em actions/scriptes crie um arquivo chamado annihilator.lua
-- annihilator level 350 lever
function onUse(cid, item, frompos, item2, topos)
if item.uid == 7100 and item.itemid == 1945 then
player1pos = {x=214, y=146, z=8, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=214, y=147, z=8, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=214, y=148, z=8, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=214, y=149, z=8, stackpos=253}
player4 = getThingfromPos(player4pos)
player5pos = {x=214, y=149, z=8, stackpos=253}
player5 = getThingfromPos(player5pos)
player6pos = {x=214, y=149, z=8, stackpos=253}
player6 = getThingfromPos(player6pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
queststatus1 = getPlayerStorageValue(player1.uid,7100)
queststatus2 = getPlayerStorageValue(player2.uid,7100)
queststatus3 = getPlayerStorageValue(player3.uid,7100)
queststatus4 = getPlayerStorageValue(player4.uid,7100)
queststatus5 = getPlayerStorageValue(player5.uid,7100)
queststatus6 = getPlayerStorageValue(player6.uid,7100)
if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then
nplayer1pos = {x=211, y=148, z=10}
nplayer2pos = {x=212, y=148, z=10}
nplayer3pos = {x=213, y=148, z=10}
nplayer4pos = {x=214, y=148, z=10}
nplayer4pos = {x=214, y=148, z=10}
nplayer4pos = {x=214, y=148, z=10}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doSendMagicEffect(player5pos,2)
doSendMagicEffect(player6pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doTeleportThing(player5.uid,nplayer5pos)
doTeleportThing(player6.uid,nplayer6pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doSendMagicEffect(nplayer5pos,10)
doSendMagicEffect(nplayer6pos,10)
doTransformItem(item.uid,item.itemid+1)
else
doPlayerSendCancel(cid,"Somebody in your team has already done this quest.")
end
else
doPlayerSendCancel(cid,"You need four players for this quest.")
end
elseif item.uid ==7100 and item.itemid == 1946 then
if getPlayerAccess(cid) > 0 then
doTransformItem(item.uid,item.itemid-1)
else
doPlayerSendCancel(cid,"Sorry, not possible.")
end
else
return 0
end
return 1
end
em action.xml adicione na haba quest
<action uniqueid="30015" script="quests/annihilator.lua"/>







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Pedido alavanca que teleporta precisa de 6 jogadores para teleportar parecido com a quest anihi porem sem summonar bixos apenas teleportar se tiver 6 jogadores cada 1 em seu piso que nen a anihi.