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[Resolvido] Gostaria de um Script


kaleudd

Pergunta

Gostaria de um script que ao usar X Item,meu Pokemon iria ganhar fly permanentemente,igual os baloes da pxg no raichu e shiny Raichu

 

Exemplo

Ao usar x item -o item sumisse da pokebag.

o player usar x item na pokeball do pokemon ai o pokemon ganha a abilidade de fly e ao dar fly ele tenha x outfit permanente!

@EDIT

 

Se puder ajudar,deixei os arquivos aqui zipter,se puder adaptar,eu nao intendo muito sobre adapta-los!

itens.rar

Editado por kaleudd
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Ah, me lembrei de uma coisa. O número da outfit em configuration.lua deve ser o valor do Dat Editor subtraído por 351.

PS: Certifique-se que está pegando o valor correto. Se não funcionar, você fez algo errado (ou pegou o valor errado).

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@@kaleudd,

 

Não manjo de Servidores Derivados, mas se você me der um exemplo de um script que funcione parecido eu faço pra você...

 

Estou movendo o tópico para seção correta.

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Pior que nao tenho e na conheço nenhum parecido a nao ser do script que a pxg usa,o player usar x item na pokeball do pokemon ai o pokemon ganha a abilidade de fly e ao dar fly ele tenha x outfit

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Pior que nao tenho e na conheço nenhum parecido a nao ser do script que a pxg usa,o player usar x item na pokeball do pokemon ai o pokemon ganha a abilidade de fly e ao dar fly ele tenha x outfit

Passa sua base, o @zipter98 manja dos "paranauê" cool.png

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data/lib, configuration.lua:

Coloque esta tabela:

flyItem = {
    --["pokemon_name"] = {outfit = xxx (número do Dat Editor - 351), speed = xxx},
    ["Raichu"] = {outfit = 2391, speed = 600},
}
order.lua:
Abaixo de:
local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
coloque:
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
else
    pokemon = pokemon[1]
end
abaixo de:
local speed = flys[getPokemonName(getCreatureSummons(cid)[1])][2]
coloque:
if not speed then
    speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
else
    speed = speed[2]
end
Troque:
doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
por:
doSetCreatureOutfit(cid, {lookType = pokemon + 351}, -1)
Depois, em data/creaturescripts/scripts, login.lua:
Troque:
doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)
por:
local outfit = flys[poke]
if not outfit then
    outfit = flyItem[poke].outfit
else
    outfit = outfit[1]
end
doSetCreatureOutfit(cid, {lookType = outfit + 351}, -1)
Depois, em data/actions/scripts, order.lua:
Troque todos os:
isInArray(skills["fly"], getPokemonName(mysum))
por:
isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem")
Cuidado para não errar algum caractere.
Ainda em data/actions/scripts, crie um arquivo com extensão .lua e coloque o seguinte conteúdo:
function onUse(cid, item, fromPosition, itemEx, toPosition)
    if isCreature(itemEx.uid) then
        return doPlayerSendCancel(cid, "Use this in pokeballs.")
    elseif not getItemAttribute(itemEx.uid, "poke") then
        return doPlayerSendCancel(cid, "Use this in pbs w/ pokemons.")
    elseif not flyItem[getItemAttribute(itemEx.uid, "poke")] then
        return doPlayerSendCancel(cid, "You can't use this item on this pokemon.")
    elseif getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") then
        return doPlayerSendCancel(cid, "This pokemon can already fly.")
    end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Now your pokemon can fly.")
    doItemSetAttribute(itemEx.uid, "flyItem", true)
    doRemoveItem(item.uid, 1)
    return true
end

 

Editado por zipter98
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Nossa, esqueci um parênteses. Foi mal.

Se possível, refaça os passos.

EDIT: Encontrei alguns outros erros bobos. Daqui a pouco editarei meu comentário anterior com o sistema totalmente corrigido e testado.

Editado por zipter98
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Blz,irei refazer =)


Bem,o meu data>lib>order.lua nao comtem essa parte local speed = flys[getPokemonName(getCreatureSummons(cid)[1])][2]
oq devo fazer o meu nao tem essa linha.

