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[Encerrado] Erro Gabrieltxu 2.9


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Pessoal estou com esse erro insistente aqui.. será que alguem pode dá uma luz para corrigir? do rep+

 

 

[29/01/2013 19:21:04] [Error - TalkAction Interface]

[29/01/2013 19:21:04] data/talkactions/scripts/move1.lua:onSay

[29/01/2013 19:21:04] Description:

[29/01/2013 19:21:04] data/talkactions/scripts/move1.lua:84: attempt to index local 'move' (a nil value)

[29/01/2013 19:21:04] stack traceback:

[29/01/2013 19:21:04] data/talkactions/scripts/move1.lua:84: in function <data/talkactions/scripts/move1.lua:24>

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ok..

 

 

local msgs = {"use ", ""}

function doAlertReady(cid, id, movename, n, cd)

if not isCreature(cid) then return true end

local myball = getPlayerSlotItem(cid, 8)

if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")

return true

end

local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)

if not p or #p <= 0 then return true end

for a = 1, #p do

if getItemAttribute(p[a], cd) == "cd:"..id.."" then

if isInArray({"m1", "m2", "m3"}, n) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (t"..n..") is ready!")

else

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")

end

return true

end

end

end

function onSay(cid, words, param, channel)

 

if param ~= "" then return true end

if string.len(words) > 3 then return true end

if #getCreatureSummons(cid) == 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")

return 0

end

--alterado v2.5

local mypoke = getCreatureSummons(cid)[1]

if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end

if getCreatureName(mypoke) == "Evolution" then return true end

local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)

local it = string.sub(words, 2, 3)

local move = movestable[name].move1

if getPlayerStorageValue(mypoke, 212123) >= 1 then

cdzin = "cm_move"..it..""

else

cdzin = "move"..it.."" --alterado v2.5

end

if it == "2" then

move = movestable[name].move2

elseif it == "3" then

move = movestable[name].move3

elseif it == "4" then

move = movestable[name].move4

elseif it == "5" then

move = movestable[name].move5

elseif it == "6" then

move = movestable[name].move6

elseif it == "7" then

move = movestable[name].move7

elseif it == "8" then

move = movestable[name].move8

elseif it == "9" then

move = movestable[name].move9

elseif it == "10" then

move = movestable[name].move10

elseif it == "11" then

move = movestable[name].move11

elseif it == "12" then

move = movestable[name].move12

elseif it == "13" then

move = movestable[name].move13

elseif it == "m1" then

move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm1") or false

elseif it == "m2" then

move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm2") or false

elseif it == "m3" then

move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm3") or false

end

if isInArray({1,2,3,4,5,6,7,8,9,10,11,12,13}, it) then

mLevel = move.level

mCD = move.cd

mName = move.name

mTarget = move.target

mDist = move.dist

else

m = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "t"..it.."")

mLevel = tmList[m].level

mCD = tmList[m].cd

mName = m

mTarget = tmList[m].target

mDist = tmList[m].dist

end

if not move then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")

return true

end

--if false and getLevel(mypoke) < mLevel then

if getLevel(mypoke) < mLevel then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.")

return 0

end

if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (mCD + 2) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..mName.." again.")

return 0

end

if getTileInfo(getThingPos(mypoke)).protection then

doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")

return 0

end

if getPlayerStorageValue(mypoke, 3894) >= 1 then

return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3

end

if (mName == "Team Slice" or mName == "Team Claw") and #getCreatureSummons(cid) < 2 then --alterado v2.5

doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")

return 0

end

--alterado v2.6

if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then

local target = getCreatureTarget(cid)

if isCreature(getMasterTarget(target)) then --alterado v2.6 --alterado v2.5

doSendMagicEffect(getThingPos(target), 211)

doSendAnimatedText(getThingPos(target), "TOO BAD", 215)

doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)

doSendMagicEffect(getThingPos(target), 211)

doFaceCreature(target, getThingPos(mypoke))

return true --alterado v2.6

end

end

 

