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Grizzly Adams (Killing in the name of... Quest) All tasks, 100% Tibi RL


BenitZz

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Este é o novo script para matar em nome de ... Quest que eu fiz. Ele inclui recursos para mort real tíbia.

 

características:

Você pode começar apenas as tarefas de monitores segundo seu nível e / ou armazenamento

Você pode repetir tarefas (Times pode ser alterado)

Você pode começar a tarefa 3 ao mesmo tempo (Contagem pode ser alterado)

Recompensas são fáceis de configurar e tem um monte de recursos

Os tipos de vantagens são:

dinheiro / REWARD_MONEY: Dá dinheiro para o jogador.

exp experiência / / REWARD_EXP: Dá pontos de experiência para o jogador.

realização / ach / REWARD_ACHIEVEMENT: Dá uma conquista para o jogador. Isso funciona com meu sistema de conquistas.

armazenamento armazenamento / / REWARD_STORAGE: Dá uma de armazenamento para o jogador.

pontos / ponto / REWARD_POINT: Dá pontos Paw & Fur ao jogador.

itens / item / objeto / REWARD_ITEM: Dá um item para o jogador.

As bandeiras de recompensa são:

valor: Aqui você declarar as variáveis ​​para as recompensas. Tamanho da tabela depende do tipo de recompensa. Exemplo: Se o tipo de recompensa = "experiência" então o valor deve ser {1000}. Se o tipo de recompensa = "item" então o valor deve ser {2195, 1} (Itemid, cont)

armazenamento: Esta bandeira é usada para definir um armazenamento para o jogador quando ele recebe a recompensa. Utilizado para evitar ser recompensado mais do que uma vez quando a tarefa é repetida. Exemplo: storage = {1250, 1}. Quando o jogador recebe uma recompensa, ele vai obter o armazenamento de 1250 com valor 1 e não receberá a mesma recompensa de novo depois de repetir a mesma tarefa.

Você pode verificar as tarefas começou.

Você pode verificar quantos pontos Paw & Fur que você tem, e também a sua classificação.

Quando um monstro é morto, você receberá uma mensagem de como muitos já mortos.

Tarefas nomes são declarados em 'raceName a variável, mas se você quiser dar um nome diferente para o' raceName 'você pode adicionar' nome 'da variável para a tarefa (Você pode ver o exemplo na segunda tarefa de Necromancers e sacerdotisa)

 

 

Nota: O sistema para matar os patrões não é adicionado aqui. A única coisa que você pode fazer é adicionar uma ação-id para os teleports para chefes de quartos e verificar com um script se o jogador tem x armazenamento

 

Primeiro de tudo, você precisa adicionar esta lib:

 

