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[Ajuda] Script Para Fly Vip
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script alguém pode me ajudar nessa spells aqui, queira que colocassem pro meu personagem ficar inatingível por 6 segundos e podendo atacar livremente
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Pergunta
KarlKalvin 111
ai pessoal esse script que to mandando é o order.. tudo.. tem uma parte nele que é o do FLY, então eu quero que quando o player der order nele com pokemons de FLY e for free a order cancele.. o script é esse :
-- feito por guuhtorres
local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'}
local direction = {'4', '5', '6', '7'}
-- ridefly
local ridefly = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo', 'Crobat', 'Girafarig', 'Meganium', 'Porygon2', 'Stantler', 'Skarmory', 'Piloswine', 'Mareep', 'Houndor'}
local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Girafarig', 'Meganium', 'Stantler', 'Piloswine', 'Mareep', 'Houndor'}
local fly = {'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo', 'Crobat', 'Porygon2', 'Skarmory'}
local flys = {
[265] = {229, 2300, 350}, -- moltres
[283] = {230, 2100, 350}, -- artic
[199] = {224, 2600, 350}, -- zapdos
[9] = {232, 2200, 525}, -- 1000
[34] = {233, 2200, 525},-- two
[210] = {221, 1300, 410},-- nite
[80] = {222, 900, 375}, -- geot
[17] = {226, 800, 400}, -- fearow
[10] = {227, 1100, 410}, -- aero
[67] = {216, 1000, 410}, -- chari
[97] = {316, 600, 440}, -- porygon
[544] = {662, 900, 440}, -- crobat
[593] = {679, 900, 440}, -- porygon2
[604] = {682, 900, 440}, -- skarmory
}
local rides = {
[93] = {128, 780, 400}, -- tauros
[114] = {129, 800, 375}, -- ninetales
[220] = {130, 800, 395}, -- rapid
[16] = {131, 410, 500}, -- ponyta
[77] = {132, 400, 510}, -- rhyhorn
[88] = {12, 900, 390}, -- arcan
[493] = {492, 1000, 360}, -- shiny arca
[496] = {494, 420, 420}, -- shiny venu
[292] = {293, 480, 430}, -- cristal onix
[248] = {126, 450, 450}, -- onix
[22] = {134, 390, 450}, -- venu
[120] = {133, 750, 380}, -- dodrio
[26] = {135, 420, 500}, -- doduo
[558] = {667, 1000, 360}, -- girafarig
[581] = {674, 1000, 360}, -- meganium
[613] = {684, 1000, 360}, -- stantler
[590] = {677, 900, 440}, -- piloswine
[579] = {672, 900, 440}, -- mareep
[567] = {669, 900, 440}, -- houndor
}
local bolas = {'2222', '2223', '2224'}
local ultra = {'2220', '2221', '2227'}
local etudao = 9506
local mind = 9507
-- ROCK SMASH
local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'}
local erockmash = 9502
local cdrocksmash = 2
-- ROCK SMASH
-- DIG
local digholes = {'468', '481', '483'}
local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Donphan'}
local edig = 9504
local cddig = 2
-- DIG
-- CUT
local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'}
local ecut = 9503
local cdcut = 2
-- CUT
-- BLINK
local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon', 'Porygon2', 'Gallade', 'shiny abra'}
local exhaustblink = 9501
local cdblink = 40
-- BLINK
-- BLINK 2
local blink = {'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Porygon', 'Porygon2', 'Gallade', 'Shiny abra'}
local exhaustblink = 9501
local cdblink = 10
-- BLINK 2
-- LIGHT
local light = {'Abra', 'Kadabra', 'Alakazam','Mew', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu', 'Elekid', 'Ampharos', 'Flaaffy'}
local exhautStorage = 9500
local time = 600
local cd = 17
-- LIGHT
function onUse(cid, item, frompos, item2, topos)
if getPlayerItemCount(cid, item2.itemid) >= 1 then
return false
end
if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.")
return true
end
if exhaustion.get(cid, mind) then
doPlayerSendCancel(cid, "Seu pokemon é muito exausto do último controle,espere mais um tempo")
return true
end
if isPlayer(getCreatureMaster(item2.uid)) then
doPlayerSendCancel(cid, "Você não pode controlar a mente de pokemon de outra pessoa.")
