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[Encerrado] [Error] Error Iconsystem, e da Error no MoveEvents


josegremista

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Iae galera eu conseguir entender como é o iconsystem dps de um tempão mais, eu usei como base do iconsystem o serv do smix akele que ja tem o iconsystem, já que ele retirou o conteudo do iconsystem, ai fuis tudo certinho, Quase nada deu error, Só deu error em duas coisas no

MoveEvents.xml e a Pokeballs.lua que fica na data/lib

 

Aki os error:

 

[30/01/2013 09:21:16] [Error - LuaScriptInterface::loadFile] data/lib/Pokeballs.lua:2: unexpected symbol near '<eof>'

[30/01/2013 09:21:16] [Warning - LuaScriptInterface::initState] Cannot load data/lib/

[30/01/2013 09:21:16] [Warning - BaseEvents::loadFromXml] Cannot open movements.xml file.

[30/01/2013 09:21:16] Line: 297, Info: Premature end of data in tag movements line 2

 

 

[30/01/2013 09:21:16] > ERROR: Unable to load MoveEvents!

 

 

 

 

Esse error da quando eu estou ligando o serve.

 

Aki os bangs que deram error:

 

o MoveEvents.xml

 

<?xml version="1.0" encoding="UTF-8"?>

<movements>

 

<movevent type="StepIn" actionid="33691-33710" event="script" value="PVP/Trade_Go.lua"/>

<movevent type="StepIn" actionid="33799;33800-33808" event="script" value="PVP/Trade_Back.lua"/>

 

<movevent type="AddItem" itemid="11826-11837;11737-11748;12325-12329;12332" event="script" value="UniqueItem.lua"/>

 

<movevent type="StepIn" itemid="11777-11785;1533-1542;11809-11811;5303-5304;1111-1119;873-878;2703;2767;1036-1048;6436-6439" event="script" value="blockwall.lua"/>

 

<movevent type="StepIn" actionid="25695-25698;24158" event="script" value="PVP/PVP_tile.lua"/>

 

<!-- Decaying tiles -->

<movevent type="StepIn" itemid="293" event="script" value="decay.lua"/>

<movevent type="StepIn" itemid="461" event="script" value="decay.lua"/>

 

<!-- Swimming -->

<movevent type="StepIn" itemid="4828-4831" event="script" value="swimming.lua"/>

<movevent type="StepIn" itemid="7943-7954" event="script" value="swimming.lua"/>

 

<!-- Underwater drown -->

<movevent type="StepIn" fromid="5405" toid="5410" event="script" value="drown.lua"/>

<movevent type="StepOut" fromid="5405" toid="5410" event="script" value="drown.lua"/>

 

<!-- (Depot & Level) tiles -->

<movevent type="StepIn" itemid="416" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="417" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="426" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="425" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="446" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="447" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="3216" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="3217" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="3202" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="3215" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="11059" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="11060" event="script" value="tiles.lua"/>

<!-- <movevent type="StepIn" itemid="8714" event="script" value="tiles.lua"/> -->

 

<!-- Traps -->

<movevent type="StepIn" itemid="1510" event="script" value="trap.lua"/>

<movevent type="StepOut" itemid="1511" event="script" value="trap.lua"/>

<movevent type="StepIn" itemid="1512" event="script" value="trap.lua"/>

<movevent type="StepOut" itemid="1513" event="script" value="trap.lua"/>

<movevent type="StepIn" itemid="2579" event="script" value="trap.lua"/>

<movevent type="RemoveItem" itemid="2579" event="script" value="trap.lua"/>

 

<!-- Citizen teleport -->

<movevent type="StepIn" itemid="1387" event="script" value="citizen.lua"/>

 

<!-- Walkback when walking on quest chest -->

<movevent type="StepIn" itemid="1738" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1740" event="script" value="walkback.lua"/>

<movevent type="StepIn" fromid="1746" toid="1749" event="script" value="walkback.lua"/>

 

<!-- (Level & quest) doors -->

<movevent type="StepOut" itemid="1228" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1230" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1246" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1248" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1260" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1262" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3541" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3550" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5104" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5113" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5122" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5131" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5293" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5295" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1224" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1226" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1242" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1244" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1256" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1258" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3543" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3552" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5106" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5115" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5124" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5133" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5289" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5291" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5746" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5749" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6203" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6205" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6207" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6209" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6260" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6262" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6264" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6266" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6897" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6899" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6906" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6908" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7039" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7041" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7048" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7050" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8552" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8554" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8556" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8558" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9176" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9178" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9180" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9182" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9278" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9280" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9282" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9284" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10279" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10281" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10283" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10285" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10474" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10476" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10483" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10485" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10780" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10782" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10789" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10791" event="script" value="closingdoor.lua"/>

<movevent type="StepIn" itemid="1228" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1230" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1246" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1248" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1260" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1262" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3541" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3550" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5104" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5113" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5122" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5131" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5293" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5295" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1224" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1226" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1242" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1244" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1256" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1258" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3543" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3552" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5106" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5115" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5124" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5133" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5289" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5291" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5746" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5749" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6203" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6205" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6207" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6209" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6260" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6262" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6264" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6266" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6897" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6899" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6906" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6908" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7039" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7041" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7048" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7050" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8552" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8554" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8556" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8558" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9176" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9178" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9180" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9182" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9278" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9280" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9282" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9284" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10279" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10281" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10283" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10285" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10474" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10476" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10483" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10485" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10780" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10782" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10789" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10791" event="script" value="walkback.lua"/>

 

<!-- Snow footprint tiles -->

<movevent type="StepIn" itemid="670" event="script" value="snow.lua"/>

<movevent type="StepIn" itemid="6594" event="script" value="snow.lua"/>

 

<!-- Create bread movements -->

<movevent type="AddItem" tileitem="1" itemid="1786" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1788" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1790" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1792" event="script" value="dough.lua"/>

 

<!-- Campfires -->

<movevent type="StepIn" itemid="1423" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1423" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1424" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1424" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1425" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1425" event="function" value="onAddField"/>

 

<!-- Fields -->

<movevent type="StepIn" itemid="1487" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1487" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1488" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1488" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1489" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1489" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1490" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1490" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1491" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1491" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1492" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1492" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1493" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1493" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1494" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1494" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1495" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1495" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1496" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1496" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1497" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1497" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1498" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1498" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1499" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1499" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1500" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1500" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1501" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1501" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1502" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1502" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1503" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1503" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1504" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1504" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1505" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1505" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1506" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1506" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1507" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1507" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1508" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1508" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7359" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7359" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7360" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7360" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7465-7473" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7465-7473" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="11095" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="11095" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="11096" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="11096" event="function" value="onAddField"/>

 

<!-- Other -->

 

<movevent type="Equip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="DeEquip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua">

<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua">

 

<movevent type="StepIn" actionid="9015" event="script" value="roupa.lua"/>

 

<movevent type="AddItem" tileitem="0" itemid="2160" event="script" value="fut.lua"/>

 

<movevent type="StepIn" itemid="4820-4824;11756" event="script" value="surf.lua"/>

<movevent type="StepOut" itemid="4820-4824;11756" event="script" value="surf.lua"/>

<!-- <movevent type="StepIn" itemid="4632-4663;6627-6694" event="script" value="surfcancel.lua"/> -->

