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[SCRIPT WODBO] para por level máximo para reborn 8.0


luizhenrique99

Pergunta

Galera preciso de um script que faça com que o player tenha um level maximo para rebornar no wodbo 8.0, tipo o cara passa level 1k ele ja nao pode mais rebornar por ser acima de level 1000 teria algum script para me ajudar nesse problema? Obrigado , Boa noite

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7 respostass a esta questão

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  • 0

O reborn é como? Quest/npc? Me passa o script dele.

é uma quest, tipo eles fazem chega no npc reborn, tem que ter acima de lvl 250 pra rebornar, ai eles rebornan e voltam level 0, e ficam mais fortes, ai queria por um level maximo porque tem o lvel minimo (250)) queria maximo de (1000)
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Me passa o script desse NPC, fica em data/npc/scripts

Cara eu nao sei dar aquele bagulho que "diminui" o script desculpa a você e aos ADMS da pag.

 

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('?????.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

 

selfSay('Hello. If you ready I can "Reborn" you.')

focus = cid

talk_start = os.clock()

 

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! Hey!.')

 

elseif focus == cid then

talk_start = os.clock()

 

if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then

selfSay('Sorry, but you are after reborn.')

focus = 0

talk_start = 0

 

elseif msgcontains(msg, 'reborn') and getPlayerLevel(cid) < 250 and getPlayerStorageValue(cid,30023) ~= 4 then

selfSay('Hehe, I say If you READY. You do not have 250 lvl.')

 

elseif msgcontains(msg, 'swamper city') then

if pay(cid,100) then

travel(cid, 266, 106, 12)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

 

elseif msgcontains(msg, 'reborn') then

selfSay('Are you sure?')

talk_state = 2

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 20 then

doReborn(cid,201,137)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 25 or getPlayerVocation(cid) == 26 or getPlayerVocation(cid) == 37) then

doReborn(cid,214,152)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 103 and getPlayerVocation(cid) <= 104 then

doReborn(cid,286,60)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 58 then

doReborn(cid,247,34)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 71 then

doReborn(cid,258,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 75 then

doReborn(cid,263,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 274 then

doReborn(cid,275,118)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 76 or getPlayerVocation(cid) == 77) then

doReborn(cid,227,144)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 388 or getPlayerVocation(cid) == 390) then

doReborn(cid,391,422)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 80 and getPlayerVocation(cid) <= 86 then

selfSay('You cannot reborn in fusion.')

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 78 or getPlayerVocation(cid) == 79) then

doReborn(cid,232,150)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 280 then

doReborn(cid,281,190)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 112 then

doReborn(cid,298,221)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 50 then

doReborn(cid,253,101)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 44 then

doReborn(cid,237,173)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 292 then

doReborn(cid,293,281)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 34 or getPlayerVocation(cid) == 35 or getPlayerVocation(cid) == 36) then

doReborn(cid,221,162)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 96 then

doReborn(cid,242,178)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 12 or getPlayerVocation(cid) <= 62 and getPlayerVocation(cid) >= 65) then

doReborn(cid,268,184)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 307 then

doReborn(cid,308,102)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 318 then

doReborn(cid,319,326)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 327 then

doReborn(cid,328,328)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 337 then

doReborn(cid,338,334)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 347 then

doReborn(cid,348,327)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,198)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,489)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,452)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,468)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,437)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 524 then

doReborn(cid,525,462)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 505 then

doReborn(cid,506,238)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 599 then

doReborn(cid,600,557)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 587 then

doReborn(cid,588,551)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 575 then

doReborn(cid,576,531)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 562 then

doReborn(cid,563,524)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 550 then

doReborn(cid,551,514)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 537 then

doReborn(cid,538,500)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,494)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,474)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,455)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,445)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,435)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 457 then

doReborn(cid,458,426)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! You must revert or transform.')

 

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye.')

focus = 0

talk_start = 0

end

end

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 45 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

Editado por Roksas
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  • 0

Adicionei spoilers pra você amigão, troque o código por esse e reinicie o servidor:

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('?????.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

 

if getPlayerLevel(cid) >= 1000 then

selfSay('You cannot reborn, levels 1000 more not is possible.')

return false

end

 

selfSay('Hello. If you ready I can "Reborn" you.')

focus = cid

talk_start = os.clock()

 

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! Hey!.')

 

elseif focus == cid then

talk_start = os.clock()

 

if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then

selfSay('Sorry, but you are after reborn.')

focus = 0

talk_start = 0

 

elseif msgcontains(msg, 'reborn') and getPlayerLevel(cid) < 250 and getPlayerStorageValue(cid,30023) ~= 4 then

selfSay('Hehe, I say If you READY. You do not have 250 lvl.')

 

elseif msgcontains(msg, 'swamper city') then

if pay(cid,100) then

travel(cid, 266, 106, 12)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

 

elseif msgcontains(msg, 'reborn') then

selfSay('Are you sure?')

talk_state = 2

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 20 then

doReborn(cid,201,137)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 25 or getPlayerVocation(cid) == 26 or getPlayerVocation(cid) == 37) then

doReborn(cid,214,152)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 103 and getPlayerVocation(cid) <= 104 then

doReborn(cid,286,60)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 58 then

doReborn(cid,247,34)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 71 then

doReborn(cid,258,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 75 then

doReborn(cid,263,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 274 then

doReborn(cid,275,118)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 76 or getPlayerVocation(cid) == 77) then

doReborn(cid,227,144)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 388 or getPlayerVocation(cid) == 390) then

doReborn(cid,391,422)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 80 and getPlayerVocation(cid) <= 86 then

selfSay('You cannot reborn in fusion.')