return true
end
if not isInArray({"Alakazam", "Tentacruel", "Gengar", "Haunter"}, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon nao pode controlar mentes.")
return true
end
exhaustion.set(cid, mind, 240)
doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER)
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39)
registerCreatureEvent(item2.uid, "Controled")
doSendMagicEffect(getThingPos(item2.uid), 136)
doSendMagicEffect(getThingPos(item2.uid), 134)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doConvinceCreature(cid, item2.uid)
if getCreatureSpeed(item2.uid) == 0 then
doChangeSpeed(item2.uid, 180)
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1)
local cmed = item2.uid
local cmname = getCreatureName(getCreatureSummons(cid)[1])
local cmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
local function check(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 888) <= 0 then
return true
end
if not isCreature(cmed) then
local pkcmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local item = getPlayerSlotItem(cid, 8)
local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
end
if params.rod == 20 then
local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed)
local poscmed = getThingPos(cmed)
local cmeddir = getCreatureLookDir(cmed)
local namecmed = getCreatureName(cmed)
doRemoveCreature(getCreatureSummons(cid)[1])
local back = doSummonCreature(""..namecmed.." s", poscmed)
if getCreatureSpeed(back) == 0 then
doChangeSpeed(back, 180)
end
doCreatureSetLookDir(back, cmeddir)
doCreatureAddHealth(back, -lifecmed)
local item = getPlayerSlotItem(cid, 8)
local mynewpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
else
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
end
end
end
for rod = 1, 20 do
addEvent(check, rod*500, {cid = cid, rod = rod})
end
return true
end
if item2.uid == cid then
if getPlayerStorageValue(cid, 888) >= 1 then
doPlayerSendCancel(cid, "Você não pode voar nem pokemons passeio está sendo controlado.")
return true
end
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Você não pode montar este pokemon nem voar com ele.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then
local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
local function ride(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
setPlayerStorageValue(cid, 17001, 1)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
else
dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dirh == NORTHWEST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = WEST
end
elseif dirh == SOUTHWEST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = WEST
end
elseif dirh == SOUTHEAST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = EAST
end
elseif dirh == NORTHEAST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = EAST
end
end
local dirh = dirh
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distanc = 1
else
distanc = 0
end
local distance = distanc
for i=1,12 do
addEvent(ride, pokemon[3]*i, {cid = cid, d = distance})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
if getPlayerStorageValue(cid, 17001) >= 1 then
setPlayerStorageValue(cid, 17001, 0)
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 400*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) >= 1 then
if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "Você não pode parar de voar nesta altura!")
return true
end
if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
doPlayerSendCancel(cid, "Você não pode parar de voar acima da água!")
return true
end
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
setPlayerStorageValue(cid, 17000, 0)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 200*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then
if getPlayerStorageValue(cid, 17000) <= 0 then
local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
local function fly(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then
doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." )
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 17000, 1)
registerCreatureEvent(cid, "Flying")
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
doRemoveCreature(getCreatureSummons(cid)[1])
else
dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dir == NORTHWEST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = WEST
end
elseif dir == SOUTHWEST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = WEST
end
elseif dir == SOUTHEAST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = EAST
end
elseif dir == NORTHEAST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = EAST
end
end
local dir = dir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distancc = 1
else
distancc = 0
end
local distancee = distancc
for i=1,12 do
addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
return true
end
end
-- ROCK SMASH
if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon de usar Rock Smash.")
return true
end
if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon não pode usar Rock Smash.")
return true
end
if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, erocksmash) then
doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar Rock Smash novamente!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 118)
doTransformItem(getTileItemById(topos, 1285).uid, 2257)
exhaustion.set(cid, erocksmash, cdrocksmash)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1)
local function detrans(params)
doTransformItem(getTileItemById(topos, 2257).uid, 1285)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
local badire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if badire == NORTHWEST then
if math.random(1,100) >= 51 then
badire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = NORTH
else
badire = WEST
end
else
badire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = WEST
else
badire = NORTH
end
end
elseif badire == SOUTHWEST then
if math.random(1,100) >= 51 then
badire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = SOUTH
else
badire = WEST
end
else
badire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = WEST
else
badire = SOUTH
end
end
elseif badire == SOUTHEAST then
if math.random(1,100) >= 51 then
badire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = SOUTH
else
badire = EAST
end
else
badire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = EAST
else
badire = SOUTH
end
end
elseif badire == NORTHEAST then
if math.random(1,100) >= 51 then
badire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = NORTH
else
badire = EAST
end
else
badire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then
badire = EAST
else
badire = NORTH
end
end
end
local badire = badire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", esmagar esse rock!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- ROCK SMASH END
-- CUT
if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon usar corte.")