 

<movevent type="StepIn" itemid="460;11675-11677" event="script" value="fly.lua"/>

<movevent type="StepOut" itemid="460;11675-11677" event="script" value="fly.lua"/>

 

<movevent type="StepIn" itemid="919" event="script" value="ghostwalk.lua"/>

<movevent type="StepOut" itemid="8260" event="script" value="ghostwalk.lua"/>

<movevent type="StepOut" itemid="11439;11440" event="script" value="mimicwall.lua"/>

<movevent type="StepIn" itemid="11440" event="script" value="mimicwall.lua"/>

<movevent type="StepOut" itemid="11749-11751" event="script" value="under deep sea.lua"/>

 

 

</movements>

 

 

Nessa linha que ta o bang do diretorio do icon:

 

[spoiler~]<movevent type="Equip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="DeEquip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua">

<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua">

 

 

Agora o Pokeballs.lua o da lib

 

icons = {

["Venomoth"] = { on = 12753, off = 12755, use = 12754 },

 

 

Aki uma print do error:

post-354920-0-13238200-1359549076_thumb.png

 

Rep+ pra quem ajudar com isso

Link para o comentário
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Aki StyloMaldoso todos as scripters e tangs dos xml :

 

1°Data/actions/scripts. portraiticons.lua

 

function onUse(cid, item, frompos, item2, topos)

local x = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]

local y = icons[getItemAttribute(getPlayerSlotItem(cid, 3).uid, "poke")]

if getPlayerStorageValue(cid, 8955) <= 0 then

if x and getPlayerSlotItem(cid, 8).itemid == 11826 then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "pokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11828 then -- Pokeball Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "pokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11827 then -- Pokeball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "pokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11829 then -- Ultraball

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11831 then -- Ultraball Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11830 then -- Ultraball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11835 then -- Superball

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "superball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11837 then -- Superball Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "superball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11836 then -- Superball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "superball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 1469 then -- Greatball

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "greatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 1471 then -- Greatball Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "greatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 1470 then -- Greatball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "greatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11740 then -- Shiny Greatball

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sgreatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11742 then -- Shiny Greatball Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sgreatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11741 then -- Shiny Greatball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sgreatball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11743 then -- Shiny Super

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ssuperball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11745 then -- Shiny Super Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ssuperball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11744 then -- Shiny Superball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "ssuperball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11746 then -- Shiny Ultra

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11748 then -- Shiny Ultra Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11747 then -- Shiny Ultraball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "sultraball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11737 then -- Shiny Poke

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "spokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11739 then -- Shiny Poke Morta

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "spokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

 

elseif x and getPlayerSlotItem(cid, 8).itemid == 11738 then -- Shiny Pokeball Usada

doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "spokeball")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "yes")

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

end

 

local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)

local balls = getItemsInContainerById(bp.uid, 11826) ------ Pokeball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "pokeball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11828) --- Pokeball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "pokeball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

--------------------------------

local balls = getItemsInContainerById(bp.uid, 11829) ------ Ultraball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "ultraball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11831) --- Ultraball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "ultraball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

------------------------------

local balls = getItemsInContainerById(bp.uid, 11835) ------ Superball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "superball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11837) --- Superball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "superball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

-----------------------------

local balls = getItemsInContainerById(bp.uid, 1471) ------ Greatball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(balll, x.off)

doItemSetAttribute(ball, "ball", "greatball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 1469) --- Greatball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "greatball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

-----------------------------------

local balls = getItemsInContainerById(bp.uid, 11740) ------ Shiny Great

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "sgreatball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

 

local balls = getItemsInContainerById(bp.uid, 11742) ------ Shiny Greatball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "sgreatball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

 

local balls = getItemsInContainerById(bp.uid, 11746) ------ Shiny Ultraball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "sultraball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

 

local balls = getItemsInContainerById(bp.uid, 11748) ------ Shiny Ultraball morta

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "sultraball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

 

---------------------------------------------------

local balls = getItemsInContainerById(bp.uid, 11737) -- Shiny Pokeball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "spokeball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11739) -- Shiny Pokeball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

--doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "spokeball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

---------------------------------------------------

local balls = getItemsInContainerById(bp.uid, 11740) -- Shiny Greatball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "sgreatball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11742) -- Shiny Greatball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "sgreatball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

---------------------------------------------------

local balls = getItemsInContainerById(bp.uid, 11743) -- Shiny Superball

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.on)

doItemSetAttribute(ball, "ball", "ssuperball")

doItemSetAttribute(ball, "morta", "no")

doItemSetAttribute(ball, "icone", "yes")

end

end

local balls = getItemsInContainerById(bp.uid, 11745) -- Shiny Super

if #balls >= 1 then

for _, ball in pairs (balls) do

local x = icons[getItemAttribute(ball, "poke")]

doTransformItem(ball, x.off)

doItemSetAttribute(ball, "ball", "ssuperball")

doItemSetAttribute(ball, "morta", "yes")

doItemSetAttribute(ball, "icone", "yes")

end

end

doPlayerSendTextMessage(cid, 27, "Yours pokeballs are in mode icone now.")

setPlayerStorageValue(cid, 8955, 1)

else

if isInArray(x.use, getPlayerSlotItem(cid, 8).itemid) then

doPlayerSendCancel(cid, "Sorry, you no change your icones in ball. While during a summon.")

return true

end

setPlayerStorageValue(cid, 8955, 0)

doPlayerSendTextMessage(cid, 27, "Yours pokeballs are in mode balls now.")

local pokeball = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ball")

local mortano = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "morta")

local y = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]

if pokeball == "pokeball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11826)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "pokeball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11828)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "ultraball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11829)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "ultraball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11831)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "superball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11835)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "superball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11837)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "greatball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 1469)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "greatball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 1471)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "spokeball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11737)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "spokeball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11739)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "sultraball" and mortano == "no" then -- Pokeball

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11746)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "sultraball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11748)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "ssuperball" and mortano == "no" then -- Shiny super

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11743)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "ssuperball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11745) --- Shiny superr

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "sgreatball" and mortano == "no" then -- Shiny great

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11740)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

elseif pokeball == "sgreatball" and mortano == "yes" then

doTransformItem(getPlayerSlotItem(cid, 8).uid, 11742)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "icone", "no")

end

local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)

x = { 12753,12754,12755}

for a = 1, #x do

local balls = getItemsInContainerById(bp.uid, x[a])

for _, ball in pairs (balls) do

local pokeball = getItemAttribute(ball, "ball")

local mortano = getItemAttribute(ball, "morta")

if getItemAttribute(ball, "ball") == "ultraball" and getItemAttribute(ball, "morta") == "no" then -- Ultra ball

doTransformItem(ball, 11829)

doItemSetAttribute(ball, "icone", "no")

elseif getItemAttribute(ball, "ball") == "ultraball" and getItemAttribute(ball, "morta") == "yes" then -- Ultra ball morta

doTransformItem(ball, 11831)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "pokeball" and mortano == "no" then

doTransformItem(ball, 11826)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "pokeball" and mortano == "yes" then

doTransformItem(ball, 11828)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "superball" and mortano == "no" then

doTransformItem(ball, 11835)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "superball" and mortano == "yes" then

doTransformItem(ball, 11837)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "greatball" and mortano == "no" then

doTransformItem(ball, 1469)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "greatball" and mortano == "yes" then

doTransformItem(ball, 1471)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "spokeball" and mortano == "no" then

doTransformItem(ball, 11737)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "spokeball" and mortano == "yes" then

doTransformItem(ball, 11739)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "sgreatball" and mortano == "no" then

doTransformItem(ball, 11740)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "sgreatball" and mortano == "yes" then

doTransformItem(ball, 11742)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "ssuperball" and mortano == "no" then

doTransformItem(ball, 11743)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "ssuperball" and mortano == "yes" then

doTransformItem(ball, 11745)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "sultraball" and mortano == "no" then

doTransformItem(ball, 11746)

doItemSetAttribute(ball, "icone", "no")

elseif pokeball == "sultraball" and mortano == "yes" then

doTransformItem(ball, 11748)

doItemSetAttribute(ball, "icone", "no")

end

end

end

end

end

 

 

Nessa parte da scripter :

x = { 12754,12755}

 

Nesses id,s tem que colocar a ball em using e discat né ?

