GuhPk 111 Postado Dezembro 12, 2012 Share Postado Dezembro 12, 2012 (editado) Pessoal, estou adicionando novos pokemons no meu server, porém não consegui adicionar eles no catch, por causa de algumas coisas meio loucas... Tipo: No data/lib/configuration.lua o Bulbasaur está assim: ["Bulbasaur"] = {chance = 500, corpse = 5969}, O 5969, deveria ser id do corpse dele... Porém quando fui procurar no OtItemEditor o id dele era: 11847 E no Dat Editor era: 10191 Então alguém sabe como adicionar novos pokemons??! xD Aé, e estou também com este erro no log: [12/12/2012 10:49:50] [Error - Action Interface] [12/12/2012 10:49:50] In a timer event called from: [12/12/2012 10:49:50] data/actions/scripts/catch.lua:onUse [12/12/2012 10:49:50] Description: [12/12/2012 10:49:50] data/lib/catch system.lua:169: attempt to perform arithmetic on local 'cexp' (a nil value) [12/12/2012 10:49:50] stack traceback: [12/12/2012 10:49:50] data/lib/catch system.lua:169: in function <data/lib/catch system.lua:89> Script aqui: failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } local pballs = {--msg q aparece, ball name, num de letras + " = " [1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras [2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras [3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system [4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, [5] = {msg = "Saffari Ball", ball = "saffari", num = 10}, } -------------------------------------------------------------------------------- function doBrokesCount(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") return true end local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system local msg = "" local n = 0 for i = 1, #s do if string.find(tostring(s), ball) then local d, e = s:find(""..pballs.ball.." = (.-)") local st2 = string.sub(s, d + pballs.num, e +5) local num = tonumber(st2)+1 if num == 0 and ball == pballs.ball then num = 1 end if i == #s then msg = msg..""..ball.." = "..num n = n +1 else msg = msg..""..ball.." = "..num..", " n = n +1 end else if i == #s then msg = msg..s else msg = msg..s..", " end end end setPlayerStorageValue(cid, str, msg) end function sendBrokesMsg(cid, str, ball) --Edited brokes count system if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") return true end local t = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "You have wasted: " local n = 0 for a = 1, #t do local d, e = t[a]:find(""..pballs[a].ball.." = (.-)") local st2 = string.sub(t[a], d + pballs[a].num, e +5) if tonumber(st2) == 0 and pballs[a].ball == ball then st2 = 1 end if tonumber(st2) ~= 0 then if n ~= 0 and a ~= #t then msg = msg..", " end if tonumber(st2) ~= 1 then msg = msg..st2.." "..pballs[a].msg.."s" n = n +1 else msg = msg..st2.." "..pballs[a].msg n = n +1 end end end msg = msg.." to catch it." doPlayerSendTextMessage(cid, 27, msg) end -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then --alterado v2.7 task clan rate = 15 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local leveltable = getPokemonExperienceTable(name) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system else addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "Contains a "..poke.."." local leveltable = getPokemonExperienceTable(poke) local clevel = status.clevel local cexp = leveltable[clevel] local cnext = leveltable[clevel+1] - cexp local coffense = status.coffense local cdefense = status.cdefense local cspeed = status.cspeed local cvitality = status.cvitality local cspatk = status.cspatk local gender = status.gender local happy = 200 --alterado v2.6 if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --edited proteçao item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v2.6.1 end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "offense", coffense) doItemSetAttribute(item, "level", clevel) doItemSetAttribute(item, "exp", cexp) doItemSetAttribute(item, "nextlevelexp", cnext) doItemSetAttribute(item, "defense", cdefense) doItemSetAttribute(item, "speed", cspeed) doItemSetAttribute(item, "vitality", cvitality) doItemSetAttribute(item, "specialattack", cspatk) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) --alterado v2.7 task clan doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- local storage = newpokedex[poke].stoCatch --alterado v2.6 if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --edited proteçao doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") -------------------------------------------------------------------------------- sendBrokesMsg(cid, storage, typeee) --Edited brokes count system setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") else doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..poke.." (level "..clevel..")!") -------------------------------------------------------------------------------- sendBrokesMsg(cid, storage, typeee) --edited brokes count system setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) --alterado v2.7 tava o efeito errado if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2)) end else doSendMagicEffect(getThingPos(cid), 178) end doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch -------------------------------------------------------------------------------- doBrokesCount(cid, storage, typeee) --edited brokes count system -------------------------------------------------------------------------------- doIncreaseStatistics(poke, true, false) end function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end Editado Dezembro 12, 2012 por GuhPk Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/ Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Dezembro 12, 2012 Share Postado Dezembro 12, 2012 sobre a tabela.. achu q esse corpse ae n serve pra nd.. ;x pq quando tu taca a ball o script soh verifica se tem 'fainted' no nome do corpse e depois verifica se o nome do poke ta na tabela pokes... ;x bota qlqr numero ae kkk sobre o 2* tens q adicionar os novos pokes em lib/level tables.lua Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1410327 Compartilhar em outros sites More sharing options...
GuhPk 111 Postado Dezembro 12, 2012 Autor Share Postado Dezembro 12, 2012 Slicer, já arrumei tudinho!! Coloquei no level tables e talz, mas o erro ainda persiste!!! Agora o catch está como o do Centurion, joga ball, some ball mas n cata poke!! =( Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1410328 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Dezembro 12, 2012 Share Postado Dezembro 12, 2012 botase isso.. <script> <event name="Spawn"/> </script> no .xml dos novos pokes? se tiver.. n sei oq dizer.. ;/ Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1410335 Compartilhar em outros sites More sharing options...
GuhPk 111 Postado Dezembro 12, 2012 Autor Share Postado Dezembro 12, 2012 Fudeu agora manow, porque já está com isso ai... =[ Ruim que começou a dar estes problemas só depois que eu coloquei novos pokemons!! ¬¬' Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1410337 Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 15, 2012 Share Postado Dezembro 15, 2012 GuhPk, qual versao do server do slicer voce utiliza? porque no meu servidor nao acontece isso nao:S voce fez algumas mudanças no seu servidor? Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1413353 Compartilhar em outros sites More sharing options...
GuhPk 111 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 A unica mudança que havia feito foi adicionar os pokemons no lib!!! A versão ERA 2.7!!! Agora estou utilizando 1 versão 1.7 e está sem bug's!!! =] Alguém pode fechar e mover? '-' Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1414037 Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Ok Senado! Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1414050 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Movido. Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1414055 Compartilhar em outros sites More sharing options...
Piabeta Kun 359 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Duvida sanada, movido! Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1414056 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 20, 2018 Share Postado Abril 20, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/201192-encerrado-error-e-duvida-catch-system/#findComment-1733183 Compartilhar em outros sites More sharing options...
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