RANK_NONE = 0
RANK_HUNTSMAN = 1
RANK_RANGER = 2
RANK_BIGGAMEHUNTER = 3
RANK_TROPHYHUNTER = 4
RANK_ELITEHUNTER = 5
REWARD_MONEY = 1
REWARD_EXP = 2
REWARD_ACHIEVEMENT = 3
REWARD_STORAGE = 4
REWARD_POINT = 5
REWARD_ITEM = 6
QUESTSTORAGE_BASE = 1500
KILLSSTORAGE_BASE = 65000
REPEATSTORAGE_BASE = 48950
POINTSSTORAGE = 2500
tasks =
{
--Tasks for level 6 to 49.
[1] = {killsRequired = 100, raceName = "Trolls", level = {6, 19}, premium = true, creatures = {"troll", "troll champion", "island troll", "swamp troll"}, rewards = {
{type = "exp", value = {200}},
{type = "money", value = {200}}
}},
[2] = {killsRequired = 150, raceName = "Goblins", level = {6, 19}, premium = true, creatures = {"goblin", "goblin assassin", "goblin leader"}, rewards = {
{type = "exp", value = {300}},
{type = "money", value = {250}}
}},
[3] = {killsRequired = 300, raceName = "Crocodiles", level = {6, 49}, premium = true, creatures = {"crocodile"}, rewards = {
{type = "exp", value = {800}},
{type = "achievement", value = {"Blood-Red Snapper"}},
{type = "storage", value = {35000, 1}},
{type = "points", value = {1}}
}},
[4] = {killsRequired = 300, raceName = "Badgers", level = {6, 49}, premium = true, creatures = {"badger"}, rewards = {
{type = "exp", value = {500}},
{type = "points", value = {1}}
}},
[5] = {killsRequired = 300, raceName = "Tarantulas", level = {6, 49}, premium = true, creatures = {"tarantula"}, rewards = {
{type = "exp", value = {1500}},
{type = "achievement", value = {"No More Hiding"}},
{type = "storage", value = {35001, 1}},
{type = "points", value = {2}}
}},
[6] = {killsRequired = 150, raceName = "Carniphilas", level = {6, 49}, premium = true, creatures = {"carniphila"}, rewards = {
{type = "exp", value = {2500}},
{type = "achievement", value = {"Rootless Behaviour"}},
{type = "storage", value = {35002, 1}},
{type = "points", value = {3}}
}},
[7] = {killsRequired = 200, raceName = "Stone Golems", level = {6, 49}, premium = true, creatures = {"stone golem"}, rewards = {
{type = "exp", value = {2000}},
{type = "points", value = {3}}
}},
[8] = {killsRequired = 300, raceName = "Mammoths", level = {6, 49}, premium = true, creatures = {"mammoth"}, rewards = {
{type = "exp", value = {4000}},
{type = "achievement", value = {"Meat Skewer"}},
{type = "storage", value = {35003, 1}},
{type = "points", value = {3}}
}},
[9] = {killsRequired = 300, raceName = "Gnarlhounds", level = {6, 49}, premium = true, creatures = {"gnarlhound"}, rewards = {
{type = "exp", value = {1000}},
{type = "points", value = {2}}
}},
[10] = {killsRequired = 300, raceName = "Terramites", level = {6, 49}, premium = true, creatures = {"terramite"}, rewards = {
{type = "exp", value = {1000}},
{type = "points", value = {2}}
}},
[11] = {killsRequired = 300, raceName = "Apes", level = {6, 49}, premium = true, creatures = {"kongra", "sibang", "merklin"}, rewards = {
{type = "exp", value = {1000}},
{type = "points", value = {2}}
}},
[12] = {killsRequired = 300, raceName = "Thornback Tortoises", level = {6, 49}, premium = true, creatures = {"thornback tortoise"}, rewards = {
{type = "exp", value = {1500}},
{type = "points", value = {2}}
}},
[13] = {killsRequired = 300, raceName = "Gargoyles", level = {6, 49}, premium = true, creatures = {"gargoyle"}, rewards = {
{type = "exp", value = {1500}}
}},
--Tasks for level 50 to 79.
[14] = {killsRequired = 300, raceName = "Ice Golems", level = {50, 79}, premium = true, creatures = {"ice golem"}, rewards = {
{type = "exp", value = {12000}},
{type = "achievement", value = {"Breaking The Ice"}},
{type = "storage", value = {35004, 1}},
{type = "points", value = {2}}
}},
[15] = {killsRequired = 400, raceName = "Quara Scouts", level = {50, 79}, premium = true, creatures = {"quara pincher scout", "quara predator scout", "quara hydromancer scout", "quara constrictor scout", "quara mantassin scout"}, rewards = {
{type = "exp", value = {10000}},
{type = "points", value = {2}}
}},
[16] = {killsRequired = 400, raceName = "Mutated Rats", level = {50, 79}, premium = true, creatures = {"mutated rat"}, rewards = {
