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Projeto PokeTfs 1.7
samuraxi e 3 outros reagiu a Strogman por um tópico no fórum
Github: Strogman/PokeTfs1.7 (github.com) PokeTibia 1.7 // PokeTfs 1.7 PokeTfs 1.7 é uma base de Poketibia desenvolvida a partir do TFS 1.7, modificado por Muniz GitHub(https://github.com/TibiaDev/forgottenserver-downgrades). Este projeto visa atualizar o código dos Poketibia open-source, que frequentemente utilizam sistemas e códigos desatualizados do TFS 0x. Optamos por construir o projeto sobre um downgrade de protocolo, em vez de usar o protocolo atual, para garantir compatibilidade com mapas, itens, e outros recursos das versões mais antigas. Objetivo O projeto PokeTfs 1.7 permite utilizar itens, sprites, arquivos DAT, e mapas das versões anteriores do protocolo, enquanto mantém o código atualizado. Embora o sistema esteja baseado em um downgrade de protocolo, será possível atualizar para a versão mais recente do protocolo de forma rápida e simples, se desejado. No entanto, essa atualização exigirá reconfiguração completa da arquitetura de itens, sprites, e mapas, devido às diferenças no protocolo atual. Funcionalidades pokeballs config Goback Tradicional: ✅ Completo Pokeballs: 🔄 Em progresso Pokedex: 🔄 Em progresso Catch: 🔄 Em progresso Pokeball limit: 🔲 Não iniciado Pokemon Status: 🔲 Não iniciado Order Movements: 🔲 Não iniciado Fishing: 🔲 Não iniciado Fly: 🔲 Não iniciado Ride: 🔲 Não iniciado Surf: 🔲 Não iniciado Dig: 🔲 Não iniciado Rock Smash: 🔲 Não iniciado Cut: 🔲 Não iniciado Control Mind: 🔲 Não iniciado Teleport: 🔲 Não iniciado Blinks: 🔲 Não iniciado Icon System Avançado: 🔲 Não iniciado Advanced Goback: 🔲 Não iniciado Pokebar Avançada: 🔲 Não iniciado Moves Bar: 🔲 Não iniciado Geração 1: 🔲 Não iniciado Geração Moveset 1: 🔲 Não iniciado Como Contribuir https://www.vakinha.com.br/vaquinha/poketibia-tfs-1-7? Contribuições são bem-vindas! Se você deseja contribuir para o projeto, por favor, siga estas etapas: Faça um fork do repositório. Crie uma branch para sua feature ou correção. Faça suas alterações e teste-as. Envie um pull request descrevendo suas mudanças. Se você precisar de mais alguma coisa ou ajustes adicionais, é só me avisar!4 pontos -
BASE POKEMON ROXY 100% ABERTA TFS 0.3.6 [ORIGINAL - OPEN SOURCE] (SEM TRAP - SOURCES CLEAN)
BrunooMaciell e 2 outros reagiu a Morduk por um tópico no fórum
Primeiramente gostaria de esclarecer algumas polemicas relacionas a base na época (2019) em que estava online comigo. O "SERVIDOR" (nome PokemonRoxy com grupo no facebook de 600 pessoas e pagina) foi vendido na época por 500 reais, sendo que a mesma estava com uma média de 50 players diarios com donaters ativos, chegou a atingir o limite de 140 players simultanêos. Quando vendi a base avisei ao comprador que a venda do servidor não limitaria a minha venda da BASE, tenho prints que comprovam. Nessa vendi uma copia da base por 100 reais na época e acabaram vazando (copias da base que estão em outros forums) Pessoas mal intensionadas colocaram um monte de trap na source pra disponibilizar a base e ganhar vendendo a source original. O pokemon roxy pra quem não sabe foi feito a partir da base do PokemonChampions, foi corrigido todos bugs criticos da base, source e mapa refeitos do 0. A source que acompanha é a original Vamos um ajudar o outro pra comunidade crescer cada dia mais e aumentar o nivel sempre 😉 O intuito do servidor era realmente ser algo diferente do estilo PxG da vida, algo um pouco mas casual mas ainda sim um servidor serio. porém tenho certeza que a base tem capacidade pra um projeto serio com outra proprosta de jogo. E tem gente que tem projeto excelente e promissor com a base como por exemplo pokegenerations que será lançada em breve CRÉDITOS: Eu (MORDUK) que fiz praticamente tudo no servidor, desde mapa que refiz do 0, até a maioria dos scripts em lua e investi alto em alguns sistemas