KennyConrad 5 Postado Setembro 21, 2013 Share Postado Setembro 21, 2013 Pedido alavanca que teleporta precisa de 6 jogadores para teleportar parecido com a quest anihi porem sem summonar bixos apenas teleportar se tiver 6 jogadores cada 1 em seu piso que nen a anihi. Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/ Compartilhar em outros sites More sharing options...
0 ikaroangelo 15 Postado Setembro 21, 2013 Share Postado Setembro 21, 2013 (editado) em actions/scriptes crie um arquivo chamado annihilator.lua -- annihilator level 350 lever function onUse(cid, item, frompos, item2, topos) if item.uid == 7100 and item.itemid == 1945 then player1pos = {x=214, y=146, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=214, y=147, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=214, y=148, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=214, y=149, z=8, stackpos=253} player4 = getThingfromPos(player4pos) player5pos = {x=214, y=149, z=8, stackpos=253} player5 = getThingfromPos(player5pos) player6pos = {x=214, y=149, z=8, stackpos=253} player6 = getThingfromPos(player6pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then queststatus1 = getPlayerStorageValue(player1.uid,7100) queststatus2 = getPlayerStorageValue(player2.uid,7100) queststatus3 = getPlayerStorageValue(player3.uid,7100) queststatus4 = getPlayerStorageValue(player4.uid,7100) queststatus5 = getPlayerStorageValue(player5.uid,7100) queststatus6 = getPlayerStorageValue(player6.uid,7100) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=211, y=148, z=10} nplayer2pos = {x=212, y=148, z=10} nplayer3pos = {x=213, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doSendMagicEffect(player5pos,2) doSendMagicEffect(player6pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doTeleportThing(player5.uid,nplayer5pos) doTeleportThing(player6.uid,nplayer6pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doSendMagicEffect(nplayer5pos,10) doSendMagicEffect(nplayer6pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Somebody in your team has already done this quest.") end else doPlayerSendCancel(cid,"You need four players for this quest.") end elseif item.uid ==7100 and item.itemid == 1946 then if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else return 0 end return 1end em action.xml adicione na haba quest <action uniqueid="30015" script="quests/annihilator.lua"/> Editado Setembro 21, 2013 por Roksas Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563756 Compartilhar em outros sites More sharing options...
0 KennyConrad 5 Postado Setembro 21, 2013 Autor Share Postado Setembro 21, 2013 não funcionou =( Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563775 Compartilhar em outros sites More sharing options...
0 Lumus 254 Postado Setembro 21, 2013 Share Postado Setembro 21, 2013 em actions/scriptes crie um arquivo chamado annihilator.lua -- annihilator level 350 lever function onUse(cid, item, frompos, item2, topos) if item.uid == 7100 and item.itemid == 1945 then player1pos = {x=214, y=146, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=214, y=147, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=214, y=148, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=214, y=149, z=8, stackpos=253} player4 = getThingfromPos(player4pos) player5pos = {x=214, y=149, z=8, stackpos=253} player5 = getThingfromPos(player5pos) player6pos = {x=214, y=149, z=8, stackpos=253} player6 = getThingfromPos(player6pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then queststatus1 = getPlayerStorageValue(player1.uid,7100) queststatus2 = getPlayerStorageValue(player2.uid,7100) queststatus3 = getPlayerStorageValue(player3.uid,7100) queststatus4 = getPlayerStorageValue(player4.uid,7100) queststatus5 = getPlayerStorageValue(player5.uid,7100) queststatus6 = getPlayerStorageValue(player6.uid,7100) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=211, y=148, z=10} nplayer2pos = {x=212, y=148, z=10} nplayer3pos = {x=213, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doSendMagicEffect(player5pos,2) doSendMagicEffect(player6pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doTeleportThing(player5.uid,nplayer5pos) doTeleportThing(player6.uid,nplayer6pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doSendMagicEffect(nplayer5pos,10) doSendMagicEffect(nplayer6pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Somebody