{type = "exp", value = {10000}},
{type = "achievement", value = {"Twisted Mutation"}},
{type = "storage", value = {35005, 1}},
{type = "points", value = {2}}
}},
[17] = {killsRequired = 250, raceName = "Ancient Scarabs", level = {50, 79}, premium = true, creatures = {"ancient scarab"}, rewards = {
{type = "exp", value = {15000}},
{type = "achievement", value = {"Crawling Death"}},
{type = "storage", value = {35006, 1}},
{type = "points", value = {2}}
}},
[18] = {killsRequired = 300, raceName = "Wyverns", level = {50, 79}, premium = true, creatures = {"wyvern"}, rewards = {
{type = "exp", value = {12000}},
{type = "points", value = {2}}
}},
[19] = {killsRequired = 300, raceName = "Lancer Beetles", level = {50, 79}, premium = true, creatures = {"lancer beetle"}, rewards = {
{type = "exp", value = {8000}},
{type = "points", value = {2}}
}},
[20] = {killsRequired = 400, raceName = "Wailing Widows", level = {50, 79}, premium = true, creatures = {"wailing widow"}, rewards = {
{type = "exp", value = {12000}},
{type = "points", value = {3}}
}},
[21] = {killsRequired = 250, raceName = "Killer Caimans", level = {50, 79}, premium = true, creatures = {"killer caiman"}, rewards = {
{type = "exp", value = {10000}},
{type = "points", value = {2}}
}},
[22] = {killsRequired = 300, raceName = "Bonebeasts", level = {50, 79}, premium = true, creatures = {"bonebeast"}, rewards = {
{type = "exp", value = {12000}},
{type = "achievement", value = {"Spareribs for Dinner"}},
{type = "storage", value = {35007, 1}},
{type = "points", value = {2}}
}},
[23] = {killsRequired = 300, raceName = "Crystal Spiders", level = {50, 79}, creatures = {"crystal spider"}, premium = true, rewards = {
{type = "exp", value = {15000}},
{type = "achievement", value = {"Arachnoise"}},
{type = "storage", value = {35008, 1}},
{type = "points", value = {3}}
}},
[24] = {killsRequired = 300, raceName = "Mutated Tigers", level = {50, 79}, premium = true, creatures = {"mutated tiger"}, rewards = {
{type = "exp", value = {12000}},
{type = "points", value = {2}}
}},
--Taks for level 80 to 129.
[25] = {killsRequired = 600, raceName = "Underwater Quara", level = {80, 129}, premium = true, creatures = {"quara hydromancer", "quara predator", "quara constrictor", "quara mantassin", "quara pincher"}, rewards = {
{type = "exp", value = {15000}},
{type = "achievement", value = {"Back into the Abyss"}},
{type = "storage", value = {35009, 1}},
{type = "points", value = {3}}
}},
[26] = {killsRequired = 500, raceName = "Giant Spiders", level = {80, 129}, premium = true, creatures = {"giant spider"}, rewards = {
{type = "exp", value = {20000}},
{type = "achievement", value = {"Choking on Her Venom"}},
{type = "storage", value = {35010, 1}},
{type = "points", value = {3}}
}},
[27] = {killsRequired = 300, raceName = "Werewolves", level = {80, 129}, premium = true, creatures = {"werewolf"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Howly Silence"}},
{type = "storage", value = {35011, 1}},
{type = "points", value = {4}}
}},
[28] = {killsRequired = 400, raceName = "Nightmares", level = {80, 129}, premium = true, creatures = {"nightmare", "nightmare scion"}, rewards = {
{type = "exp", value = {25000}},
{type = "achievement", value = {"Dream is Over"}},
{type = "storage", value = {35012, 1}},
{type = "points", value = {3}}
}},
[29] = {killsRequired = 600, raceName = "Hellspawns", level = {80, 129}, premium = true, creatures = {"hellspawn"}, rewards = {
{type = "exp", value = {25000}},
{type = "achievement", value = {"Scorched Flames"}},
{type = "storage", value = {35013, 1}}
}},
[30] = {killsRequired = 800, raceName = "High Class Lizards", level = {80, 129}, premium = true, creatures = {"lizard chosen", "lizard dragon priest", "lizard high guard", "lizard legionnaire"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Zzztill Zzztanding!"}},
{type = "storage", value = {35014, 1}},
{type = "points", value = {3}}
}},