 

Meu Order.lua do lib.=

local dirpref = {
[1] =  {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
	[EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
	[WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
	[NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
	[SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
	[SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
	[NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] =  {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
	[EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
	[WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
	[NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
	[SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
	[SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
	[NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}

function doPushCreature(uid,direction,distance,time)
   if isCreature(uid) == TRUE then
      local rand = (2*math.random(0,1))-1
      local rand2 = math.random(-1,0)
	  if direction == 0 then
	     signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
	  elseif direction == 1 then
         signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
	  elseif direction == 2 then
	     signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
      elseif direction == 3 then
         signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
      elseif direction == 4 then
         signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
      elseif direction == 5 then
         signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
      elseif direction == 6 then
         signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
      else
         signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
      end
      local pos = getThingPos(uid)
      nsig = #signal
      nvar = 0

      repeat
         nvar = nvar+1
         newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
         newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
      until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
                                                                                                                   --alterado v1.5
      if distance == nil or distance == 1 then
         doTeleportThing(uid,newpos,TRUE)   
      else
         distance = distance-1
         doTeleportThing(uid,newpos,TRUE)
         if time ~= nil then
            addEvent(doPushCreature,time,uid,direction,distance,time)
         else
            addEvent(doPushCreature,500,uid,direction,distance,500)
         end	   
      end
   end  
end

function doComparePosition(pos1, pos2)
	if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
	return true
	end
return false
end

function walkTo(cid, direction, finalp, useExtraMoveOrder)
	if not isCreature(cid) then return true end

	doChangeSpeed(cid, 5)
	local x = getThingPos(cid)
	local ratedelaywalk = 1
	local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}

		if not canWalkOnPos(finalpos, false, false, true, true, true) then
			finalpos = getClosestFreeTile(cid, finalpos)
		end

		if not finalpos then
		return false
		end

	local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
	if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
		if dir >= 4 then
			ratedelaywalk = 0.4
		end
		doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
		return getNextStepDelay(cid, dir) * ratedelaywalk
	elseif useExtraMoveOrder then

local random = math.random(1, 2)

	for ta = 1, 3 do
		for tb = 1, #dirpref[random][direction][ta] do
			local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
			local w = getCreatureLP(cid)
			local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
			local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
			if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
				if dirpref[random][direction][ta][tb] >= 4 then
					ratedelaywalk = 0.5
				end
				doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
				markLP(cid, z)
			return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
			end
		end
	end
	end
return false
end

function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end

function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end

function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end

function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end

function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end

function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end

function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end

function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end

function recheck(sid, skill, pos)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end
	local cid = getCreatureMaster(sid)

	if skill == "cut" then

		local item = getTileItemById(pos, 2767)
		doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 141)
		doTransformItem(item.uid, 6216)
			local function growBush()
			doTransformItem(getTileItemById(pos, 6216).uid, 2767)
			end
		addEvent(growBush, intervalToRegrowBushAndStones * 1000)

	elseif skill == "rock smash" then

		local item = getTileItemById(pos, 1285)
		doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 118)
		doTransformItem(item.uid, 3610)
			local function growRock()
			doTransformItem(getTileItemById(pos, 3610).uid, 1285)
			end
		addEvent(growRock, intervalToRegrowBushAndStones * 1000)
		
    elseif skill == "headbutt" then  --alterado v1.6
    
    local master = getCreatureMaster(sid)
    local array = {}                           
    local lvl = {10, 20, 30, 40, 50, 60, 70, 80, 90, 100} --lvls

    for i = 1, #lvl do
        if getPlayerLevel(master) <= lvl[i] then
           array = headbutt[lvl[i]]
           break
        end
    end 
	if getPlayerLevel(master) >= 100 then
		array = headbutt[100]
	end
    local rand = array[math.random(#array)]
    for j = 1, rand[2] do
        local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
        doSetMonsterPassive(poke)               
        doWildAttackPlayer(poke, master) 
    end
    local item = getTileItemById(pos, 2703)    --id do item   arvore normal
    doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 2705)  --id do item   arvore quebrada
    local function growHead()
          doTransformItem(getTileItemById(pos, 2705).uid, 2703) --id do item  arvore quebrada, arvore normal
    end
    addEvent(growHead, 30 * 1000)
    
	elseif skill == "dig" then

		local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
		doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 3)
		doTransformItem(item.uid, item.itemid+1)
			local function closeHole()
			doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
			end
		addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
	
	elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
	    --return true
	    --end
		local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
		if not pokemon then
	pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
		if not speed then
		speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
end
		if not pokemon then
		pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
		doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17000, 1)
		if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
	return true

	elseif skill == "ride" then
	
		local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17001, 1)

	return true
	end

	if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end

	addEvent(recheck, 120, sid)
end

function goThere(sid, thepos, skill, target, rept)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end
	if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v1.6
	if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
	if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end	

