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Script Simples Rep +


othereality

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descupem qualquer coisa, quando digo que é simples não quero de forma nenhuma desvalorizar o trabalho dos scripters =D

vamos ao pedido:

 

quero que quando o player use o item: 2667, o fish.

ele reale 50 de mana e 50 de life.

como se fosse uma potion, mas sem perder o "efeito de food".

agredeço desde ja...

como disse darei REP +

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Se seu script de food (data/actions/scripts/other/food.lua ou outro arquivo) for igual a esse:

 

local FOODS =
{
[2362] = {8, "Crunch."},
[2666] = {15, "Munch."},
[2667] = {12, "Munch."},
[2668] = {10, "Mmmm."},
[2669] = {17, "Munch."},
[2670] = {4, "Gulp."},
[2671] = {30, "Chomp."},
[2672] = {60, "Chomp."},
[2673] = {5, "Yum."},
[2674] = {6, "Yum."},
[2675] = {13, "Yum."},
[2676] = {8, "Yum."},
[2677] = {1, "Yum."},
[2678] = {18, "Slurp."},
[2679] = {1, "Yum."},
[2680] = {2, "Yum."},
[2681] = {9, "Yum."},
[2682] = {20, "Yum."},
[2683] = {17, "Munch."},
[2684] = {8, "Crunch."},
[2685] = {6, "Munch."},
[2686] = {9, "Crunch."},
[2687] = {2, "Crunch."},
[2688] = {9, "Munch."},
[2689] = {10, "Crunch."},
[2690] = {3, "Crunch."},
[2691] = {8, "Crunch."},
[2792] = {6, "Munch."},
[2793] = {9, "Munch."},
[2695] = {6, "Gulp."},
[2696] = {9, "Smack."},
[2787] = {9, "Munch."},
[2788] = {4, "Munch."},
[2789] = {22, "Munch."},
[2790] = {30, "Munch."},
[2791] = {30, "Munch."},
[2792] = {6, "Munch."},
[2794] = {3, "Munch."},
[2795] = {36, "Munch."},
[2796] = {5, "Munch."},
[2793] = {9, "Munch."},
[5097] = {4, "Yum."},
[6125] = {8, "Gulp."},
[6278] = {10, "Mmmm."},
[6279] = {15, "Mmmm."},
[6393] = {12, "Mmmm."},
[6394] = {15, "Mmmm."},
[6501] = {20, "Mmmm."},
[6541] = {6, "Gulp."},
[6542] = {6, "Gulp."},
[6543] = {6, "Gulp."},
[6544] = {6, "Gulp."},
[6545] = {6, "Gulp."},
[6569] = {1, "Mmmm."},
[6574] = {4, "Mmmm."},
[7158] = {15, "Munch."},
[7159] = {13, "Munch."},
[7372] = {7, "Yum."},
[7373] = {7, "Yum."},
[7374] = {7, "Yum."},
[7375] = {7, "Yum."},
[7376] = {7, "Yum."},
[7377] = {7, "Yum."},
[7909] = {4, "Crunch."},
[8838] = {7, "Gulp."},
[8839] = {5, "Yum."},
[8840] = {2, "Yum."},
[8841] = {3, "Urgh."},
[8842] = {3, "Munch."},
[8843] = {3, "Crunch."},
[8844] = {3, "Gulp."},
[8845] = {2, "Munch."},
[8847] = {11, "Yum."}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
local food = FOODS[item.itemid]
if(not food) then
 return false
end

if((getPlayerFood(cid) + food[1]) >= 400) then
 doPlayerSendCancel(cid, "You are full.")
 return true
end

doPlayerFeed(cid, food[1] * 4)
doCreatureSay(cid, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
return true
end

 

Substitua por esse:

 

local FOODS =
{
[2362] = {8, "Crunch."},
[2666] = {15, "Munch."},
[2667] = {12, "Munch."},
[2668] = {10, "Mmmm."},
[2669] = {17, "Munch."},
[2670] = {4, "Gulp."},
[2671] = {30, "Chomp."},
[2672] = {60, "Chomp."},
[2673] = {5, "Yum."},
[2674] = {6, "Yum."},
[2675] = {13, "Yum."},
[2676] = {8, "Yum."},
[2677] = {1, "Yum."},
[2678] = {18, "Slurp."},
[2679] = {1, "Yum."},
[2680] = {2, "Yum."},
[2681] = {9, "Yum."},
[2682] = {20, "Yum."},
[2683] = {17, "Munch."},
[2684] = {8, "Crunch."},
[2685] = {6, "Munch."},
[2686] = {9, "Crunch."},
[2687] = {2, "Crunch."},
[2688] = {9, "Munch."},
[2689] = {10, "Crunch."},
[2690] = {3, "Crunch."},
[2691] = {8, "Crunch."},
[2792] = {6, "Munch."},
[2793] = {9, "Munch."},
[2695] = {6, "Gulp."},
[2696] = {9, "Smack."},
[2787] = {9, "Munch."},
[2788] = {4, "Munch."},
[2789] = {22, "Munch."},
[2790] = {30, "Munch."},
[2791] = {30, "Munch."},
[2792] = {6, "Munch."},
[2794] = {3, "Munch."},
[2795] = {36, "Munch."},
[2796] = {5, "Munch."},
[2793] = {9, "Munch."},
[5097] = {4, "Yum."},
[6125] = {8, "Gulp."},
[6278] = {10, "Mmmm."},
[6279] = {15, "Mmmm."},
[6393] = {12, "Mmmm."},
[6394] = {15, "Mmmm."},
[6501] = {20, "Mmmm."},
[6541] = {6, "Gulp."},
[6542] = {6, "Gulp."},
[6543] = {6, "Gulp."},
[6544] = {6, "Gulp."},
[6545] = {6, "Gulp."},
[6569] = {1, "Mmmm."},
[6574] = {4, "Mmmm."},
[7158] = {15, "Munch."},
[7159] = {13, "Munch."},
[7372] = {7, "Yum."},
[7373] = {7, "Yum."},
[7374] = {7, "Yum."},
[7375] = {7, "Yum."},
[7376] = {7, "Yum."},
[7377] = {7, "Yum."},
[7909] = {4, "Crunch."},
[8838] = {7, "Gulp."},
[8839] = {5, "Yum."},
[8840] = {2, "Yum."},
[8841] = {3, "Urgh."},
[8842] = {3, "Munch."},
[8843] = {3, "Crunch."},
[8844] = {3, "Gulp."},
[8845] = {2, "Munch."},
[8847] = {11, "Yum."}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.itemid = 2667 then
 doCreatureAddHealth(cid, 50)
 doCreatureAddMana(cid, 50)
end
local food = FOODS[item.itemid]
if(not food) then
 return false
end

if((getPlayerFood(cid) + food[1]) >= 400) then
 doPlayerSendCancel(cid, "You are full.")
 return true
end

doPlayerFeed(cid, food[1] * 4)
doCreatureSay(cid, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
return true
end

 

 

Se o script de food for diferente, abra-o, e embaixo de:

function onUse(...

Adicione:

 

 if item.itemid = 2667 then
 doCreatureAddHealth(cid, 50)
 doCreatureAddMana(cid, 50)
end

 

 

 

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