 

Agora no actions.xml -- a parte do golback e a outra tang do portraiticons

 

-- GO/BACK E CATCH

<action itemid="11826-11837;12753-12755" event="script" value="goback.lua"/>

<action itemid="2391-2394" event="script" value="catch.lua" allowfaruse="1"/>

--ICONSYSTEM

<action itemid="2395;11288-11387;11989-11999;12000-12139;11139-11285;3082-3083" event="script" value="portrait.lua"/>

 

Agora o goback.lua

 

local EFFECTS = {

--[OutfitID] = {Effect}

["Magmar"] = 35,

["Jynx"] = 17, --alterado v1.5

["Shiny Jynx"] = 17,

}

 

function onUse(cid, item, frompos, item2, topos)

 

if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

 

--alterado v1.6 sistema de firstpoke retirado

 

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then

return true

end

-------------------------------------------------------

ballName = getItemAttribute(item.uid, "poke")

 

btype = getPokeballType(item.itemid)

usando = pokeballs[btype].use

 

local effect = pokeballs[btype].effect

if getItemAttribute(item.uid, "ball") == "pokeball" or getItemAttribute(item.uid, "ball") == "spokeball" then

effect = 188

elseif getItemAttribute(item.uid, "ball") == "ultraball" or getItemAttribute(item.uid, "ball") == "sultraball" then

effect = 191

elseif getItemAttribute(item.uid, "ball") == "superball" or getItemAttribute(item.uid, "ball") == "ssuperball" then

effect = 190

elseif getItemAttribute(item.uid, "ball") == "greatball" or getItemAttribute(item.uid, "ball") == "sgreatball" then

effect = 189

end

----------------------------------------------------------

if item.itemid == usando then

 

if getPlayerStorageValue(cid, 990) == 1 then -- GYM

doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")

return true

end

 

---------------------------------------------------------------------------------------

if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6

if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then

BackTeam(cid)

end

end

---------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then

doPlayerSendCancel(cid, "You can't do that while is controling a mind")

return true --alterado v1.5

end

---------------------------------------------------------------------------------------

 

 

if #getCreatureSummons(cid) <= 0 then

if isInArray(pokeballs[btype].all, item.itemid) then

doTransformItem(item.uid, pokeballs[btype].off)

doItemSetAttribute(item.uid, "hp", 0)

doPlayerSendCancel(cid, "This pokemon is fainted.")

return true

end

end

 

local cd = getCD(item.uid, "blink", 30)

if cd > 0 then

setCD(item.uid, "blink", 0)

end

 

local z = getCreatureSummons(cid)[1]

 

if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then

return true

end

doReturnPokemon(cid, z, item, effect)

 

elseif item.itemid == pokeballs[btype].on then

 

if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then

doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")

return TRUE

end

 

local thishp = getItemAttribute(item.uid, "hp")

 

if thishp <= 0 then

if isInArray(pokeballs[btype].all, item.itemid) then

doTransformItem(item.uid, pokeballs[btype].off)

doItemSetAttribute(item.uid, "hp", 0)

doPlayerSendCancel(cid, "This pokemon is fainted.")

return true

end

end

 

local pokemon = getItemAttribute(item.uid, "poke")

 

if not pokes[pokemon] then

return true

end

 

----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------

if not isInArray({5, 6}, getPlayerGroupId(cid)) then

local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)

local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}

local low = {}

local lw = 1

for e, f in pairs(pokeballs) do

for times = 1, 3 do

local items = getItemsInContainerById(bp.uid, pokeballs[e].all[times])

if #items >= 1 then --alterado v1.6

for _, uid in pairs(items) do

local nome1 = getItemAttribute(uid, "poke")

if not isInArray(lowPokes, pokemon) and nome1 == pokemon then

return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")

elseif isInArray(lowPokes, pokemon) then

if nome1 == pokemon then

table.insert(low, lw, nome1)

lw = lw +1

end

end

end

end

end

end

if #low >= 3 then

return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")

end

end

---------------------------------------------------------------------------------------------------------------------------------------------------

 

local x = pokes[pokemon]

local boost = getItemAttribute(item.uid, "boost") or 0

 

if getPlayerLevel(cid) < (x.level+boost) then

doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")

return true

end

 

--------------------------------------------------------------------------------------

shinysClan = {

["Shiny Fearow"] = {4, "Wingeon"},

["Shiny Flareon"] = {1, "Volcanic"},

["Shiny Vaporeon"] = {2, "Seavel"},

["Shiny Jolteon"] = {9, "Raibolt"},

["Shiny Hypno"] = {7, "Psycraft"},

["Shiny Golem"] = {3, "Orebound"},

["Shiny Vileplume"] = {8, "Naturia"},

["Shiny Nidoking"] = {5, "Malefic"},

["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4

}

 

if shinysClan[pokemon] and (getPlayerGroupId(cid) < 3 or getPlayerGroupId(cid) > 6) then

if getPlayerStorageValue(cid, 86228) ~= shinysClan[pokemon][1] then

doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")

return true

elseif getPlayerStorageValue(cid, 862281) ~= 5 then

doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")

return true

end

end

--------------------------------------------------------------------------------------

 

doSummonMonster(cid, pokemon)

 

local pk = getCreatureSummons(cid)[1]

if not isCreature(pk) then return true end

------------------------passiva hitmonchan------------------------------

if isSummon(pk) then

local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")

local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands")

if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then

if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then

doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1)

else

doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing")

end

end

end

-------------------------------------------------------------------------

---------movement magmar, jynx-------------

if EFFECTS[getCreatureName(pk)] then --edited efeito magmar/jynx

markPosEff(pk, getThingPos(pk))

sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) --alterado v1.5

end

--------------------------------------------------------------------------

 

if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

 

local left = getItemAttribute(item.uid, "transLeft")

local name = getItemAttribute(item.uid, "transName")

 

if left and left > 0 then

setPlayerStorageValue(pk, 1010, name)

doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)

addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))

doItemSetAttribute(item.uid, "transBegin", os.clock())

else

setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited

end

end

 

if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

 

doCreatureSetLookDir(pk, 2)

 

adjustStatus(pk, item.uid, true, true, true)

doAddPokemonInOwnList(cid, pokemon)

 

doTransformItem(item.uid, item.itemid+1)

 

local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk)

 

local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)

doCreatureSay(cid, mgo, TALKTYPE_SAY)

 

doSendMagicEffect(getCreaturePosition(pk), effect)

 

else

 

doPlayerSendCancel(cid, "This pokemon is fainted.")