if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

	local currentPos = getThingPos(getCreatureMaster(sid))
	local summonPos = getThingPos(sid)
	local masterPos = getCreatureLastPosition(sid)

	if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
	recheck(sid, skill, thepos)
	return true
	end

	if currentPos.x == thepos.x and currentPos.y == thepos.y then
		if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
			doRegainSpeed(sid)
			local ndelay = getNextStepDelay(sid, 0)
			doTeleportThing(sid, thepos, true)
			doChangeSpeed(sid, -getCreatureSpeed(sid))
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
		else
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			doRegainSpeed(sid)
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
			end
	return true
	else
		markPos(sid, getThingPos(getCreatureMaster(sid)))
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		doRegainSpeed(sid)
		local ndelay = getNextStepDelay(sid, 0)
			if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
				local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			else
				doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
			end
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
	return true
	end

addEvent(recheck, 350, sid, skill, thepos)
return true
end

if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
	if isCreature(getCreatureTarget(sid)) then
	doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
	end
	if skill == "blink" then
	   doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
	end
addEvent(recheck, 350, sid, skill, thepos)
return true
end

if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end

doRegainSpeed(sid)

local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid

if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
	if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
		local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
		if todir <= 3 then
			doTeleportThing(sid, getMarkedPos(sid), true)
		else
			local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
			doTeleportThing(sid, gotopos, true)
			addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
			return true
		end
	end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end	

local ret = 0
	if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
		if not tonumber(ret) then
			doFaceCreature(sid, getMarkedPos(sid))
			addEvent(recheck, 180, sid, skill, thepos)
			doChangeSpeed(sid, - getCreatureSpeed(sid))
		return true
		end
	else                                                                                                                          --alterado 
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
	end

if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end

doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end
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Troque:

local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
if not speed then
    speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
end
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
por:
local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
    speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
else
    pokemon = pokemon[1]
end
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon + 351}, -1)

Atualizei o sistema naquele meu comentário anterior. Testei aqui e funcionou perfeitamente. Talvez hajam alguns erros no seu servidor por causa de algumas diferenças entre as bases.

 

Editado por zipter98
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Troque:

local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
if not speed then
    speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
end
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
end
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
por:
local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
if not pokemon then
    pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
    speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
else
    pokemon = pokemon[1]
end
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon + 351}, -1)

Atualizei o sistema naquele meu comentário anterior. Testei aqui e funcionou perfeitamente. Talvez hajam alguns erros no seu servidor por causa de algumas diferenças entre as bases.

 

 

Bem,eu upei os arquivos que vc precisa para adaptar para min caso queira,vlw,eu n manjo nd disso :/

 

o dowloand está de fheiro no inicio do meu post!

Editado por kaleudd
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order (lib):

 

 

local dirpref = {
[1] =  {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
	[EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
	[WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
	[NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
	[SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
	[SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
	[NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] =  {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
	[EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
	[WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
	[NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
	[SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
	[SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
	[NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}

function doPushCreature(uid,direction,distance,time)
   if isCreature(uid) == TRUE then
      local rand = (2*math.random(0,1))-1
      local rand2 = math.random(-1,0)
	  if direction == 0 then
	     signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
	  elseif direction == 1 then
         signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
	  elseif direction == 2 then
	     signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
      elseif direction == 3 then
         signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
      elseif direction == 4 then
         signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
      elseif direction == 5 then
         signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
      elseif direction == 6 then
         signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
      else
         signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
      end
      local pos = getThingPos(uid)
      nsig = #signal
      nvar = 0

      repeat
         nvar = nvar+1
         newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
         newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
      until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
                                                                                                                   --alterado v1.5
      if distance == nil or distance == 1 then
         doTeleportThing(uid,newpos,TRUE)   
      else
         distance = distance-1
         doTeleportThing(uid,newpos,TRUE)
         if time ~= nil then
            addEvent(doPushCreature,time,uid,direction,distance,time)
         else
            addEvent(doPushCreature,500,uid,direction,distance,500)
         end	   
      end
   end  
end

function doComparePosition(pos1, pos2)
	if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
	return true
	end
return false
end

function walkTo(cid, direction, finalp, useExtraMoveOrder)
	if not isCreature(cid) then return true end

	doChangeSpeed(cid, 5)
	local x = getThingPos(cid)
	local ratedelaywalk = 1
	local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}

		if not canWalkOnPos(finalpos, false, false, true, true, true) then
			finalpos = getClosestFreeTile(cid, finalpos)
		end

