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Change Name In Game 3.0


LuckinhaSan

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Como o Nome Diz, Ele Serve Para Mudar Seu

Nome Dentro Do Jogo.

 

Vá Em data/talkactions/scripts, Copie Um Arquivo,

Renomeie-o Para changename.lua, e Cole Isso Nele -

 

local config = {
item = {
Id = 1111,
count = 0,
},
maxTextLenght = 15,
blacklistParam = {"account manager", "god", "cm", "gm", "tutor", "tester"},
minWordLenght = 3,
delay = 2
}

function onSay(cid, words, param, channel)
local textCancel, t = config.text, string.explode(param, ",")
if(param == '') then
return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
elseif((getPlayerGUIDByName(t[1]) ~= nil) and (not getBooleanFromString(t[2]))) then
textCancel = "That name is already in use."
elseif(getPlayerItemCount(cid, config.item.Id) < config.item.count) then
textCancel = "You do not fulfill the requirements."
elseif(not getTilePzInfo(getCreaturePosition(cid))) then
textCancel = "You must be inside a protection zone to use this command."
elseif(string.len(tostring(t[1])) >= config.maxTextLenght) then
textCancel = "You can only use a maximum of " .. config.maxTextLenght .. " characters."
elseif(string.find(t[1]:lower(), "[^%l%s]") ~= nil) then
textCancel = "You cannot use symbols."
else
for blacklist = 1, table.maxn(config.blacklistParam) do
if(string.find(t[1]:lower(), config.blacklistParam[blacklist]) ~= nil) then
textCancel = "Invalid name entry."
break
end
end
end

if(config.text ~= textCancel) then
doPlayerSendCancel(cid, textCancel)
return true
end

local paramTemp, space, oldName = '', '', getCreatureName(cid)
for word in string.gmatch(t[1], "%a+") do
if(string.len(word) < config.minWordLenght) then
doPlayerSendCancel(cid, "Each word must have a minimum of " .. config.minWordLenght .. " characters.")
return true
end

paramTemp = "" .. paramTemp .. "" .. space .. "" .. word .. ""
if(space == '') then
space = " "
end
end

local guid = getPlayerGUID(cid)
t[1] = paramTemp
doPlayerRemoveItem(cid, config.item.Id, config.item.count)
if(pcall(doPlayerChangeName, guid, oldName, t[1]) == false) then
db.executeQuery("INSERT INTO `player_namelocks` (`player_id`, `name`, `new_name`, `date`) VALUES (" .. guid .. ", " .. db.escapeString(oldName) .. ", " .. db.escapeString(t[1]) .. ", " .. os.time() .. ");")
db.executeQuery("UPDATE `players` SET `name` = " .. db.escapeString(t[1]) .. " WHERE `id` = " .. guid .. " LIMIT 1;")
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your name has been changed successfully. You will be kicked in " .. config.delay .. " seconds.")
addEvent(function(cid, forceLogout)
if(isPlayer(cid)) then
doRemoveCreature(cid, forceLogout)
end
end, config.delay * 1000, cid, false)

return true
end

 

 

Em talkactions.xml Adicione Essa Tag -

<talkaction words="!changename;/changename;!namechange;/namechange" script="changename.lua" />

 

Créditos - Ratser

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testa-se isso ae?

local config = {
item = {
Id = 1111,
count = 0,
},
maxTextLenght = 15,
blacklistParam = {"account manager", "god", "cm", "gm", "tutor", "tester"},
minWordLenght = 3,
delay = 2
}

function onSay(cid, words, param, channel)
local textCancel, t = config.text, string.explode(param, ",")

pelo q vi vai da erro o.O

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