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Bom galera vo coloca 2 Monstros O Trojan/HappyNoob

 

~>Trojan<~

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Trojan" nameDescription="a trojan" race="blood" experience="30000" speed="350" manacost="0">
 <health now="15300" max="15300"/>
 <look type="108" head="20" body="30" legs="40" feet="50" corpse="6037"/>
 <targetchange interval="5000" chance="8"/>
 <strategy attack="10000" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="1"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="1"/>
   <flag canpushcreatures="0"/>
   <flag targetdistance="4"/>
   <flag staticattack="90"/>
   <flag runonhealth="0"/>
 </flags>
 <attacks>
   <attack name="melee" interval="2000" skill="70" attack="80"/>
   <attack name="fire" interval="2000" chance="10" range="7" radius="4" target="1" min="-50" max="-350">
     <attribute key="shootEffect" value="fire"/>
     <attribute key="areaEffect" value="firearea"/>
   </attack>
   <attack name="fire" interval="3000" chance="34" range="7" radius="2" target="1" min="-90" max="-500">
     <attribute key="shootEffect" value="fire"/>
     <attribute key="areaEffect" value="firearea"/>
   </attack>
 </attacks>
 <defenses armor="15" defense="15">
   <defense name="healing" interval="1000" chance="50" min="75" max="125">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="speed" interval="1000" chance="40" speedchange="450" duration="40000">
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
   <defense name="invisible" interval="4000" chance="50" duration="4000"> --each 4 sec invi duration 4 sec
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
 </attacks>
 <defenses armor="13" defense="26"/>
 <elements>
   <element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="14"/>
<element deathPercent="12"/>
<element firePercent="-10"/>
 </elements>
 <immunities>
   <immunity lifedrain="1"/>
   <immunity invisible="1"/>
 </immunities>
 <summons maxSummons="6">
   <summon name="gazer" interval="1000" chance="13" max="4"/>
   <summon name="crypt shambler" interval="1000" chance="12" max="2"/>
 </summons>

 <loot>
   <item id="2472" chance="3000" />
   <item id="2498" chance="600"/>
   <item id="2496" chance="3000"/>
   <item id="2470" chance="2000"/>
   <item id="2454" chance="3333"/>
   <item id="2408" chance="1000"/>
   <item id="2497" chance="600" />
   <item id="2400" chance="600">
     <inside>
       <item id="2512" countmax="1" chance="3000"/>
       <item id="2394" chance="5000"/>
       <item id="2148" countmax="12" chance1="100000" chancemax="0"/>
       <item id="2518" chance="1000"/>
       <item id="2397" chance="6666"/>
       <item id="5898" chance="556" countmax="1"/>
     </inside>
   </item>
 </loot>
</monster>

<!-- Beholders -->
<monster name="Trojan" file="Trojan/trojan.xml"/>

 

~> HappyNoob <~

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="HappyNoob" nameDescription="a happynoob" race="blood" experience="35000" speed="500" manacost="0">
 <health now="23000" max="23000"/>
 <look type="68" head="20" body="30" legs="40" feet="50" corpse="6006"/>
 <targetchange interval="5000" chance="8"/>
 <strategy attack="19000" defense="0"/>
 <flags>
   <flag summonable="0"/>
   <flag attackable="1"/>
   <flag hostile="1"/>
   <flag illusionable="1"/>
   <flag convinceable="0"/>
   <flag pushable="0"/>
   <flag canpushitems="1"/>
   <flag canpushcreatures="1"/>
   <flag targetdistance="1"/>
   <flag staticattack="90"/>
   <flag runonhealth="0"/>
 </flags>
   <attacks>
   <attack name="melee" interval="2000" min="-100" max="-500"/>
   <attack name="physical" interval="2000" chance="17" range="7" min="-140" max="-200">
	<attribute key="shootEffect" value="throwingstar"/>
   </attack>
<attack name="melee" interval="1000" chance="15" range="7" radius="3" target="0" min="-115" max="-155">
	<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="melee" interval="3000" chance="30" length="8" spread="0" min="-300" max="-420">
	<attribute key="areaEffect" value="redspark"/>
   </attack>
   <attack name="physical" interval="1000" chance="25" range="7" min="-170" max="-200">
	<attribute key="shootEffect" value="snowball"/>
	<attribute key="areaEffect" value="poff"/>
   </attack>
 </attacks>
 <defenses armor="17" defense="23">
   <defense name="outfit" interval="1500" chance="60" monster="bat" duration="6000">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   <defense name="outfit" interval="1500" chance="50" monster="vampire" duration="6000">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
    <defense name="speed" interval="1500" chance="120" range="7" speedchange="300" duration="30000">
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
 </defenses>
 <elements>
<element deathPercent="100"/>
<element earthPercent="100"/>
<element physicalPercent="15"/>
<element firePercent="-10"/>
<element holyPercent="-25"/>
 </elements>
 <immunities>
   <immunity lifedrain="1"/>
   <immunity paralyze="1"/>
   <immunity invisible="1"/>
 </immunities>
 <loot>
   <item id="2472" chance1="5000"/>
   <item id="2466" chance="5000"/>
   <item id="2494" chance="5000"/>
   <item id="2505" chance1="5000" />
   <item id="2471" chance="9000"/>
   <item id="2474"  chance="6000"/> 
   <item id="2496" chance="5000">
     <inside>
       <item id="2493" chance1="5000" />
       <item id="2470" chance="5000"/>
       <item id="2488"  chance1="5000"/>
       <item id="2507" chance="9000"/>
       <item id="2495" chance="9000"/>
       <item id="2649" chance="1"/>
       <item id="2396" chance="600"/>
       <item id="2144" countmax="3" chance1="1538" chancemax="0"/>
       <item id="2479" chance="1428"/>
     </inside>
   </item>
 </loot>
</monster>

 

	<!-- Undead Humanoids -->
<monster name="HappyNoob" file="Undead Humanoids/happynoob.xml"/>

 

 

 

Daki A Poko Vo Colocar Imagens

Editado por mucio
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Lamento amigo, os 3 monstros estão um péssimo trabalho!

Nota: 5,0.

Motivo: Ataques com danos extremamente baixos, principalmente esse nome maluco, da onde tirou essa idéia de colocar nome assim nos monstros?

Editado por xDGabrielxDs
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https://xtibia.com/forum/topic/111523-monster-monster-trojan-e-happynoob/#findComment-726904
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Ok vo tentar melhorar

sao os 3 primeiros monstros que eu fis :/

 

nao sei muito bem como faz

 

Dou algumas dicas.

 

1º - O HP Do monstro deve ser considerado aos seus hits. Exemplo o meu monstro Medusa:

http://www.xtibia.com/forum/Monster-84-Nov...sa-t111040.html

2º - Uma Exp adequada para o mob(mob significa monstro no sentido de Lineage).

3º - Ataques proporcionais a raça do monstro.

4º - Voices super boas, com criatividade.

5º - Nome adequado.

6º - Loot adequado.

7º - Chance de loot também adequada!

 

Isso são algumas dicas para lhe ajudar.

Editado por xDGabrielxDs
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Gostei manow apesar das críticas....o hp e os hits tão quase equivalentes .... Server low rates da 10!!

..Apenas os 1º monstro achei um tanto "ruim"....hp e hits totalmente desnivelados !!

 

Mas para 1º Monstros ...tah no caminho certo !!!

 

..Disponibilize SS's da próxima vez, ok?

 

Flw aew !!

 

SEM MAIS

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