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Bug transformação


fagundes14

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8 respostass a esta questão

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Ta Ae O Script

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

 

local condition = createConditionObject(CONDITION_OUTFIT)

setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)

addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)

setCombatCondition(combat, condition)

 

-- // Goku

 

TRANGokuSSJ = {lookType = 438}

TRANGokuHSSJ = {lookType = 438}

TRANGokuSSJ2 = {lookType = 439}

TRANGokuSSJ3 = {lookType = 440}

 

TRANBGoku = {lookType = 354}

TRANBGokuSSJ = {lookType = 259}

 

TRANRBGokuSSJ = {lookType = 138}

TRANRBGokuSSJ2 = {lookType = 139}

TRANRBGokuSSJ3 = {lookType = 140}

TRANRBGokuSSJ4 = {lookType = 66}

 

OXT = 500

EXT = 1000

 

-- // GOKU / ----

 

function EFGokuHSSJ(cid)

if getPlayerVocation(cid) == 403 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFGokuHSSJ,EXT,cid)

end

end

end

 

function EFGokuSSJ2(cid)

if getPlayerVocation(cid) == 404 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 13)

addEvent(EFGokuSSJ2,EXT,cid)

end

end

end

 

function EFGokuSSJ3(cid)

if getPlayerVocation(cid) == 405 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 13)

addEvent(EFGokuSSJ3,EXT,cid)

end

end

end

 

function EFBGokuSSJ(cid)

if getPlayerVocation(cid) == 407 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFBGokuSSJ,EXT,cid)

end

end

end

 

function EFRBGokuSSJ2(cid)

if getPlayerVocation(cid) == 410 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFRBGokuSSJ2,EXT,cid)

end

end

end

 

function EFRBGokuSSJ3(cid)

if getPlayerVocation(cid) == 411 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFRBGokuSSJ3,EXT,cid)

end

end

end

 

-- // END

 

function onCastSpell(cid, var)

 

-- GOKU/ GOKU SSJ --

 

if getPlayerVocation(cid) == 400 then

if getPlayerLevel(cid) >= 50 then

doPlayerSetVocation(cid,402)

doSetCreatureOutfit(cid, TRANGokuSSJ, -1)

 

doSendMagicEffect(getPlayerPosition(cid), 56)

else

doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GOKU SSJ/ GOKU HYPER SSJ --

 

elseif getPlayerVocation(cid) == 402 then

if getPlayerLevel(cid) >= 75 then

doPlayerSetVocation(cid,403)

doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)

addEvent(EFGokuHSSJ,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 57)

else

doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GOKU HYPER SSJ/ GOKU SSJ2 --

 

elseif getPlayerVocation(cid) == 403 then

if getPlayerLevel(cid) >= 100 then

doPlayerSetVocation(cid,404)

doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)

addEvent(EFGokuSSJ2,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 58)

else

doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GOKU SSJ2/ GOKU SSJ3 --

 

elseif getPlayerVocation(cid) == 404 then

if getPlayerLevel(cid) >= 150 then

doPlayerSetVocation(cid,405)

doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)

addEvent(EFGokuSSJ3,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 59)

else

doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GOKU SSJ3/ BIG GOKU --

 

elseif getPlayerVocation(cid) == 405 then

if getPlayerLevel(cid) >= 180 then

doPlayerSetVocation(cid,406)

doSetCreatureOutfit(cid, TRANBGoku, -1)

doSendMagicEffect(getPlayerPosition(cid), 8)

else

doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- BIG GOKU/ BIG GOKU SSJ --

 

elseif getPlayerVocation(cid) == 406 then

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,407)

doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)

addEvent(EFBGokuSSJ,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 150)

else

doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- RB --

-- GOKU/ GOKU SSJ --

 

elseif getPlayerVocation(cid) == 408 then

 

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,413)

doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)

doSendMagicEffect(getPlayerPosition(cid), 60)

else

if getPlayerLevel(cid) >= 50 then

doPlayerSetVocation(cid,409)

doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)

doSendMagicEffect(getPlayerPosition(cid), 249)

else

doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

end

 

