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[Encerrado] Ajuda com Dark ball


fabiosa

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Meu server tem dark ball, mais eu queria editar ela para quando der cauth no poke ele vim com um certo boost, quem puder ajudar dou bastante resp, e se precisar das minhas scripts só fala aonde e quais que eu posto aqui vlws.

 

 

local ballcatch = { --id normal, id da ball shiy
[2394] = {cr = 4, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"}, --alterado v1.9 \/
[2391] = {cr = 8, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 12, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 12, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)
if item2 == null then
return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
return true
end

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")
end

local name = string.lower(getItemNameById(item2.itemid))
name = string.gsub(name, "fainted ", "")
name = string.gsub(name, "defeated ", "")
name = doCorrectPokemonName(name)
local x = pokecatches[name]

if not x then return true end

local shinys = {"Shiny Alakazam", "Shiny Scyther", "Shiny Magmar", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end

local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;") --alterado v1.9
end

local owner = getItemAttribute(item2.uid, "corpseowner")

if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then
doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost


local catchinfo = {}
catchinfo.rate = ballcatch[item.itemid].cr
catchinfo.catch = ballcatch[item.itemid].on
catchinfo.fail = ballcatch[item.itemid].off
catchinfo.newid = newidd
catchinfo.name = doCorrectPokemonName(name)
catchinfo.topos = topos
catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)

if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9
setPlayerStorageValue(cid, 98796, -1)
setPlayerStorageValue(cid, 98797, -1)
doTeleportThing(cid, SafariOut, false)
doSendMagicEffect(getThingPos(cid), 21)
doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

 

 

 

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball) --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
if e.b == ball then
e.v = 1
break
end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do
t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do
if tonumber(n) and tonumber(n) > 0 then
table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
end
if tonumber(g) and tonumber(g) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
end
if tonumber(s) and tonumber(s) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
end
if tonumber(u) and tonumber(u) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
end
if tonumber(s2) and tonumber(s2) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
end
if tonumber(d) and tonumber(d) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
end
end
if #msg == 1 then
return true
end
if string.sub(msg[#msg], 1, 1) == "," then
msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end --alterado v1.9 /\
--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
rate = 85
end

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end

doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)

if rate >= totalChance then
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 500

doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
return true
end


if totalChance <= 1 then totalChance = 1 end

local myChances = {}
local catchChances = {}


for cC = 0, totalChance do
table.insert(catchChances, cC)
end

for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end


local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 500

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end

if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
else
addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
doSendMagicEffect(topos, fail)
end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)

if not isCreature(cid) then
return true
end

local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then
doPlayerAddSoul(cid, 1)
end

doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)

if pokes[poke] then
local test = io.open("data/catch.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
if string.find(poke, "Shiny") then
read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
else
read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
end

if newpokedex[poke].stoCatch ~= -1 then
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local msg = {}
storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)
for n, g, s, u, s2 in storage:gmatch(t) do
if tonumber(n) and tonumber(n) > 0 then
table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
end
if tonumber(g) and tonumber(g) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
end
if tonumber(s) and tonumber(s) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
end
if tonumber(u) and tonumber(u) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
end
if tonumber(s2) and tonumber(s2) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
end
end
read = read.." - "..table.concat(msg)..""
end
local reopen = io.open("data/catch.txt", "w")
reopen:write(read)
reopen:close()
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end

if icons[poke] then
ballid = icons[poke].on
end

local description = "Contains a "..poke.."."

local gender = status.gender
local happy = 200
--alterado v1.9 \/
if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
item = doCreateItemEx(ballid)
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
end

doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then
doItemSetAttribute(item, "hands", 0)
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
end
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
----------- task clan ---------------------
if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
sendMsgToPlayer(cid, 27, "Quest Done!")
doItemSetAttribute(item, "unique", getCreatureName(cid))
doItemSetAttribute(item, "task", 1)
setPlayerStorageValue(cid, 854788, 'done')
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
end
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
------------------------------------------- --alterado v1.9 \/
if getPlayerFreeCap(cid) >= 6 then
doItemSetAttribute(item, "morta", "no")
doItemSetAttribute(item, "Icone", "yes")
doItemSetAttribute(item, "ball", "Icone")
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
doPlayerSendMailByName(getCreatureName(cid), item, 1)
--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")
end

local storage = newpokedex[poke].stoCatch
sendBrokesMsg(cid, storage, typeee)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
end
else
doSendMagicEffect(getThingPos(cid), 173)
end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)

if not isCreature(cid) then
return true
end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end

local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)
doIncreaseStatistics(poke, true, false)

end



function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end

local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end


function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end

if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end

function doUpdateGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""

for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end

local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end

function getGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""

for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end

return base
end

function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end

 

