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Abra o blobo de notas, e coloque isso:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Annihilon" nameDescription="annihilon" race="fire" experience="10000" speed="380" manacost="0">
<health now="40000" max="40000"/>
<look type="12" head="19" body="104" legs="96" feet="96" corpse="6068"/>
<targetchange interval="5000" chance="25"/>
<strategy attack="100" defense="0"/>
<flags>
	<flag summonable="0"/>
	<flag attackable="1"/>
	<flag hostile="1"/>
	<flag illusionable="0"/>
	<flag convinceable="0"/>
	<flag pushable="0"/>
	<flag canpushitems="1"/>
	<flag canpushcreatures="1"/>
	<flag targetdistance="1"/>
	<flag staticattack="85"/>
	<flag runonhealth="1000"/>
</flags>
<attacks>
	<attack name="melee" interval="2000" min="0" max="-1800"/>
	<attack name="physical" interval="3000" chance="18" range="5" radius="5" target="1" min="-50" max="-300">
		<attribute key="areaEffect" value="groundshaker"/>
	</attack>
	<attack name="physical" interval="3000" chance="18" radius="5" target="0" min="-50" max="-300">
		<attribute key="areaEffect" value="groundshaker"/>
	</attack>
	<attack name="energy" interval="2000" chance="15" range="5" radius="6" target="1" min="0" max="-500">
		<attribute key="areaEffect" value="energyarea"/>
		<attribute key="shootEffect" value="energy"/>
	</attack>
	<attack name="poison" interval="3000" chance="34" range="5" target="1" min="0" max="0" poison="30">
		<attribute key="shootEffect" value="smallearth"/>
	</attack>
	<attack name="manadrain" interval="2000" chance="15" radius="6" target="1" min="0" max="-205">
		<attribute key="areaEffect" value="redshimmer"/>
	</attack>
	<attack name="death" interval="1000" chance="11" length="8" spread="0" min="0" max="-800">
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
	<attack name="speed" interval="2000" chance="20" range="1" radius="4" target="0" speedchange="-250" duration="30000">
		<attribute key="areaEffect" value="icearea"/>
	</attack>
</attacks>
<defenses armor="30" defense="35"/>
<elements>
	<element energyPercent="95"/>
	<element icePercent="20"/>
	<element deathPercent="95"/>
	<element earthPercent="-5"/>
</elements>
<immunities>
	<immunity lifedrain="1"/>
	<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
	<voice sentence="Flee as long as you can!"/>
	<voice sentence="Annihilon's might will crush you all!"/>
	<voice sentence="I am coming for you!"/>
</voices>
<loot>
	<item id="2148" countmax="99" chance="100000"/>	<!-- gold coin -->
	<item id="2152" countmax="28" chance="25000"/>	<!-- platinum coin -->
	<item id="9971" countmax="28" chance="25000"/>	<!-- gold ingot -->
	<item id="7440" countmax="2" chance="7500"/>	<!-- mastermind potion -->
	<item id="5944" countmax="5" chance="25000"/>	<!-- soul orb -->
	<item id="7366" countmax="70" chance="22500"/>	<!-- viper star -->
	<item id="7368" countmax="50" chance="17500"/>	<!-- assassin star -->
	<item id="7439" countmax="2" chance="10000"/>	<!-- berserk potion -->
	<item id="6529" countmax="49" chance="27500"/>	<!-- infernal bolt -->
	<item id="2547" countmax="91" chance="15000"/>	<!-- power bolt -->
	<item id="7840" countmax="99" chance="17500"/>	<!-- flaming arrow -->
	<item id="5954" countmax="2" chance="21430"/>	<!-- demon horn -->
	<item id="7632" chance="35000"/>				<!-- giant shimmering pearl -->
	<item id="7633" chance="35000"/>				<!-- giant shimmering pearl -->
	<item id="8473" chance="15000"/>				<!-- ultimate health potion -->
	<item id="7591" chance="20000"/>				<!-- great health potion -->
	<item id="8472" chance="20000"/>				<!-- great spirit potion -->
	<item id="2515" chance="7500"/>					<!-- guardian shield -->
	<item id="2381" chance="27500"/>				<!-- halberd -->
	<item id="2427" chance="10000"/>				<!-- guardian halberd -->
	<item id="2153" chance="22500"/>				<!-- violet gem -->
	<item id="2155" chance="12500"/>				<!-- green gem -->
	<item id="2127" chance="15000"/>				<!-- emerald bangle -->
	<item id="7387" chance="2500"/>					<!-- diamond sceptre -->
	<item id="2156" chance="22500"/>				<!-- red gem -->
	<item id="2154" chance="22500"/>				<!-- yellow gem -->
	<item id="2158" chance="15000"/>				<!-- blue gem -->
	<item id="2520" chance="2500"/>					<!-- demon shield -->
	<item id="2514" chance="1700"/>					<!-- mastermind shield -->
	<item id="9810" chance="55000"/>				<!-- rusty armor-->
	<item id="2519" chance="5000"/>					<!-- crown shield -->
	<item id="2528" chance="2500"/>					<!-- tower shield -->
	<item id="8891" chance="12500"/>				<!-- paladin armor -->
	<item id="2452" chance="40000"/>				<!-- heavy mace -->
	<item id="8889" chance="1000"/>					<!-- skullcracker armor -->
	<item id="7421" chance="1500"/>					<!-- onyx flail -->
	<item id="8928" chance="1500"/>					<!-- obsidian truncheon -->
	<item id="7431" chance="1000"/>					<!-- demonbone -->
	<item id="8929" chance="1000"/>					<!-- the stomper -->
	<item id="8877" chance="1000"/>					<!-- lavos armor -->
</loot>
</monster>

Depois salve como 'annihilon.xml' na PASTADOOT/DATA/MONSTER, depois abra o arquivo que esta dentro da pasta Monster 'monster.xml' e coloque isso:

<monster name="Annihilon" file="annihilon.xmll"/>

Prontooo!

 

SS:

32266563.png

Link para o comentário
https://xtibia.com/forum/topic/144026-monster-annihilon/
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