Kevin L Ajudou bastante na parte de sprites e alguns modulos Carlos Guiminha Sempre ajudou o servidor in-game e com sprites Se tiver mais alguem manda msg pois não me lembro PRINTS ANTIGAS DE QUANDO O SERVIDOR ESTAVA ONLINE (MESMOS ARQUIVOS DAQUI): CONTEÚDO: -Site (100% funcional, com shop entregando in-game automaticamente) -Source do OTCLIENT -Source do OTCLIENT com criptografia -Source do Servidor -Codeblocks usado para compilar DOWNLOAD: https://www.4shared.com/rar/DrHxw3cYiq/pokemon_roxy__1_.html? SENHA DOS ARQUIVOS: 12roxy12 SCAN: https://www.virustotal.com/gui/file/d1da37db89197ab2633488005da040bff25d126b086e8b440ff6b0f1a5642226 DATABASE: Usar a mysteryous.sql que está na base do servidor Sou mapper, todas as ilhas do mapa e maioria das quests foram feitas por mim. Faço trampo de copia também, a hunt de altaria foi feita por mim 100% igual da PXG, até mesmo os detalhes! faço por encomenda também! Também faço scripts em lua Posso ajudar com suporte a alguns problemas Ótima base para retirada de sistemas em lua, c++ e modulos do client ESPERO AJUDAR A COMUNIDADE E ESPERO QUE CRESÇAMOS CADA DIA MAIS UM AJUDANDO AO OUTRO.3 pontos -
Compilando o OTClient Mehah no Visual Studio 2022
chateadoagr e um outro reagiu a L3K0T por um tópico no fórum
Bem-vindo ao tutorial sobre como compilar o OTClient Mehah no Visual Studio 2022! Neste tutorial, vou guiá-lo pelo processo de configuração do ambiente de desenvolvimento e compilação do OTClient Mehah no Visual Studio 2022 Tutorial: Compilando o OTClient Mehah no Visual Studio 2022 Passo 1: Downloads necessários baixe todos primeiro Visual Studio 2022 Comunidade: Faça o download: https://visualstudio.microsoft.com/pt-br/downloads/ Microsoft Visual C++ Redistributable 2015-2022: Download: 32bits: https://aka.ms/vs/17/release/vc_redist.x86.exe ou 64 bits: https://aka.ms/vs/17/release/vc_redist.x64.exe Git: Se ainda não tiver o Git instalado, faça o download: https://git-scm.com/download/win Passo 2: Instalando abra o visual studio 22 ai quando chegar nessa tela você marca essas opções e desmarca as outras: instalando o git, pode só dar next até o final... instalando o Microsoft Visual C++ Redistributable 2015-2022 abra seu powershell digite os comando 1 por vez: git clone https://github.com/Microsoft/vcpkg cd vcpkg .\bootstrap-vcpkg.bat bibliotecas 64bits referente ao seus sistema .\vcpkg install boost-iostreams:x64-windows boost-asio:x64-windows boost-system:x64-windows boost-variant:x64-windows boost-lockfree:x64-windows luajit:x64-windows glew:x64-windows boost-filesystem:x64-windows boost-uuid:x64-windows physfs:x64-windows openal-soft:x64-windows libogg:x64-windows libvorbis:x64-windows zlib:x64-windows opengl:x64-windows openssl:x64-windows liblzma:x64-windows nlohmann-json:x64-windows protobuf:x64-windows bibliotecas 32bits referente ao seus sistema .\vcpkg install boost-iostreams:x86-windows boost-asio:x86-windows boost-system:x86-windows boost-variant:x86-windows boost-lockfree:x86-windows luajit:x86-windows glew:x86-windows boost-filesystem:x86-windows boost-uuid:x86-windows physfs:x86-windows openal-soft:x86-windows libogg:x86-windows libvorbis:x86-windows zlib:x86-windows opengl:x86-windows openssl:x86-windows liblzma:x86-windows nlohmann-json:x86-windows protobuf:x86-windows por final: .\vcpkg integrate install Download cliente mehah versão nova: https://github.com/mehah/otclient/archive/refs/tags/3.1.zip Agora só abrir o projeto pelo visual studio e clica compilar que vai configura tudo certinho e vai compilar2 pontos -