return true
end
if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon não pode usar corte.")
return true
end
if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, ecut) then
doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar o corte de novo!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 141)
doTransformItem(getTileItemById(topos, 2767).uid, 6216)
exhaustion.set(cid, ecut, cdcut)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1)
local function detrans(params)
doTransformItem(getTileItemById(topos, 6216).uid, 2767)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
adire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if adire == NORTHWEST then
if math.random(1,100) >= 51 then
adire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = NORTH
else
adire = WEST
end
else
adire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = WEST
else
adire = NORTH
end
end
elseif adire == SOUTHWEST then
if math.random(1,100) >= 51 then
adire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = SOUTH
else
adire = WEST
end
else
adire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = WEST
else
adire = SOUTH
end
end
elseif adire == SOUTHEAST then
if math.random(1,100) >= 51 then
adire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = SOUTH
else
adire = EAST
end
else
adire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = EAST
else
adire = SOUTH
end
end
elseif adire == NORTHEAST then
if math.random(1,100) >= 51 then
adire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = NORTH
else
adire = EAST
end
else
adire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then
adire = EAST
else
adire = NORTH
end
end
end
local adire = adire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cortar esse mato!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- CUT END
-- DIG
if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon usar dig.")
return true
end
if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon não pode usar dig.")
return true
end
if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, edig) then
doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar dig de novo!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 3)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1)
doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1)
exhaustion.set(cid, edig, cddig)
local function detrans(params)
doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
local cdire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if cdire == NORTHWEST then
if math.random(1,100) >= 51 then
cdire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = NORTH
else
cdire = WEST
end
else
cdire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = WEST
else
cdire = NORTH
end
end
elseif cdire == SOUTHWEST then
if math.random(1,100) >= 51 then
cdire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = SOUTH
else
cdire = WEST
end
else
cdire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = WEST
else
cdire = SOUTH
end
end
elseif cdire == SOUTHEAST then
if math.random(1,100) >= 51 then
cdire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = SOUTH
else
cdire = EAST
end
else
cdire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = EAST
else
cdire = SOUTH
end
end
elseif cdire == NORTHEAST then
if math.random(1,100) >= 51 then
cdire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = NORTH
else
cdire = EAST
end
else
cdire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then
cdire = EAST
else
cdire = NORTH
end
end
end
local cdire = cdire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", abrir este buraco!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- DIG END
-- BLINK
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.")
return true
end
if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, exhaustblink) then
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.")
return true
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)
local function move(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
return true
end
local edire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)
if edire >= 0 and edire <= 7 then
if edire == NORTHWEST then
if math.random(1,100) >= 51 then
edire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = NORTH
else
edire = WEST
end
else
edire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = WEST
else
edire = NORTH
end
end
elseif edire == SOUTHWEST then
if math.random(1,100) >= 51 then
edire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = SOUTH
else
edire = WEST
end
else
edire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = WEST
else
edire = SOUTH
end
end
elseif edire == SOUTHEAST then
if math.random(1,100) >= 51 then
edire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = SOUTH
else
edire = EAST
end
else
edire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = EAST
else
edire = SOUTH
end
end
elseif edire == NORTHEAST then
if math.random(1,100) >= 51 then
edire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = NORTH
else
edire = EAST
end
else
edire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = EAST
else
edire = NORTH
end
end
end
local edire = edire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
local function voltarnormal(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
end
end
end
local pois = getThingPos(item2.uid)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
local SumPos = getThingPos(getCreatureSummons(cid)[1])
local travelx = math.abs((topos.x) - (SumPos.x))
local travely = math.abs((topos.y) - (SumPos.y))
local travel = ((travelx) + (travely))
addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
for i = 1, travel do
addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
end
addEvent(voltarnormal, temk * travel, {cid = cid})
exhaustion.set(cid, etudao, travel)
else
if not isWalkable(topos, cid, 0, 0) then
doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.")
return true
end
if getItemName(item2.uid) == "shallow water" then
doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.")