-- GOKU/ GOKU SSJ --

 

elseif getPlayerVocation(cid) == 409 then

if getPlayerLevel(cid) >= 100 then

doPlayerSetVocation(cid,410)

doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)

addEvent(EFRBGokuSSJ2,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 250)

else

doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GOKU/ GOKU SSJ --

 

elseif getPlayerVocation(cid) == 410 then

if getPlayerLevel(cid) >= 150 then

doPlayerSetVocation(cid,411)

doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)

addEvent(EFRBGokuSSJ3,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 251)

else

doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- GGOKU/ GOKU SSJ4 --

 

elseif getPlayerVocation(cid) == 412 then

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,413)

doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)

doSendMagicEffect(getPlayerPosition(cid), 60)

else

doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

-- // END

 

else

doPlayerSendCancel(cid, "You Cannot Be Stronger.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

end

Ele Funciona Normal, Porem Aparece Isso No Console

Editado por Fagundes14
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ocal combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)

setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

 

local condition = createConditionObject(CONDITION_OUTFIT)

setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)

addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)

setCombatCondition(combat, condition)

 

TRANGokuSSJ = {lookType = 438}

TRANGokuHSSJ = {lookType = 438}

TRANGokuSSJ2 = {lookType = 439}

TRANGokuSSJ3 = {lookType = 440}

 

TRANBGoku = {lookType = 354}

TRANBGokuSSJ = {lookType = 259}

 

TRANRBGokuSSJ = {lookType = 138}

TRANRBGokuSSJ2 = {lookType = 139}

TRANRBGokuSSJ3 = {lookType = 140}

TRANRBGokuSSJ4 = {lookType = 66}

 

OXT = 500

EXT = 1000

 

 

 

function EFGokuHSSJ(cid)

if getPlayerVocation(cid) == 403 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFGokuHSSJ,EXT,cid)

end

end

end

 

function EFGokuSSJ2(cid)

if getPlayerVocation(cid) == 404 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 13)

addEvent(EFGokuSSJ2,EXT,cid)

end

end

end

 

function EFGokuSSJ3(cid)

if getPlayerVocation(cid) == 405 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 13)

addEvent(EFGokuSSJ3,EXT,cid)

end

end

end

 

function EFBGokuSSJ(cid)

if getPlayerVocation(cid) == 407 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFBGokuSSJ,EXT,cid)

end

end

end

 

function EFRBGokuSSJ2(cid)

if getPlayerVocation(cid) == 410 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFRBGokuSSJ2,EXT,cid)

end

end

end

 

function EFRBGokuSSJ3(cid)

if getPlayerVocation(cid) == 411 then

if getPlayerMana(cid) >= 0 then

doSendMagicEffect(getPlayerPosition(cid), 234)

addEvent(EFRBGokuSSJ3,EXT,cid)

end

end

end

 

function onCastSpell(cid, var)

 

if getPlayerVocation(cid) == 400 then

if getPlayerLevel(cid) >= 50 then

doPlayerSetVocation(cid,402)

doSetCreatureOutfit(cid, TRANGokuSSJ, -1)

 

doSendMagicEffect(getPlayerPosition(cid), 56)

else

doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 402 then

if getPlayerLevel(cid) >= 75 then

doPlayerSetVocation(cid,403)

doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)

addEvent(EFGokuHSSJ,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 57)

else

doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 403 then

if getPlayerLevel(cid) >= 100 then

doPlayerSetVocation(cid,404)

doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)

addEvent(EFGokuSSJ2,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 58)

else

doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

 

elseif getPlayerVocation(cid) == 404 then

if getPlayerLevel(cid) >= 150 then

doPlayerSetVocation(cid,405)

doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)

addEvent(EFGokuSSJ3,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 59)

else

doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 405 then

if getPlayerLevel(cid) >= 180 then

doPlayerSetVocation(cid,406)

doSetCreatureOutfit(cid, TRANBGoku, -1)

doSendMagicEffect(getPlayerPosition(cid), 8)

else

doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 406 then

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,407)

doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)

addEvent(EFBGokuSSJ,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 150)

else

doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 408 then

 

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,413)

doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)

doSendMagicEffect(getPlayerPosition(cid), 60)

else

if getPlayerLevel(cid) >= 50 then

doPlayerSetVocation(cid,409)

doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)

doSendMagicEffect(getPlayerPosition(cid), 249)

else

doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

end

 