in your team has already done this quest.") end else doPlayerSendCancel(cid,"You need four players for this quest.") end elseif item.uid ==7100 and item.itemid == 1946 then if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else return 0 end return 1 end em action.xml adicione na haba quest <action uniqueid="30015" script="quests/annihilator.lua"/> Lógico que não vai funcionar né... pelo amor:! function onUse(cid, item, frompos, item2, topos) if item.uid == 7100 and item.itemid == 1945 then player1pos = {x=214, y=146, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=214, y=147, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=214, y=148, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=214, y=149, z=8, stackpos=253} player4 = getThingfromPos(player4pos) player5pos = {x=214, y=149, z=8, stackpos=253} player5 = getThingfromPos(player5pos) player6pos = {x=214, y=149, z=8, stackpos=253} player6 = getThingfromPos(player6pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then queststatus1 = getPlayerStorageValue(player1.uid,7100) queststatus2 = getPlayerStorageValue(player2.uid,7100) queststatus3 = getPlayerStorageValue(player3.uid,7100) queststatus4 = getPlayerStorageValue(player4.uid,7100) queststatus5 = getPlayerStorageValue(player5.uid,7100) queststatus6 = getPlayerStorageValue(player6.uid,7100) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=211, y=148, z=10} nplayer2pos = {x=212, y=148, z=10} nplayer3pos = {x=213, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} nplayer5pos = {x=214, y=148, z=10} nplayer6pos = {x=214, y=148, z=10} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doSendMagicEffect(player5pos,2) doSendMagicEffect(player6pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doTeleportThing(player5.uid,nplayer5pos) doTeleportThing(player6.uid,nplayer6pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doSendMagicEffect(nplayer5pos,10) doSendMagicEffect(nplayer6pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Somebody in your team has already done this quest.") end else doPlayerSendCancel(cid,"You need four players for this quest.") end elseif item.uid ==7100 and item.itemid == 1946 then if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else return 0 end return 1 end Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563779 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Setembro 21, 2013 Share Postado Setembro 21, 2013 Vá em data/actions/scripts, crie um arquivo chamado 6lever.lua e adicione dentro: function onUse(cid, item) local tiles = { {x = 1, y = 2, z = 7}, {x = 1, y = 2, z = 7}, {x = 1, y = 2, z = 7}, {x = 1, y = 2, z = 7}, {x = 1, y = 2, z = 7}, {x = 1, y = 2, z = 7}, } local tPos = {x = 500, y = 400, z = 7} for k, v in ipairs(tiles) do if isPlayer(getThingFromPos(v)) then doTeleportThing(getThingFromPos(v), tPos) else doSendMagicEffect(getThingPos(item.uid), 2) end end return true end Na tabela tiles você deve configurar todas as coordenadas aonde devem ficar os 6 players. E em tPos você configura para aonde serão teleportados. Em actions.xml adicione a seguinte tag: <action uniqueid="15559" event="script" value="6lever.lua"/> Basta ir no RME e colocar UniqueID 15559 na alavanca. #GoodLuck! Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563781 Compartilhar em outros sites More sharing options...
0 KennyConrad 5 Postado Setembro 21, 2013 Autor Share Postado Setembro 21, 2013 Resolvido Vlw Roksas REP + Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563811 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Setembro 21, 2013 Share Postado Setembro 21, 2013 Tópico movido para a seção de dúvidas e pedidos resolvidos. Link para o comentário https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/#findComment-1563820 Compartilhar em outros sites More sharing options...
Pergunta
KennyConrad 5
Pedido alavanca que teleporta precisa de 6 jogadores para teleportar parecido com a quest anihi porem sem summonar bixos apenas teleportar se tiver 6 jogadores cada 1 em seu piso que nen a anihi.
Link para o comentário
https://xtibia.com/forum/topic/221436-alavanca-que-precisa-de-6-jogadores-para-teleportar-parecida-com-anihilator/Compartilhar em outros sites
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