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Montrinho Rox


Dougkk

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Ola ..bem eu estava sem nada para fazer entao resolvi criar um monstro...

usei ele na 7.92

Bem ai vai espero que gostem XD

 

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Aracnideos" nameDescription="an Aracnideos" race="blood" experience="9500" speed="740" manacost="0">
 <health now="23000" max="23000"/>
 <look type="38" head="0" body="0" legs="0" feet="0" corpse="2857"/>
 <targetchange/>
 <strategy attack="100" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="1"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="1"/>
   <flag staticattack="1"/>
   <flag lightlevel="0"/>
   <flag lightcolor="0"/>
   <flag targetdistance="1"/>
   <flag runonhealth="0"/>
 </flags>
 <attacks>
   <attack name="melee" interval="2000" min="-356" max="-611"/>
   <attack name="fireball" interval="2000" min="-400" max="-700"/>
   <attack name="poison bomb" interval="2000" chance="50"/>
   <attack name="parax" interval="2000" chance="50"/>
 </attacks>
 <defenses armor="30" defense="35"/>
 <immunities>
   <immunity physical="0"/>
   <immunity energy="1"/>
   <immunity fire="1"/>
   <immunity poison="1"/>
   <immunity lifedrain="0"/>
   <immunity paralyze="1"/>
   <immunity outfit="1"/>
   <immunity drunk="1"/>
   <immunity invisible="1"/>
 </immunities>
 <summons max="2">
   <summon name="Giant Spider" interval="1000" chance="20"/>
 </summons>
 <loot>
   <item id="2158" countmax="17" chance1="100000" chancemax="0"/>
   <item id="2463" chance="4000"/>
   <item id="2171" chance="666"/>
   <item id="2459" chance="20000"/>
   <item id="1987" chance="100000">
     <inside>
       <item id="2158" countmax="11" chance1="100000" chancemax="0"/>
       <item id="2476" chance="4428"/>
       <item id="2477" chance="1000"/>
       <item id="2478" chance="10000"/>
       <item id="2495" chance="800"/>
     </inside>
   </item>
 </loot>
</monster>

 

Amagad!! Que **** e akela ""parax""???!?!?

É uma spell cauma tb irei passala aqui

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)

local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
--setConditionParam(condition, CONDITION_PARAM_SPEED, -800)
setConditionFormula(condition, -1.9, 0, -1.9, 0)
setCombatCondition(combat, condition)

arr = {
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
}

local area = createCombatArea(arr)
setCombatArea(combat, area)

function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end

 

 

Agora no Spells.XML

<instant name="parax" words="parax" lvl="30" maglv="5" mana="110" soul="0" exhaustion="1" prem="0" enabled="1" script="parax.lua"><vocation id="20"/><vocation id="15"/></instant>

ESPERO QUE GOSTEM XD

DIRETAMENTO DO HELLEMPIRE!!

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Fiko estranhu, nun vo fala que tá boa.

Porque?

Bom PRUQE (só mineiro msm xD) eu iria usa issu nu meu serv?

nun tn logica eu ia v issu e sair correnu 23k de life cun atkes que chegan a 700.

ESTRANHO

poruqe un bixu q " seria " poison tn un atke de fogo?

 

não havndo mais nada a tratar eu incerro.

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