[31] = {killsRequired = 600, raceName = "Stampors", level = {80, 129}, premium = true, creatures = {"stampor"}, rewards = {
{type = "exp", value = {20000}},
{type = "achievement", value = {"Stepped on a Big Toe"}},
{type = "storage", value = {35015, 1}},
{type = "points", value = {3}}
}},
[32] = {killsRequired = 500, raceName = "Brimstone Bugs", level = {80, 129}, premium = true, creatures = {"brimstone bug"}, rewards = {
{type = "exp", value = {15000}},
{type = "achievement", value = {"Something Smells"}},
{type = "storage", value = {35016, 1}},
{type = "points", value = {3}}
}},
[33] = {killsRequired = 400, raceName = "Mutated Bats", level = {80, 129}, premium = true, creatures = {"mutated bat"}, rewards = {
{type = "exp", value = {20000}},
{type = "achievement", value = {"Kapow!"}},
{type = "storage", value = {35017, 1}},
{type = "points", value = {2}}
}},
--Tasks for level 130+
[34] = {killsRequired = 650, raceName = "Hydras", level = {130, 9999}, premium = true, creatures = {"hydra"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"One Less"}},
{type = "storage", value = {35018, 1}},
{type = "points", value = {3}}
}},
[35] = {killsRequired = 800, raceName = "Serpent Spawns", level = {130, 9999}, premium = true, creatures = {"serpent spawn"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Hissing Downfall"}},
{type = "storage", value = {35019, 1}},
{type = "points", value = {4}}
}},
[36] = {killsRequired = 500, raceName = "Medusae", level = {130, 9999}, premium = true, creatures = {"medusa"}, rewards = {
{type = "exp", value = {40000}},
{type = "achievement", value = {"The Serpent's Bride"}},
{type = "storage", value = {35020, 1}},
{type = "points", value = {5}}
}},
[37] = {killsRequired = 700, raceName = "Behemoths", level = {130, 9999}, premium = true, creatures = {"behemoth"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Just Cracked Me Up!"}},
{type = "storage", value = {35021, 1}},
{type = "points", value = {4}}
}},
[38] = {killsRequired = 900, raceName = "Sea Serpents and Young Sea Serpents", level = {130, 9999}, premium = true, creatures = {"sea serpent", "young sea serpent"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"The Drowned Sea God"}},
{type = "storage", value = {35022, 1}},
{type = "points", value = {4}}
}},
[39] = {killsRequired = 250, raceName = "Hellhounds", level = {130, 9999}, premium = true, creatures = {"hellhound"}, rewards = {
{type = "exp", value = {40000}},
{type = "achievement", value = {"The Gates of Hell"}},
{type = "storage", value = {35023, 1}},
{type = "points", value = {5}}
}},
[40] = {killsRequired = 500, raceName = "Ghastly Dragons", level = {130, 9999}, premium = true, creatures = {"ghastly dragon"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Beautiful Agony"}},
{type = "storage", value = {35024, 1}},
{type = "points", value = {5}}
}},
[41] = {killsRequired = 900, raceName = "Drakens", level = {130, 9999}, premium = true, creatures = {"draken spellweaver", "draken warmaster", "draken abomination", "draken elite"} , rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Enter zze Draken!"}},
{type = "storage", value = {35025, 1}},
{type = "points", value = {3}}
}},
[42] = {killsRequired = 650, raceName = "Destroyers", level = {130, 9999}, premium = true, creatures = {"destroyer"}, rewards = {
{type = "exp", value = {30000}},
{type = "achievement", value = {"Best there was!"}},
{type = "storage", value = {35026, 1}},
{type = "points", value = {4}}
}},
[43] = {killsRequired = 400, raceName = "Undead Dragons", level = {130, 9999}, premium = true, creatures = {"undead dragon"}, rewards = {
{type = "exp", value = {50000}},
{type = "achievement", value = {"Back from the Dead"}},
{type = "storage", value = {35027, 1}},
{type = "points", value = {6}}
}},
--Special tasks.
[44] = {killsRequired = 6666, raceName = "Demons", level = {130, 9999}, rank = RANK_ELITEHUNTER, premium = true, creatures = {"demon"}, rewards = {
{type = "storage", value = {41300, 1}} --Storage that let's you to start Demon Oak
}},