		if not finalpos then
		return false
		end

	local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
	if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
		if dir >= 4 then
			ratedelaywalk = 0.4
		end
		doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
		return getNextStepDelay(cid, dir) * ratedelaywalk
	elseif useExtraMoveOrder then

local random = math.random(1, 2)

	for ta = 1, 3 do
		for tb = 1, #dirpref[random][direction][ta] do
			local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
			local w = getCreatureLP(cid)
			local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
			local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
			if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
				if dirpref[random][direction][ta][tb] >= 4 then
					ratedelaywalk = 0.5
				end
				doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
				markLP(cid, z)
			return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
			end
		end
	end
	end
return false
end

function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end

function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end

function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end

function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end

function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end

function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end

function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end

function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end

function recheck(sid, skill, pos)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end
	local cid = getCreatureMaster(sid)

	if skill == "cut" then

		local item = getTileItemById(pos, 2767)
		doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 141)
		doTransformItem(item.uid, 6216)
			local function growBush()
			doTransformItem(getTileItemById(pos, 6216).uid, 2767)
			end
		addEvent(growBush, intervalToRegrowBushAndStones * 1000)

	elseif skill == "rock smash" then

		local item = getTileItemById(pos, 1285)
		doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 118)
		doTransformItem(item.uid, 3610)
			local function growRock()
			doTransformItem(getTileItemById(pos, 3610).uid, 1285)
			end
		addEvent(growRock, intervalToRegrowBushAndStones * 1000)
		
    elseif skill == "headbutt" then  --alterado v1.6
    
    local master = getCreatureMaster(sid)
    local array = {}                           
    local lvl = {10, 20, 30, 40, 50, 60, 70, 80, 90, 100} --lvls

    for i = 1, #lvl do
        if getPlayerLevel(master) <= lvl[i] then
           array = headbutt[lvl[i]]
           break
        end
    end 
	if getPlayerLevel(master) >= 100 then
		array = headbutt[100]
	end
    local rand = array[math.random(#array)]
    for j = 1, rand[2] do
        local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
        doSetMonsterPassive(poke)               
        doWildAttackPlayer(poke, master) 
    end
    local item = getTileItemById(pos, 2703)    --id do item   arvore normal
    doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 2705)  --id do item   arvore quebrada
    local function growHead()
          doTransformItem(getTileItemById(pos, 2705).uid, 2703) --id do item  arvore quebrada, arvore normal
    end
    addEvent(growHead, 30 * 1000)
    
	elseif skill == "dig" then

		local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
		doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 3)
		doTransformItem(item.uid, item.itemid+1)
			local function closeHole()
			doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
			end
		addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
	
	elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
	    --return true
	    --end
		local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
		if not pokemon then
            pokemon = flyItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
        else
            pokemon = pokemon[1]
        end
		doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
        if not speed then
            speed = flyItem[getPokemonName(getCreatureSummons(cid)[1])].speed
        end
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17000, 1)
		if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
	return true

	elseif skill == "ride" then
	
		local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17001, 1)

	return true
	end

	if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end

	addEvent(recheck, 120, sid)
end

function goThere(sid, thepos, skill, target, rept)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end
	if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v1.6
	if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
	if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end	

if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

	local currentPos = getThingPos(getCreatureMaster(sid))
	local summonPos = getThingPos(sid)
	local masterPos = getCreatureLastPosition(sid)

	if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
	recheck(sid, skill, thepos)
	return true
	end

	if currentPos.x == thepos.x and currentPos.y == thepos.y then
		if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
			doRegainSpeed(sid)
			local ndelay = getNextStepDelay(sid, 0)
			doTeleportThing(sid, thepos, true)
			doChangeSpeed(sid, -getCreatureSpeed(sid))
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
		else
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			doRegainSpeed(sid)
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
			end
	return true
	else
		markPos(sid, getThingPos(getCreatureMaster(sid)))
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		doRegainSpeed(sid)
		local ndelay = getNextStepDelay(sid, 0)
			if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
				local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			else
				doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
			end
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
	return true
	end

addEvent(recheck, 350, sid, skill, thepos)
return true
end

if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
	if isCreature(getCreatureTarget(sid)) then
	doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
	end
	if skill == "blink" then
	   doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
	end
addEvent(recheck, 350, sid, skill, thepos)
return true
end

if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end

doRegainSpeed(sid)

local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid

if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
	if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
		local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
		if todir <= 3 then
			doTeleportThing(sid, getMarkedPos(sid), true)
		else
			local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
			doTeleportThing(sid, gotopos, true)
			addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
			return true
		end
	end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end	

local ret = 0 
if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
		if not tonumber(ret) then
			doFaceCreature(sid, getMarkedPos(sid))
			addEvent(recheck, 180, sid, skill, thepos)
			doChangeSpeed(sid, - getCreatureSpeed(sid))
		return true
		end
	else                                                                                                                          --alterado 
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
	end

if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end

doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end 

 

