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Marquist


turucai

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Ultimamente o Marquist era um Green Frog no meu ot so q era paia eu trokei o nome o look type etc... E diminui um pouco os atks dele...

 

pastadoot/Data/Monsters

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Marquist" nameDescription="a Marquist" race="Human" experience="150800" speed="350" manacost="0">

<health now="80000" max="80000"/>

<look type="229" head="69" body="66" legs="69" feet="66" corpse="5931"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag staticattack="45"/>

<flag lightlevel="0"/>

<flag lightcolor="0"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="200" min="-410" max="-2090"/>

<attack name="fire field" interval="750" chance="75"/>

<attack name="great energy beam" interval="700" chance="600" min="0" max="3500"/>

<attack name="great fireball" interval="3000" chance="0" min="0" max="1500"/>

<attack name="orshabaal berserk" interval="800" chance="550"/>

<attack name="mana drain" interval="4500" chance="30"/>

</attacks>

<defenses armor="80" defense="800"/>

<defense name="healing" interval="1000" chance="75" min="250" max="600">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="healing" interval="1000" chance="75" min="250" max="600">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="0"/>

</immunities>

<loot>

<item id="5912" countmax="1" chance1="6000" chancemax="0"/>

<item id="6126" countmax="1" chance1="7000" chancemax="0"/>

<item id="6098" countmax="1" chance1="8000" chancemax="0"/>

</loot>

</monster>

 

 

pastadoot/Data/Monsters/Monsters.XML

 

<monster name="Marquist" file="Marquist.xml" />
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