jhowzikah 2 Postado Março 21, 2013 Share Postado Março 21, 2013 gente preciso de um script que se o player nao logar no ot em 3 dias automaticamente exclua esse player da database. NAO SEI SE ESSA É O LOCAL CERTO O POST! SE NAO FOR POR FAVOR MOVA PARA O LOCAL CORRETO Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/ Compartilhar em outros sites More sharing options...
0 Alexclusive 687 Postado Março 21, 2013 Share Postado Março 21, 2013 (editado) Talvez isso seja util.. Executa isso na sua Database : Deletar players inativos, level baiaxo de 50, 20 days Inativo. Recomendo voce fazer um backup do seu banco de dados antes desta ação. DELETE FROM players WHERE level < 50 AND lastlogin < UNIX_TIMESTAMP() - 20*24*60*60 Azul = Level Verde = Dias Vlw Editado Março 21, 2013 por Alexclusive Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490826 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Março 21, 2013 Share Postado Março 21, 2013 (editado) data/globalevents/scripts, crie um arquivo chamado deleteplayers.lua e ponah isso dentro: function onTime() db.executeQuery(DELETE FROM players WHERE lastlogin < UNIX_TIMESTAMP() - 3*24*60*60) return true end Globalevents.xml adicione essa tag: <globalevent name="deleteall" time="18:00" event="script" value="deleteplayers.lua"/> Ali aonde está 18:00 é só por o horário do dia que vai deletá-los, pus 18:00 pra tu testa agora Editado Março 21, 2013 por Roksas Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490827 Compartilhar em outros sites More sharing options...
0 ThiagoBji 146 Postado Março 21, 2013 Share Postado Março 21, 2013 (editado) Vá em Pasta do seu OT -> data -> globalevents -> globalevents.xml: <globalevent name="dbcleaner" type="startup" event="script" value="dbcleaner.lua"/> Agora, vá em Pasta do seu OT -> data -> globalevents -> scripts -> dbcleaner.lua: ------------------------------------------------------------------------------* ----- [[> Automated Database Cleanup 1.1 Structure //By Cybermaster <]] ------| -------------- [[> System 2.0 Revamped by Teh Maverick <3 <]] ----------------| ------------- [[> Removal of empty accounts by darkaos <]] ---------------| --------------- [[> Function getDBPlayersCount() by Elf <]] ------------------| ------------------------------------------------------------------------------| ------------------------------------------------------------------------------| --- ~!READ THIS!~ ------------------------------------------------------------| --- Be sure to back up your database and test this on your server first, -----| --- I(Teh Maverick) cannot guarantee it will work the same for every core. ---| --- It is very easy to test, with the log file and values that are printed ---| -----------------------------------Enjoy!-------------------------------------| ------------------------------------------------------------------------------* function countRowsWhereInTable(table, field, condition) local result = db.getResult("SELECT COUNT(" .. field .. ") as count FROM " .. table .. " WHERE " .. field .. " = '" .. condition .. "';") local tmp = result:getDataInt("count") result:free() return tmp end function getDBPlayersCount() local result = db.getResult("SELECT COUNT(id) as count FROM `players`;") local tmp = result:getDataInt("count") result:free() return tmp end function getDBAccountsCount() local result = db.getResult("SELECT COUNT(id) as count FROM `accounts`;") local tmp = result:getDataInt("count") result:free() return tmp end function onStartup() local DB_BEFORE = {players = getDBPlayersCount(), accounts = getDBAccountsCount()} local result,result1, ii, numPlayersToDelete, numAccountsDeleted, tmp = 0, 0, 0, 0, 0 local pid, aid = {}, {} local dropCount = {players={},accounts={}} local config = { deleteAccountWithNoPlayers = true, cleanChildTables = true, printResult = true, saveResultToFile = true, logFileName = 'db_cleanup.txt' } --In each table, players with below specified level, and days of inactivity will be deleted from db on server startup local cleanup = { [1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} } local childAttributeTables = { players = { [1] = {table = "`player_viplist`", idField = "`player_id`"}, [2] = {table = "`player_storage`", idField = "`player_id`"}, [3] = {table = "`player_spells`", idField = "`player_id`"}, [4] = {table = "`player_skills`", idField = "`player_id`"}, [5] = {table = "`player_namelocks`", idField = "`player_id`"}, [6] = {table = "`player_items`", idField = "`player_id`"}, [7] = {table = "`player_depotitems`", idField = "`player_id`"}, [8] = {table = "`houses`", idField = "`owner`"}, [9] = {table = "`house_auctions`", idField = "`player_id`"}, [10] = {table = "`players`", idField = "`id`"} -- Keep this as the last item in the array --Note: `houses` and `bans` are in the DB triggers for TFS so don't worry about them. --Also I did not want to put killers, or deaths on here because that is historic data, --do so at your own risk. }, accounts = { [1] = {table = "`accounts`", idField = "`id`"}, [2] = {table = "`account_viplist`", idField = "`account_id`"} } } --Clean up all the players and player data for i = 1, #cleanup do result = db.getResult("SELECT `id`,`name`,`account_id` FROM `players` WHERE `level` < ".. cleanup.level .." AND `name` NOT IN('Account Manager', 'Sorcerer Sample', 'Druid Sample', 'Paladin Sample', 'Knight Sample', 'Rook Sample') AND `group_id` < 2 AND `lastlogin` < UNIX_TIMESTAMP() - ".. cleanup.time ..";") if(result:getID() ~= -1) then ii = 1 repeat pid[ii] = result:getDataInt("id") -- list the players id into an array aid[ii] = result:getDataInt("account_id") -- list the account id of each player being removed into an array ii = ii + 1 until not(result:next()) result:free() end numPlayersToDelete = ii - 1 --Drop players and their child table attribute data such as skills, items, etc. for j = 1, numPlayersToDelete do if(config.cleanChildTables) then for k = 1, #childAttributeTables.players do if childAttributeTables.players[k].table == "houses" then house = getHouseByPlayerGUID(pid[j]) if house ~= 0 or house ~= nil then doCleanHouse(house) doUpdateHouseAuctions() end else dropCount.players[k] = ((dropCount.players[k] or 0) + countRowsWhereInTable(childAttributeTables.players[k].table, childAttributeTables.players[k].idField, pid[j])) db.executeQuery("DELETE FROM " .. childAttributeTables.players[k].table .. " WHERE " .. childAttributeTables.players[k].idField .. " = '" .. pid[j] .. "';") end end else db.executeQuery("DELETE FROM `players` WHERE `id` = '" .. pid[j] .. "';") end end end --Drop all the accounts that have 0 players linked to them (at the moment its only checking from the list of players removed) if config.deleteAccountWithNoPlayers then --This part was scripted by Darkhaos, modified/fixed by Teh Maverick --[[ for acc = 1, #aid do result1 = db.getResult("SELECT `id` FROM `accounts` WHERE `id` = '" .. aid[acc] .. "';") if result1:getID() ~= -1 then -- check to make sure the account exists result1:free() for i = 1, #childAttributeTables.accounts do --Make sure there are no other players on the account result1 = db.getResult("SELECT COUNT(id) as count FROM `players` WHERE `account_id` = '" .. aid[acc] .. "';") tmp = result1:getDataInt("count") if(tmp <= 0) then --Remove accounts dropCount.accounts = ((dropCount.accounts or 0) + countRowsWhereInTable(childAttributeTables.accounts.table, childAttributeTables.accounts.idField, aid[acc])) db.executeQuery("DELETE FROM " .. childAttributeTables.accounts.table .. " WHERE " .. childAttributeTables.accounts.idField .. " = '" .. aid[acc] .. "';") end end end end end --]] --Print and Save results (configurable) local DB_NOW = {players = DB_BEFORE.players - getDBPlayersCount(), accounts = DB_BEFORE.accounts - getDBAccountsCount()} if DB_NOW.players > 0 or DB_NOW.accounts > 0 then local text = ">> [DBCLEANUP] " .. DB_NOW.players .. " inactive players" .. (config.deleteAccountWithNoPlayers and " and " .. DB_NOW.accounts .. " empty accounts" or "") .. " have been deleted from the database." --Write to console if config.printResult then print("") print(text) if config.cleanChildTables then --Write player info for i = 1,#dropCount.players do print("[!] --> Dropped: " .. dropCount.players .. " from " .. childAttributeTables.players.table .. " table") end --Write account info if config.deleteAccountWithNoPlayers then for i = 1,#dropCount.accounts do print("[!] --> Dropped: " .. dropCount.accounts .. " from " .. childAttributeTables.accounts.table .. " table") end end print("") end end --Write to file if config.saveResultToFile then local file = io.open("data/logs/"..config.logFileName, "a") file:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] " .. text .. "\n") if config.cleanChildTables then --Write player info for i = 1, #dropCount.players do file:write("[!] --> Dropped: " .. dropCount.players .. " from " .. childAttributeTables.players.table .. " table\n") end --Write account info if config.deleteAccountWithNoPlayers then for i = 1, #dropCount.accounts do file:write("[!] --> Dropped: " .. dropCount.accounts .. " from " .. childAttributeTables.accounts.table .. " table\n") end end file:write("\n") end file:close() end end return true end Não se esqueça de editar o script, nessa parte: [1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} Os leveis dos players e os dias pra ser deletado se não