 

end

 

if useKpdoDlls then

doUpdateMoves(cid)

end

return true

end

 

 

ai procura no golback essa tang:

= pokeballs[btype].effect

 

A baixo coloque isso: e embaixo dela coloca isoo

 

local effect = pokeballs[btype].effect

if getItemAttribute(item.uid, "ball") == "pokeball" or getItemAttribute(item.uid, "ball") == "spokeball" then

effect = 188

elseif getItemAttribute(item.uid, "ball") == "ultraball" or getItemAttribute(item.uid, "ball") == "sultraball" then

effect = 191

elseif getItemAttribute(item.uid, "ball") == "superball" or getItemAttribute(item.uid, "ball") == "ssuperball" then

effect = 190

elseif getItemAttribute(item.uid, "ball") == "greatball" or getItemAttribute(item.uid, "ball") == "sgreatball" then

effect = 189

end

 

 

Ai agora ai lá lib e cria um arquivo.lua com qualquer nome ai tem que colocar o bang do icons, aki meu pokeballs

 

icons = {

["Venomoth"] = { on = 12753, off = 12755, use = 12754 },

 

 

Ai vai no configuration.lua e procura com uma tang pokeballs e embaixo de todas adiciona assim né veja:

 

pokeballs = {

["poke"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},

["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},

["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},

["great"] = {effect = 189, on = 1469, use = 1470, off = 1471, all = {1469, 1470, 1471}},

["spoke"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},

["sgreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},

["ssuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},

["sultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},

["Venomoth"] = {effect = 188, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

}

 

 

Ai vai em lib/catchsystem.lua ai procura essa tang doTransformItem(item, pokeballs[typeee].on) e substutui pór essa:

 

if getPlayerStorageValue(cid, 8955) >= 1 then

local x = icons[getItemAttribute(item, "poke")]

doTransformItem(item, x.on)

doItemSetAttribute(item, "icone", "yes")

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "ball", ""..typeee.."")

else

doTransformItem(item, pokeballs[typeee].on)

end

 

Aki meu cratched system.lua:

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

 

local pballs = {--msg q aparece, ball name, num de letras + " = "

[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras

[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras

[3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system

[4] = {msg = "Ultra Ball", ball = "ultra", num = 8},

[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},

}

--------------------------------------------------------------------------------

function doBrokesCount(cid, str, ball)

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system

local msg = ""

local n = 0

for i = 1, #s do

if string.find(tostring(s), ball) then

local d, e = s:find(""..pballs.ball.." = (.-)")

local st2 = string.sub(s, d + pballs.num, e +5)

local num = tonumber(st2)+1

 

if num == 0 and ball == pballs.ball then

num = 1

end

if i == #s then

msg = msg..""..ball.." = "..num

n = n +1

else

msg = msg..""..ball.." = "..num..", "

n = n +1

end

else

if i == #s then

msg = msg..s

else

msg = msg..s..", "

end

end

end

setPlayerStorageValue(cid, str, msg)

end

 

function sendBrokesMsg(cid, str, ball) --Edited brokes count system

if tonumber(getPlayerStorageValue(cid, str)) then

print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value")

print("Storage will be changed to the correct table...")

doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!")

setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

return true

end

local t = string.explode(getPlayerStorageValue(cid, str), ",")

local msg = "You have wasted: "

local n = 0

 

for a = 1, #t do

local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")

local st2 = string.sub(t[a], d + pballs[a].num, e +5)

if tonumber(st2) == 0 and pballs[a].ball == ball then

st2 = 1

end

if tonumber(st2) ~= 0 then

if n ~= 0 and a ~= #t then

msg = msg..", "

end

if tonumber(st2) ~= 1 then

msg = msg..st2.." "..pballs[a].msg.."s"

n = n +1

else

msg = msg..st2.." "..pballs[a].msg

n = n +1

end

end

end

msg = msg.." to catch it."

doPlayerSendTextMessage(cid, 27, msg)

end

--------------------------------------------------------------------------------

 

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

 

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

 

local corpse = getTopCorpse(topos).uid

 

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

 

doItemSetAttribute(corpse, "catching", 1)

 

local levelChance = getItemAttribute(corpse, "level") * 0.02

 

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local leveltable = getPokemonExperienceTable(name)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

 

if rate >= totalChance then

local status = {}

status.clevel = tonumber(getItemAttribute(corpse, "level"))

local clevel = status.clevel

status.cexp = leveltable[clevel]

local cexp = status.cexp

status.cnext = leveltable[clevel+1] - cexp

status.coffense = getItemAttribute(corpse, "offense")

status.cdefense = getItemAttribute(corpse, "defense")

status.cspeed = getItemAttribute(corpse, "speed")

status.cvitality = getItemAttribute(corpse, "vitality")

status.cspatk = getItemAttribute(corpse, "spattack")

status.gender = getItemAttribute(corpse, "gender")

status.happy = 160

 

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

return true

end

 

 

if totalChance <= 1 then totalChance = 1 end

 

local myChances = {}

local catchChances = {}

 

 

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

 

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

 

 

local status = {}

status.clevel = tonumber(getItemAttribute(corpse, "level"))

local clevel = status.clevel

status.cexp = leveltable[clevel]

local cexp = status.cexp

status.cnext = leveltable[clevel+1] - cexp

status.coffense = getItemAttribute(corpse, "offense")

status.cdefense = getItemAttribute(corpse, "defense")

status.cspeed = getItemAttribute(corpse, "speed")

status.cvitality = getItemAttribute(corpse, "vitality")

status.cspatk = getItemAttribute(corpse, "spattack")

status.gender = getItemAttribute(corpse, "gender")

status.happy = 70

 

doRemoveItem(corpse, 1)

 

local doCatch = false

 

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

 

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system

else

addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system

doSendMagicEffect(topos, fail)

end

end

 

function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system

 

if not isCreature(cid) then

return true

end

 

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system

doPlayerAddSoul(cid, 1)

end

 

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

 

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

 

local description = "Contains a "..poke.."."

 

local leveltable = getPokemonExperienceTable(poke)

 

local clevel = status.clevel

local cexp = leveltable[clevel]

local cnext = leveltable[clevel+1] - cexp

local coffense = status.coffense

local cdefense = status.cdefense

local cspeed = status.cspeed

local cvitality = status.cvitality

local cspatk = status.cspatk

local gender = status.gender

local happy = 200

 

if getPlayerFreeCap(cid) >= 6 or getContainerSize(getPlayerSlotItem(cid, 3).uid) >= 32 then --edited proteçao

item = doCreateItemEx(ballid)

else

item = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, ballid, 1)

 

end

 

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "offense", coffense)

doItemSetAttribute(item, "level", clevel)

doItemSetAttribute(item, "exp", cexp)

doItemSetAttribute(item, "nextlevelexp", cnext)

doItemSetAttribute(item, "defense", cdefense)

doItemSetAttribute(item, "speed", cspeed)

doItemSetAttribute(item, "vitality", cvitality)

doItemSetAttribute(item, "specialattack", cspatk)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

doItemSetAttribute(item, "notevvo", "Catched "..poke.."")

doItemSetAttribute(item, "evvo", "Its not Evolved")

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan

doItemSetAttribute(item, "hands", 0)

doItemSetAttribute(item, "notevvo", "Catched "..poke.."")

doItemSetAttribute(item, "evvo", "Its not Evolved")

end

 

local storage = newpokedex[poke].stoCatch --Edited brokes count system

if getPlayerFreeCap(cid) >= 6 or getContainerSize(getPlayerSlotItem(cid, 3).uid) >= 32 then --edited proteçao

doPlayerSendMailByName(getCreatureName(cid), item, 1)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

--------------------------------------------------------------------------------

--sendBrokesMsg(cid, storage, typeee) --Edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

else

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..poke.."!")