if mTarget == 1 then

if not isCreature(getCreatureTarget(cid)) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")

return 0

end

if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then

return 0

end

if getCreatureHealth(getCreatureTarget(cid)) <= 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")

return 0

end

if not isCreature(getCreatureSummons(cid)[1]) then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > mDist then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")

return 0

end

if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then

return 0

end

end

local newid = 0

if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")

return 0

else

newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, mCD)

end

doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..mName.."!", TALKTYPE_SAY)

local summons = getCreatureSummons(cid) --alterado v2.6

addEvent(doAlertReady, mCD * 1000, cid, newid, mName, it, cdzin)

for i = 2, #summons do

if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then

docastspell(summons, mName) --alterado v2.6

end

end

docastspell(mypoke, mName)

doCreatureAddCondition(cid, playerexhaust)

if useKpdoDlls then

doUpdateCooldowns(cid)

end

return 0

end

 

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estranhu... tente assim..

 

local msgs = {"use ", ""}
function doAlertReady(cid, id, movename, n, cd)
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end
for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
if isInArray({"m1", "m2", "m3"}, n) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (t"..n..") is ready!")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
end
return true
end
end
end
function onSay(cid, words, param, channel)

if param ~= "" then return true end
if string.len(words) > 3 then return true end
if #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
--alterado v2.5
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true end
local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
local it = string.sub(words, 2, 3)
local move = movestable[name].move1
if getPlayerStorageValue(mypoke, 212123) >= 1 then
cdzin = "cm_move"..it..""
else
cdzin = "move"..it.."" --alterado v2.5
end
if it == "2" then
move = movestable[name].move2
elseif it == "3" then
move = movestable[name].move3
elseif it == "4" then
move = movestable[name].move4
elseif it == "5" then
move = movestable[name].move5
elseif it == "6" then
move = movestable[name].move6
elseif it == "7" then
move = movestable[name].move7
elseif it == "8" then
move = movestable[name].move8
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
elseif it == "m1" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm1") or false
elseif it == "m2" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm2") or false
elseif it == "m3" then
move = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "tm3") or false
end
if not move then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
return true   --alterei aki
end
if isInArray({1,2,3,4,5,6,7,8,9,10,11,12,13}, it) then
mLevel = move.level
mCD = move.cd
mName = move.name
mTarget = move.target
mDist = move.dist
else
m = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "t"..it.."")
mLevel = tmList[m].level
mCD = tmList[m].cd
mName = m
mTarget = tmList[m].target
mDist = tmList[m].dist
end
--if false and getLevel(mypoke) < mLevel then
if getLevel(mypoke) < mLevel then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.")
return 0
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (mCD + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..mName.." again.")
return 0
end
if getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return 0
end
if getPlayerStorageValue(mypoke, 3894) >= 1 then
return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3
end
if (mName == "Team Slice" or mName == "Team Claw") and #getCreatureSummons(cid) < 2 then --alterado v2.5
doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
return 0
end
--alterado v2.6
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then
local target = getCreatureTarget(cid)
if isCreature(getMasterTarget(target)) then --alterado v2.6 --alterado v2.5
doSendMagicEffect(getThingPos(target), 211)
doSendAnimatedText(getThingPos(target), "TOO BAD", 215)
doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
doSendMagicEffect(getThingPos(target), 211)
doFaceCreature(target, getThingPos(mypoke))
return true --alterado v2.6
end
end

if mTarget == 1 then
if not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
end
if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > mDist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
local newid = 0
if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, mCD)
end
doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..mName.."!", TALKTYPE_SAY)
local summons = getCreatureSummons(cid) --alterado v2.6
addEvent(doAlertReady, mCD * 1000, cid, newid, mName, it, cdzin)
for i = 2, #summons do
if isCreature(summons[i]) and getPlayerStorageValue(cid, 637501) >= 1 then
docastspell(summons[i], mName) --alterado v2.6
end
end
docastspell(mypoke, mName)
doCreatureAddCondition(cid, playerexhaust)
if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end

 

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