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script alguém pode me ajudar nessa spells aqui, queira que colocassem pro meu personagem ficar inatingível por 6 segundos e podendo atacar livremente
Por lazaroszz,
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Pergunta
hadamais 2
Aonde nesse script, eu altero o quanto de dinheiro vai ganhar ao matar um players?
Eeles estão ganhando somente 5 gold coins.
Quero colocar pra ganhar 1 platinum coin, como faço?
function onKill(cid, target) if isPlayer(target) == TRUE then if getPlayerIp(cid) ~= getPlayerIp(target) then loot = 2152 item = doPlayerAddItem(cid,loot,1) elseif getPlayerName(cid) == getPlayerName(target) then doPlayerAddItem(cid,loot,1) else doPlayerAddExperience(cid, -2000000) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"You have been punished for killing a player of the same IP.") end end return TRUE end function onKill(cid, target) if isPlayer(target) == 1 then local new_container = doCreateItemEx(2002) local iter = 0 while iter ~= 20 do doAddContainerItem(new_container, 2197, 5) iter = iter + 1 end doPlayerAddItemEx(cid, new_container, 1) if getPlayerFrags(cid) == 5 then broadcastMessage(getCreatureName(cid) .. " is on killing spree! He killed 5 players!") elseif getPlayerFrags(cid) == 10 then broadcastMessage(getCreatureName(cid) .. " is dominating! He killed 10 players!") elseif getPlayerFrags(cid) == 25 then broadcastMessage(getCreatureName(cid) .. " is GODLIKE! He killed 25 players!") elseif getPlayerFrags(cid) == 50 then broadcastMessage(getCreatureName(cid) .. " is UNSTOPPABLE!! He killed 50 players! DO SOMETHING!") end setPlayerStorageValue(cid, 12345, getPlayerStorageValue(cid, 12345)+10) local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 500, param) local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 1500, param) local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 2500, param) local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS} local animid = addEvent(doShowEffectOnPosition, 2500, param) end return 1 endLink para o comentário
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