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Kill E Death Ratio


Subwat

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MODS:

 

<?xml version="1.0" encoding="UTF-8"?>
<mod name="KDR SYSTEM" version="1.0" author="Narko" contact="crmb92@hotmail.com" enabled="yes">
<event type="kill" name="killpoint" event="script"><![CDATA[
	function onKill(cid, target, damage, flags)
		if isPlayer(target) == true then
			db.query("UPDATE `players` SET `frags` = `frags` + 1 WHERE id = " .. getPlayerGUID(cid) .. ";") 
			doCreatureSay(cid, '+1 Frag Point!', TALKTYPE_ORANGE_1) 
		end

		return true
	end
]]></event>

<event type="preparedeath" name="deathpoint" event="script"><![CDATA[
	function onPrepareDeath(cid, deathList, lastHitKiller, mostDamageKiller)
		if isPlayer(cid) == true then
			db.query("UPDATE `players` SET `deaths` = `deaths` + 1 WHERE id = " .. getPlayerGUID(cid) .. ";") 
			doCreatureSay(cid, '+1 Death Point!', TALKTYPE_ORANGE_1) 
		end

		return true
	end
]]></event>

<event type="look" name="KdrLook" event="script"><![CDATA[
	function onLook(cid, thing, position, lookDistance)
	function getKillsPlayer(cid)
		local Info = db.getResult("SELECT `frags` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1")
			local frags= Info:getDataInt("frags")
				return frags
		end

	function getDeathsPlayer(cid)
		local Info = db.getResult("SELECT `deaths` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1")
			local deaths= Info:getDataInt("deaths")
				return deaths
		end
	if isPlayer(thing.uid) then
local kdr = getKillsPlayer(thing.uid)/getDeathsPlayer(thing.uid)
			doPlayerSetSpecialDescription(thing.uid, (getPlayerSex(thing.uid) == 0 and "\nShe" or "\nHe") .. " has Killed: ["..getKillsPlayer(thing.uid).."] Players."..(getPlayerSex(thing.uid) == 0 and "\nShe" or "\nHe") .. " has Died: ["..getDeathsPlayer(thing.uid).."] Times.\nThe Kdr(Kill Death Ratio) is: ["..kdr.."].")
		end
	if(thing.uid == cid) then
local kdr = getKillsPlayer(thing.uid)/getDeathsPlayer(thing.uid)
			doPlayerSetSpecialDescription(thing.uid, "\nYou have Killed: ["..getKillsPlayer(thing.uid).."] Players.\nYou have Died: ["..getDeathsPlayer(thing.uid).."] Times.\nYou Kdr(Kill Death Ratio) is: ["..kdr.."].")
		end
		return true
	end
]]></event>
<event type="login" name="KdrLook" event="buffer"><![CDATA[
	registerCreatureEvent(cid, "KdrLook")
	registerCreatureEvent(cid, "killpoint")
	registerCreatureEvent(cid, "deathpoint")
	_result = true
]]></event>
</mod>

 

 

Dando Look No player vai mostrar quantas Vezes você morreu,quantas vezes matou alguém,e o percentual de death/kill.

 

Créditos:

Narko

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