[45] = {killsRequired = 500, raceName = "Green Djinns or Efreets", level = {1, 9999}, storage = {12500, 1}, premium = true, creatures = {"green djinn", "efreet"}, rewards = { --Requires an storage (Gained on The Djinn War - Marid Faction)
{type = "exp", value = {10000}},
{type = "money", value = {5000}},
{type = "storage", value = {35028, 1}}
}},
[46] = {killsRequired = 500, raceName = "Blue Djinns or Marids", level = {1, 9999}, storage = {12501, 1}, premium = true, creatures = {"blue djinn", "marid"}, rewards = { --Requires an storage (Gained on The Djinn War - Efreet Faction)
{type = "exp", value = {10000}},
{type = "money", value = {5000}},
{type = "storage", value = {35029, 1}}
}},
[47] = {killsRequired = 3000, raceName = "Pirates", level = {1, 9999}, storage = {12600, 1}, premium = true, creatures = {"pirate ghost", "pirate marauder", "pirate cutthroad", "pirate buccaneer", "pirate corsair", "pirate skeleton"}, rewards = { --Requires an storage (Gained on The Shattered Isles Quest)
{type = "exp", value = {10000}},
{type = "money", value = {5000}},
{type = "storage", value = {35030, 1}}
}},
[48] = {killsRequired = 3000, raceName = "Pirates second task", level = {1, 9999}, storage = {REPEATSTORAGE_BASE + 47, 3}, norepeatable = true, premium = true, creatures = {"pirate ghost", "pirate marauder", "pirate cutthroad", "pirate buccaneer", "pirate corsair", "pirate skeleton"}, rewards = { --Requires an storage (Gained completing Raymond Striker's first task three times.) NOTE: The required storage to start this task is: base + first pirate task id (47)
{type = "exp", value = {10000}},
{type = "money", value = {5000}},
{type = "storage", value = {35031, 1}}
}},
[49] = {killsRequired = 5000, raceName = "Minotaurs", level = {1, 40}, storage = {12700, 1}, norepeatable = true, premium = false, creatures = {"minotaur", "minotaur mage", "minotaur archer"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest)
{type = "storage", value = {35032, 1}}
}},
[50] = {killsRequired = 4000, raceName = "Necromancers and Priestess", level = {60, 9999}, norepeatable = true, premium = true, creatures = {"necromancer", "priestess"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest)
{type = "storage", value = {35033, 1}},
{type = "storage", value = {12800, 1}} --storage to stark the second Necromancers and Priestess task.
}},
[49] = {killsRequired = 1000, name = "Necromancers and Priestess second task", raceName = "Necromancers and Priestess", level = {60, 9999}, storage = {12800, 1}, norepeatable = true, premium = true, creatures = {"necromancer", "priestess"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest)
{type = "exp", value = {40000}},
{type = "storage", value = {35033, 1}}
}},
}
tasksByPlayer = 3
repeatTimes = 3
function getPlayerRank(cid)
return (getPlayerStorageValue(cid, POINTSSTORAGE) >= 100 and RANK_ELITEHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 70 and RANK_TROPHYHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 40 and RANK_BIGGAMEHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 20 and RANK_RANGER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 10 and RANK_HUNTSMAN or RANK_NONE)
end
function getTaskByName(name, table)
local t = (table and table or tasks)
for k, v in pairs(t) do
if v.name then
if v.name:lower() == name:lower() then
return k
end
else
if v.raceName:lower() == name:lower() then
return k
end
end
end
return false
end
function getTasksByPlayer(cid)
local canmake = {}
local able = {}
for k, v in pairs(tasks) do
if getCreatureStorage(cid, QUESTSTORAGE_BASE + k) < 1 and getCreatureStorage(cid, REPEATSTORAGE_BASE + k) < repeatTimes then
able[k] = true
if getPlayerLevel(cid) < v.level[1] or getPlayerLevel(cid) > v.level[2] then
able[k] = false
end
if v.storage and getCreatureStorage(cid, v.storage[1]) < v.storage[2] then
able[k] = false
end
if v.rank then
if getPlayerRank(cid) < v.rank then
able[k] = false
end
end
if v.premium then
if not isPremium(cid) then
able[k] = false
end
end
if able[k] then
table.insert(canmake, k)
end
end
end
return canmake
end

