Kooask 0 Postado Junho 4, 2013 Share Postado Junho 4, 2013 (editado) Teria como alguem me explicar como eu altero a força dos pokes do npc Hunter, porque eu tava tentando me basear nele para fazer os npcs de lv 1000 mais o script dele e bem diferente dos de Gym que mostra os pokes e da pra altera os level deles ! Script : local target = 0 local prevTarget = 0 local origPos = 0 local max_distance = 12 local fighting = false local challenger = 0 local battle_turn = 1 -- don't change local challenger_turn = 0 -- don't change --- --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function doSummonGymPokemon(npc) local this = npc if not isCreature(this) or not ehNPC(this) then return true end --alterado v1.6 if #getCreatureSummons(this) >= 1 or target == 0 then return true end local it = wildHunter[getPlayerStorageValue(this, 665471)][battle_turn] if not it then return true end doSummonMonster(this, it.name) local summon = getCreatureSummons(this)[1] if not summon then --alterado v1.6 print("Error in npc: "..getCreatureName(this)..", tring to execute function 'doSummonGymPokemon', poke: "..it.name) battle_turn = battle_turn+1 return true end local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(summon), balleffect) setPlayerStorageValue(summon, 10000, balleffect) setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name)) setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name) doSetMonsterGym(summon, target) addEvent(adjustWildPoke, 15, summon, it.optionalLevel) if it.nick ~= "" then doCreatureSetNick(summon, it.nick) end local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name --alterado v1.3 doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1) fighting = true battle_turn = battle_turn + 1 end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function goToOrigPos() target = 0 selfFollow(0) fighting = false challenger = 0 challenger_turn = 0 if #getCreatureSummons(getNpcCid()) >= 1 then setPlayerStorageValue(getCreatureSummons(getNpcCid())[1], 1006, 0) doCreatureAddHealth(getCreatureSummons(getNpcCid())[1], -getCreatureMaxHealth(getCreatureSummons(getNpcCid())[1])) end doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) doTeleportThing(getNpcCid(), origPos) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function updateTarget() if(target == 0) then local list = getSpectators(getNpcPos(), 9, 9, false) for i = 1, table.getn(list) do local _target = list if(_target ~= 0) then if isPlayer(_target) and not getTileInfo(getThingPos(_target)).protection then --alterado v1.8 selfSay(hunterTalks[math.random(#hunterTalks)]) doNpcSetCreatureFocus(_target) target = _target prevTarget = target break end end end end end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function onCreatureAppear(cid) end function onCreatureDisappear(cid) end function onCreatureMove(creature, oldPos, newPos) -- end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function onThink() if not isCreature(getNpcCid()) then return false end --alterado v1.6 if origPos == 0 then origPos = getNpcPos() end if getPlayerStorageValue(getNpcCid(), 665471) <= 0 then setPlayerStorageValue(getNpcCid(), 665471, math.random(1, 5)) randOutfit(getNpcCid()) end updateTarget() ------------------------------------------------------ if getDistanceBetween(getNpcPos(), origPos) >= max_distance or (isCreature(target) and getTileInfo(getThingPos(target)).protection) or getTileInfo(getThingPos(getNpcCid())).protection then goToOrigPos() --alterado v1.9 end ------------------------------------------------------ if(target == 0) then if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then setPlayerStorageValue(getNpcCid(), 154788, 1) doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788)) end return true end ------------------------------------------------------ local playerPos = getThingPosWithDebug(target) --alterado v1.6 local myPos = getNpcPos() ------------------------------------------------------ if(myPos.z ~= playerPos.z) then goToOrigPos() battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) > max_distance then goToOrigPos() battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) >= 5 then if getPlayerStorageValue(getNpcCid(), 154788) >= 1 then setPlayerStorageValue(getNpcCid(), 154788, -1) doRegainSpeed(getNpcCid()) if isCreature(target) then selfFollow(target) end end end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) <= 3 then if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then setPlayerStorageValue(getNpcCid(), 154788, 1) doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788)) end end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) <= 5 then challenger = target addEvent(doSummonGymPokemon, 1000, getNpcCid()) local change = false if not isCreature(target) then target = 0 battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end if fighting then if not isCreature(getCreatureTarget(getNpcCid())) then if #getCreatureSummons(challenger) >= 1 then selfAttackCreature(getCreatureSummons(challenger)[1]) change = true else if change then change = false challenger_turn = challenger_turn + 1 end end end if #getCreatureSummons(getNpcCid()) == 0 and isCreature(target) then if battle_turn > #wildHunter[getPlayerStorageValue(getNpcCid(), 665471)] then addEvent(doCreateNpc, 300000, ".aHunter", myPos) --alterado v1.5 local outfit = getCreatureOutfit(getNpcCid()) doRemoveCreature(getNpcCid()) ---------------------------------------- if outfit.lookType == 1016 then --verifica se o npc eh female.. ;p monster = doCreateMonster("aHunterFemale", myPos) else monster = doCreateMonster("aHunter", myPos) end ---------------------------------------- doCloneOut(monster, outfit) addEvent(beDrunk, 100, monster) end addEvent(doSummonGymPokemon, 1000, getNpcCid()) end if #getCreatureSummons(challenger) <= 0 then selfAttackCreature(challenger) end end end end Ou se não tiver como alterar o npc Hunter, alguem puder me passar a base de um npc mais complexo pra me conseguir completar a quest . Deis de já Obrigado. Editado Junho 7, 2013 por Alexclusive spoiler Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/ Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Junho 5, 2013 Share Postado Junho 5, 2013 os pokes ficam na lib/Wild Trainers.lua ele eh bem mais complexo q os gyms ms... ;p e alias eu ja postei um npc de clan... n lembro se eu coloquei na versao 1.9/2.9... mas se procurar no forum tu acha... Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528322 Compartilhar em outros sites More sharing options...