 

order (actions):

 

 

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["portal"] = {"teleport there!", "dark portal!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"},
["levitate"] = {"let's levitate!"},
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on tree", "headbutt that tree!", "headbutt it off"}, --alterado v1.6
}

function onUse(cid, item, frompos, item2, topos)
	local checkpos = topos
	checkpos.stackpos = 0

	if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
    end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

	doSummonMonster(cid, pokemon)

	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop flying/riding here.")
			return true
			end
			doConvinceCreature(cid, pk)
		end

	doTeleportThing(pk, getThingPos(cid), false)
	doCreatureSetLookDir(pk, getCreatureLookDir(cid))

	adjustStatus(pk, item.uid, true, false, true)

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
	
    doRegainSpeed(cid)  --alterado v1.7
    
	doRemoveCondition(cid, CONDITION_OUTFIT)
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)

return true
end
-----------------------------
-------- DUEL SYSTEM ------------------------
if isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) <= -1 and getPlayerStorageValue(item2.uid, 52480) <= -1 and getCreatureOutfit(item2.uid).lookType ~= 814 then
---                         
if getPlayerStorageValue(cid, 52480) >= 1 then    --alterado v1.6.1
return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") 
end
local storages = {17000, 63215, 17001, 13008, 5700}
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
--- 
local player = getRecorderPlayer(topos)   --alterado v1.6.1
   doPlayerSetVocation(cid, 8) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)                                 
   setPlayerStorageValue(cid, 52482, getCreatureName(player)) --alterado v1.6.1
   setPlayerStorageValue(cid, 52483, 0)
   doCreatureSetSkullType(cid, 2)
   return true
   
elseif isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) == 5 and getCreatureOutfit(item2.uid).lookType ~= 814 then
---
if getPlayerStorageValue(cid, 52481) <= -1 then
return true      --alterado v1.6.1
end
if getPlayerStorageValue(cid, 52480) >= 1 then 
return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") 
end
local storages = {17000, 63215, 17001, 13008, 5700}
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
---  --alterado v1.6.1 funçao agora em lib/some function.lua

local player = getRecorderPlayer(topos)   --alterado v1.6.1 
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(player, 52483, 1)   --alterado v1.6.1
   doCreatureSetSkullType(cid, 1)
   doCreatureSetSkullType(player, 1)      --alterado v1.6.1
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   beginDuel(cid, player, 6)   --alterado v1.6.1
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 2703 and isInArray(skills["headbutt"], getPokemonName(mysum)) then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------                                                                                  --alterado v1.7
if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
	if item2.uid == mysum then                                                                 --edited
		if isTransformed(mysum) then
			deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
			markPos(mysum, unfix)
			doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)
		return true
		end
	doPlayerSendCancel(cid, "Your ditto is not transformed.")
	markPos(mysum, unfix)
	return true
	end

	if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then    --edited transform for shiny ditto
		doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
		markPos(mysum, unfix)
	return true
	end

	if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
		doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
		markPos(mysum, unfix)
	return true
	end
	if getCreatureName(item2.uid) == "Smeargle" then
		doPlayerSendCancel(cid, "Your ditto can't copy a smeargle.")
		markPos(mysum, unfix)
		return true
	end
	if isOutlanderPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a outlander pokemon.")
		markPos(mysum, unfix)
		return true
	end
		
	if isLegendaryPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a legendary pokemon.")
		markPos(mysum, unfix)
		return true
	end
	if isMegaPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a mega pokemon.")
		markPos(mysum, unfix)
		return true
	end
	if isShiny(item2.uid) then
		boost = getItemAttribute(thisball.uid, "boost") or 0
		if boost < 50 then
			doPlayerSendCancel(cid, "Your ditto can't copy a shiny pokemon.")
			markPos(mysum, unfix)
		return true
		end
	end
	if isInArray(dittoShinyCopy, getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a shiny of a clan.")
		markPos(mysum, unfix)
		return true
	end
	if getCreatureCondition(getCreatureMaster(mysum), CONDITION_INFIGHT) then
		doPlayerSendCancel(cid, "You ditto can't copy during fight.")
		markPos(mysum, unfix)
	return true
	end
	if isSummon(item2.uid) and getPlayerGroupId(getCreatureMaster(item2.uid)) >= 3 then
		doPlayerSendCancel(cid, "You can't copy a pokemon of a staff member!")
		markPos(mysum, unfix)
	return true
	end
	if pokes[getCreatureName(item2.uid)] then
		if pokes[getCreatureName(item2.uid)].level > getPlayerLevel(cid) then
			doPlayerSendCancel(cid, "You need level "..pokes[getCreatureName(item2.uid)].level.." to transform in this pokemon.")
			markPos(mysum, unfix)
		return true
		end
	end
			