--------------------------------------------------------------------------------

--sendBrokesMsg(cid, storage, typeee) --edited brokes count system

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0")

end

if getPlayerStorageValue(cid, 8955) >= 1 then

local x = icons[getItemAttribute(item, "poke")]

doTransformItem(item, x.on)

doItemSetAttribute(item, "icone", "yes")

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "ball", ""..typeee.."")

--doPlayerSendTextMessage(cid, 27, ""..typeee.."")

else

doTransformItem(item, pokeballs[typeee].on)

end

 

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2))

end

else

doSendMagicEffect(getThingPos(cid), 178)

end

 

doIncreaseStatistics(poke, true, true)

 

end

 

function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system

 

if not isCreature(cid) then

return true

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

 

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

 

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

 

local storage = newpokedex[poke].stoCatch

 

--------------------------------------------------------------------------------

doBrokesCount(cid, storage, typeee) --edited brokes count system

--------------------------------------------------------------------------------

doIncreaseStatistics(poke, true, false)

 

end

 

 

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

 

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

 

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

 

 

function doAddPokemonInOwnList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

 

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

 

setPlayerStorageValue(cid, a.storage, b.." use,")

end

 

function isPokemonInOwnList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

 

return false

end

 

function doAddPokemonInCatchList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

 

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

 

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

 

function getCatchList(cid)

 

local ret = {}

 

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

 

return ret

 

end

 

 

function getStatistics(pokemon, tries, success)

 

local ret1 = 0

local ret2 = 0

 

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

 

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

 

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

 

function doIncreaseStatistics(pokemon, tries, success)

 

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

 

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

 

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

 

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

 

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

 

function doUpdateGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

 

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

 

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

 

function getGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

 

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

 

return base

end

 

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

 

 

 

Ai agora vai em alkactions/scripts/creatpokeball.lua

 

Ai procura por essa tang doTransformItem(item, pokeballs[btype].on)

 

Ai substituir por essa:

 

if getPlayerStorageValue(cid, 8955) >= 1 then

local x = icons[getItemAttribute(item, "poke")]

doTransformItem(item, x.on)

doItemSetAttribute(item, "icone", "yes")

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "ball", ""..btype.."ball")

else

doTransformItem(item, pokeballs[btype].on)

end

 

 

Aki meu creat ball.lua:

 

 

function onSay(cid, words, param)

 

local typess = {

[1] = "poke",

[2] = "ultra",

[3] = "great",

[4] = "super",

}

 

 

if param == "" then

doPlayerSendCancel(cid, 'Command needs parameters, function structure: "/cb [Pokemon Name], [Pokemon Level], [strength], [Gender]".')

return 0

end

 

local t = string.explode(param, ",")

 

local name = ""

local stre = 1

local level = 1

local gender = 0

local btype = typess[math.random(1, 4)] --"normal"

local typeee = typess[math.random(1, 4)]

 

if t[1] then

local n = string.explode(t[1], " ")

local str = string.sub(n[1], 1, 1)

local sta = string.sub(n[1], 2, string.len(n[1]))

name = ""..string.upper(str)..""..string.lower(sta)..""

if n[2] then

str = string.sub(n[2], 1, 1)

sta = string.sub(n[2], 2, string.len(n[2]))

name = name.." "..string.upper(str)..""..string.lower(sta)..""

end

if not pokes[name] then

doPlayerSendCancel(cid, "Sorry, a pokemon with the name "..name.." doesn't exists.")

return true

end

print(""..name.." ball has been created by "..getPlayerName(cid)..".")

end

 

if t[3] and tonumber(t[3]) ~= nil then

stre = 0.8 + tonumber(t[3]) * 0.2

end

 

if t[2] and tonumber(t[2]) ~= nil then

level = tonumber(t[2])

else

level = pokes[name].level

end

 

local genders = {

["male"] = 4,

["female"] = 3,

["1"] = 4,

["0"] = 3}

 

if t[4] then

if genders[t[4]] then

gender = genders[t[4]]

else

local rate = newpokedex[name].gender

if rate == 0 then

gender = 3

elseif rate == 1000 then

gender = 4

elseif rate == -1 then

gender = 0

elseif math.random(1, 1000) <= rate then

gender = 4

else

gender = 3

end

end

else

local rate = newpokedex[name].gender

if rate == 0 then

gender = 3

elseif rate == 1000 then

gender = 4

elseif rate == -1 then

gender = 0

elseif math.random(1, 1000) <= rate then

gender = 4

else

gender = 3

end

end

 

local mypoke = pokes[name]

local coffense = ""..(mypoke.offense) * (level) * (stre)..""

local cdefense = ""..(mypoke.defense) * (level) * (stre)..""

local cspeed = ""..(mypoke.agility) * (level) * (stre)..""

local cvitality = ""..(mypoke.vitality) * (level) * (stre)..""

local cspatk = ""..(mypoke.specialattack) * (level) * (stre)..""

local happy = 255

local leveltable = getPokemonExperienceTable(name)

 

local item = doCreateItemEx(2219)

doItemSetAttribute(item, "poke", name)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "level", level)

doItemSetAttribute(item, "exp", leveltable[level])

doItemSetAttribute(item, "nextlevelexp", leveltable[level+1] - leveltable[level])

doItemSetAttribute(item, "offense", coffense)

doItemSetAttribute(item, "defense", cdefense)

doItemSetAttribute(item, "speed", cspeed)

doItemSetAttribute(item, "vitality", cvitality)

doItemSetAttribute(item, "specialattack", cspatk)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "notevvo", "Catched "..name.."")

doItemSetAttribute(item, "evvo", "Its not Evolved")

 

if name == "Shiny Hitmonchan" or name == "Hitmonchan" then

doItemSetAttribute(item, "hands", 0)

doItemSetAttribute(item, "addon", 0)

doItemSetAttribute(item, "notevvo", "Catched "..name.."")

doItemSetAttribute(item, "evvo", "Its not Evolved")

if getPlayerStorageValue(cid, 8955) >= 1 then

local x = icons[getItemAttribute(item, "poke")]

doTransformItem(item, x.on)

doItemSetAttribute(item, "icone", "yes")

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "ball", ""..btype.."ball")

else

doTransformItem(item, pokeballs[btype].on)

end

end

doItemSetAttribute(item, "description", "Contains a "..name..".")

doItemSetAttribute(item, "addon", 0)

doItemSetAttribute(item, "fakedesc", "Contains a "..name..".")

