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Hello =)

Depois de tanto tempo sem pedir nada no ékz, cá estou eu ;-;


Então, tô montando um servidor de pokémon aqui, porque nessas ferias imundas não tenho porra alguma pra fazer e tlz.

Então. vários servidores tem isso, o god pode usar qlqr pokémon sem precisar ter o level certo.

Eu queria isso, para não ficar atrapalhando no ranking :D

Quem puder me ajudar, ficarei agradecido.

Abraços, Flinkton

Link para o comentário
https://xtibia.com/forum/topic/226798-encerrado-god-n%C3%A3o-precisa-de-level-para-usar-o-pok%C3%A9mon/
Compartilhar em outros sites

 

 

local EFFECTS = {
--[OutfitID] = {Effect}
["Magmar"] = 35,   
["Jynx"] = 17,          --alterado v1.5
["Shiny Jynx"] = 17, 
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}


function onUse(cid, item, frompos, item2, topos)


if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end


if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end


local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use


local effect = pokeballs[btype].effect
if not effect then
effect = 21
end


unLock(item.uid) --alterado v1.8


if item.itemid == usando then                           


if getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
   return true
end
end


    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
local z = getCreatureSummons(cid)[1]


if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
  return true
end
doReturnPokemon(cid, z, item, effect)


elseif item.itemid == pokeballs[btype].on then


if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
return TRUE
end


local thishp = getItemAttribute(item.uid, "hp")


if thishp <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
   return true
end
end


local pokemon = getItemAttribute(item.uid, "poke")


if not pokes[pokemon] then
return true
end


----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------


local x = pokes[pokemon]
local boost = getItemAttribute(item.uid, "boost") or 0


if getPlayerLevel(cid) < (x.level+boost) then
  doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
  return true
end


---------------------------- Sistema pokes de clan --------------------------------------
local shinysClan = {
["Shiny Fearow"] = {4, "Wingeon"},
["Shiny Flareon"] = {1, "Volcanic"},
["Shiny Vaporeon"] = {2, "Seavel"}, 
["Shiny Jolteon"] = {9, "Raibolt"},
["Shiny Hypno"] = {7, "Psycraft"},           
["Shiny Golem"] = {3, "Orebound"},
["Shiny Vileplume"] = {8, "Naturia"},
["Shiny Nidoking"] = {5, "Malefic"},
["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
}


if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/
  if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
     doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
     return true   
       elseif getPlayerClanRank(cid) ~= 5 then
          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
     return true
       end
    end
    --------------------------------------------------------------------------------------


doSummonMonster(cid, pokemon)


local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then return true end


------------------------passiva hitmonchan------------------------------
if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
-------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      


if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited


local left = getItemAttribute(item.uid, "transLeft")
local name = getItemAttribute(item.uid, "transName")


if left and left > 0 then
setPlayerStorageValue(pk, 1010, name)
doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
doItemSetAttribute(item.uid, "transBegin", os.clock())
else
setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
end
end


if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end


doCreatureSetLookDir(pk, 2)


adjustStatus(pk, item.uid, true, true, true)
doAddPokemonInOwnList(cid, pokemon)


doTransformItem(item.uid, item.itemid+1)


local pokename = getPokeName(pk) --alterado v1.7 


local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
doCreatureSay(cid, mgo, TALKTYPE_SAY)
    
doSendMagicEffect(getCreaturePosition(pk), effect)


if useOTClient then
  doPlayerSendCancel(cid, '12//,show') --alterado v1.7
    end
    
else


    doPlayerSendCancel(cid, "This pokemon is fainted.")


end


if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end

 

 

Editado por Bennyyw

Área incorreta, tópico movido. Mais cuidado da próxima vez.

OBS: Para pedidos relacionados à servidores derivados (como Pokémon, no seu caso), opte por postar na área de Pedidos e dúvidas - Servidores derivados.

 

Sobre o seu pedido, deixe-me ver se entendi direito: você quer que o GOD possa usar qualquer pokémon, em qualquer level? Se sim, substitua seu goback por este:

 

 

local EFFECTS = {
--[OutfitID] = {Effect}
["Magmar"] = 35,   
["Jynx"] = 17,          --alterado v1.5
["Shiny Jynx"] = 17, 
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}
 
 
function onUse(cid, item, frompos, item2, topos)
 
 
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
 
 
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end
 
 
local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use
 
 
local effect = pokeballs[btype].effect
if not effect then
effect = 21
end
 
 
unLock(item.uid) --alterado v1.8
 
 
if item.itemid == usando then                           
 
 
if getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
   return true
end
end
 
 
    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
local z = getCreatureSummons(cid)[1]
 
 
if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
  return true
end
doReturnPokemon(cid, z, item, effect)
 
 
elseif item.itemid == pokeballs[btype].on then
 
 
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
return TRUE
end
 
 
local thishp = getItemAttribute(item.uid, "hp")
 
 
if thishp <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
   return true
end
end
 
 
local pokemon = getItemAttribute(item.uid, "poke")
 
 
if not pokes[pokemon] then
return true
end
 
 
----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------
 
 
local x = pokes[pokemon]
local boost = getItemAttribute(item.uid, "boost") or 0
 
 
    if getPlayerLevel(cid) < (x.level+boost) and getPlayerGroupId(cid) < 6 then
        doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
        return true
    end
 
 
---------------------------- Sistema pokes de clan --------------------------------------
local shinysClan = {
["Shiny Fearow"] = {4, "Wingeon"},
["Shiny Flareon"] = {1, "Volcanic"},
["Shiny Vaporeon"] = {2, "Seavel"}, 
["Shiny Jolteon"] = {9, "Raibolt"},
["Shiny Hypno"] = {7, "Psycraft"},           
["Shiny Golem"] = {3, "Orebound"},
["Shiny Vileplume"] = {8, "Naturia"},
["Shiny Nidoking"] = {5, "Malefic"},
["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
}
 
 
if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/
  if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
     doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
     return true   
       elseif getPlayerClanRank(cid) ~= 5 then
          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
     return true
       end
    end
    --------------------------------------------------------------------------------------
 
 
doSummonMonster(cid, pokemon)
 
 
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then return true end
 
 
------------------------passiva hitmonchan------------------------------
if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
-------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      
 
 
if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited
 
 
local left = getItemAttribute(item.uid, "transLeft")
local name = getItemAttribute(item.uid, "transName")
 
 
if left and left > 0 then
setPlayerStorageValue(pk, 1010, name)
doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
doItemSetAttribute(item.uid, "transBegin", os.clock())
else
setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
end
end
 
 
if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
 
 
doCreatureSetLookDir(pk, 2)
 
 
adjustStatus(pk, item.uid, true, true, true)
doAddPokemonInOwnList(cid, pokemon)
 
 
doTransformItem(item.uid, item.itemid+1)
 
 
local pokename = getPokeName(pk) --alterado v1.7 
 
 
local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
doCreatureSay(cid, mgo, TALKTYPE_SAY)
    
doSendMagicEffect(getCreaturePosition(pk), effect)
 
 
if useOTClient then
  doPlayerSendCancel(cid, '12//,show') --alterado v1.7
    end
    
else
 
 
    doPlayerSendCancel(cid, "This pokemon is fainted.")
 
 
end
 
 
if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end

Editado por zipter98
  • 4 years later...
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