		

	local cd = getCD(thisball.uid, "trans", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
	markPos(mysum, unfix)
	return true
	end

	if getHappiness(mysum) <= 50 then
		doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
		markPos(mysum, unfix)
	return true
	end
	if isTransformed(mysum) then
		doPlayerSendTextMessage(cid, 27, "Your ditto already transformed.")
		markPos(mysum, unfix)
	return true
	end

	local turn = getItemAttribute(thisball.uid, "transTurn")

		if not turn or turn > 10 then
			doItemSetAttribute(thisball.uid, "transTurn", 0)
		else
			doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
		end

	local time = 10800

	turn = getItemAttribute(thisball.uid, "transTurn")

	markPos(mysum, unfix)
	setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
	doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
	addEvent(deTransform, time * 1000, mysum, turn)
	doSendMagicEffect(getThingPos(mysum), 184)
	doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
	local name = getCreatureName(item2.uid)
	setCD(thisball.uid, "trans", 40)
	doItemSetAttribute(thisball.uid, "transBegin", os.clock())
	doSetItemAttribute(thisball.uid, "transLeft", time)
	doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
	doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
	doFaceCreature(mysum, getThingPos(item2.uid))
	doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
	
    if useKpdoDlls then
		doUpdateMoves(cid)  --alterado v1.6
	end

if dittoCopiesStatusToo then
	adjustStatus(mysum, thisball.uid, true, false)
end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Your pokemon can't use flash.")
	return true
	end
	
	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v1.4
	end
	
	if getTileInfo(topos).protection and getCreatureCondition(getCreatureMaster(cid), CONDITION_INFIGHT) then
		doPlayerSendTextMessage(cid, 27, "You can't move your pokemon to a protection zone during fight.")
	return true
	end
	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then
		if isInArray(darkPortalList, getPokeName(mysum)) then
			frase = "Dark Portal"
		else
			frase = "Blink"
		end
		doPlayerSendCancel(cid, frase.." cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	if isInArray(darkPortalList, getPokeName(mysum)) then
		pos = {x = getThingPos(mysum).x + 1, y = getThingPos(mysum).y + 1, z = getThingPos(mysum).z}
		doSendMagicEffect(pos, 94)
		doDisapear(mysum)
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["portal"][math.random(1, #txt["portal"])].."", 1)
		
		pos2 = {x = topos.x + 1, y = topos.y + 1, z = topos.z}
		addEvent(doSendMagicEffect, 500, pos2, 94)
		addEvent(doAppear, 500, mysum)
		addEvent(doTeleportThing, 500, mysum, topos, false)
		addEvent(doCreatureSay, 500, mysum, "DARK PORTAL!", TALKTYPE_MONSTER)
		addEvent(goThere, 500, mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink
	return true
	end
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLYorRIDE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") or isInArray(skills["ride"], getPokemonName(mysum))) then

	--if not isPremium(cid) then
	--doPlayerSendCancel(cid, "Only premium members are allowed to fly or ride.")
	--return true
	--end
	if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
	   return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end
	
    if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v1.6
       return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end   

    if getPlayerStorageValue(cid, 5700) == 1 then
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike
       return true
    end
    
    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem")) then       --alterado v1.4
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
    end
	if getPlayerStorageValue(cid, 31040) >= 1 then
		doPlayerSendCancel(cid, "You can't use this on a Outland.")
	return true
	end
    
	local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
	doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

	if isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") then
		if isInArray(levitateFlyList, getPokemonName(mysum)) then
			doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate"][math.random(1, #txt["levitate"])].."", 1)
		else
			doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
			
		end
	addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	else
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
	end

return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping.")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) or isLegendaryPokemon(getCreatureName(item2.uid)) or isShiny(item2.uid) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       --alterado v1.7
      return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(doCreatureSetSkullType, 150, back, gender)
      doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
	