doPlayerAddItemEx(cid, item, true)

if getPlayerStorageValue(cid, 8955) >= 1 then

local x = icons[getItemAttribute(item, "poke")]

doTransformItem(item, x.on)

doItemSetAttribute(item, "icone", "yes")

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "ball", ""..btype.."ball")

else

doTransformItem(item, pokeballs[btype].on)

end

return 1

 

end

 

 

 

Ai veja ae por favor não sei o que em errei prestei bastante atenção e creio que eu num errei nada

 

Ah já ia esquecendo dos lua. do moveEvents:

pokeicon

 

function onAddItem(moveitem, tileitem, position, cid)

 

if getItemAttribute(moveitem.uid, "ball") == "pokeball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11826)

elseif getItemAttribute(moveitem.uid, "ball") == "pokeball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11828)

elseif getItemAttribute(moveitem.uid, "ball") == "ultraball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11829)

elseif getItemAttribute(moveitem.uid, "ball") == "ultraball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11831)

elseif getItemAttribute(moveitem.uid, "ball") == "superball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11835)

elseif getItemAttribute(moveitem.uid, "ball") == "superball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11837)

elseif getItemAttribute(moveitem.uid, "ball") == "greatball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11832)

elseif getItemAttribute(moveitem.uid, "ball") == "greatball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11834)

elseif getItemAttribute(moveitem.uid, "ball") == "sgreatball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11740)

elseif getItemAttribute(moveitem.uid, "ball") == "sgreatball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11743)

elseif getItemAttribute(moveitem.uid, "ball") == "ssuperball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11743)

elseif getItemAttribute(moveitem.uid, "ball") == "ssuperball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11745)

elseif getItemAttribute(moveitem.uid, "ball") == "sultraball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11746)

elseif getItemAttribute(moveitem.uid, "ball") == "sultraball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11748)

elseif getItemAttribute(moveitem.uid, "ball") == "spokeball" and getItemAttribute(moveitem.uid, "morta") == "no" then

doTransformItem(moveitem.uid, 11737)

elseif getItemAttribute(moveitem.uid, "ball") == "spokeball" and getItemAttribute(moveitem.uid, "morta") == "yes" then

doTransformItem(moveitem.uid, 11739)

end

 

return true

end

function onRemoveItem(moveitem, tileitem, position)

x = icons[getItemAttribute(moveitem.uid, "poke")]

if x and getItemAttribute(moveitem.uid, "morta") == "no" and getItemAttribute(moveitem.uid, "icone") == "yes" then

doTransformItem(moveitem.uid, x.on)

elseif x and getItemAttribute(moveitem.uid, "morta") == "yes" and getItemAttribute(moveitem.uid, "icone") == "yes" then

doTransformItem(moveitem.uid, x.off)

end

end

 

 

Editado por josegremista
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@Stylomaldoso o bang do lib. do icon poke eu conseguir resolver eu tinha esquecido de colocar o } no ultimo bang, mais eu fui ligar o serv pra testar, e ainda da esse error no moveEvtns:

 

[30/01/2013 10:28:02] [Warning - BaseEvents::loadFromXml] Cannot open movements.xml file.

[30/01/2013 10:28:02] Line: 297, Info: Premature end of data in tag movements line 2

 

 

[30/01/2013 10:28:02] > ERROR: Unable to load MoveEvents!

 

Meu MoveEvents

 

<?xml version="1.0" encoding="UTF-8"?>

<movements>

 

<movevent type="StepIn" actionid="33691-33710" event="script" value="PVP/Trade_Go.lua"/>

<movevent type="StepIn" actionid="33799;33800-33808" event="script" value="PVP/Trade_Back.lua"/>

 

<movevent type="AddItem" itemid="11826-11837;11737-11748;12325-12329;12332" event="script" value="UniqueItem.lua"/>

 

<movevent type="StepIn" itemid="11777-11785;1533-1542;11809-11811;5303-5304;1111-1119;873-878;2703;2767;1036-1048;6436-6439" event="script" value="blockwall.lua"/>

 

<movevent type="StepIn" actionid="25695-25698;24158" event="script" value="PVP/PVP_tile.lua"/>

 

<!-- Decaying tiles -->

<movevent type="StepIn" itemid="293" event="script" value="decay.lua"/>

<movevent type="StepIn" itemid="461" event="script" value="decay.lua"/>

 

<!-- Swimming -->

<movevent type="StepIn" itemid="4828-4831" event="script" value="swimming.lua"/>

<movevent type="StepIn" itemid="7943-7954" event="script" value="swimming.lua"/>

 

<!-- Underwater drown -->

<movevent type="StepIn" fromid="5405" toid="5410" event="script" value="drown.lua"/>

<movevent type="StepOut" fromid="5405" toid="5410" event="script" value="drown.lua"/>

 

<!-- (Depot & Level) tiles -->

<movevent type="StepIn" itemid="416" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="417" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="426" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="425" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="446" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="447" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="3216" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="3217" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="3202" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="3215" event="script" value="tiles.lua"/>

<movevent type="StepIn" itemid="11059" event="script" value="tiles.lua"/>

<movevent type="StepOut" itemid="11060" event="script" value="tiles.lua"/>

<!-- <movevent type="StepIn" itemid="8714" event="script" value="tiles.lua"/> -->

 

<!-- Traps -->

<movevent type="StepIn" itemid="1510" event="script" value="trap.lua"/>

<movevent type="StepOut" itemid="1511" event="script" value="trap.lua"/>

<movevent type="StepIn" itemid="1512" event="script" value="trap.lua"/>

<movevent type="StepOut" itemid="1513" event="script" value="trap.lua"/>

<movevent type="StepIn" itemid="2579" event="script" value="trap.lua"/>

<movevent type="RemoveItem" itemid="2579" event="script" value="trap.lua"/>

 

<!-- Citizen teleport -->

<movevent type="StepIn" itemid="1387" event="script" value="citizen.lua"/>

 

<!-- Walkback when walking on quest chest -->

<movevent type="StepIn" itemid="1738" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1740" event="script" value="walkback.lua"/>

<movevent type="StepIn" fromid="1746" toid="1749" event="script" value="walkback.lua"/>

 

<!-- (Level & quest) doors -->

<movevent type="StepOut" itemid="1228" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1230" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1246" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1248" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1260" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1262" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3541" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3550" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5104" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5113" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5122" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5131" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5293" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5295" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1224" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1226" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1242" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1244" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1256" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="1258" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3543" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="3552" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5106" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5115" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5124" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5133" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5289" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5291" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5746" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="5749" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6203" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6205" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6207" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6209" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6260" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6262" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6264" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6266" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6897" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6899" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6906" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="6908" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7039" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7041" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7048" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="7050" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8552" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8554" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8556" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="8558" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9176" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9178" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9180" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9182" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9278" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9280" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9282" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="9284" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10279" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10281" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10283" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10285" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10474" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10476" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10483" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10485" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10780" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10782" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10789" event="script" value="closingdoor.lua"/>