GLOBAL 100% 7.40 -7.4 Features: No Protection zone nos barcos e tapetes. - Spells, vocations e spells formuled baseada em Tibia 7.4. nao tem Hotkleys! -War System. -Cast System. -Anti Clone. -Task System (Mais de 50) -Party Sharing Experience. You can share experience in-party with your friends, and receive 10% bonus experience when actived (!share). -Nao tem runas no Shop. somente conjurada. -Editado, conjura runas 2x mais que real tibia (ex. Sd 2x). -Fast Soul Regen -Conjure Runes na backpack. ! -Nao tem Wands/Rods, Burst Arrowns baseado em magic level. >> Vocation Features: -Paladins conjure mais ammunition. (ex. exevo con = 15 arrows) -Mages conjure mais runes. (ex. adori vita vis = 2 SDs) -Damage melhorado em 10% para Knights and Paladins. -Attack speed melhorado em 10% for all vocations. >> NPCs: -Nao vende runes. -Pode comprar bp de MF (pode remover se quizer): "buy bp mf" -Pode comprar bp de LF (pode remover se quizer): "buy bp lf" -Djinns in ankrahmun (Precisa de Quest) -Eremo sells amulet of loss. >> Game Features: -Bank system. -Auto-stack items -Full HP and MP at level up. -Stone Skin Amulet nao tem em NPCs, dropa somente de Warlock ou Hydra. >> Extra Information: -Real Tibia map: Full real Tibia map, incluindo todos os NPCs, Port Hope, monsters e quests 100% RL. - POI quest e todas as rooms(Custom feita por min). -Demon Oak Quest (Custom feita por min). -Uptime: Muito Estavel. Cliente Próprio das 3 ultimas imagem, não acompanha o servidor (usei somente para tirar prints). DOWNLOAD OTSERV/SOURCES OTX 7.x/CLIENTE/WEBSITE/DATABASE (Pra Editar o cliente basta abrir o Tibia.exe com notepad procurar o ip 167.114.111.25 e alterar pelo o seu ip caso tenha a mesma quantidade de numeros) Executavel + DLLs Scan Virus Total PACOTE PREMIUM 7.40 EDUZZ - Mais completo e sem Erros. (Duvidas entre em contato) Creditos Qwizer- OTX2 pontos
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[OTClient] Health Player Info OTPokemon Eae galerinha do xtibia, hoje venho trazer mais uma contribuição para a comunidade, um módulo indêntico ao do OtPokemon. Mesmo que seja simples a instalação, tem sempre aquele que não sabe onde deve colocar o módulo, peço então que tenha paciência quanto a esse simples tutorial, aos demais aqueles que já sabem, peço que ao menos leia a Observações do módulo. 1º Faça o download do módulo. 2º Extraia o módulo para a pasta do seu otClient em /modules ficando assim: Feito o passo 1 e 2 creio que já estará funcionando, isto se você fez tudo certinho. •Observações do módulo• Demonstrativo do módulo no jogo.2 pontos
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Desenvolvi por muito tempo uma base Pokémon do 0 (parti do TFS 1.2 e fui implementando tudo até chegar nessa versão que estou disponibilizando). O resultado é um servidor extremamente leve e estável (já testado com 100+ players e por mais de 1 mês sem cair). Basicamente, ele suporta tranquilamente 1k+ players e não tem nenhum bug conhecido que faça com que ele caia. Esse servidor ficou no ar por muito tempo (mais de 2 anos) e era conhecido como PokeDash. Acabei ficando sem tempo para administrar o servidor, o que fez com que a maioria dos players parassem de jogar e com que eu fechasse de vez. Pensei por muito tempo sobre o que fazer com ele, e decidi disponibilizar para a comunidade. Trata-se de algo único (eu ao menos nunca vi um servidor de Pokémon construído a partir do TFS 1.2)! Como desenvolvi todos os sistemas do 0, tomei cuidado para fazer tudo da melhor maneira possível e para que possa ser facilmente modificado e atualizado. Basicamente, os Pokémons podem ser criados a partir de um único arquivo XML (como monstros do Tibia), e nesse arquivo você pode especificar tudo, desde level máximo e mínimo de spawn, loots, tipos (fogo, agua, etc), se ele pode usar habilidades (surf, fly, etc), moves (quando alguém captura), ataques (quando selvagem), evoluções, chance de catch, etc. Exemplo de Pokemon Resumo de alguns sistemas (tem muita coisa, então coloquei os principais) ✅ Pokemons com level, status e boost. O level do player/boost também influencia no status dos pokes. ✅ Sistema de Love (seu poke fica mais forte que os demais quando upa de level matando pokemons mais fortes que ele). ✅ Base propria com Shinys e