Lamento amigo, os 3 monstros estão um péssimo trabalho!
Nota: 5,0.
Motivo: Ataques com danos extremamente baixos, principalmente esse nome maluco, da onde tirou essa idéia de colocar nome assim nos monstros?
info
Grupo: Campones
Registrado: 23/01/09
Posts: 35
Reputação: 0
Char no Tibia: Biel de Menera

Lamento amigo, os 3 monstros estão um péssimo trabalho!
Nota: 5,0.
Motivo: Ataques com danos extremamente baixos, principalmente esse nome maluco, da onde tirou essa idéia de colocar nome assim nos monstros?
Editado Abril 18 por xDGabrielxDs
Ok Manow
Meus Primeiros monstros
:blush:
E Tbm Tem Jente que coloca Nome mais Esquesito que esse meu :excl:
Editado Abril 18 por mucio
info
Grupo: Campones
Registrado: 23/01/09
Posts: 35
Reputação: 0
Char no Tibia: Biel de Menera

Ok vo tentar melhorarsao os 3 primeiros monstros que eu fis
nao sei muito bem como faz
Dou algumas dicas.
1º - O HP Do monstro deve ser considerado aos seus hits. Exemplo o meu monstro Medusa:
http://www.xtibia.com/forum/Monster-84-Nov...sa-t111040.html
2º - Uma Exp adequada para o mob(mob significa monstro no sentido de Lineage).
3º - Ataques proporcionais a raça do monstro.
4º - Voices super boas, com criatividade.
5º - Nome adequado.
6º - Loot adequado.
7º - Chance de loot também adequada!
Isso são algumas dicas para lhe ajudar.
Editado Abril 18 por xDGabrielxDs
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Grupo: Visconde
Registrado: 08/01/09
Posts: 331
Reputação: 0
Char no Tibia: Orcshaball

Gostei manow apesar das críticas....o hp e os hits tão quase equivalentes .... Server low rates da 10!!
..Apenas os 1º monstro achei um tanto "ruim"....hp e hits totalmente desnivelados !!
Mas para 1º Monstros ...tah no caminho certo !!!
..Disponibilize SS's da próxima vez, ok?
Flw aew !!
SEM MAIS
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Grupo: Campones
Registrado: 31/01/08
Posts: 91
Reputação: +4
Bom galera vo coloca 2 Monstros O Trojan/HappyNoob
~>Trojan<~
<?xml version="1.0" encoding="UTF-8"?> <monster name="Trojan" nameDescription="a trojan" race="blood" experience="30000" speed="350" manacost="0"> <health now="15300" max="15300"/> <look type="108" head="20" body="30" legs="40" feet="50" corpse="6037"/> <targetchange interval="5000" chance="8"/> <strategy attack="10000" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="0"/> <flag targetdistance="4"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="70" attack="80"/> <attack name="fire" interval="2000" chance="10" range="7" radius="4" target="1" min="-50" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="3000" chance="34" range="7" radius="2" target="1" min="-90" max="-500"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses armor="15" defense="15"> <defense name="healing" interval="1000" chance="50" min="75" max="125"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="40" speedchange="450" duration="40000"> <attribute key="areaEffect" value="redshimmer"/> </defense> <defense name="invisible" interval="4000" chance="50" duration="4000"> --each 4 sec invi duration 4 sec <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="13" defense="26"/> <elements> <element earthPercent="100"/> <element energyPercent="20"/> <element icePercent="14"/> <element deathPercent="12"/> <element firePercent="-10"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="6"> <summon name="gazer" interval="1000" chance="13" max="4"/> <summon name="crypt shambler" interval="1000" chance="12" max="2"/> </summons> <loot> <item id="2472" chance="3000" /> <item id="2498" chance="600"/> <item id="2496" chance="3000"/> <item id="2470" chance="2000"/> <item id="2454" chance="3333"/> <item id="2408" chance="1000"/> <item id="2497" chance="600" /> <item id="2400" chance="600"> <inside> <item id="2512" countmax="1" chance="3000"/> <item id="2394" chance="5000"/> <item id="2148" countmax="12" chance1="100000" chancemax="0"/> <item id="2518" chance="1000"/> <item id="2397" chance="6666"/> <item id="5898" chance="556" countmax="1"/> </inside> </item> </loot> </monster>~> HappyNoob <~
<?xml version="1.0" encoding="UTF-8"?> <monster name="HappyNoob" nameDescription="a happynoob" race="blood" experience="35000" speed="500" manacost="0"> <health now="23000" max="23000"/> <look type="68" head="20" body="30" legs="40" feet="50" corpse="6006"/> <targetchange interval="5000" chance="8"/> <strategy attack="19000" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-100" max="-500"/> <attack name="physical" interval="2000" chance="17" range="7" min="-140" max="-200"> <attribute key="shootEffect" value="throwingstar"/> </attack> <attack name="melee" interval="1000" chance="15" range="7" radius="3" target="0" min="-115" max="-155"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="melee" interval="3000" chance="30" length="8" spread="0" min="-300" max="-420"> <attribute key="areaEffect" value="redspark"/> </attack> <attack name="physical" interval="1000" chance="25" range="7" min="-170" max="-200"> <attribute key="shootEffect" value="snowball"/> <attribute key="areaEffect" value="poff"/> </attack> </attacks> <defenses armor="17" defense="23"> <defense name="outfit" interval="1500" chance="60" monster="bat" duration="6000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="outfit" interval="1500" chance="50" monster="vampire" duration="6000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1500" chance="120" range="7" speedchange="300" duration="30000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element deathPercent="100"/> <element earthPercent="100"/> <element physicalPercent="15"/> <element firePercent="-10"/> <element holyPercent="-25"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <loot> <item id="2472" chance1="5000"/> <item id="2466" chance="5000"/> <item id="2494" chance="5000"/> <item id="2505" chance1="5000" /> <item id="2471" chance="9000"/> <item id="2474" chance="6000"/> <item id="2496" chance="5000"> <inside> <item id="2493" chance1="5000" /> <item id="2470" chance="5000"/> <item id="2488" chance1="5000"/> <item id="2507" chance="9000"/> <item id="2495" chance="9000"/> <item id="2649" chance="1"/> <item id="2396" chance="600"/> <item id="2144" countmax="3" chance1="1538" chancemax="0"/> <item id="2479" chance="1428"/> </inside> </item> </loot> </monster>Daki A Poko Vo Colocar Imagens
Editado Abril 18 por mucio