 

elseif getPlayerVocation(cid) == 409 then

if getPlayerLevel(cid) >= 100 then

doPlayerSetVocation(cid,410)

doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)

addEvent(EFRBGokuSSJ2,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 250)

else

doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 410 then

if getPlayerLevel(cid) >= 150 then

doPlayerSetVocation(cid,411)

doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)

addEvent(EFRBGokuSSJ3,EXT,cid)

doSendMagicEffect(getPlayerPosition(cid), 251)

else

doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

elseif getPlayerVocation(cid) == 412 then

if getPlayerLevel(cid) >= 200 then

doPlayerSetVocation(cid,413)

doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)

doSendMagicEffect(getPlayerPosition(cid), 60)

else

doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

 

 

else

doPlayerSendCancel(cid, "You Cannot Be Stronger.")

doSendMagicEffect(getPlayerPosition(cid), 2)

end

end

 

espero ter ajudado

ate

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Assim remove-ra seu erro. Ele estava ocorrendo pois nas funções de adicionar a transformação ele não encontrava o creatureid valido, isso ocorre quando você se transforma e desloga ou morre. Agora esta arrumado.


local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)

-- // Goku

TRANGokuSSJ = {lookType = 438}
TRANGokuHSSJ = {lookType = 438}
TRANGokuSSJ2 = {lookType = 439}
TRANGokuSSJ3 = {lookType = 440}

TRANBGoku = {lookType = 354}
TRANBGokuSSJ = {lookType = 259}

TRANRBGokuSSJ = {lookType = 138}
TRANRBGokuSSJ2 = {lookType = 139}
TRANRBGokuSSJ3 = {lookType = 140}
TRANRBGokuSSJ4 = {lookType = 66}

OXT = 500
EXT = 1000

-- // GOKU / ----

function EFGokuHSSJ(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 403 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 234) 
addEvent(EFGokuHSSJ,EXT,cid)
end
end
end
end

function EFGokuSSJ2(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 404 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 13) 
addEvent(EFGokuSSJ2,EXT,cid)
end
end
end
end

function EFGokuSSJ3(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 405 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 13) 
addEvent(EFGokuSSJ3,EXT,cid)
end
end
end
end

function EFBGokuSSJ(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 407 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 234) 
addEvent(EFBGokuSSJ,EXT,cid)
end
end
end
end

function EFRBGokuSSJ2(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 410 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 234) 
addEvent(EFRBGokuSSJ2,EXT,cid)
end
end
end
end

function EFRBGokuSSJ3(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 411 then 
if getPlayerMana(cid) >= 0 then 
doSendMagicEffect(getPlayerPosition(cid), 234) 
addEvent(EFRBGokuSSJ3,EXT,cid)
end
end
end
end

-- // END

function onCastSpell(cid, var)

-- GOKU/ GOKU SSJ --

if getPlayerVocation(cid) == 400 then 
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,402)
doSetCreatureOutfit(cid, TRANGokuSSJ, -1)

doSendMagicEffect(getPlayerPosition(cid), 56)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GOKU SSJ/ GOKU HYPER SSJ --

elseif getPlayerVocation(cid) == 402 then 
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,403)
doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)
addEvent(EFGokuHSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 57)
else
doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GOKU HYPER SSJ/ GOKU SSJ2 --

elseif getPlayerVocation(cid) == 403 then 
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,404)
doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)
addEvent(EFGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 58)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GOKU SSJ2/ GOKU SSJ3 --

elseif getPlayerVocation(cid) == 404 then 
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,405)
doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)
addEvent(EFGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 59)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GOKU SSJ3/ BIG GOKU --

elseif getPlayerVocation(cid) == 405 then 
if getPlayerLevel(cid) >= 180 then
doPlayerSetVocation(cid,406)
doSetCreatureOutfit(cid, TRANBGoku, -1)
doSendMagicEffect(getPlayerPosition(cid), 8)
else
doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- BIG GOKU/ BIG GOKU SSJ --

elseif getPlayerVocation(cid) == 406 then 
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,407)
doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)
addEvent(EFBGokuSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 150)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- RB --
-- GOKU/ GOKU SSJ --

elseif getPlayerVocation(cid) == 408 then 

if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,409)
doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 249)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end

-- GOKU/ GOKU SSJ --

elseif getPlayerVocation(cid) == 409 then 
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,410)
doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)
addEvent(EFRBGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 250)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GOKU/ GOKU SSJ --

elseif getPlayerVocation(cid) == 410 then 
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,411)
doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)
addEvent(EFRBGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 251)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- GGOKU/ GOKU SSJ4 --

elseif getPlayerVocation(cid) == 412 then 
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

-- // END

else
doPlayerSendCancel(cid, "You Cannot Be Stronger.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end

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