logar. Editado Março 21, 2013 por ThiagoBjiW Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490831 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 qualquer jeito, com tanto qu delete *_* Vá em Pasta do seu OT -> data -> globalevents -> globalevents.xml: <globalevent name="dbcleaner" type="startup" event="script" value="dbcleaner.lua"/> Agora, vá em Pasta do seu OT -> data -> globalevents -> scripts -> dbcleaner.lua: ------------------------------------------------------------------------------* ----- [[> Automated Database Cleanup 1.1 Structure //By Cybermaster <]] ------| -------------- [[> System 2.0 Revamped by Teh Maverick <3 <]] ----------------| ------------- [[> Removal of empty accounts by darkaos <]] ---------------| --------------- [[> Function getDBPlayersCount() by Elf <]] ------------------| ------------------------------------------------------------------------------| ------------------------------------------------------------------------------| --- ~!READ THIS!~ ------------------------------------------------------------| --- Be sure to back up your database and test this on your server first, -----| --- I(Teh Maverick) cannot guarantee it will work the same for every core. ---| --- It is very easy to test, with the log file and values that are printed ---| -----------------------------------Enjoy!-------------------------------------| ------------------------------------------------------------------------------* function countRowsWhereInTable(table, field, condition) local result = db.getResult("SELECT COUNT(" .. field .. ") as count FROM " .. table .. " WHERE " .. field .. " = '" .. condition .. "';") local tmp = result:getDataInt("count") result:free() return tmp end function getDBPlayersCount() local result = db.getResult("SELECT COUNT(id) as count FROM `players`;") local tmp = result:getDataInt("count") result:free() return tmp end function getDBAccountsCount() local result = db.getResult("SELECT COUNT(id) as count FROM `accounts`;") local tmp = result:getDataInt("count") result:free() return tmp end function onStartup() local DB_BEFORE = {players = getDBPlayersCount(), accounts = getDBAccountsCount()} local result,result1, ii, numPlayersToDelete, numAccountsDeleted, tmp = 0, 0, 0, 0, 0 local pid, aid = {}, {} local dropCount = {players={},accounts={}} local config = { deleteAccountWithNoPlayers = true, cleanChildTables = true, printResult = true, saveResultToFile = true, logFileName = 'db_cleanup.txt' } --In each table, players with below specified level, and days of inactivity will be deleted from db on server startup local cleanup = { [1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} } local childAttributeTables = { players = { [1] = {table = "`player_viplist`", idField = "`player_id`"}, [2] = {table = "`player_storage`", idField = "`player_id`"}, [3] = {table = "`player_spells`", idField = "`player_id`"}, [4] = {table = "`player_skills`", idField = "`player_id`"}, [5] = {table = "`player_namelocks`", idField = "`player_id`"}, [6] = {table = "`player_items`", idField = "`player_id`"}, [7] = {table = "`player_depotitems`", idField = "`player_id`"}, [8] = {table = "`houses`", idField = "`owner`"}, [9] = {table = "`house_auctions`", idField = "`player_id`"}, [10] = {table = "`players`", idField = "`id`"} -- Keep this as the last item in the array --Note: `houses` and `bans` are in the DB triggers for TFS so don't worry about them. --Also I did not want to put killers, or deaths on here because that is historic data, --do so at your own risk. }, accounts = { [1] = {table = "`accounts`", idField = "`id`"}, [2] = {table = "`account_viplist`", idField = "`account_id`"} } } --Clean up all the players and player data for i = 1, #cleanup do result = db.getResult("SELECT `id`,`name`,`account_id` FROM `players` WHERE `level` < ".. cleanup.level .." AND `name` NOT IN('Account Manager', 'Sorcerer Sample', 'Druid Sample', 'Paladin Sample', 'Knight Sample', 'Rook Sample') AND `group_id` < 2 AND `lastlogin` < UNIX_TIMESTAMP() - ".. cleanup.time ..";") if(result:getID() ~= -1) then ii = 1 repeat pid[ii] = result:getDataInt("id") -- list the players id into an array aid[ii] = result:getDataInt("account_id") -- list the account id of each player being removed into an array ii = ii + 1 until not(result:next()) result:free() end numPlayersToDelete = ii - 1 --Drop players and their child table attribute data such as skills, items, etc. for j = 1, numPlayersToDelete do if(config.cleanChildTables) then for k = 1, #childAttributeTables.players do if childAttributeTables.players[k].table == "houses" then house = getHouseByPlayerGUID(pid[j]) if house ~= 0 or house ~= nil then