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Training Monk Imortal


Noninhouh

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Esse é o meu primeiro tópico, então, podem reclamar a vontade.

 

Script é assim:

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">

<health now="5000" max="5000"/>

<look type="57" corpse="3128"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag staticattack="50"/>

<flag lightlevel="0"/>

<flag lightcolor="0"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="1000" min="0" max="-1"/>

</attacks>

<defenses armor="0" defense="0">

<defense name="healing" interval="1" chance="100" min="5000" max="5000"/>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<loot>

<item id="2148" countmax="20" chance="100000"/><!-- gold coin -->

<item id="1949" chance="10000"/><!-- scroll -->

<item id="2467" chance="10000"/><!-- leather armor -->

<item id="2642" chance="6666"/><!-- sandals -->

<item id="1987" chance="100000"><!-- bag -->

<inside>

<item id="2044" chance="6666"/><!-- lamp -->

<item id="2689" countmax="3" chance="20000"/><!-- bread -->

<item id="2401" chance="3333"/><!-- staff -->

<item id="2166" chance="1428"/><!-- power ring -->

</inside>

</item>

</loot>

</monster>

 

 

 

Vermelho: Todo mundo sabe que ali fica a vida, vc põe o que vc achar que o player ou players iram conseguir combar e mais um pokinho.

Verde: Ali você põe o mesmo tanto que a vida, ai ele ira healar o tanto de vida em menos de 1 segundo.

 

 

 

OBS: Eu testei em ot 9.6

 

 

 

Se gostarem da REP++ plsss

Editado por Noninhouh
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