	  -- pokemon controlador	
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destination is not reachable.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", TALKTYPE_MONSTER)
	
	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
	end	
-----------------------------

return true
end

 

 

login.lua:

 

 

local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
                          --alterado v1.6 tabelas soh em configuration.lua;
function onLogin(cid)

    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 149 then
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
    else     
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 30)
	end
	doPlayerSetLossPercent(cid, PLAYERLOSS_SKILLS, 0)
	if getPlayerStorageValue(cid, 53502) >= 1 then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
		doPlayerSendTextMessage(cid, 27, "You have a Master Bless.")
	end
	doCreatureSetDropLoot(cid, false)

	local accountManager = getPlayerAccountManager(cid)

	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
			str = "Seu Personagem sera salvo a cada 30 segundos para evitar rollbacks"
		else
			str = str
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if getCreatureName(cid) == "Account Manager" then
		local outfit = {}
		if accountManagerRandomPokemonOutfit then
			outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
		else
			outfit = accountManagerOutfit
		end
	
		doSetCreatureOutfit(cid, outfit, -1)
	return true
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), 211)
	end

	local outfit = {}

	if getPlayerVocation(cid) == 0 then
		doPlayerSetMaxCapacity(cid, 0)
		doPlayerSetVocation(cid, 1)
		setCreatureMaxMana(cid, 6)
		doPlayerAddSoul(cid, -getPlayerSoul(cid))
		setPlayerStorageValue(cid, 19898, 0)
			if getCreatureOutfit(cid).lookType == 128 then
				outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			elseif getCreatureOutfit(cid).lookType == 136 then
				outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			end
		doCreatureChangeOutfit(cid, outfit)
	end

    registerCreatureEvent(cid, "dropStone")  --alterado v1.7
    --alterado v1.6.1 removido a linha!
    registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6
    registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 
	registerCreatureEvent(cid, "WatchTv")
	registerCreatureEvent(cid, "HeldMixer")
	registerCreatureEvent(cid, "StopWatchingTv")
	registerCreatureEvent(cid, "WalkTv")
	registerCreatureEvent(cid, "RecordTv")
	registerCreatureEvent(cid, "PlayerLogout")
	registerCreatureEvent(cid, "WildAttack")
	registerCreatureEvent(cid, "Idle")
	registerCreatureEvent(cid, "PokemonIdle")
	registerCreatureEvent(cid, "EffectOnAdvance")
	registerCreatureEvent(cid, "GeneralConfiguration")
	registerCreatureEvent(cid, "SaveReportBug")   --ReportBug
	registerCreatureEvent(cid, "LookSystem")
	registerCreatureEvent(cid, "T1")
	registerCreatureEvent(cid, "T2")
	registerCreatureEvent(cid, "task_count")
	registerCreatureEvent(cid, "checkBan")
	registerCreatureEvent(cid, "huntdeath")
	registerCreatureEvent(cid, "loguthunt")

	if getPlayerStorageValue(cid, 99284) == 1 then
		setPlayerStorageValue(cid, 99284, -1)
	end
	if doPlayerRemoveItem(cid, 13080, 1) then
		doPlayerAddItem(cid, 13434, 1)
		doPlayerSendTextMessage(cid, 19, "Your X-Return (Tier: 4) was exchanged for a functional X-Return (Tier: 4).")
	end
pagebonus = {"Shinobu Naturia", "Darkx", "Slayer", "Sowkz", "Straszliwy Bolt", "Pedrosz", "Zyzzz", "Lord Mithy", "Darkness Killer", "Leo'Sz", "Voicer", "Fehemp", "Artic", "Corey Taylor", "Aprendendo", "Padi", "Scorpionx", "Passagoma", "Talivan", "Pedrostep", "Pauloxrl", "Sand", "Pokeball", "Xtaaya", "Carolziinha", "Sceczek", "Ynegueba", "Wardread", "Weel Rei Leke", "Lord Sky", "Askor", "Mathenew", "Shander", "Zaraki Kempachi", "Xxdarknessxx", "Pingu", "Were Red", "Lord Pokemon", "Onli", "Demon Soul", "Criminal Bann", "Omigakure", "Diegozupp", "Makaku Loku", "Slayer Cuqui", "Overdose Owns", "Chiquinho Gaviao", "Rullex", "Pallyx", "Chimpan", "Rayto", "Conexaojf", "Welmk", "[PM] Dino", "Mallboro", "Pikaman", "Paaty", "Sherek", "Wow-man", "Dark Venus", "Hiroralf", "Mrrayto"}
	if isInArray(pagebonus, getCreatureName(cid)) and getPlayerStorageValue(cid, 98891) <= 0 then
		item = doCreateItemEx(2160, 40)
		doPlayerSendMailByName(getCreatureName(cid), item, 1)
		doPlayerSendTextMessage(cid, 27, "You own 40 thousand dollars to give a Like on the page, check your depot.")
		setPlayerStorageValue(cid, 98891, 1)
	end
	
