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script alguém pode me ajudar nessa spells aqui, queira que colocassem pro meu personagem ficar inatingível por 6 segundos e podendo atacar livremente
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Pergunta
Duuhzinhow 30
Galera, vou postar aqui o script do npc travell, e eu quero adicionar um novo local para ele teleportar, alguem me explica como?
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local travelNode = keywordHandler:addKeyword({'suna'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Suna Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 25, cost = 0, destination = {x=564, y=1145, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'mist'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Mist Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 25, cost = 0, destination = {x=1149, y=1218, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'konoha'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Konoha Gakure, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 25, cost = 0, destination = {x=1015, y=906, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'amegakure'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Amekagure no Sato, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 300, cost = 0, destination = {x=400, y=789, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'valley of the end'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Valley of the End, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 120, cost = 0, destination = {x=965, y=830, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'south florest'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Souty Florest, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 180, cost = 0, destination = {x=912, y=1179, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'west desert'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to West Desert, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 100, cost = 0, destination = {x=1496, y=1053, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'south island'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Sounth Island, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 150, cost = 0, destination = {x=1084, y=1400, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) local travelNode = keywordHandler:addKeyword({'ice island'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Ice Island, are you sure?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=1997, y=1118, z=7} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'}) keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Suna, Mist, Konoha, Amegakure, Valley of the End, South Florest, South Island, West Desert and ice islands.'}) -- Makes sure the npc reacts when you say hi, bye etc. npcHandler:addModule(FocusModule:new())Link para o comentário
https://xtibia.com/forum/topic/230367-adicionar-nova-cidade-no-npc-travell/Compartilhar em outros sites
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