doCleanHouse(house) doUpdateHouseAuctions() end else dropCount.players[k] = ((dropCount.players[k] or 0) + countRowsWhereInTable(childAttributeTables.players[k].table, childAttributeTables.players[k].idField, pid[j])) db.executeQuery("DELETE FROM " .. childAttributeTables.players[k].table .. " WHERE " .. childAttributeTables.players[k].idField .. " = '" .. pid[j] .. "';") end end else db.executeQuery("DELETE FROM `players` WHERE `id` = '" .. pid[j] .. "';") end end end --Drop all the accounts that have 0 players linked to them (at the moment its only checking from the list of players removed) if config.deleteAccountWithNoPlayers then --This part was scripted by Darkhaos, modified/fixed by Teh Maverick --[[ for acc = 1, #aid do result1 = db.getResult("SELECT `id` FROM `accounts` WHERE `id` = '" .. aid[acc] .. "';") if result1:getID() ~= -1 then -- check to make sure the account exists result1:free() for i = 1, #childAttributeTables.accounts do --Make sure there are no other players on the account result1 = db.getResult("SELECT COUNT(id) as count FROM `players` WHERE `account_id` = '" .. aid[acc] .. "';") tmp = result1:getDataInt("count") if(tmp <= 0) then --Remove accounts dropCount.accounts = ((dropCount.accounts or 0) + countRowsWhereInTable(childAttributeTables.accounts.table, childAttributeTables.accounts.idField, aid[acc])) db.executeQuery("DELETE FROM " .. childAttributeTables.accounts.table .. " WHERE " .. childAttributeTables.accounts.idField .. " = '" .. aid[acc] .. "';") end end end end end --]] --Print and Save results (configurable) local DB_NOW = {players = DB_BEFORE.players - getDBPlayersCount(), accounts = DB_BEFORE.accounts - getDBAccountsCount()} if DB_NOW.players > 0 or DB_NOW.accounts > 0 then local text = ">> [DBCLEANUP] " .. DB_NOW.players .. " inactive players" .. (config.deleteAccountWithNoPlayers and " and " .. DB_NOW.accounts .. " empty accounts" or "") .. " have been deleted from the database." --Write to console if config.printResult then print("") print(text) if config.cleanChildTables then --Write player info for i = 1,#dropCount.players do print("[!] --> Dropped: " .. dropCount.players .. " from " .. childAttributeTables.players.table .. " table") end --Write account info if config.deleteAccountWithNoPlayers then for i = 1,#dropCount.accounts do print("[!] --> Dropped: " .. dropCount.accounts .. " from " .. childAttributeTables.accounts.table .. " table") end end print("") end end --Write to file if config.saveResultToFile then local file = io.open("data/logs/"..config.logFileName, "a") file:write("[" .. os.date("%d %B %Y %X ", os.time()) .. "] " .. text .. "\n") if config.cleanChildTables then --Write player info for i = 1, #dropCount.players do file:write("[!] --> Dropped: " .. dropCount.players .. " from " .. childAttributeTables.players.table .. " table\n") end --Write account info if config.deleteAccountWithNoPlayers then for i = 1, #dropCount.accounts do file:write("[!] --> Dropped: " .. dropCount.accounts .. " from " .. childAttributeTables.accounts.table .. " table\n") end end file:write("\n") end file:close() end end return true end Não se esqueça de editar o script, nessa parte: [1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} Os leveis dos players e os dias pra ser deletado se não logar. cara ,[1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} isso aqui é o dia e level dos player que eu escolho que dele e em quanto tempo o vermelho sao os dias? Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490833 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Março 21, 2013 Share Postado Março 21, 2013 Exato /\ Eu editei meu post lá em cimão. Ele ta bem simples, mas funcional Meu deus Thiago que código grande kk Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490834 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 (editado) data/globalevents/scripts, crie um arquivo chamado deleteplayers.lua e ponah isso dentro: function onTime() db.executeQuery(DELETE FROM players WHERE lastlogin < UNIX_TIMESTAMP() - 3*24*60*60) return true end Globalevents.xml adicione essa tag: <globalevent name="deleteall" time="18:00" event="script" value="deleteplayers.lua"/> Ali aonde está 18:00 é só por o horário do dia que vai deletá-los, pus 18:00 pra tu testa agora UNIX_TIMESTAMP() - 3*24*60*60) <<<<<<<<<,, configura pra 5 dias ai por favor,queria saber tbm se ele é deletado totalmente do ot ou eu posso desdeletar ele pelo sql la na lista de player tem la (delete=0 que nao esta deletado e 1= a deletado) << acho que é assim. "desdeletar" Oo kkkkkkk Editado Março 21, 2013 por jhowzikah Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490837 Compartilhar em outros sites More sharing options...