function canStartTask(cid, name, table)
local v = ""
local id = 0
local t = (table and table or tasks)
for k, i in pairs(t) do
if i.name then
if i.name:lower() == name:lower() then
v = i
id = k
break
end
else
if i.raceName:lower() == name:lower() then
v = i
id = k
break
end
end
end
if v == "" then
return false
end
if getCreatureStorage(cid, QUESTSTORAGE_BASE + id) > 0 then
return false
end
if (getCreatureStorage(cid, REPEATSTORAGE_BASE + id) >= repeatTimes) or (v.norepeatable and getCreatureStorage(cid, REPEATSTORAGE_BASE + id) > 0) then
return false
end
if getPlayerLevel(cid) >= v.level[1] and getPlayerLevel(cid) <= v.level[2] then
if v.premium then
if isPremium(cid) then
if v.rank then
if getPlayerRank(cid) >= v.rank then
if v.storage then
if getCreatureStorage(cid, v.storage[1]) >= v.storage[2] then
return true
end
else
return true
end
end
else
return true
end
end
else
return true
end
end
return false
end
function getPlayerStartedTasks(cid)
local tmp = {}
for k, v in pairs(tasks) do
if getCreatureStorage(cid, QUESTSTORAGE_BASE + k) > 0 and getCreatureStorage(cid, QUESTSTORAGE_BASE + k) < 2 then
table.insert(tmp, k)
end
end
return tmp
end
function isSummon(cid)
return getCreatureMaster(cid) ~= cid or false
end

