Heinekennn 24 Postado Janeiro 12, 2013 Share Postado Janeiro 12, 2013 bem fiz o npc agatha quest aki o script dele local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid local task = { ["Junior"] = {{"Shiny Abra", 200}}, } if msgcontains(msg, 'task') or msgcontains(msg, 'Task') then if isMyTaskComplete(cid, getNpcCid()) then selfSay("Wow you have already complete my task! Ok then, take your reward!", cid) doPlayerAddItem(cid, 2160, 50) doPlayerAddItem(cid, 11482, 5) --premio doPlayerAddExp(cid, 200000) local sto = getMyTaskSto(cid, getNpcCid()) setPlayerStorageValue(cid, sto, -1) talkState[talkUser] = 0 return true else selfSay("Then, is a simple task, i want to you kill {200 Shiny Abra}, you accept the task?", cid) talkState[talkUser] = 2 end elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 2 then if getMyTaskSto(cid, getNpcCid()) ~= -1 then selfSay("You are already doing my task! go end it!", cid) talkState[talkUser] = 0 return true end local sto = getFreeTaskStorage(cid) if sto == -1 then selfSay("You can't catch more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid) talkState[talkUser] = 0 return true end selfSay("OK then... Go kill your targets!", cid) setStorageArray(cid, sto, task) talkState[talkUser] = 0 return true end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) <?xml version="1.0" encoding="UTF-8"?> <npc name="Agatha" script="Agatha.lua" walkinterval="350000" floorchange="0" speed="0" lookdir="2"> <health now="150" max="150"/> <look type="881" head="10" body="15" legs="20" feet="25"/> <parameters> <parameter key="message_greet" value="Hello |PLAYERNAME|, i have some {task} for you... Are you interested?"/> </parameters> </npc> e quando eu mato os 200 D,A e vo recebe reward ela fala isso Agatha: OK then... Go kill your targets! e n ganho o reward alguem ajda ???? Link para o comentário https://xtibia.com/forum/topic/204122-encerrado-ajuda-npc-agatha/ Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Janeiro 12, 2013 Share Postado Janeiro 12, 2013 q tal muda o nome la na tabela.. de Junior pra Agatha? ;/ Link para o comentário https://xtibia.com/forum/topic/204122-encerrado-ajuda-npc-agatha/#findComment-1437046 Compartilhar em outros sites More sharing options...
Heinekennn 24 Postado Janeiro 12, 2013 Autor Share Postado Janeiro 12, 2013 AEOKAEPKAPEOKAEPOK OK!TESTANDO! [11/01/2013 22:58:07] [Error - LuaScriptInterface::loadFile] data/npc/scripts/Agatha.lua:16: '=' expected near 'task' [11/01/2013 22:58:07] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/Agatha.lua [11/01/2013 22:58:07] data/npc/scripts/Agatha.lua:16: '=' expected near 'task' erro local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid Agatha task = { ["Agatha"] = {{"Shiny Abra", 200}}, } if msgcontains(msg, 'task') or msgcontains(msg, 'Task') then if isMyTaskComplete(cid, getNpcCid()) then selfSay("Wow you have already complete my task! Ok then, take your reward!", cid) doPlayerAddItem(cid, 2160, 50) doPlayerAddItem(cid, 11482, 5) --premio doPlayerAddExp(cid, 200000) local sto = getMyTaskSto(cid, getNpcCid()) setPlayerStorageValue(cid, sto, -1) talkState[talkUser] = 0 return true else selfSay("Then, is a simple task, i want to you kill {200 Shiny Abra}, you accept the task?", cid) talkState[talkUser] = 2 end elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 2 then if getMyTaskSto(cid, getNpcCid()) ~= -1 then selfSay("You are already doing my task! go end it!", cid) talkState[talkUser] = 0 return true end local sto = getFreeTaskStorage(cid) if sto == -1 then selfSay("You can't catch more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid) talkState[talkUser] = 0 return true end selfSay("OK then... Go kill your targets!", cid) setStorageArray(cid, sto, task) talkState[talkUser] = 0 return true end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) ja mudado vem arrumei trokei Agatha task ={ por Local task ={ mas ta o bug eu mato e o nego n entrega reward funcionou thhanks aki podem mover Link para o comentário https://xtibia.com/forum/topic/204122-encerrado-ajuda-npc-agatha/#findComment-1437055 Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Janeiro 12, 2013 Share Postado Janeiro 12, 2013 intendi nd.. mas blz sanado, movido Link para o comentário https://xtibia.com/forum/topic/204122-encerrado-ajuda-npc-agatha/#findComment-1437100 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 20, 2018 Share Postado Abril 20, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/204122-encerrado-ajuda-npc-agatha/#findComment-1733412 Compartilhar em outros sites More sharing options...
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