0 ThiagoBji 146 Postado Março 21, 2013 Share Postado Março 21, 2013 Usa o meu que funciona. 100% testado e funcionando. Script corrigido! Teve uns erros dos códigos do fórum, mais já foi corrigido. Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490840 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Março 21, 2013 Share Postado Março 21, 2013 É só trocar por: function onTime() db.executeQuery(DELETE FROM players WHERE lastlogin < UNIX_TIMESTAMP() - 5*24*60*60) return true end Não entendi sua última pergunta! Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490842 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 ThiagoBjiW voce testou direitinho esse script amigo? preciso de um que funcione alguem ai pode me dizer uma empresa boa pra eu hospedar meu ot? Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490844 Compartilhar em outros sites More sharing options...
0 20cm 70 Postado Março 21, 2013 Share Postado Março 21, 2013 data/globalevents/scripts, crie um arquivo chamado deleteplayers.lua e ponah isso dentro: function onTime() db.executeQuery(DELETE FROM players WHERE lastlogin < UNIX_TIMESTAMP() - 3*24*60*60) return true end Globalevents.xml adicione essa tag: <globalevent name="deleteall" time="18:00" event="script" value="deleteplayers.lua"/> Ali aonde está 18:00 é só por o horário do dia que vai deletá-los, pus 18:00 pra tu testa agora UNIX_TIMESTAMP() - 3*24*60*60) <<<<<<<<<,, configura pra 5 dias ai por favor,queria saber tbm se ele é deletado totalmente do ot ou eu posso desdeletar ele pelo sql la na lista de player tem la (delete=0 que nao esta deletado e 1= a deletado) << acho que é assim. "desdeletar" Oo kkkkkkk Ele vai ser deletado da db =) Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490845 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 AJUDA! [1] = {level = 11, time = 5 * 24 * 60 * 60}, [2] = {level = 20, time = 15 * 24 * 60 * 60}, [3] = {level = 50, time = 30 * 24 * 60 * 60}, [4] = {level = 100, time = 60 * 24 * 60 * 60}, [5] = {level = 130, time = 90 * 24 * 60 * 60} ALI ONDE TA LEVEL = 11 É PLAYERS ABAIXO DO LV 11 QUE VAO SER DELETADOS OU PLAYERS SOMENTE LV 11? Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490853 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Março 21, 2013 Share Postado Março 21, 2013 Somente. Mas cara, o do Thiago vai deletar as accounts junto ;s function onTime() db.executeQuery(DELETE FROM players WHERE lastlogin < UNIX_TIMESTAMP() - 5*24*60*60) return true end Globalevents.xml adicione essa tag: <globalevent name="deleteall" time="18:00" event="script" value="deleteplayers.lua"/> Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490858 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 Roksas voce ja testou esse ai? Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490859 Compartilhar em outros sites More sharing options...
0 Roksas 846 Postado Março 21, 2013 Share Postado Março 21, 2013 Tipo, eu já usei varias vezes um parecido que fiz, que era a cada 10horas, só que como coloquei ali hora marcada, então tive que mudar a função de onThink pra onTime() Mas testa ai, só dar /reload globalevents, e antes disso na tag do globalevents.xml colocar um horario pra vc testa Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490873 Compartilhar em outros sites More sharing options...
0 jhowzikah 2 Postado Março 21, 2013 Autor Share Postado Março 21, 2013 ok mais tipo, esse player que for deletado ira sumir da minha db(EXCLUIDO TOTALMENTE) ou nao? Link para o comentário https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/#findComment-1490876 Compartilhar em outros sites More sharing options...
Pergunta
jhowzikah 2
gente preciso de um script que se o player nao logar no ot em 3 dias automaticamente exclua esse player da database.
NAO SEI SE ESSA É O LOCAL CERTO O POST!
SE NAO FOR POR FAVOR MOVA PARA O LOCAL CORRETO
Link para o comentário
https://xtibia.com/forum/topic/210322-preciso-de-script-que-delete-player-apos-3-dias-sem-logar/Compartilhar em outros sites
18 respostass a esta questão
Posts Recomendados