Ancients. ✅ Cada player pode conseguir ancient stone para evoluir 1 shiny para ancient através de quest. ✅ Moves bar e pokemon bar (troca de pokemon com 1 click). ✅ Autoloot agrupando em bags. ✅ Ganho de exp ao capturar/dar dex em pokes com um bonus adicional para o primeiro catch de cada poke. ✅ Mapa original com mais de 40 quests, incluindo outland com Ancients. ✅ Eventos diários automáticos: Futebol todo dia 19:30, arena PVP todo dia 20:00, golden arena aos sabados 17:00, bag premiada aos domingos/feriados 17:00. ✅ Profissões (facilmente customizáveis): Catcher: 3.5% mais chance de capturar um Pokemon. Hunter: 10% mais status de dano para o seu Pokemon (tanto magico quanto fisico). Blocker: 25% mais vida para seus Pokemons. Healer: 100% mais cura que aplica tanto em potions quando moves dos seus Pokemons. Explorer: 15% mais experiencia para seu personagem durante a caça. ✅ Task diária de catch/loot dando Tokens. Os tokens podem ser trocados por itens raros (dentre eles premier ball e bags personalizadas) além de pagar seu curso com o NPC Job Manager para aprender uma das profissões acima. Uma das maneiras de conseguir tokens é fazendo tasks diárias. ✅ Muito mais! Screenshots Download Baixe o pack contendo o servidor, cliente, site, editor de mapa e editor de itens clique aqui!. Caso considere minha contribuição interessante para a comunidade, considere realizar uma doação para a chave pix: server.pokedash@gmail.com GM account: gm/gmgmgm O projeto será atualizado em sua homepage: https://pokedashpota.vercel.app/ SCAN Sources Download sources SCAN ----- Edit Problemas e soluções GroupID não existe ao tentar logar no server. Erros ao importar o schema.sql. Comando /cb não funcionando.1 ponto
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[10.98] [TFS1.2] PokeFans
Raynigh reagiu a BrunooMaciell por um tópico no fórum
O PokeFans possui diversos sistemas novos que foram implementados em cima da base POTA, muitos mesmos, seria incapaz de nomear todos neste post, então deixo o link do https://trello.com/b/ELrkzeTi/pokefans IMAGENS/SISTEMAS/CONTEUDO DOWNLOAD https://www.mediafire.com/file/ejry9qxpe71mkvz/pokefans.rar/file SCAN https://www.virustotal.com/gui/url/d750e2fad1faab64b5f549c854ecddb03a27ff938e03981f0f696aa16eb4a818?nocache=1 Credito - Zayon Owatari1 ponto -
DNO - DREAM NARUTO ONLINE! TODAS AS SPRITES DISPONIVEIS PARA DOWLOAD! 7.81
Rognaro reagiu a Shadown Hood por um tópico no fórum
Tenho todas as sprites para extrair! Só Que elas vem cortadas quando Extraidas! Alguém tem alguma Solução para as Sprites ao extrair sair juntas, Ou um Jeito fácil de junta-las? Estarei disponibilizando Todas elas Para download para a comunidade caso alguém tenha uma solução!1 ponto -
Você só pode deslogar depois de 5 segundos
brendoonh reagiu a Yan Oliveira por uma questão
@Jhony Araujo A sua dúvida não tem relação com Website, e sim com Scritps. Portanto, o tópico será movido para https://xtibia.com/forum/forum/1253-scripts/ Sobre a sua dúvida, vá em data/creaturescripts/scripts e crie o arquivo loginCooldown.lua e adicione o seguinte código dentro: local secondsLogout = 5 -- TEMPO EM SEGUNDOS PARA DESLOGAR APÓS ENTRAR NO JOGO local storageCooldownLogin = 37777 -- STORAGE PARA ARMAZENAR O TEMPO EM SEGUNDOS QUE O PLAYER PRECISA ESPERAR PARA DESLOGAR APÓS ENTRAR NO JOGO local message = "You only logout after " .. secondsLogout .. (secondsLogout > 1 and " seconds." or " seconds.") function onLogin(cid) setPlayerStorageValue(cid, storageCooldownLogin, os.time() + secondsLogout) doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, message) return true end OBS: Garanta que a storage 37777 não está sendo usada. Caso esteja, substitua por outra. Ainda na pasta data/creaturescripts/scripts, crie também o arquivo logoutCooldown.lua e adicione o seguinte código dentro: local storageCooldownLogin = 37777 -- STORAGE QUE ARMAZENA O TEMPO EM SEGUNDOS QUE O