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[Encerrado] Erros No Console (Pda Slice Sem Level)


pedrowarlock

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Pode me ajudar com esse problema Slice?

 

[27/10/2012 15:34:35] [Error - TalkAction Interface]

[27/10/2012 15:34:35] In a timer event called from:

[27/10/2012 15:34:35] data/talkactions/scripts/move1.lua:onSay

[27/10/2012 15:34:35] Description:

[27/10/2012 15:34:35] (luaDoCombatAreaHealth) Creature not found

 

 

[27/10/2012 16:13:12] data/lib/032-position.lua:211: attempt to index local 'pos' (a boolean value)

[27/10/2012 16:13:12] stack traceback:

[27/10/2012 16:13:12] data/lib/032-position.lua:211: in function 'getPosfromArea'

[27/10/2012 16:13:12] data/lib/newStatusSyst.lua:804: in function <data/lib/newStatusSyst.lua:801>

 

 

E outra. O catch está acumulando catch....se eu pegar 40 migikarp meu catch vai a 40

 

 

 

 

local msgs = {"use ", ""}

 

function doAlertReady(cid, id, movename, n, cd)

if not isCreature(cid) then return true end

local myball = getPlayerSlotItem(cid, 8)

if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")

return true

end

local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)

if not p or #p <= 0 then return true end

for a = 1, #p do

if getItemAttribute(p[a], cd) == "cd:"..id.."" then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")

return true

end

end

end

 

function onSay(cid, words, param, channel)

 

 

if param ~= "" then return true end

if string.len(words) > 3 then return true end

 

if #getCreatureSummons(cid) == 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")

return 0

end

--alterado v1.5

local mypoke = getCreatureSummons(cid)[1]

 

if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end

if getCreatureName(mypoke) == "Evolution" then return true end

 

if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then

name = getPlayerStorageValue(mypoke, 1010) --edited

else

name = getCreatureName(mypoke)

end

 

--local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)

 

local it = string.sub(words, 2, 3)

local move = movestable[name].move1

if getPlayerStorageValue(mypoke, 212123) >= 1 then

cdzin = "cm_move"..it..""

else

cdzin = "move"..it.."" --alterado v1.5

end

 

if it == "2" then

move = movestable[name].move2

elseif it == "3" then

move = movestable[name].move3

elseif it == "4" then

move = movestable[name].move4

elseif it == "5" then

move = movestable[name].move5

elseif it == "6" then

move = movestable[name].move6

elseif it == "7" then

move = movestable[name].move7

elseif it == "8" then

move = movestable[name].move8

elseif it == "9" then

move = movestable[name].move9

elseif it == "10" then

move = movestable[name].move10

elseif it == "11" then

move = movestable[name].move11

elseif it == "12" then

move = movestable[name].move12

elseif it == "13" then

move = movestable[name].move13

end

 

if not move then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")

return true

end

 

if getPlayerLevel(cid) < move.level then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.")

return true

end

 

if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")

return true

end

 

if getTileInfo(getThingPos(mypoke)).protection then

doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")

return true

end

 

if getPlayerStorageValue(mypoke, 3894) >= 1 then

return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3

end

--alterado v1.6

if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then

doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")

return true

end

--alterado v1.7 \/\/\/

if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then

local target = getCreatureTarget(cid)

if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then

if isCreature(getMasterTarget(target)) then --alterado v1.6

doSendMagicEffect(getThingPos(target), 211)

doSendAnimatedText(getThingPos(target), "TOO BAD", 215)

doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)

doSendMagicEffect(getThingPos(target), 211)

doFaceCreature(target, getThingPos(mypoke))

return true --alterado v1.6

end

end

end

 

 

if move.target == 1 then

 

if not isCreature(getCreatureTarget(cid)) then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")

return 0

end

 

if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then

return 0

end

 

if getCreatureHealth(getCreatureTarget(cid)) <= 0 then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")

return 0

end

 

if not isCreature(getCreatureSummons(cid)[1]) then

return true

end

 

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")

return 0

end

 

if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then

return 0

end

end

 

local newid = 0

 

if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")

return 0

else

newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)

end

 

doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)

 

local summons = getCreatureSummons(cid) --alterado v1.6

 

addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)

 

for i = 2, #summons do

if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then

docastspell(summons, move.name) --alterado v1.6

end

end

 

docastspell(mypoke, move.name)

doCreatureAddCondition(cid, playerexhaust)

 

if useKpdoDlls then

doUpdateCooldowns(cid)

end

 

return 0

end

 

Editado por pedrowarlock
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