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[Monster] Icarus


moskitinho

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Olá manolitos,

 

O loot NÃO esta configurado ainda, mais estou passando pra que vocês coloquem em seus servers.

 

• Vá a pasta data/monsters copie algum arquivo .xml e coloque em data/monsters

- Renomeie para Icarus

- Apague tudo que estiver dentro dele

- Adicione:

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Icarus" nameDescription="the icarus" race="blood" experience="2300" speed="320" manacost="0">
<health now="2600" max="2600"/>
<look type="239" corpse="6302"/>
<targetchange interval="3000" chance="30"/>
<strategy attack="100" defense="0"/>
     <flags>
               <flag summonable="0"/>
               <flag attackable="1"/>
               <flag hostile="1"/>
               <flag illusionable="0"/>
               <flag convinceable="0"/>
               <flag pushable="0"/>
               <flag canpushitems="1"/>
               <flag canpushcreatures="1"/>
               <flag targetdistance="1"/>
               <flag staticattack="50"/>
               <flag runonhealth="250"/>
     </flags>
<attacks>
           <attack name="melee" interval="2000" min="-100" max="-380"/>
	<attack name="fire" interval="3000" chance="100" length="8" spread="3" min="-85" max="-200">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="physical" interval="4000" target="1" range="7" chance="60" radius="4" min="-90" max="-145">
		<attribute key="areaEffect" value="explosionarea"/>
	</attack>
	<attack name="fire" interval="2000" chance="40" length="8" spread="0" min="-320" max="-450">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
      </attack>
</attacks>
<defenses armor="25" defense="18">
	      <defense name="healing" interval="2000" chance="50" min="50" max="150">
		<attribute key="areaEffect" value="blueshimmer"/>
           </defense>
</defenses>
     <elements>
               <element firePercent="100"/>
               <element physicalPercent="25"/>
               <element earthpercent="75"/>
               <element energyPercent="-8"/>
               <element deathPercent="5"/>
               <element icePercent="-5"/>
               <element holyPercent="-5"/>
     </elements>
<immunities>
	<immunity drunk="1"/>
	<immunity invisible="1"/>
</immunities>
     <voices interval="4000" chance="50">
               <voice sentence="Come back here, and fly like Icarus!" yell="1"/>
               <voice sentence="Aku akan menjadi raja!" yell="1"/>
               <voice sentence="AKU MARAAAAH!" yell="1"/>
               <voice sentence="Will not forgive you!" yell="0"/>
     </voices>
<loot>
	<item id="2148" countmax="75" chance="21500"/><!-- gold coin -->
	<item id="2672" countmax="3" chance="22500"/><!-- dragon ham -->
	<item id="2547" countmax="2" chance="3000"/><!-- power bolt -->
	<item id="2146" chance="1000" /><!-- small sapphire -->
	<item id="7588" chance="3000"/><!-- strong health potion -->
	<item id="1987" chance="100000"><!-- bag -->
		<inside>
			<item id="2187" chance="1000"/><!-- wand of inferno -->
			<item id="7408" chance="750"/><!-- wydern fang -->
			<item id="1976" chance="5000"/><!-- gemmed book -->
			<item id="2127" chance="300"/><!-- emerald bangle -->
		</inside>
	</item>
</loot>
</monster>

 

- Salve o arquivo.

 

• Vá em data/monsters e abra o monsters.xml

 

- Adicione a seguinte linha:

 

<monster name="Icarus" file="Icarus.xml"/>

 

• Imagens:

 

icarus2.png

icarus1.png

 

• Explicações:

 

Ele é mais forte que os Dragon Lords e Hydras, recomendo level 150 para servidores low rates.

 

• História:

 

Icarus faz parte da Emperor Dragon Society, e desceu dos céus para dominar a terra que os humanos tiraram de seus descendentes. Repousa em campos abertos a diferença dele para outros dragões é a sua habilidade, seus jatos flamejantes são sempre certeiros o que faz ele conservar flores e arvores ao seu redor. Continua...

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