PLAYER PRECISA ESPERAR PARA DESLOGAR APÓS ENTRAR NO JOGO function onLogout(cid) if getPlayerStorageValue(cid, storageCooldownLogin) > os.time() then local seconds = getPlayerStorageValue(cid, storageCooldownLogin) - os.time() doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to wait " .. seconds .. (seconds > 1 and " seconds " or " second ") .. "to logout.") return false end return true end OBS: Caso tenha substituído a storage no arquivo acima, lembre-se de substituir neste também. Por fim, abre o arquivo data/creaturescripts/scripts/creaturescripts.xml e adicione as seguintes tags no fim do arquivo: <!-- SCRIPTS PARA O PLAYER NÃO DESLOGAR 5 SEGUNDOS APÓS LOGAR --> <event type="login" name="LoginCooldown" event="script" value="loginCooldown.lua"/> <event type="logout" name="LogoutCooldown" event="script" value="logoutCooldown.lua"/> É bom adicionar no fim do arquivo XML para evitar que tenha conflito com outros scripts de Login/Logout caso existam no seu servidor. Testei e funcionou: Login: Logout: Lembrando que fiz o script em cima da TFS 0.3.6, então funciona para qualquer uma acima dessa. Qualquer problema, me avise. Atenciosamente1 ponto -
no points.lua adicione o seguinte no inicio do script: local config = { p_time = 3600 -- Tempo em segundos para receber os pontos (1 hora) } local config = { p_time = 3600 -- Tempo em segundos para receber os pontos (1 hora) } function onSay(cid, words, param, channel) local getP = getPoints(cid) local lastTime = getCreatureStorage(cid, 1219) local currentTime = os.time() local timeElapsed = currentTime - lastTime local timeRemaining = config.p_time - timeElapsed if timeRemaining < 0 then timeRemaining = 0 end local hours = math.floor(timeRemaining / 3600) local minutes = math.floor((timeRemaining % 3600) / 60) local seconds = timeRemaining % 60 doPlayerPopupFYI(cid, string.format("Você possui %d p-points!\nPróximo ponto em: %02d:%02d:%02d", getP, hours, minutes, seconds)) return true end1 ponto
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1 ponto
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OTSprites.com - Sprites para servidores de Tibia e derivados
Victor Martinnn reagiu a Nogard por um tópico no fórum
Não deixe seu evento de Natal para última hora, faltam apenas 4 dias. Aproveite as sprites com desconto no site: https://otsprites.com1 ponto -
Olá galera, depois de alguns anos nesse mundo de Otserv resolvi dedicar meu tempo fazendo um servidor na versão 8.6 porém utilizando o TFS 1.3 pois não vi nenhum servidor assim (Não to dizendo que não existe, to dizendo que não conheço). Além disso queria um Gesior compatível com a grandeza desse servidor, vi alguns por ai e resolvi fazer o meu baseando no shopping do Tibia. Vi um gesior do maluco e gostei muito do layout e me baseei nele, porém fiz tudo no Gesior 2012. Segue abaixo algumas coisas que fiz: Account Management. Account management 2 Account Management 3 Shopping Admin Shopping Admin 2 Shopping 1 Shopping 2 Shopping 3 Events Top Frags Logo Logo, posto imagens do Servidor.1 ponto
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Shiny Heracross Recolorir
raulcdj reagiu a GamerGoiano por uma questão
https://i.postimg.cc/zfQtSK1M/outfit-915.png https://i.postimg.cc/jj237vBP/outfit-915-1.png https://i.postimg.cc/0ycHjhX9/outfit-915-2.png https://i.postimg.cc/pL262PZ0/outfit-915-3.png https://i.postimg.cc/BQ5z9jxL/outfit-915-4.png https://i.postimg.cc/4NR0S6hR/outfit-915-5.png https://i.postimg.cc/Pfwcy3JM/outfit-915-6.png @raulcdj1 ponto -
Tibia Conquest 10.98 - Abertura 19/10 [2024]
GabrielTMJ reagiu a rafaelmello1114 por um tópico no fórum
Venho divulgar o mais novo servidor de Tibia 10.98 2024 ⚒️ Mineração, 🌿 Herborista, 🪓 Lenhador, 🛠️ Artesanato, 🎴 Sistema de Decks, 🧙♂️ Sistema Ancestral, 🗺️ Pontos de Passagem, 🎖️ Insígnias, 🐉 Chefes Mundiais, 📜 Missões, 🏝️ Ilhas, 🏆 Tiers, 🌍 Expansão, 🚢 Sistema de Navios (Navegação por todo o continente com um navio!), 💠 Portais Azure e muito mais! 💥 SKILL RATE: 12X | ✨ MAGIC RATE: 10X | 🎁 LOOT RATE: 3X 🌐 Site oficial: www.tibiaconquest.com 💬 Discord: discord.com/invite/Aq9TJBDnzu1 ponto -
