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Ranking Com Reset E Sem


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Autor: Mock, Marcryzius e Eu.

Servidor testado: TFS 0.3.6pl1

 

Crie um arquivo chamado ranks.lua em talkactions.

 

Com reset:

 

function getPlayerNameByGUID2(n)
local c = db.getResult("SELECT `name` FROM `players` WHERE `id` = "..n..";")
if c:getID() == -1 then
	return "SQL_ERROR["..n.."]"
end
	return c:getDataString("name")
end

function onSay(cid, words, param)
local max = 10
local letters_to_next = 20

local skills = {
['fist'] = 0,
['club'] = 1,
['sword'] = 2,
['axe'] = 3,
['distance'] = 4,
['shielding'] = 5,
['fishing'] = 6,
['dist'] = 4,
['shield'] = 5,
['fish'] = 6,
}
local name_now
local name = "Highscore for level\n"
local rkn = 0
local no_break = 0
	param = string.lower(param)
	dofile('config.lua')
   if param == "" or param == "level" and ( param ~= "magic" and param == "ml") and skills[param] == nil then
	name = name.."\n"
	name = name.."Rank Level - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `experience` FROM `players` WHERE `group_id` <= 2 ORDER BY `experience` DESC LIMIT 0,"..(max)..";")
repeat
	no_break = no_break +1
if v:getID() == -1 then
break
end
	rkn = rkn+1
	name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
	name = name..rkn..". "..v:getDataInt("level") .."  -  "..name_now..space.." ".."\n" 
if no_break >= 20 then
break
end
until v:next() == false

elseif param == "magic" or param == "ml" then
	name = name.."\n"
	name = name.."Rank Magic - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `maglevel` FROM `players` WHERE `group_id` <= 2 ORDER BY `maglevel` DESC LIMIT 0,"..(max)..";")
repeat
if v:getID() == -1 then
break
end
	rkn = rkn+1
	name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
	name = name..rkn..". "..v:getDataInt("maglevel").."  -  "..name_now..space.." ".." ".."".."\n" 
until v:next() == false

elseif param == "reset" or param == "resets" then
	name = name.."\n"
	name = name.."Rank Reset - Nome do Jogador\n"
local v = db.getResult("SELECT `player_id`, `value` FROM `player_storage` WHERE `key` = 1020 ORDER BY `value` DESC;")
local kk = 0

repeat
if kk == max or v:getID() == -1 then
break
end
	kk = kk+1
	name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("play er_id")))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
if name_now == nil then
	name_now = 'sql error['..v:getDataInt("player_id")..']'
end
	name = name..kk..". "..v:getDataInt("value").."  -  "..name_now..space.." \n"
until v:next() == false

elseif skills[param] ~= nil then
	name = name.."\n"
	name = name.."Rank "..param.." fighting - Nome do Jogador\n"
local v = db.getResult("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid` = "..skills[param].." ORDER BY `value` DESC;")
local kk = 0

repeat
if kk == max or v:getID() == -1 then
break
end
	kk = kk+1
	name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("play er_id")))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
if name_now == nil then
	name_now = 'sql error['..v:getDataInt("player_id")..']'
end
	name = name..kk..". "..v:getDataInt("value").."  -  "..name_now..space.." \n"
until v:next() == false
end
if name ~= "Highscore\n" then 
	doPlayerPopupFYI(cid, name)
end

return TRUE
end

 

Sem reset:

 

function getPlayerNameByGUID2(n)
local c = db.getResult("SELECT `name` FROM `players` WHERE `id` = "..n..";")
if c:getID() == -1 then
	return "SQL_ERROR["..n.."]"
end
	return c:getDataString("name")
end

function onSay(cid, words, param)
local max = 10
local letters_to_next = 20

local skills = {
['fist'] = 0,
['club'] = 1,
['sword'] = 2,
['axe'] = 3,
['distance'] = 4,
['shielding'] = 5,
['fishing'] = 6,
['dist'] = 4,
['shield'] = 5,
['fish'] = 6,
}
local name_now
local name = "Highscore for level\n"
local rkn = 0
local no_break = 0
	param = string.lower(param)
	dofile('config.lua')
   if param == "" or param == "level" and ( param ~= "magic" and param == "ml") and skills[param] == nil then
	name = name.."\n"
	name = name.."Rank Level - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `experience` FROM `players` WHERE `group_id` <= 2 ORDER BY `experience` DESC LIMIT 0,"..(max)..";")
repeat
	no_break = no_break +1
if v:getID() == -1 then
break
end
	rkn = rkn+1
	name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
	name = name..rkn..". "..v:getDataInt("level") .."  -  "..name_now..space.." ".."\n" 
if no_break >= 20 then
break
end
until v:next() == false

elseif param == "magic" or param == "ml" then
	name = name.."\n"
	name = name.."Rank Magic - Nome do Jogador\n"
local v = db.getResult("SELECT `name`, `level`, `maglevel` FROM `players` WHERE `group_id` <= 2 ORDER BY `maglevel` DESC LIMIT 0,"..(max)..";")
repeat
if v:getID() == -1 then
break
end
	rkn = rkn+1
	name_now, l = v:getDataString("name"), string.len(v:getDataString("name"))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
	name = name..rkn..". "..v:getDataInt("maglevel").."  -  "..name_now..space.." ".." ".."".."\n" 
until v:next() == false

elseif skills[param] ~= nil then
	name = name.."\n"
	name = name.."Rank "..param.." fighting - Nome do Jogador\n"
local v = db.getResult("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid` = "..skills[param].." ORDER BY `value` DESC;")
local kk = 0

repeat
if kk == max or v:getID() == -1 then
break
end
	kk = kk+1
	name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("play er_id")))
	space = ""
for i=1, letters_to_next-l do
	space = space.." "
end
if name_now == nil then
	name_now = 'sql error['..v:getDataInt("player_id")..']'
end
	name = name..kk..". "..v:getDataInt("value").."  -  "..name_now..space.." \n"
until v:next() == false
end
if name ~= "Highscore\n" then 
	doPlayerPopupFYI(cid, name)
end

return TRUE
end

 

Coloque em talkactions.xml:

 

<talkaction words="!rank" script="ranks.lua"/>

 

ranksw.png

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