Como Eu Posso por um Limite nesse Script aki (tonumber) eu nao Estou conseguindo! No caso Seria 50
function onUse(cid, item, frompos, item2, topos)
local boost = tonumber(boost) or 0
if (boost >= 50) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon is already the maximum allowed boost")
return true
end
local ball_id = {2222, 2220}
local pedras = {
[5468] = {names = "Typhlosion, Slugma, Quilava, Magcargo, Magcarbo, Magby, Houndour, Houndoom, Ho oh, Entei, Cyndaquil, Charmander, Charizard, Charmeleon, Arcanine, Growlithe, Flareon, Magmar, Ninetales, Rapidash, Vulpix, Ponyta, Moltres, Shiny Arcanine, Elder Charizard, Shiny Growlithe,Skarmory, Kingdra, Dragonite, Dragonair, Shiny Dragonair, Shiny Dratini, Dratini,Xatu, Unown C, Unown D, Unown E, Unown F, Unown G, Unown H, Unown I, Unown J, Unown K, Unown L, Unown M, Unown N, Unown O, Unown P, Unown Q, Unown R, Unown S, Unown T, Unown U, Unown V, Unown W, Unown X, Unown Y, Unown Z, Unown B, Unown A, Slowking, Natu, Girafarig, Espeon, Alakazam, Shiny Alakazam, Abra, Kadabra, Hypno, Drowzee, Mr Mime, Mew, Mewtwo,Qwilfish, Gligar, Crobat, Nidoking, Nidoqueen, Muk, Grimer, Weezing, Koffing, Ekans, Arbok, Golbat, Zubat, Nidoranfemale, Nidoranmale, Nidorina, Nidorino, Venonat, Venomoth, Shiny Venomoth, Shiny Zubat, Shiny Golbat, Shiny Muk, Shiny Grimer, Shiny Venonat,Raikou, Pichu, Mareep, Flaaffy, Elekid, Ampharos, Electabuzz, Raichu, Pikachu, Electrode, Voltorb, Jolteon, Magnetom, Magnemite, Zapdos, Shiny Electabuzz, Shiny Raichu, Shiny Voltorb, Shiny Electrode,Yanma, Spinarak, Scizor, Pineco, Ledian, Ledyba, Heracross, Forretress, Dunsparce, Ariados, Scyther, Parasect, Shiny Parasect, Paras, Caterpie, Weedle, Beedrill, Butterfree, Kakuna, Metapod, Pinsir, Shiny Scyther, Shiny Beedrill, Shiny Butterfree, Shiny Paras,Sunkern, Sunflora, Skiploom, Meganium, Jumpluff, Hoppip, Chikorita, Celebi, Bellossom, Bayleef, Venusaur, Bulbasaur, Ivysaur, Tangela, Exeggutor, Weepinbell, Bellsprout, Victreebel, Oddish, Vileplume, Gloom, Exeggcute, Shiny Venusaur, Shiny Oddish,Wooper, Totodile, Suicune, Remoraid, Quagsire, Politoed, Octilery, Marill, Mantine, Lugia, Lanturn, Feraligatr, Croconaw, Corsola, Chinchou, Azumarill, Magikarp, Blastoise, Squirtle, Wartortle, Vaporeon, Gyarados, Omastar, Omanyte, Lapras, Poliwrath, Poliwag, poliwhirl, Horsea, Seadra, Krabby, Kingler, Psyduck, Golduck, Tentacool, Tentacruel, Slowpoke, Slowbro, Goldeen, Seaking, Staryu, Starmie, Lapras, Shiny Blastoise, Shiny Seadra, Shiny Krabby, Shiny Kingler, Shiny Tentacool, Shiny Tentacruel, Shiny Horsea, Red Gyarados, Shiny Magikarp, Shiny Big Magikarp,Wobbuffet, Ursaring, Togetic, Togepi, Teddiursa, Stantler, Snubbull, Smeargle, Sentret, Porygon2, Noctowl, Miltank, Igglybuff, Hoothoot, Granbull, Furret, Delibird, Cleffa, Blissey, Pidgeotto, Fearow, Pidgey, Chansey, Clefable, Wiglyttuff, Kangaskhan, Porygon, Raticate, Rattata, Doduo, Dodrio, Spearow, Clefairy, Jigglypuff, Meowth, Persian, Farfetchd, Lickitung, Ditto, Eevee, Snorlax, Shiny Pidgeot, Shiny Rattata, Shiny Raticate, Elite Farfetchd, Aipom, Pidgeot,Murkrow, Misdreavus, Haunter, Gengar, Gastly, Dark Abra, Shiny Gengar,Tyrogue, Hitmontop, Hitmonchan, Hitmonlee, Machamp, Elite Hitmonlee, Elite Hitmonchan, Mankey, Primeape, Machop, Machoke,Phanpy, Dophan, Diglett, Sandslash, Dugtrio, Sandsherew, Marowak, Cubone, Shiny Marowak,Tyranitar, Sudowoodo, Steelix, Shuckle, Pupitar, Larvitar, Geodude, Golem, Rhydon, Graveler, Rhyhorn, Aerodactyl, Kabutops, Kabuto, Onix, Crystal Onix,Swinub, Sneasel, Smoochum, Piloswine, Seel, Jynx, Dewgong, Cloyster, Shellder, Articuno, Shiny Jynx"} ,
}
local ball = getPlayerSlotItem(cid, CONST_SLOT_FEET) ;
if not(ball.uid > 0) then
return doPlayerSendTextMessage(cid, 19, "[boost] Coloca A Ball no Slot")
end
local pokename = getItemSpecialDescription(ball.uid)
local name = getItemAttribute(ball.uid, "poke"):match("This is (.+)'s pokeball.")
if(pokename:find("\+(%d+)"))then
local boost = pokename:match("\+(%d+)")
doItemSetAttribute(ball.uid, "description", tostring(pokename:gsub(boost, ((tonumber(boost)+1)))))
doPlayerSendTextMessage(cid, 19, "Seu pokemon Esta + "..boost + 1)
else
doItemSetAttribute(ball.uid, "description", "Contains a "..name.." +1.")
end
return true
end
O Script funciona , ai queria por um Limite de quando chega-se no +50 nao poderia Bostar ,eu nao sei como funciona a funçao (tonumber) se Alguem Puder me explicar Tambem AGradeço ![]()














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Grupo: Conde
Registrado: 03/06/08
Posts: 508
Reputação: +149
Olha uma ótima iniciativa, parabéns pelo trabalho Killua