[MOD] Pokedex Window para base PDA [v1.0]
pedrinhoo020202 reagiu a david0703 por um tópico no fórum
Eai galera, blz? Bom, vim trazer pra vcs a versão 1.0 do mod de pokedex que eu desenvolvi mês passado visando aprendizado no mundo de OTC, com o objetivo também de mostrar que o otclient é flexível suficiente para se fazer muitas coisas sem a necessidade das sources nem do servidor e nem do client... Para aqueles que não conhecem, vejam o Show Off desse trabalho. Atualizações: 1. Adicionado um pack com 276 imagens de pokemons (16,1MB); 2. Pokemons shiny tem a exibição da imagem de pokemons normais (para alterar, basta remover a linha 75 do arquivo game_pokedex.lua, na pasta modules/game_pokedex de seu client); 3. Pokedex fecha ao se deslogar do char com ela aberta [créditos a @@Soulviling pela ideia]; Bom, sem mais delongas; Instalação fácil: Passo 1. Faça o download do arquivo RAR (download no final do tópico); Passo 2. Copie a pasta modules pro seu client; Passo 3. "Deseja substituir?" [X]Sim [ ]Não Passo 4. Só vai até o passo 3; Bom, segue uma imagem ATUALIZADA Download e Scan1 ponto -
1. Corrigir o erro do gsub: O erro de gsub ocorre quando o tipo de dado passado para ele não é válido. No caso do erro que você está recebendo, parece que o sistema está esperando uma string, mas recebeu outro tipo de valor. 2. Verificar o erro Creature not found: Esse erro sugere que o NPC está tentando interagir com uma criatura (cid) que não existe ou foi removida do jogo. Pode ser resolvido verificando se o cid é uma criatura válida antes de tentar interagir com ele. Sugestões de ajustes no código: Função teleportPlayerToPositionReborn: function teleportPlayerToPositionReborn(cid) if not isCreature(cid) then selfSay('Player not found.', cid) return false end local playerRebornPositionX = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_X) local playerRebornPositionY = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Y) local playerRebornPositionZ = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Z) if playerRebornPositionX == -1 or playerRebornPositionY == -1 or playerRebornPositionZ == -1 then selfSay('You have not died yet.', cid) return false end doTeleportThing(cid, {x = playerRebornPositionX, y = playerRebornPositionY, z = playerRebornPositionZ}) return true end isCreature(cid): Verifica se o cid ainda é uma criatura válida antes de tentar acessá-la. Isso ajuda a evitar o erro Creature not found. Função onThink: Certifique-se de que o onThink está bem implementado no NPC: function onThink() if not npcHandler:isFocused() then return false end npcHandler:onThink() return true end1 ponto
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Encontre o arquivo de configuração do cliente: Normalmente, isso pode ser um arquivo .cfg, .ini ou um arquivo XML/JSON, dependendo do cliente que você está usando. Abra o arquivo de configuração: Use um editor de texto para abrir o arquivo. Procure por configurações relacionadas à barra de saúde: Algo como healthinfo ou statusbar. Se o seu cliente usa XML para configurações, você pode encontrar algo assim: <interface> <healthinfo visible="false" /> </interface> Você precisaria alterar visible="false" para visible="true": <interface> <healthinfo visible="true" /> </interface> 2. Modificação no Código-Fonte Se a configuração não estiver diretamente disponível em um arquivo de configuração, você pode precisar modificar o código-fonte do cliente. Aqui está um exemplo de como você pode fazer isso em C++: Exemplo em C++ Encontre a função de inicialização da interface do cliente: Esta função geralmente é responsável por configurar e renderizar os elementos da interface do usuário quando o cliente é iniciado. Adicione o código para tornar a barra de saúde visível: Isso pode ser algo assim: void Interface::initialize() { // Outras inicializações // Certifique-se de que a barra de saúde esteja visível healthInfoBar->setVisible(true); }1 ponto