<movevent type="StepOut" itemid="10791" event="script" value="closingdoor.lua"/>

<movevent type="StepIn" itemid="1228" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1230" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1246" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1248" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1260" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1262" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3541" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3550" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5104" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5113" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5122" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5131" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5293" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5295" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1224" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1226" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1242" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1244" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1256" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="1258" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3543" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="3552" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5106" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5115" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5124" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5133" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5289" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5291" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5746" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="5749" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6203" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6205" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6207" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6209" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6260" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6262" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6264" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6266" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6897" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6899" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6906" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="6908" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7039" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7041" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7048" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="7050" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8552" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8554" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8556" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="8558" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9176" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9178" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9180" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9182" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9278" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9280" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9282" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="9284" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10279" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10281" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10283" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10285" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10474" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10476" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10483" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10485" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10780" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10782" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10789" event="script" value="walkback.lua"/>

<movevent type="StepIn" itemid="10791" event="script" value="walkback.lua"/>

 

<!-- Snow footprint tiles -->

<movevent type="StepIn" itemid="670" event="script" value="snow.lua"/>

<movevent type="StepIn" itemid="6594" event="script" value="snow.lua"/>

 

<!-- Create bread movements -->

<movevent type="AddItem" tileitem="1" itemid="1786" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1788" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1790" event="script" value="dough.lua"/>

<movevent type="AddItem" tileitem="1" itemid="1792" event="script" value="dough.lua"/>

 

<!-- Campfires -->

<movevent type="StepIn" itemid="1423" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1423" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1424" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1424" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1425" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1425" event="function" value="onAddField"/>

 

<!-- Fields -->

<movevent type="StepIn" itemid="1487" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1487" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1488" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1488" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1489" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1489" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1490" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1490" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1491" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1491" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1492" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1492" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1493" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1493" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1494" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1494" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1495" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1495" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1496" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1496" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1497" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1497" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1498" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1498" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1499" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1499" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1500" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1500" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1501" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1501" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1502" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1502" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1503" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1503" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1504" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1504" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1505" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1505" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1506" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1506" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1507" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1507" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="1508" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="1508" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7359" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7359" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7360" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7360" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="7465-7473" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="7465-7473" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="11095" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="11095" event="function" value="onAddField"/>

<movevent type="StepIn" itemid="11096" event="function" value="onStepInField"/>

<movevent type="AddItem" itemid="11096" event="function" value="onAddField"/>

 

<!-- Other -->

 

<movevent type="Equip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="DeEquip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>

<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua">

<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua">

 

<movevent type="StepIn" actionid="9015" event="script" value="roupa.lua"/>

 

<movevent type="AddItem" tileitem="0" itemid="2160" event="script" value="fut.lua"/>

 

<movevent type="StepIn" itemid="4820-4824;11756" event="script" value="surf.lua"/>

<movevent type="StepOut" itemid="4820-4824;11756" event="script" value="surf.lua"/>

<!-- <movevent type="StepIn" itemid="4632-4663;6627-6694" event="script" value="surfcancel.lua"/> -->

 

<movevent type="StepIn" itemid="460;11675-11677" event="script" value="fly.lua"/>

<movevent type="StepOut" itemid="460;11675-11677" event="script" value="fly.lua"/>

 

<movevent type="StepIn" itemid="919" event="script" value="ghostwalk.lua"/>

<movevent type="StepOut" itemid="8260" event="script" value="ghostwalk.lua"/>

<movevent type="StepOut" itemid="11439;11440" event="script" value="mimicwall.lua"/>

<movevent type="StepIn" itemid="11440" event="script" value="mimicwall.lua"/>

<movevent type="StepOut" itemid="11749-11751" event="script" value="under deep sea.lua"/>

 

 

</movements>

 

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@Edit achei o erro creio eu

 

<?xml version="1.0" encoding="UTF-8"?>
<movements>

<movevent type="StepIn" actionid="33691-33710" event="script" value="PVP/Trade_Go.lua"/>
<movevent type="StepIn" actionid="33799;33800-33808" event="script" value="PVP/Trade_Back.lua"/>

<movevent type="AddItem" itemid="11826-11837;11737-11748;12325-12329;12332" event="script" value="UniqueItem.lua"/>

<movevent type="StepIn" itemid="11777-11785;1533-1542;11809-11811;5303-5304;1111-1119;873-878;2703;2767;1036-1048;6436-6439" event="script" value="blockwall.lua"/>

<movevent type="StepIn" actionid="25695-25698;24158" event="script" value="PVP/PVP_tile.lua"/>

<!-- Decaying tiles -->
<movevent type="StepIn" itemid="293" event="script" value="decay.lua"/>
<movevent type="StepIn" itemid="461" event="script" value="decay.lua"/>

<!-- Swimming -->
<movevent type="StepIn" itemid="4828-4831" event="script" value="swimming.lua"/>
<movevent type="StepIn" itemid="7943-7954" event="script" value="swimming.lua"/>

<!-- Underwater drown -->
<movevent type="StepIn" fromid="5405" toid="5410" event="script" value="drown.lua"/>
<movevent type="StepOut" fromid="5405" toid="5410" event="script" value="drown.lua"/>

<!-- (Depot & Level) tiles -->
<movevent type="StepIn" itemid="416" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="417" event="script" value="tiles.lua"/>
<movevent type="StepIn" itemid="426" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="425" event="script" value="tiles.lua"/>
<movevent type="StepIn" itemid="446" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="447" event="script" value="tiles.lua"/>
<movevent type="StepIn" itemid="3216" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="3217" event="script" value="tiles.lua"/>
<movevent type="StepIn" itemid="3202" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="3215" event="script" value="tiles.lua"/>
<movevent type="StepIn" itemid="11059" event="script" value="tiles.lua"/>
<movevent type="StepOut" itemid="11060" event="script" value="tiles.lua"/>
<!-- <movevent type="StepIn" itemid="8714" event="script" value="tiles.lua"/> -->

<!-- Traps -->
<movevent type="StepIn" itemid="1510" event="script" value="trap.lua"/>
<movevent type="StepOut" itemid="1511" event="script" value="trap.lua"/>
<movevent type="StepIn" itemid="1512" event="script" value="trap.lua"/>
<movevent type="StepOut" itemid="1513" event="script" value="trap.lua"/>
<movevent type="StepIn" itemid="2579" event="script" value="trap.lua"/>
<movevent type="RemoveItem" itemid="2579" event="script" value="trap.lua"/>

<!-- Citizen teleport -->
<movevent type="StepIn" itemid="1387" event="script" value="citizen.lua"/>

<!-- Walkback when walking on quest chest -->
<movevent type="StepIn" itemid="1738" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1740" event="script" value="walkback.lua"/>
<movevent type="StepIn" fromid="1746" toid="1749" event="script" value="walkback.lua"/>