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 78 or getPlayerVocation(cid) == 79) then

doReborn(cid,232,150)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 280 then

doReborn(cid,281,190)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 112 then

doReborn(cid,298,221)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 50 then

doReborn(cid,253,101)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 44 then

doReborn(cid,237,173)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 292 then

doReborn(cid,293,281)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 34 or getPlayerVocation(cid) == 35 or getPlayerVocation(cid) == 36) then

doReborn(cid,221,162)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 96 then

doReborn(cid,242,178)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 12 or getPlayerVocation(cid) <= 62 and getPlayerVocation(cid) >= 65) then

doReborn(cid,268,184)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 307 then

doReborn(cid,308,102)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 318 then

doReborn(cid,319,326)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 327 then

doReborn(cid,328,328)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 337 then

doReborn(cid,338,334)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 347 then

doReborn(cid,348,327)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,198)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,489)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,452)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,468)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,437)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 524 then

doReborn(cid,525,462)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 505 then

doReborn(cid,506,238)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 599 then

doReborn(cid,600,557)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 587 then

doReborn(cid,588,551)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 575 then

doReborn(cid,576,531)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 562 then

doReborn(cid,563,524)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 550 then

doReborn(cid,551,514)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 537 then

doReborn(cid,538,500)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,494)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,474)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,455)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,445)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,435)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 457 then

doReborn(cid,458,426)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! You must revert or transform.')

 

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye.')

focus = 0

talk_start = 0

end

end

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 45 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

 

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Adicionei spoilers pra você amigão, troque o código por esse e reinicie o servidor:

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('?????.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

 

if getPlayerLevel(cid) >= 1000 then

selfSay('You cannot reborn, levels 1000 more not is possible.')

return false

end

 

selfSay('Hello. If you ready I can "Reborn" you.')

focus = cid

talk_start = os.clock()

 

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! Hey!.')

 

elseif focus == cid then

talk_start = os.clock()

 

if msgcontains(msg, 'reborn') and getPlayerStorageValue(cid,30023) == 4 then

selfSay('Sorry, but you are after reborn.')

focus = 0

talk_start = 0

 

elseif msgcontains(msg, 'reborn') and getPlayerLevel(cid) < 250 and getPlayerStorageValue(cid,30023) ~= 4 then

selfSay('Hehe, I say If you READY. You do not have 250 lvl.')

 

elseif msgcontains(msg, 'swamper city') then

if pay(cid,100) then

travel(cid, 266, 106, 12)

selfSay('Let\'s go!')

focus = 0

talk_start = 0

else

selfSay('Sorry, you don\'t have enough money.')

end

 

 

elseif msgcontains(msg, 'reborn') then

selfSay('Are you sure?')

talk_state = 2

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 20 then

doReborn(cid,201,137)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 25 or getPlayerVocation(cid) == 26 or getPlayerVocation(cid) == 37) then

doReborn(cid,214,152)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 103 and getPlayerVocation(cid) <= 104 then

doReborn(cid,286,60)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 58 then

doReborn(cid,247,34)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 71 then

doReborn(cid,258,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 75 then

doReborn(cid,263,15)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 274 then

doReborn(cid,275,118)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 76 or getPlayerVocation(cid) == 77) then

doReborn(cid,227,144)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 388 or getPlayerVocation(cid) == 390) then

doReborn(cid,391,422)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) >= 80 and getPlayerVocation(cid) <= 86 then

selfSay('You cannot reborn in fusion.')

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 78 or getPlayerVocation(cid) == 79) then

doReborn(cid,232,150)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 280 then

doReborn(cid,281,190)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 112 then

doReborn(cid,298,221)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 50 then

doReborn(cid,253,101)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 44 then

doReborn(cid,237,173)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 29 or getPlayerVocation(cid) == 30) then

doReborn(cid,208,148)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 292 then

doReborn(cid,293,281)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 34 or getPlayerVocation(cid) == 35 or getPlayerVocation(cid) == 36) then

doReborn(cid,221,162)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 96 then

doReborn(cid,242,178)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and (getPlayerVocation(cid) == 12 or getPlayerVocation(cid) <= 62 and getPlayerVocation(cid) >= 65) then

doReborn(cid,268,184)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 307 then

doReborn(cid,308,102)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 318 then

doReborn(cid,319,326)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 327 then

doReborn(cid,328,328)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 337 then

doReborn(cid,338,334)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 347 then

doReborn(cid,348,327)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,198)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,489)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,452)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,468)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,437)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 524 then

doReborn(cid,525,462)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 505 then

doReborn(cid,506,238)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 599 then

doReborn(cid,600,557)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 587 then

doReborn(cid,588,551)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 575 then

doReborn(cid,576,531)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 562 then

doReborn(cid,563,524)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 550 then

doReborn(cid,551,514)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 537 then

doReborn(cid,538,500)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 413 then

doReborn(cid,414,494)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 435 then

doReborn(cid,436,474)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 424 then

doReborn(cid,425,455)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 446 then

doReborn(cid,447,445)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 402 then

doReborn(cid,403,435)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

elseif msgcontains(msg, 'yes') and talk_state == 2 and getPlayerLevel(cid) >= 250 and getPlayerVocation(cid) == 457 then

doReborn(cid,458,426)

setPlayerStorageValue(cid,30023,4)

talk_state = 0

 

 

elseif msgcontains(msg, 'yes') and talk_state == 2 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! You must revert or transform.')

 

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye.')

focus = 0

talk_start = 0

end

end

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 45 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

 

Eu não sei nem como agradecer REP+ MUITO OBRIGADO CARA
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