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Npc De Runas Maluco


grafit123

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Po meu script ta arrumado pra vender runas de 100 cargas...

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)            end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)            end
function onCreatureSay(cid, type, msg)            npcHandler:onCreatureSay(cid, type, msg)        end
function onThink()                    npcHandler:onThink()                    end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 350, 3, 'magic wall rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 45, 3, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 10, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 10, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 180, 4, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 250, 6, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 350, 3, 'sudden death rune')
shopModule:addBuyableItem({'death arrow'}, 2263, 300, 3, 'death arrow rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 80,  3, 'desintegreate rune')


local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
   if(not npcHandler:isFocused(cid)) then
       return false
   end

   local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
   if(msgcontains(msg, '') or msgcontains(msg, '')) then
       if(isSorcerer(cid) or isDruid(cid)) then
           if(getPlayerStorageValue(cid, 30002) <= 0) then
               selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
               talkState[talkUser] = 1
           else
               selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
           end
       else
           selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
       end
   elseif(msgcontains(msg, 'yes')) then
       if(talkState[talkUser] == 1) then
           doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
           selfSay('Aqui está.', cid)
           setPlayerStorageValue(cid, 30002, 1)
       end
       talkState[talkUser] = 0
   elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
       selfSay('Ok then.', cid)
       talkState[talkUser] = 0
   end

   return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

Mas quando eu compro no trade ele vende apenas 2 cargas..

e se eu aumento a barrinha pra 100cargas vem 200

 

 

alguem me ajuda?:/

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eu tenho esse script aqui, substitui e vê se funciona, se quiser deixar igual o seu é só cortar alguns itens que tem pra vender.

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid)    npcHandler:onCreatureAppear(cid)   end
function onCreatureDisappear(cid)    npcHandler:onCreatureDisappear(cid)   end
function onCreatureSay(cid, type, msg)   npcHandler:onCreatureSay(cid, type, msg)  end
function onThink()	 npcHandler:onThink()	 end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')
shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion')
shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addBuyableItem({'antidote potion'}, 8474, 50, 1, 'antidote potion')
shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')
shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 350, 3, 'magic wall rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 45, 3, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 40, 10, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 120, 10, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 180, 4, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 250, 6, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 350, 3, 'sudden death rune')
shopModule:addBuyableItem({'death arrow'}, 2263, 300, 3, 'death arrow rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 80,  3, 'desintegreate rune')
shopModule:addBuyableItemContainer({'bp slhp'}, 2000, 8704, 400, 1, 'backpack of small health potions')
shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions')
shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions')
shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions')
shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions')
shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions')
shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions')
shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8472, 3800, 1, 'backpack of great spirit potions')
shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8473, 6200, 1, 'backpack of ultimate health potions')
shopModule:addBuyableItemContainer({'bp ap'}, 2002, 8474, 2000, 1, 'backpack of antidote potions')
shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 'wand of decay')
shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 'wand of draconia')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno')
shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 'wand of starstorm')
shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 'wand of voodoo')
shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 'necrotic rod')
shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 'northwind rod')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 'hailstorm rod')
shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 'springsprout rod')
shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 'underworld rod')
shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 250, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 2500, 'wand of decay')
shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 3750, 'wand of draconia')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 5000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'},2187, 7500, 'wand of inferno')
shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 9000, 'wand of starstorm')
shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 11000, 'wand of voodoo')
shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 250,'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 500,   'moonlight rod')
shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 2500, 'necrotic rod')
shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 3750, 'northwind rod')
shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 5000, 'terra rod')
shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 7500, 'hailstorm rod')
shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 9000, 'springsprout rod')
shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 11000, 'underworld rod')
local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
 return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
 if(isSorcerer(cid) or isDruid(cid)) then
  if(getPlayerStorageValue(cid, 30002) <= 0) then
   selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
   talkState[talkUser] = 1
  else
   selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
  end
 else
  selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
 end
elseif(msgcontains(msg, 'yes')) then
 if(talkState[talkUser] == 1) then
  doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
  selfSay('Here you are young adept, take care yourself.', cid)
  setPlayerStorageValue(cid, 30002, 1)
 end
 talkState[talkUser] = 0
elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
 selfSay('Ok then.', cid)
 talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

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Só fazer isso.

 

Está vendo essa tag

,[/size][/font][/color][color=#282828][font=monospace][size=2]2265[/size][/font][/color][color=#282828][font=monospace][size=2],[/size][/font][/color][color=#282828][font=monospace][size=2] [/size][/font][/color][color=#282828][font=monospace][size=2]95[/size][/font][/color][color=#282828][font=monospace][size=2],[/size][/font][/color][color=#282828][font=monospace][size=2] [/size][/font][/color][color=#282828][font=monospace][size=2]1[/size][/font][/color][color=#282828][font=monospace][size=2],[/size][/font][/color]
[color=#282828][font=monospace][size=2]

 

1 - ID da runa

2 - Preço

3 - Quantidade

 

Só mudar a quantidade para 100.

Editado por SkyDangerous
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Tentei usar seu script e deu a mesma coisa que o meu..

parece que é algum outro arquivo que deve ter que editar =\\

 

poderia me mandar sua pasta lib dos npc? npcs/lib

 

@Sky

eu ja fiz isso cara... mas nao muda

aparece 1x no trade e vem 2 cargas

aparece 3x no trade e vem 2 cargas

 

o que aparentemente aparece no trade nao quer dizer nada, tudo que eu compre vem em 2 cargas

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