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local MONEY_AMOUNT = 1000000 -- Quantidade de dinheiro (em gold coins) que o player necessitará para reviver local MAGIC_EFFECT_TELEPORT = 65 -- Efeito que aparecerá quando o player for teleportado local PLAYER_REBORN_POSITION_X = 66541 local PLAYER_REBORN_POSITION_Y = 66542 local PLAYER_REBORN_POSITION_Z = 66543 local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, 'reviver') or msgcontains(msg, 'revive') then selfSay('Você precisa de ' .. MONEY_AMOUNT .. ' gold(s) para ressuscitar no local onde você morreu recentemente', cid) talkState[talkUser] = 1 elseif msgcontains(msg, 'yes') and talkState[talkUser] == 1 then if getPlayerMoney(cid) >= MONEY_AMOUNT then doPlayerRemoveMoney(cid, MONEY_AMOUNT) if teleportPlayerToPositionReborn(cid) then doTeleportThing(cid, {x = PLAYER_REBORN_POSITION_X, y = PLAYER_REBORN_POSITION_Y, z = PLAYER_REBORN_POSITION_Z}) doSendMagicEffect(getCreaturePosition(cid), MAGIC_EFFECT_TELEPORT) selfSay('Ok, você foi ressuscitado', cid) end else selfSay('Desculpe, mas você não possui dinheiro suficiente.', cid) end talkState[talkUser] = 0 elseif msgcontains(msg, 'no') and talkState[talkUser] == 1 then talkState[talkUser] = 0 selfSay('Ok, até mais.', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) function teleportPlayerToPositionReborn(cid) local playerRebornPositionX = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_X) local playerRebornPositionY = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Y) local playerRebornPositionZ = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Z) if playerRebornPositionX == -1 or playerRebornPositionY == -1 or playerRebornPositionZ == -1 then selfSay('Você não morreu nenhuma vez ainda.', cid) return false end doTeleportThing(cid, {x = playerRebornPositionX, y = playerRebornPositionY, z = playerRebornPositionZ}) return true end Correção na Função teleportPlayerToPositionReborn: Os valores PLAYER_REBORN_POSITION_X, PLAYER_REBORN_POSITION_Y e PLAYER_REBORN_POSITION_Z devem ser usados corretamente para obter a posição armazenada do jogador. Correção na Lógica de Teleporte: A função doTeleportThing é chamada uma vez no teleportPlayerToPositionReborn e não precisa ser chamada novamente na função principal. Adição de Mensage1 ponto
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boa noite local lvlcrit = 48913 -- armazenamento para críticos normais local lvlcritDanger = 48904 -- armazenamento para críticos perigosos local multiplier = 1.5 -- multiplicador de dano function onCombat(cid, target) print("onCombat chamado com cid: " .. tostring(cid) .. " target: " .. tostring(target)) if isPlayer(cid) and isCreature(target) then local criticalChance = getPlayerStorageValue(cid, lvlcrit) or 0 local criticalDangerChance = getPlayerStorageValue(cid, lvlcritDanger) or 0 local chance = math.random(1, 1000) -- Mantém um intervalo razoável print("Chances de crítico: normal=" .. criticalChance .. " perigo=" .. criticalDangerChance .. " sorteio=" .. chance) -- Verifica se a chance de crítico BOOSTER é atingida if chance <= (criticalChance * 3) then print("Crítico BOOSTER atingido!") local damage = 100 -- Valor do dano crítico BOOSTER (ajuste conforme necessário) doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -damage, -damage, 255) doSendAnimatedText(getCreaturePosition(target), "+BOOSTER!", 31) doSendMagicEffect(getCreaturePosition(cid), 54) return true end -- Verifica se a chance de crítico DANGER é atingida if chance <= (criticalDangerChance * 3) then print("Crítico DANGER atingido!") local damage = 100 -- Valor do dano crítico DANGER (ajuste conforme necessário) doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -damage, -damage, 255) doSendAnimatedText(getCreaturePosition(target), "DANGER!", 190) doSendMagicEffect(getCreaturePosition(cid), 52) return true end end return true end1 ponto