 

NOTA: Se você usa TFS 0.4Dev você deve fazer isso ou script não vai funcionar:

 

substituindo:

 

function isSummon(cid)
return getCreatureMaster(cid) ~= cid or false
end

por:

 

function isSummon(cid)
return getCreatureMaster(cid) ~= nil or false
end

 

Na pasta Npcs abra Grizzly Adams.xml e coloque:

 

<?xml version="1.0" encoding="UTF-8"?>[
<npc name="Grizzly Adams" script="data/npc/scripts/KillingInTheNameOf.lua" access="3" walkinterval="2000" lookdir="2">
<mana now="800" max="800"/>
<health now="200" max="200"/>
<look type="144" head="97" body="97" legs="94" feet="97" addons="3"/>
</npc>

 

em data/npc/scripts/KillingInTheNameOf.lua:

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local choose = {}
local cancel = {}
local available = {}
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_PRIVATE and 0 or cid
if isInArray({"tasks", "task", "mission"}, msg:lower()) then
local can = getTasksByPlayer(cid)
if #can > 0 then
local text = ""
local sep = ", "
table.sort(can, (function(a, b) return (a < b) end))
local t = 0
for _, id in ipairs(can) do
t = t + 1
if t == #can - 1 then
sep = " and "
elseif t == #can then
sep = "."
end
text = text .. "{" .. (tasks[id].name or tasks[id].raceName) .. "}" .. sep
end
selfSay("The current task" .. (#can > 1 and "s" or "") .. " that you can choose " .. (#can > 1 and "are" or "is") .. " " .. text, cid)
talkState[talkUser] = 0
else
selfSay("I don't have any task for you right now.", cid)
end
elseif msg ~= "" and canStartTask(cid, msg) then
if #getPlayerStartedTasks(cid) >= tasksByPlayer then
selfSay("Sorry, but you already started " .. tasksByPlayer .. " tasks.", cid)
return true
end
local task = getTaskByName(msg)
if task and getCreatureStorage(cid, QUESTSTORAGE_BASE + task) > 0 then
return false
end
selfSay("In this task you must defeat " .. tasks[task].killsRequired .. " " .. tasks[task].raceName .. ". Are you sure that you want to start this task?", cid)
choose[cid] = task
talkState[talkUser] = 1
elseif msg:lower() == "yes" and talkState[talkUser] == 1 then
doCreatureSetStorage(cid, QUESTSTORAGE_BASE + choose[cid], 1)
selfSay("Excellent! You can check the status of your task saying report to me.", cid)
choose[cid] = nil
talkState[talkUser] = 0
elseif msg:lower() == "report" then
local started = getPlayerStartedTasks(cid)
local finishedAtLeastOne = false
local finished = 0
if started and #started > 0 then
for _, id in ipairs(started) do
if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) >= tasks[id].killsRequired then
for _, reward in ipairs(tasks[id].rewards) do
print("Rewards loaded")
local deny = false
if reward.storage then
if getCreatureStorage(cid, reward.storage[1]) >= reward.storage[2] then
deny = true
end
end
if isInArray({REWARD_MONEY, "money"}, reward.type:lower()) and not deny then
doPlayerAddMoney(cid, reward.value[1])
elseif isInArray({REWARD_EXP, "exp", "experience"}, reward.type:lower()) and not deny then
doPlayerAddExperience(cid, reward.value[1])
doPlayerSendDefaultCancel(cid, "You gained " .. reward.value[1] .. " experience points.")
elseif isInArray({REWARD_ACHIEVEMENT, "achievement", "ach"}, reward.type:lower()) and not deny then
if doPlayerAddAchievement then
doPlayerAddAchievement(cid, reward.value[1], true)
end
elseif isInArray({REWARD_STORAGE, "storage", "stor"}, reward.type:lower()) and not deny then
doCreatureSetStorage(cid, reward.value[1], reward.value[2])
elseif isInArray({REWARD_POINT, "points", "point"}, reward.type:lower()) and not deny then
doCreatureSetStorage(cid, POINTSSTORAGE, getCreatureStorage(cid, POINTSSTORAGE) + reward.value[1])
elseif isInArray({REWARD_ITEM, "item", "items", "object"}, reward.type:lower()) and not deny then
doPlayerAddItem(cid, reward.value[1], reward.value[2])
end
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]if reward.storage then
doCreatureSetStorage(cid, reward.storage[1], reward.storage[2])
end
end
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]if tasks[id].norepeatable then
doCreatureSetStorage(cid, QUESTSTORAGE_BASE + id, 2)
else
doCreatureSetStorage(cid, QUESTSTORAGE_BASE + id, 0)
end