Editado por fabiosa
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é só tu achar o script de catch da darkball e no bloco correspondente ao catch com sucesso voce setar no uid da ball o boost e se nao me engano o nome também na ball deve ser setado

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Bom, vai no seu catch system em data/lib

procure por..

----------- task clan ---------------------

 

e adicione isso em cima

 

 

boostdark = {
["Caterpie"] = {boost = 50},
["Charizard"] = {boost = 50},
 
if typeee == "dark" and boostdark[poke] then
   doSetItemAttribute(item, "boost", boostdark[poke].boost) 
end
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Bom, vai no seu catch system em data/lib

procure por..

----------- task clan ---------------------

e adicione isso em cima

boostdark = {
["Caterpie"] = {boost = 50},
["Charizard"] = {boost = 50},
 
if typeee == "dark" and boostdark[poke] then
   doSetItemAttribute(item, "boost", boostdark[poke].boost) 
end
[29/03/2014 00:46:58] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:46:58] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:46:58] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:46:58] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:46:59] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:46:59] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:47:01] [Error - Action Interface]
[29/03/2014 00:47:01] data/actions/scripts/boost.lua
[29/03/2014 00:47:01] Description:
[29/03/2014 00:47:01] data/actions/scripts/boost.lua:1027: table index is nil
[29/03/2014 00:47:01] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/boost.lua)
[29/03/2014 00:47:01] data/lib/catch system.lua:270: unexpected symbol near 'if
[29/03/2014 00:47:01] [Error - Action Interface]
[29/03/2014 00:47:01] data/actions/scripts/evolution.lua
[29/03/2014 00:47:01] Description:
[29/03/2014 00:47:01] data/actions/scripts/evolution.lua:4: table index is nil
[29/03/2014 00:47:01] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/evolution.lua)
[29/03/2014 00:47:01] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:47:01] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:47:01] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:47:03] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:47:03] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:47:03] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:47:03] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:47:04] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:270: unexpected symbol near 'if'
[29/03/2014 00:47:04] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
[29/03/2014 00:50:27] [Error - LuaScriptInterface::loadFile] data/lib/catch system.lua:269: unexpected symbol near 'if'
[29/03/2014 00:50:27] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
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esqueceu das chaves fechando a tabela ...

esse ai eu arrumei abri o serv n deu erro e pa mais dei cauth nos dois ali caterpe e charizard mais não vieram bostados.

 

[29/03/2014 06:07:29] [Error - Action Interface]
[29/03/2014 06:07:29] In a timer event called from:
[29/03/2014 06:07:29] data/actions/scripts/catch.lua:onUse
[29/03/2014 06:07:29] Description:
[29/03/2014 06:07:29] (luaDoItemSetAttribute) Invalid data type
[29/03/2014 06:07:36] [Error - Action Interface]
[29/03/2014 06:07:36] In a timer event called from:
[29/03/2014 06:07:36] data/actions/scripts/catch.lua:onUse
[29/03/2014 06:07:36] Description:
[29/03/2014 06:07:36] (luaDoItemSetAttribute) Invalid data type
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por acaso essa parte:

 

if typeee == "dark" and boostdark[poke] then
   doSetItemAttribute(item, "boost", boostdark[poke].boost) 
end

 

está fora do escopo da função onUse ?

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por acaso essa parte:

if typeee == "dark" and boostdark[poke] then
   doSetItemAttribute(item, "boost", boostdark[poke].boost) 
end

está fora do escopo da função onUse ?

como assim onUse pode explicar melhor sou novo não intendo muito ainda eu so fiz oque o stylo falo mais não deu.

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