RA

Meu Monsters!

Por Rayzfox, 13 de out. de 2007 em NPCs, monsters e raids

script
14
3.1k
RayzfoxR
13 de outubro de 2007 às 21:31

Que tal gente meus primeiros monsters o.O!!!

 

Ice Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Ice Morgaroth" tp="1" nameDescription="Ice Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="85" legs="0" feet="85" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

The Slayer Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="The Slayer Of Morgaroth" tp="1" nameDescription="The Slayer Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="15" legs="0" feet="15" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Hell Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Hell Of Morgaroth" tp="1" nameDescription="Hell Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="108" legs="0" feet="108" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Fire Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Fire Morgaroth" tp="1" nameDescription="Fire Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="94" legs="0" feet="94" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Morgaroth Girl

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Morgaroth Girl" tp="1" nameDescription="Morgaroth Girl" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="91" legs="0" feet="91" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Black Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Black Morgaroth" tp="1" nameDescription="Black Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="114" legs="0" feet="114" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Florest Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Florest Morgaroth" tp="1" nameDescription="Florest Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="121" legs="0" feet="121" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Depois abra o monster.xml

e coloque isso:

<monster name="Fire Morgaroth" file="Fire Morgaroth.xml" />

<monster name="Morgaroth Girl" file="Morgaroth Girl.xml" />

<monster name="Hell Of Morgaroth" file="Hell Of Morgaroth.xml" />

<monster name="Florest Morgaroth" file="Florest Morgaroth.xml" />

<monster name="Black Morgaroth" file="Black Morgaroth.xml" />

<monster name="The Slayer Of Morgaroth" file="The Slayer Of Morgaroth.xml" />

<monster name="Ice Morgaroth" file="Ice Morgaroth.xml" />

 

Screenshots dos monsters!

The Slayer Of Morgaroth

Morgaroth Girl

Ice Morgaroth

Hell Of Morgaroth

Florest Morgaroth

Fire Morgaroth

Black Morgaroth

Editado Outubro 13 por Rayzfox

BloodsB
13 de outubro de 2007 às 22:23

Poderia chama-los de família morgaroth.

Pelo jeito você gostou de fazer morgaroths.

Parabéns embora não muito criativos.

flokosF
17 de outubro de 2007 às 21:38

E o que falar....

 

Nen sei a life dele alta so passa por ser morgaroths

e

 

A ideia sobre a familia morgaroth ficaria legal!

2102592
20 de outubro de 2007 às 03:07

Gostei, mas eu vo usa so o ice morga

2 meses depois...
filipeuleF
17 de dezembro de 2007 às 00:01

oO daora familia morgaroth :D

CarlicC
20 de dezembro de 2007 às 16:30

Haha, o que é isso? Uma família de morgaroth's? APOEKpaokepAKEPakeAPOKEpaokep

 

Achei bem criativo, legal as magias, Nota 10 em organização!

 

Abraços!!! :D

1 mês depois...
LucasDangerL
03 de janeiro de 2008 às 14:26

Mt criativo legal...so queh eu axo q fiz algo errado...qnd vo sumona o monstro diz q n existi =/

Mas vlw pelo esforço...

 

(obs: tenho tibia 8.1...isso tem a ver?)

marsicanoM
04 de janeiro de 2008 às 21:52

alguem sb como eu ponho no map.editor pra criar uma area deles??

 

se soubar posta ae agradeço ;D

4 semanas depois...
MaNeRiNhUM
29 de janeiro de 2008 às 14:45

LoL

isso seria pra ot exp 99999999x nao ?!?!

olha o loot Uu

nem precisa faze anihi ._.

mas mto criativa ^^

familia morgaroth

saragonsS
30 de janeiro de 2008 às 00:51

HASUHAS LEGAL CARA A FAMÍLIA MORGAROTH!!

 

Mas eu vim aqui pedir ajuda! Galera, eu tenho um OT 8.1 e fiz um monstro, ai coloquei o script dele na pasta dos monster... e cofigurei ele no arquivo mosnter.xml! Blz mas msm assim não pego! E o server não detecta nenhum erro! Não fala nada oq tem de errado com ele!! Se alguém puder me ajudar ficaria muito grato!

 

Grato desde já!

SaragonS

Editado Janeiro 30 por saragons

PedretzP
31 de janeiro de 2008 às 14:49

Legal!!Seus monstros me deram uma idéia pra criar outros monstros!!

Legal a família morgaroth!

1 mês depois...
RissokaaR
24 de fevereiro de 2008 às 16:18

Se desse pra colokar todos esses morgaroth em um map editor dava pra por uns respawn bem legal

O loot tbm ta bom nenhum lvl 50 vai matar um morgaroth

Bom trabalho Nota 10

pedr0P
24 de fevereiro de 2008 às 18:49

Fico Muito Bom Parabens Ta No Meu Ot c quizer V

 

rockhistory.servegame.com 8.0

1 mês depois...
07 de março de 2008 às 20:19

parabens.. bom trabalho vlw continue asim