Kooask 0 Postado Junho 5, 2013 Autor Share Postado Junho 5, 2013 (editado) - Sobre os Npcs, achei aqui no local que você falo. Vlw mesmo Slicer, agora é so eu começar a configurar editar as quests, é polos em funcionamento. - Sobre os Npcs de Promote, eu ja configurei eles para que as tasks ficassem bem mais fácil ;d #Edit : Aonde eu configuro o loot do npc ? Não to achando em lugar nenhum. :x Editado Junho 5, 2013 por Kooask Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528474 Compartilhar em outros sites More sharing options...
AsMinaPira 13 Postado Junho 6, 2013 Share Postado Junho 6, 2013 data\monster\pokes\System dai você abre o xml do npc e edita lá... Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528581 Compartilhar em outros sites More sharing options...
Kooask 0 Postado Junho 6, 2013 Autor Share Postado Junho 6, 2013 (editado) Haa, sim achei aqui . Duvida Sanada. Outra coisa U_U Eu peguei só mesmo os hunterwingeon, mais aqui só tem 3, se caso eu quiser adicionar + e só fazer as mesmas coisas que esses 3 ae ? Ou tem que adicionar em outro local .Lua ? function isRocket(cid) return isCreature(cid) and getPlayerStorageValue(cid, 665450) >= 1 --alterado v1.9 end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function isOfficer(cid) return isCreature(cid) and getPlayerStorageValue(cid, 665460) >= 1 --alterado v1.9 end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function randOutfit(cid, outs) outfit = getCreatureOutfit(cid) if getPlayerStorageValue(cid, 665451) >= 1 then outfit = {lookType = choose(605, 604), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} elseif getPlayerStorageValue(cid, 665461) >= 1 then outfit = {lookType = choose(1184, 1183), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} elseif getPlayerStorageValue(cid, 665471) >= 1 then outfit = {lookType = choose(1016, 1015), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} elseif getPlayerStorageValue(cid, 665481) >= 1 then outfit = {lookType = choose(outs[1], outs[2]), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} end --alterei v1.9 /\ doSetCreatureOutfit(cid, outfit, -1) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function doCloneOut(npc, outfit) if isCreature(npc) then doSetCreatureOutfit(npc, outfit, -1) end end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function beDrunk(target) if not isCreature(target) then return true end doChangeSpeed(target, -getCreatureSpeed(target)) doChangeSpeed(target, 100) if not isSleeping(target) and getPlayerStorageValue(target, 654878) <= 0 then doPushCreature(target, math.random(0, 3), 1, 0) end doChangeSpeed(target, -100) addEvent(beDrunk, 2000, target) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function randWalk(cid, cd, check, target) if not isCreature(cid) then return true end if check and check ~= getPlayerStorageValue(cid, 154788) then return true end if getPlayerStorageValue(cid, 154788) >= 2 and cd ~= -1 then return true end ------- local alvo = target ------- setPlayerStorageValue(cid, 154788, getPlayerStorageValue(cid, 154788)+cd) local a = getPlayerStorageValue(cid, 154788) if a <= 0 then setPlayerStorageValue(cid, 154788, -1) return true end ------- doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, 100) ------- if not isSleeping(cid) and getPlayerStorageValue(cid, 654878) <= 0 then doPushCreature(cid, math.random(0, 3), 1, 0) end ------- doChangeSpeed(cid, -100) if isCreature(alvo) then doCreatureSetLookDir(cid, getCreatureDirectionToTarget(cid, alvo)) end ------- addEvent(randWalk, 5000, cid, -1, a, target) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- rocketTalks = {"I will kill you, your pig!!", "HAHA you won't get me!!!", "I will win and disappear!!"} policeTalks = {"I will get you, thief!!", "So you belong to the team rocket? Come here for i get you!!", "I will kill you, your little thief!!"} hunterTalks = {"I will kill you!!", "Wasn't for you be here!", "This field is sacred! Get out of here!!"} hunterWingeonTalks = {"You will die!", "The force of the air will help me!"} --alterem aki --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildRocket = { [1] = {{name = "Bulbasaur", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Squirtle", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Charmander", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Raticate", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Gloom", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Chikorita", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Totodile", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Cyndaquil", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Natu", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeotto", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Muk", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ivysaur", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Ledian", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Venonat", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ariados", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Haunter", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Furret", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Marill", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Charmeleon", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Yanma", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildPolice = { [1] = {{name = "Golbat", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hoothoot", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magnemite", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Doduo", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kingler", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Aipom", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Murkrow", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Pineco", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Swinub", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Bulbasaur", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Croconaw", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kadabra", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Weepinbell", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Graveler", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Houndour", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Magby", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Shuckle", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seaking", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Seel", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Machoke", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Wartortle", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Bayleef", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Dugtrio", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hypno", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildCommanderOfficer = { [1] = {{name = "Donphan", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Porygon2", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Octillery", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Bellossom", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Nidoking", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Sandslash", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Electabuzz", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Jynx", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Tauros", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Venomoth", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Lanturn", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Umbreon", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magcargo", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Ninetales", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Primeape", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Machamp", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Snorlax", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magneton", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Exeggutor", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Dewgong", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Xatu", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Skarmory", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Hitmonlee", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmonchan", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildCommanderRocket = { [1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Vileplume", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Togetic", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6 {name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Wigglytuff", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Farfetch'd", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildHunter = { [1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Gengar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magmar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6 {name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kangaskhan", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Scyther", optionalLevel = 85, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } hunterWingeon = { [1] = {{name = "Slowking", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, --adicionem novas tabelas {name = "Magmar", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Shiny Onix", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Tyranitar", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kingdra", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Shiny Dragonair", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Shiny Ninetales", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Shiny Charizard", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Muk", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Steelix", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Shiny Pidgeot", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Magmar", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Shiny Muk", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Shiny Onix", optionalLevel = 1500, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Shiny Charizard", optionalLevel = 1500, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } Editado Junho 7, 2013 por Alexclusive spoiler Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528613 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Junho 6, 2013 Share Postado Junho 6, 2013 assim mano... isso ae sao 'packs' de pokes q os wingeon hunters podem ter... toda vez q um wingeon hunter aparece no mapa eh dado um math.random nessess packs ae... Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528664 Compartilhar em outros sites More sharing options...
picapau100 1 Postado Junho 6, 2013 Share Postado Junho 6, 2013 Ou cara na boa vei... quando for criar um topico e o Script for grande vai na Opção: Spoiler flw Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528726 Compartilhar em outros sites More sharing options...
Kooask 0 Postado Junho 6, 2013 Autor Share Postado Junho 6, 2013 assim mano... isso ae sao 'packs' de pokes q os wingeon hunters podem ter... toda vez q um wingeon hunter aparece no mapa eh dado um math.random nessess packs ae... Então se eu quiser adicionar tipo um [4] ae e colocar os pokes, não vai dar error em outra script ? Não consigo achar esse local de colocar Spoilers aqui nas barrinhas de ferramentas Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528792 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Junho 6, 2013 Share Postado Junho 6, 2013 sim, nao vai da erro... soh segue o padrao neh... n esquece de nenhuma ',' e '}' ... e achu q nem tem opçao de spoiler... tem q ir no manual ms kk' [ spoiler] seu script aki [ /spoiler] -sem os espaços- Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1528802 Compartilhar em outros sites More sharing options...
Kooask 0 Postado Junho 7, 2013 Autor Share Postado Junho 7, 2013 Á vlw Slicer DUVIDO SANADA ! Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1529264 Compartilhar em outros sites More sharing options...
Alexclusive 687 Postado Junho 7, 2013 Share Postado Junho 7, 2013 Tópico movido para a seção de dúvidas e pedidos resolvidos. Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1529288 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/215614-encerrado-pedido-npc-lv-1000/#findComment-1734506 Compartilhar em outros sites More sharing options...
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