clansName = {
--[num do clan] = {nome do clan, storage outfit normal, storage outfit rank5},
[1] = {'Volcanic', 181613, 181625},
[2] = {'Seavell', 181619, 181622},
[3] = {'Orebound', 181620, 181627},
[4] = {'Wingeon', 181616, 181626},
[5] = {'Malefic', 181615, 181624},
[6] = {'Gardestrike', 181614, 181628},
[7] = {'Psycraft', 181618, 181629},
[8] = {'Naturia', 181612, 181623},
[9] = {'Raibolt', 181617, 181621},
}
	if getPlayerStorageValue(cid, 86228) > 0 then
		if not isNumber(getPlayerStorageValue(cid, 862281)) or getPlayerStorageValue(cid, 862281) <= 0 then
		clanid = 1
		if clansName[getPlayerStorageValue(cid, 86228)] then
			clanStorage = clansName[getPlayerStorageValue(cid, 86228)][3]
			if getPlayerStorageValue(cid, clanStorage) >= 1 then
				clanid = 5
			end
		end
			setPlayerStorageValue(cid, 862281, clanid)
		end
	end
	if isPlayerFishing(cid) then
		if isPlayerFishingOutfit(cid) then
			returnFisherOutfit(cid)
		end
		setPlayerStorageValue(cid, 30944, -1)
	end
	if getPlayerStorageValue(cid, 52480) >= 1 then
		resetDuelStorages(cid)
	end
    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
    end
    
	doChangeSpeed(cid, -(getCreatureSpeed(cid)))
	
	--///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages[s])) then
           if s == 3 then
              setPlayerStorageValue(cid, storages[s], 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages[s], -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages[s], 1)                 --alterado v1.6
              else
                 setPlayerStorageValue(cid, storages[s], -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
	if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
		local item = getPlayerSlotItem(cid, 8)
		if item.itemid <= 0 then
			setPlayerStorageValue(cid, 17000, -1)
			doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
			return true
		end
		local poke = getItemAttribute(item.uid, "poke")
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		doRemoveCondition(cid, CONDITION_OUTFIT)
		local outfit = flys[poke]
        if not outfit then
            outfit = flyItem[poke].outfit
        else
            outfit = outfit[1]
        end
        doSetCreatureOutfit(cid, {lookType = outfit + 351}, -1)

	local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
		
			if getTileThingByPos(apos).itemid <= 2 then
				doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
				doCreateItem(460, 1, getFlyingMarkedPos(cid))
			end 

	doTeleportThing(cid, apos, false)  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
	if isAutomaticWalking(cid) then
		stopAutomaticWalk(cid)
	end
	elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

		local item = getPlayerSlotItem(cid, 8)
		if item.itemid <= 0 then
			setPlayerStorageValue(cid, 63215, -1)
			doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
			return true
		end
		local poke = getItemAttribute(item.uid, "poke")
		doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))

	elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
		local item = getPlayerSlotItem(cid, 8)
		if item.itemid <= 0 then
			setPlayerStorageValue(cid, 17001, -1)
			doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
			return true
		end
		local poke = getItemAttribute(item.uid, "poke")
		
		
		if rides[poke] then
		   doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		   doRemoveCondition(cid, CONDITION_OUTFIT)
		   doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
		else
		   setPlayerStorageValue(cid, 17001, -1)
		   doRegainSpeed(cid)   --alterado v1.6
		end
	
	    local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
	elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
			setPlayerStorageValue(cid, 13008, 0)
			doRegainSpeed(cid)              --alterado v1.6
			doRemoveCondition(cid, CONDITION_OUTFIT)
		return true
		end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700)) 
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
	 else
		doRegainSpeed(cid)  --alterado v1.6
	 end
	
	if getPlayerStorageValue(cid, 22545) >= 1 then
	   setPlayerStorageValue(cid, 22545, -1)              --alterado v1.4
	   doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     --alterado v1.7 
    end
	return true
end

 

 

Editado por zipter98
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