<!-- (Level & quest) doors -->
<movevent type="StepOut" itemid="1228" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1230" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1246" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1248" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1260" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1262" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="3541" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="3550" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5104" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5113" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5122" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5131" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5293" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5295" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1224" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1226" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1242" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1244" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1256" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="1258" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="3543" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="3552" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5106" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5115" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5124" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5133" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5289" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5291" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5746" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="5749" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6203" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6205" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6207" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6209" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6260" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6262" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6264" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6266" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6897" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6899" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6906" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="6908" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="7039" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="7041" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="7048" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="7050" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="8552" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="8554" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="8556" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="8558" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9176" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9178" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9180" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9182" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9278" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9280" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9282" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="9284" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10279" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10281" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10283" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10285" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10474" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10476" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10483" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10485" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10780" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10782" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10789" event="script" value="closingdoor.lua"/>
<movevent type="StepOut" itemid="10791" event="script" value="closingdoor.lua"/>
<movevent type="StepIn" itemid="1228" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1230" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1246" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1248" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1260" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1262" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="3541" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="3550" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5104" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5113" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5122" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5131" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5293" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5295" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1224" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1226" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1242" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1244" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1256" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="1258" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="3543" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="3552" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5106" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5115" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5124" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5133" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5289" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5291" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5746" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="5749" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6203" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6205" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6207" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6209" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6260" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6262" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6264" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6266" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6897" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6899" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6906" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="6908" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="7039" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="7041" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="7048" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="7050" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="8552" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="8554" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="8556" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="8558" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9176" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9178" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9180" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9182" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9278" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9280" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9282" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="9284" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10279" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10281" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10283" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10285" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10474" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10476" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10483" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10485" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10780" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10782" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10789" event="script" value="walkback.lua"/>
<movevent type="StepIn" itemid="10791" event="script" value="walkback.lua"/>

<!-- Snow footprint tiles -->
<movevent type="StepIn" itemid="670" event="script" value="snow.lua"/>
<movevent type="StepIn" itemid="6594" event="script" value="snow.lua"/>

<!-- Create bread movements -->
<movevent type="AddItem" tileitem="1" itemid="1786" event="script" value="dough.lua"/>
<movevent type="AddItem" tileitem="1" itemid="1788" event="script" value="dough.lua"/>
<movevent type="AddItem" tileitem="1" itemid="1790" event="script" value="dough.lua"/>
<movevent type="AddItem" tileitem="1" itemid="1792" event="script" value="dough.lua"/>

<!-- Campfires -->
<movevent type="StepIn" itemid="1423" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1423" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1424" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1424" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1425" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1425" event="function" value="onAddField"/>

<!-- Fields -->
<movevent type="StepIn" itemid="1487" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1487" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1488" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1488" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1489" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1489" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1490" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1490" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1491" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1491" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1492" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1492" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1493" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1493" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1494" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1494" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1495" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1495" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1496" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1496" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1497" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1497" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1498" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1498" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1499" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1499" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1500" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1500" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1501" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1501" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1502" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1502" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1503" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1503" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1504" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1504" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1505" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1505" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1506" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1506" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1507" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1507" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="1508" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="1508" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="7359" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="7359" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="7360" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="7360" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="7465-7473" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="7465-7473" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="11095" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="11095" event="function" value="onAddField"/>
<movevent type="StepIn" itemid="11096" event="function" value="onStepInField"/>
<movevent type="AddItem" itemid="11096" event="function" value="onAddField"/>

<!-- Other -->

<movevent type="Equip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>
<movevent type="DeEquip" itemid="11826-11837;11737-11748;12753-12755" slot="feet" event="script" value="portrait.lua"/>
<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua"/>
<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua"/>

<movevent type="StepIn" actionid="9015" event="script" value="roupa.lua"/>

<movevent type="AddItem" tileitem="0" itemid="2160" event="script" value="fut.lua"/>

<movevent type="StepIn" itemid="4820-4824;11756" event="script" value="surf.lua"/>
<movevent type="StepOut" itemid="4820-4824;11756" event="script" value="surf.lua"/>
<!-- <movevent type="StepIn" itemid="4632-4663;6627-6694" event="script" value="surfcancel.lua"/> -->

<movevent type="StepIn" itemid="460;11675-11677" event="script" value="fly.lua"/>
<movevent type="StepOut" itemid="460;11675-11677" event="script" value="fly.lua"/>

<movevent type="StepIn" itemid="919" event="script" value="ghostwalk.lua"/>
<movevent type="StepOut" itemid="8260" event="script" value="ghostwalk.lua"/>
<movevent type="StepOut" itemid="11439;11440" event="script" value="mimicwall.lua"/>
<movevent type="StepIn" itemid="11440" event="script" value="mimicwall.lua"/>
<movevent type="StepOut" itemid="11749-11751" event="script" value="under deep sea.lua"/>


</movements>

 

 

acho q o erro tava aq.

<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua">
<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua">

 

o certo seria....

<movevent type="AddItem" itemid="12753-12755" event="script" value="pokeicon.lua"/>
<movevent type="RemoveItem" itemid="12753-12755" event="script" value="pokeicon.lua"/>

Editado por StyloMaldoso
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@Stylomaldoso irei testar aki se funfar eu edito o posto dizendo que funfo

 

@Edited cara funfo só tem uns problemas

 

Eu deixo o poke com icone e tal ai fiz uns teste, ai eu chamei ele pra ball de volta, ai quando eu tentei chamar ele pra fora novamente não vai, eu usando o coowndl bar, lá tem o portaits dele ai eu cliko e ele volta pra fora da balll ai eu cliko novamente e ele volta pra dentro da bal, mais eu usando a barra que vai, ahh e uma outra dúvida tipo porque só com a ultra ball que aparece o icone ? e não com a pokeball, great e super eu uso o /cb venomoth, e só vem ball quando é ultra, tipo se fosse vim outro tipo deball tipo de pokeball num vem, só vem ultra, eu tenho que fazer

 

["Venomoth"] = {effect = 188, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

 

No effect é o que exatamente o tipo da ball se é ultra ?

 

Tipo eu teria que criar outro venomoths tipo assim, :

pokeball:

["Venomoth"] = {effect = 191, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

["Venomoth"] = {effect = 190, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

["Venomoth"] = {effect = 189, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

 

Tipo assim: na ordem que fikaria

 

pokeballs = {

["poke"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},

["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},

["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},

["great"] = {effect = 189, on = 1469, use = 1470, off = 1471, all = {1469, 1470, 1471}},

["spoke"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},

["sgreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},

["ssuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},

["sultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},

["Venomoth"] = {effect = 188, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

["Venomoth"] = {effect = 191, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

["Venomoth"] = {effect = 190, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

["Venomoth"] = {effect = 189, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

}

 

 

ou não precisa ser assim ?

 

Veja as prints:

post-354920-0-50184800-1359555623_thumb.png

post-354920-0-59348000-1359555639_thumb.png

post-354920-0-86442900-1359555655_thumb.png

post-354920-0-95573700-1359555671_thumb.png

Editado por josegremista
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cara ai tu configuro errado, veja certo, como dito no topico vc tava com 2 erros ja ajudei, intão configure certo q n ta certo isso ae n

 

em pokeballs o certo seria assim ..

["Venomoth"] = {effect = 191, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},

exemplo..

pokeballs = {
["poke"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
["great"] = {effect = 189, on = 1469, use = 1470, off = 1471, all = {1469, 1470, 1471}},
["spoke"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
["sgreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
["ssuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
["sultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
["Venomoth"] = {effect = 188, on = 12573, use = 12754, off = 12755, all = {12753, 12754, 12755}},
}

 

TODOS icone q tu cria tem q tar com o effect = 188

 

e na hr de cria o poke tem q ter algo na talk de criar poke.. vé se tu acha no server dele la em data/talk/script/createpokeball acho q é assim.

Editado por StyloMaldoso
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