Ir para conteúdo
  • 0

Como Deixo Senzu Infinito ?


jhonatanp

Pergunta

o Script é

 

function onUse(cid, item, frompos, item2, topos)



 

local level = getPlayerLevel(cid)

local mlevel = getPlayerMagLevel(cid)

 

local exhausted_seconds = 1

local exhausted_storagevalue = 7480

 

local mana_minimum = 40000

local mana_maximum =40000

 

local mana_add = math.random(mana_minimum, mana_maximum)

 

 

if(item.type >= 1) then

if(os.time() > getPlayerStorageValue(cid, exhausted_storagevalue)) then

if(isPlayer(cid) == 1) then

doSendMagicEffect(topos,12)

doPlayerAddMana(cid, mana_add)

doPlayerAddHealth(cid, mana_add)

doPlayerSay(cid,"I feel the best",1)

setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)

doChangeTypeItem(item.uid, item.type - 1)

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exchausted.")

end

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exhausted.")

end

else

if(os.time() < getPlayerStorageValue(cid, exhausted_storagevalue)) then

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exhausted.")

else

if(isPlayer(cid) == 1) then

doSendMagicEffect(topos,12)

doPlayerAddMana(cid, mana_add)

doPlayerAddHealth(cid, mana_add*1.5)

doPlayerSay(cid,"I feel the best",1)

setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)

doRemoveItem(item.uid, 1)

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exchausted.")

end

end

end

 

return 1

end

[/poiler]

Link para o comentário
Compartilhar em outros sites

3 respostass a esta questão

Posts Recomendados

  • 0

ver assim

function onUse(cid, item, frompos, item2, topos)
local level = getPlayerLevel(cid)
local mlevel = getPlayerMagLevel(cid)
local exhausted_seconds = 1
local exhausted_storagevalue = 7480
local mana_minimum = 40000
local mana_maximum =40000
local mana_add = math.random(mana_minimum, mana_maximum)
if(item.type >= 1) then
if(os.time() > getPlayerStorageValue(cid, exhausted_storagevalue)) then
if(isPlayer(cid) == 1) then
doSendMagicEffect(topos,12)
doPlayerAddMana(cid, mana_add)
doPlayerAddHealth(cid, mana_add)
doPlayerSay(cid,"I feel the best",1)
setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)
doChangeTypeItem(item.uid, item.type - 1)
else
doSendMagicEffect(frompos, CONST_ME_POFF)
doPlayerSendCancel(cid, "You are exchausted.")
end
else
doSendMagicEffect(frompos, CONST_ME_POFF)
doPlayerSendCancel(cid, "You are exhausted.")
end
else
if(os.time() < getPlayerStorageValue(cid, exhausted_storagevalue)) then
doSendMagicEffect(frompos, CONST_ME_POFF)
doPlayerSendCancel(cid, "You are exhausted.")
else
if(isPlayer(cid) == 1) then
doSendMagicEffect(topos,12)
doPlayerAddMana(cid, mana_add)
doPlayerAddHealth(cid, mana_add*1.5)
doPlayerSay(cid,"I feel the best",1)
setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)
else
doSendMagicEffect(frompos, CONST_ME_POFF)
doPlayerSendCancel(cid, "You are exchausted.")
end
end
end
return 1
end

Link para o comentário
Compartilhar em outros sites

  • 0

Vê se assim resolve:

 

 

function onUse(cid, item, frompos, item2, topos)

local level = getPlayerLevel(cid)

local mlevel = getPlayerMagLevel(cid)

local exhausted_seconds = 1

local exhausted_storagevalue = 7480

local mana_minimum = 40000

local mana_maximum = 40000

local mana_add = math.random(mana_minimum, mana_maximum)

 

if(item.type >= 1) then

if(os.time() > getPlayerStorageValue(cid, exhausted_storagevalue)) then

if(isPlayer(cid) == 1) then

doSendMagicEffect(topos,12)

doPlayerAddMana(cid, mana_add)

doPlayerAddHealth(cid, mana_add)

doPlayerSay(cid,"I feel the best",1)

setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exchausted.")

end

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exhausted.")

end

else

if(os.time() < getPlayerStorageValue(cid, exhausted_storagevalue)) then

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exhausted.")

else

if(isPlayer(cid) == 1) then

doSendMagicEffect(topos,12)

doPlayerAddMana(cid, mana_add)

doPlayerAddHealth(cid, mana_add*1.5)

doPlayerSay(cid,"I feel the best",1)

setPlayerStorageValue(cid, exhausted_storagevalue, os.time() + exhausted_seconds)

else

doSendMagicEffect(frompos, CONST_ME_POFF)

doPlayerSendCancel(cid, "You are exhausted.")

end

end

end

return true

end

 

Editado por LuckOake
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...