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, 0)
if getCreatureStorage(cid, REPEATSTORAGE_BASE + id) < 1 then
doCreatureSetStorage(cid, REPEATSTORAGE_BASE + id, 0)
end
doCreatureSetStorage(cid, REPEATSTORAGE_BASE + id, getCreatureStorage(cid, REPEATSTORAGE_BASE + id) + 1)
finishedAtLeastOne = true
finished = finished + 1
end
end
if not finishedAtLeastOne then
selfSay("You haven't finished any task yet.", cid)
else
selfSay("Awesome! you finished " .. (finished > 1 and "various" or "a") .. " task" .. (finished > 1 and "s" or "") .. ". Talk to me again if you want to start a task.", cid)
end
else
selfSay("You haven't started any task yet.", cid)
end
elseif msg:lower() == "started" then
local started = getPlayerStartedTasks(cid)
if started and #started > 0 then
local text = ""
local sep = ", "
table.sort(started, (function(a, b) return (a < b) end))
local t = 0
for _, id in ipairs(started) do
t = t + 1
if t == #started - 1 then
sep = " and "
elseif t == #started then
sep = "."
end
text = text .. "{" .. (tasks[id].name or tasks[id].raceName) .. "}" .. sep
end
selfSay("The current task" .. (#started > 1 and "s" or "") .. " that you started " .. (#started > 1 and "are" or "is") .. " " .. text, cid)
else
selfSay("You haven't started any task yet.", cid)
end
elseif msg:lower() == "cancel" then
local started = getPlayerStartedTasks(cid)
if started and #started > 0 then
selfSay("Cancelling a task will make the count restart. Wich task you want to cancel?", cid)
talkState[talkUser] = 2
else
selfSay("You haven't started any task yet.", cid)
end
elseif getTaskByName(msg) and talkState[talkUser] == 2 and isInArray(getPlayerStartedTasks(cid), getTaskByName(msg)) then
local task = getTaskByName(msg)
if getCreatureStorage(cid, KILLSSTORAGE_BASE + task) > 0 then
selfSay("You currently killed " .. getCreatureStorage(cid, KILLSSTORAGE_BASE + task) .. "/" .. tasks[task].killsRequired .. " " .. tasks[task].raceName .. ". Cancelling this task will restart the count. Are you sure you want to cancel this task?", cid)
else
selfSay("Are you sure you want to cancel this task?", cid)
end
talkState[talkUser] = 3
cancel[cid] = task
elseif msg:lower() == "yes" and talkState[talkUser] == 3 then
doCreatureSetStorage(cid, QUESTSTORAGE_BASE + cancel[cid], -1)
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + cancel[cid], -1)
selfSay("You have cancelled the task " .. (tasks[cancel[cid]].name or tasks[cancel[cid]].raceName) .. ".", cid)
talkState[talkUser] = 0
elseif isInArray({"points", "rank"}, msg:lower()) then
selfSay("At this time, you have " .. getCreatureStorage(cid, POINTSSTORAGE) .. " Paw & Fur points. You " .. (getPlayerRank(cid) == 5 and "are an Elite Hunter" or getPlayerRank(cid) == 4 and "are a Trophy Hunter" or getPlayerRank(cid) == 3 and "are a Big Game Hunter" or getPlayerRank(cid) == 2 and "are a Ranger" or getPlayerRank(cid) == 1 and "are a Huntsman" or "haven't been ranked yet") .. ".", cid)
talkState[talkUser] = 0
end
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

Abra a pasta creatuscripts em creaturescripts.xml e add:

 

<event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/>

 

depois em data/creaturescripts/scripts/killinginthenameof.lua:

 

function onKill(cid, target, lastHit)
local started = getPlayerStartedTasks(cid)
if isPlayer(target) or isSummon(target) then return true end
if started and #started > 0 then
for _, id in ipairs(started) do
if isInArray(tasks[id].creatures, getCreatureName(target):lower()) then
if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < 0 then
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, 0)
end
if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < tasks[id].killsRequired then
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) + 1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) .. "/" .. tasks[id].killsRequired .. " " .. tasks[id].raceName .. " already killed.")
end
end
end
end
return true
end

 

em login.lua:

 

registerCreatureEvent(cid, "KillingInTheNameOf")

 

Creditos:

Darkhaos

ArthurLuna - Pela tradução

Editado por BenitZz
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