>  result_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\result_window.cpp)
1>  map_display.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\old_properties_window.cpp)
1>  map_drawer.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_display.cpp)
1>  map_window.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_drawer.cpp)
1>  action.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_window.cpp)
1>  client_version.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\client_version.cpp)
1>  copybuffer.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\action.cpp)
1>  creatures.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\copybuffer.cpp)
1>  editor.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creatures.cpp)
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor.cpp)
1>  items.cpp
1>  selection.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\selection.cpp)
1>  table_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\items.cpp)
1>  brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\table_brush.cpp)
1>  materials.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\brush.cpp)
1>  basemap.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\materials.cpp)
1>  house.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\basemap.cpp)
1>  item.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house.cpp)
1>  map.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\item.cpp)
1>  spawn.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map.cpp)
1>  tile.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn.cpp)
1>  town.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\tile.cpp)
1>  wall_brush.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\town.cpp)
1>  waypoints.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\waypoints.cpp)
1>  iomap.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap.cpp)
1>  iomap_otbm.cpp
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap_otbm.cpp)
1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error :  "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\wall_brush.cpp)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========



Editado por iury888
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  • 4 weeks later...

Cara, eu já vi essa modificação, acho que aqui no XTibia mesmo...

A pessoa fez todas as mudanças, cliente, RME e Server.

 

Basta achar agora :rimbuk:

 

 

EDIT:

mas ACHO q já vi aqui (completo) e.e

https://otland.net/threads/how-many-floors-can-client-handle.215963/

Editado por felzan
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  • 2 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

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