Ir para conteúdo

Revive dando problema e travando o servidor


victormoaz

Posts Recomendados

Então galera,

Quando utilizo o revive na pokeball, aparece um erro na distro e da uma travadinha no servidor. Nada muito grave mas complica.

 

Erro:

[15/02/2014 18:40:34] [Error - Action Interface]

[15/02/2014 18:40:35] data/actions/scripts/revive.lua:onUse
[15/02/2014 18:40:35] Description:
[15/02/2014 18:40:36] data/actions/scripts/revive.lua:32: attempt to call global 'onPokeHealthChange' (a nil value)
[15/02/2014 18:40:36] stack traceback:
[15/02/2014 18:40:36] data/actions/scripts/revive.lua:32: in function <data/actions/scripts/revive.lua:1>
[15/02/2014 18:40:40] [Error - Action Interface]
[15/02/2014 18:40:41] data/actions/scripts/revive.lua:onUse
[15/02/2014 18:40:41] Description:
[15/02/2014 18:40:41] data/actions/scripts/revive.lua:32: attempt to call global 'onPokeHealthChange' (a nil value)
[15/02/2014 18:40:42] stack traceback:
[15/02/2014 18:40:42] data/actions/scripts/revive.lua:32: in function <data/actions/scripts/revive.lua:1>

Revive.lua:

function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid, 990) >= 1 then
doPlayerSendCancel(cid, "You can't use revive during gym battles.")
return true
end
if getPlayerStorageValue(cid, 52481) >= 1 then
return doPlayerSendCancel(cid, "You can't do that while a duel.") --alterado v1.6
end
--
if item2.itemid <= 0 or not isPokeball(item2.itemid) then
doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
return true
end
for a, b in pairs (pokeballs) do
if item2.itemid == b.on or item2.itemid == b.off then --edited deixei igual ao do PXG
doTransformItem(item2.uid, b.on)
doSetItemAttribute(item2.uid, "hp", 1)
for c = 1, 15 do
local str = "move"..c
setCD(item2.uid, str, 0)
end
setCD(item2.uid, "control", 0)
setCD(item2.uid, "blink", 0) --alterado v1.6
doSendMagicEffect(getThingPos(cid), 13)
doRemoveItem(item.uid, 1)
doCureBallStatus(item2.uid, "all")
cleanBuffs2(item2.uid) --alterado v1.5
if useOTClient then
onPokeHealthChange(cid) --alterei aki
end
return true
end
end
return true
end

OBS.: Servidor que utilizo é o PDA Slicer 1.9 S/ Level.
Se alguem souber rep+
Editado por BobStriker
Link para o comentário
Compartilhar em outros sites

testa ae..

function onUse(cid, item, frompos, item2, topos)

    if getPlayerStorageValue(cid, 990) >= 1 then
        doPlayerSendCancel(cid, "You can't use revive during gym battles.")
    return true
    end
    
    if getPlayerStorageValue(cid, 52481) >= 1 then
     return doPlayerSendCancel(cid, "You can't do that while a duel.")
end
--
    if item2.itemid <= 0 or not isPokeball(item2.itemid) then
        doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
    return true
    end

    for a, b in pairs (pokeballs) do
if item2.itemid == b.on or item2.itemid == b.off then
doTransformItem(item2.uid, b.on)
doSetItemAttribute(item2.uid, "hp", 1)
for c = 1, 15 do
local str = "move"..c
setCD(item2.uid, str, 0)
     end
     setCD(item2.uid, "control", 0)
     setCD(item2.uid, "blink", 0)
doSendMagicEffect(getThingPos(cid), 13)
doRemoveItem(item.uid, 1)
doCureBallStatus(item2.uid, "all")
cleanBuffs2(item2.uid)
if useOTClient then
end
     return true
end
    end

return true
end
Editado por DuuhCarvalho
Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...