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[Monster]Novo Monster Kira 8.4


stickman666

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Ola, este e meu primeiro Tutorial.

 

estou trazendo um boss novo pra voceis, que eu mesmo criei.

 

Ele se chama KIRA tem uma xp boa e um atack forte, bem vamos ao tutorial.

 

Abra a pasta data/monster/bosses. e copie um arquivo .XML e renomeie ele para Kira.xml

 

Abra o arquivo data/monster/bosses/kira.xml com o bloco de notas e delete tudo que tiver dentro, e cole este codigo:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Kira" nameDescription="Kira" race="fire" experience="1000000" speed="340" manacost="0">
   <health now="160000" max="160000"/>
   <look type="12" head="0" body="94" legs="79" feet="79" corpse="5995"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="65" defense="5"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="0"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag canpushcreatures="1"/>
     <flag targetdistance="1"/>
     <flag staticattack="90"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="1000" skill="200" attack="3000" poison="5000"/>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="35000" max="-45000">
       <attribute key="areaEffect" value="mortarea"/>
     </attack>
     <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
       <attribute key="areaEffect" value="poison"/>
     </attack>
     <attack name="strength" interval="1000" chance="12" radius="3" target="0">
       <attribute key="areaEffect" value="blackspark"/>
     </attack>
     <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
       <attribute key="shootEffect" value="fire"/>
       <attribute key="areaEffect" value="firearea"/>
     </attack>
     <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-20000" max="-25000">
       <attribute key="areaEffect" value="energyarea"/>
     </attack>
     <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-30000" max="-39000"/>
     <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-5000" max="-15000">
       <attribute key="areaEffect" value="redshimmer"/>
     </attack>
     <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-10000" max="-20000">
       <attribute key="areaEffect" value="greenspark"/>
     </attack>
     <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-5000" max="-10000">
       <attribute key="areaEffect" value="redshimmer"/>
     </attack>
   </attacks>
   <defenses armor="300" defense="250">
     <defense name="healing" interval="1000" chance="15" min="10000" max="30000">
       <attribute key="areaEffect" value="blueshimmer"/>
     </defense>
     <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000">
       <attribute key="areaEffect" value="redshimmer"/>
     </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="1"/>
     <immunity fire="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="1"/>
     <immunity paralyze="1"/>
     <immunity outfit="1"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="3000" chance="10">
     <voice sentence="Voce e mais fraco do que eu pensava" yell="1"/>
     <voice sentence="Bem vindo ao inferno" yell="1"/>
     <voice sentence="Noob" yell="1"/>
     <voice sentence="Morram todos" yell="1"/>
   </voices>
   <loot capacity="5000">
     <item id="2142" countmax="1" chance="3500"/>
     <item id="2231" countmax="1" chance="9000"/>
     <item id="7379" countmax="1" chance="1500"/>
     <item id="7423" countmax="1" chance="1500"/>
     <item id="7405" countmax="1" chance="1500"/>
     <item id="7411" countmax="1" chance="1500"/>
     <item id="7403" countmax="1" chance="1500"/>
     <item id="7416" countmax="1" chance="1500"/>
     <item id="7422" countmax="1" chance="1500"/>
     <item id="7433" countmax="1" chance="1500"/>
     <item id="2158" countmax="1" chance="1500"/>
     <item id="7731" countmax="1" chance="2500"/>
     <item id="2195" countmax="1" chance="4000"/>
     <item id="2192" countmax="1" chance="2500"/>
     <item id="2125" countmax="1" chance="1500"/>
     <item id="2124" countmax="1" chance="5500"/>
     <item id="2520" countmax="1" chance="15500"/>
     <item id="2462" countmax="1" chance="11000"/>
     <item id="2387" countmax="1" chance="20000"/>
     <item id="2157" countmax="1" chance1="8000" chancemax="0"/>
     <item id="2434" countmax="1" chance="4500"/>
     <item id="2167" countmax="1" chance="13500"/>
     <item id="2432" countmax="1" chance="17000"/>
     <item id="2393" countmax="1" chance="12500"/>
     <item id="2148" countmax="100" chance="99900"/>
     <item id="2148" countmax="100" chance="88800"/>
     <item id="2148" countmax="100" chance="77700"/>
     <item id="2148" countmax="100" chance="66600"/>
     <item id="2179" countmax="1" chance="8000"/>
     <item id="2470" countmax="1" chance="5000"/>
     <item id="2033" countmax="1" chance="7500"/>
     <item id="2418" countmax="1" chance="4500"/>
     <item id="2155" countmax="1" chance="1500"/>
     <item id="2396" countmax="1" chance="7500"/>
     <item id="2177" countmax="1" chance="1000"/>
     <item id="2162" countmax="1" chance="11500"/>
     <item id="2472" countmax="1" chance="3000"/>
     <item id="2514" countmax="1" chance="7500"/>
     <item id="2164" countmax="1" chance="5000"/>
     <item id="2178" countmax="1" chance="4000"/>
     <item id="2186" countmax="1" chance="3500"/>
     <item id="2176" countmax="1" chance="12000"/>
     <item id="2171" countmax="1" chance="4500"/>
     <item id="2200" countmax="1" chance="4500"/>
     <item id="1982" countmax="1" chance="2600"/>
     <item id="2214" countmax="1" chance="13000"/>
     <item id="2123" countmax="1" chance="3500"/>
     <item id="2170" countmax="1" chance="13000"/>
     <item id="2402" countmax="1" chance="15500"/>
     <item id="2436" countmax="1" chance="5000"/>
     <item id="2150" countmax="20" chance="13500"/>
     <item id="2145" countmax="5" chance="9500"/>
     <item id="2149" countmax="10" chance="15500"/>
     <item id="2146" countmax="10" chance="13500"/>
     <item id="2182" countmax="1" chance="3500"/>
     <item id="2165" countmax="1" chance="9500"/>
     <item id="2197" countmax="1" chance="4000"/>
     <item id="2174" countmax="1" chance="2500"/>
     <item id="2151" countmax="7" chance="14000"/>
     <item id="2112" countmax="1" chance="14500"/>
     <item id="2421" countmax="1" chance="13500"/>
     <item id="2377" countmax="1" chance="20000"/>
     <item id="2185" countmax="1" chance="3500"/>
     <item id="3955" countmax="1" chance="100"/>
     <item id="2188" countmax="1" chance="2500"/>
     <item id="2143" countmax="15" chance="12500"/>
   </loot>
 </monster>

 

 

Salve e feche.

Abra o arquivo data/monster/monster.xml com o bloco de notas.

 

Aperte ctrl+f e procure por: <!-- Bosses -->

 

enbaixo da tag bosses cole o seguinte codigo:

 

<monster name="Kira" file="Bosses/Kira.xml"/>

 

salve e feche.

 

abra o Remere's Map Editor e click em file/import/import monsters/NPC...

Selecione o arquivo data/monster/bosses/kira.xml e pronto.

 

OBS:para tirar os itens de drop basta deletar de:<loot capacity="5000"> ate </loot>

 

ohmxps.jpg

 

VLW aew galera....

 

comentem plisss.

 

2r5qdg4.jpg

 

stickman378653.jpg

Editado por GODhell
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cara, não gostei; se seria kira, deveria ser quenem o kira, e não desse jeito;

se eu quiser um monster asism é so pegar o morgaroth e editalo pra kira;

 

acho que vs deveria colocar a ropa do kira, ficaria rox . mais valeu a ideia

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