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Rayzfox

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Que tal gente meus primeiros monsters o.O!!!

 

Ice Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Ice Morgaroth" tp="1" nameDescription="Ice Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="85" legs="0" feet="85" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

The Slayer Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="The Slayer Of Morgaroth" tp="1" nameDescription="The Slayer Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="15" legs="0" feet="15" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Hell Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Hell Of Morgaroth" tp="1" nameDescription="Hell Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="108" legs="0" feet="108" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Fire Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Fire Morgaroth" tp="1" nameDescription="Fire Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="94" legs="0" feet="94" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Morgaroth Girl

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Morgaroth Girl" tp="1" nameDescription="Morgaroth Girl" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="91" legs="0" feet="91" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Black Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Black Morgaroth" tp="1" nameDescription="Black Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="114" legs="0" feet="114" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Florest Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Florest Morgaroth" tp="1" nameDescription="Florest Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="121" legs="0" feet="121" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Depois abra o monster.xml

e coloque isso:

<monster name="Fire Morgaroth" file="Fire Morgaroth.xml" />

<monster name="Morgaroth Girl" file="Morgaroth Girl.xml" />

<monster name="Hell Of Morgaroth" file="Hell Of Morgaroth.xml" />

<monster name="Florest Morgaroth" file="Florest Morgaroth.xml" />

<monster name="Black Morgaroth" file="Black Morgaroth.xml" />

<monster name="The Slayer Of Morgaroth" file="The Slayer Of Morgaroth.xml" />

<monster name="Ice Morgaroth" file="Ice Morgaroth.xml" />

 

Screenshots dos monsters!

The Slayer Of Morgaroth

Morgaroth Girl

Ice Morgaroth

Hell Of Morgaroth

Florest Morgaroth

Fire Morgaroth

Black Morgaroth

Editado por Rayzfox
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HASUHAS LEGAL CARA A FAMÍLIA MORGAROTH!!

 

Mas eu vim aqui pedir ajuda! Galera, eu tenho um OT 8.1 e fiz um monstro, ai coloquei o script dele na pasta dos monster... e cofigurei ele no arquivo mosnter.xml! Blz mas msm assim não pego! E o server não detecta nenhum erro! Não fala nada oq tem de errado com ele!! Se alguém puder me ajudar ficaria muito grato!

 

Grato desde já!

SaragonS

Editado por saragons
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