return true
end
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
doTeleportThing(getCreatureSummons(cid)[1], topos, false)
doSendMagicEffect(topos, 134)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)
exhaustion.set(cid, exhaustblink, cdblink)
return true
end
return true
end
end
--- BLINK END
-- BLINK 2
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.")
return true
end
if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
if isInArray(blink2, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, exhaustblink2) then
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.")
return true
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)
local function move(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
return true
end
local edire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)
if edire >= 0 and edire <= 7 then
if edire == NORTHWEST then
if math.random(1,100) >= 51 then
edire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = NORTH
else
edire = WEST
end
else
edire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = WEST
else
edire = NORTH
end
end
elseif edire == SOUTHWEST then
if math.random(1,100) >= 51 then
edire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = SOUTH
else
edire = WEST
end
else
edire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = WEST
else
edire = SOUTH
end
end
elseif edire == SOUTHEAST then
if math.random(1,100) >= 51 then
edire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = SOUTH
else
edire = EAST
end
else
edire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = EAST
else
edire = SOUTH
end
end
elseif edire == NORTHEAST then
if math.random(1,100) >= 51 then
edire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = NORTH
else
edire = EAST
end
else
edire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then
edire = EAST
else
edire = NORTH
end
end
end
local edire = edire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
local function voltarnormal(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
end
end
end
local pois = getThingPos(item2.uid)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
local SumPos = getThingPos(getCreatureSummons(cid)[1])
local travelx = math.abs((topos.x) - (SumPos.x))
local travely = math.abs((topos.y) - (SumPos.y))
local travel = ((travelx) + (travely))
addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
for i = 1, travel do
addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
end
addEvent(voltarnormal, temk * travel, {cid = cid})
exhaustion.set(cid, etudao, travel)
else
if not isWalkable(topos, cid, 0, 0) then
doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.")
return true
end
if getItemName(item2.uid) == "shallow water" then
doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.")
return true
end
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
doTeleportThing(getCreatureSummons(cid)[1], topos, false)
doSendMagicEffect(topos, 134)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)
exhaustion.set(cid, exhaustblink, cdblink)
return true
end
return true
end
end
--- BLINK2 END
-- LIGHT --
if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then
if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon não pode usar flash.")
return true
end
if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then
return doPlayerSendCancel(cid,"Por favor use flash em seu pokemon.")
end
if exhaustion.get(cid, exhautStorage) then
doPlayerSendCancel(cid,"Por favor, aguarde alguns segundos antes de usar o flash de novo!")
return true
end
exhaustion.set(cid, exhautStorage, cd)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28)
doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000)
return true
end
end
-- LIGHT END --
if #getCreatureSummons(cid) == 0 then
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.")
return true
end
if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then
doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.")
return true
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)
local function move(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
setPlayerStorageValue(cid, etudao, -1)
return true
end
local dire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)
if dire >= 0 and dire <= 7 then
if dire == NORTHWEST then
if math.random(1,100) >= 51 then
dire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = NORTH
else
dire = WEST
end
else
dire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = WEST
else
dire = NORTH
end
end
elseif dire == SOUTHWEST then
if math.random(1,100) >= 51 then
dire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = SOUTH
else
dire = WEST
end
else
dire = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = WEST
else
dire = SOUTH
end
end
elseif dire == SOUTHEAST then
if math.random(1,100) >= 51 then
dire = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = SOUTH
else
dire = EAST
end
else
dire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = EAST
else
dire = SOUTH
end
end
elseif dire == NORTHEAST then
if math.random(1,100) >= 51 then
dire = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = NORTH
else
dire = EAST
end
else
dire = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then
dire = EAST
else
dire = NORTH
end
end
end
local dire = dire
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
local function voltarnormal(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
setPlayerStorageValue(cid, etudao, -1)
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
end
end
end
local pois = getThingPos(item2.uid)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
local SummonPos = getThingPos(getCreatureSummons(cid)[1])
local travelx = math.abs((topos.x) - (SummonPos.x))
local travely = math.abs((topos.y) - (SummonPos.y))
local travel = ((travelx) + (travely))
addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
for i = 1, travel-1 do
addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
end
addEvent(voltarnormal, temk*travel, {cid = cid})
exhaustion.set(cid, etudao, travel)
return true
end
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