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local colorMsg = "orange" local tableBoss = { ["[EXP] Statue"] = {seconds = 3600, newBoss = "[EXP] Statue", event = nil} } local function timer(position, duration, color) for i = 0, (duration - 1) do addEvent(function() doSendAnimatedText(position, tostring(duration - i), color) end, i * 1000) end end function onKill(cid, target, damage, flags) if isPlayer(target) then return true end local bossName = getCreatureName(target) local boss = tableBoss[bossName] if not boss then return true end local position = getThingPos(target) -- Cancelar evento anterior se existir if boss.event then stopEvent(boss.event) end doPlayerSendTextMessage(cid, MESSAGE_TYPES[colorMsg], "The boss will be born in " .. boss.seconds .. " seconds.") timer(position, boss.seconds, COLOR_WHITE) boss.event = addEvent(function() boss.event = nil -- resetar evento doCreateMonster(boss.newBoss, position) end, boss.seconds * 1000) return true end 1.Cancelamento do evento anterior: Antes de criar um novo evento de nascimento do monstro, o script cancela o evento anterior usando stopEvent(boss.event) se ele ainda estiver ativo. 2.Reset do evento: Quando o monstro é criado, o evento é resetado para nil, permitindo que novos eventos sejam criados sem problema na próxima vez que o monstro for morto. Essa modificação deve evitar a criação de múltiplos monstros quando o jogador está em cima do contador de tempo.1 ponto
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Se o tópico estiver errado, desculpe-me, mova-o para à area correta1 ponto
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acho que isso resolve: function onLogin(player) local spawnPosition = Position(100, 50, 7) -- Coordenadas do spawn local occupied = false -- Verifica se existe algum jogador na posição de spawn for _, otherPlayer in ipairs(Game.getPlayers()) do if otherPlayer:getPosition() == spawnPosition then occupied = true break end end -- Se a posição de spawn estiver ocupada, move o jogador para uma posição próxima if occupied then local newPosition = spawnPosition:getRandomTile(1) -- obtém uma posição aleatória adjacente player:teleportTo(newPosition) else player:teleportTo(spawnPosition) end end -- Registra o evento de login para chamar a função onLogin function onLoginEvent(player) onLogin(player) end1 ponto
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FICO @Holograma VLW!1 ponto
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runa que heala life por por porcentagem
sergiosdrc reagiu a notle2012 por um tópico no fórum
Primeiro vá em / data / actions/ scripts cria um arquivo.lua function onUse(cid, item, frompos, item2, topos) exhaust,lifemax,porce = 1100,math.max((getPlayerLevel(cid)*10)),9 -- 9% if getPlayerStorageValue(cid, 14725) >= os.time() then return true end if getPlayerLevel(cid) > (lifemax/10-1) then doCreatureAddHealth(item2.uid, math.random(math.floor(getCreatureMaxHealth(cid)/100*porce/1.4),math.ceil(getCreatureMaxHealth(cid)/100*porce))) doSendMagicEffect(topos, CONST_ME_MAGIC_BLUE) doCreatureSay(item2.uid, "Aaaah...", TALKTYPE_ORANGE_1) setPlayerStorageValue(cid, 14725, os.time() + exhaust / 1000) return true end end actions.xml <action itemid="iddoitem" script="arquivo.lua"/> para alterar quantos porcentos quer que heala altera aqui o red exhaust,lifemax,porce = 1100,math.max((getPlayerLevel(cid)*10)),9 -- 9%1 ponto -
runa que heala life por por porcentagem
sergiosdrc reagiu a djteteh por um tópico no fórum
function onUse(cid, item, frompos, item2, topos) exhaust,manamax,porce = 1100,math.max((getPlayerLevel(cid)*10)),5 -- 9% if getPlayerStorageValue(cid, 14725) >= os.time() then return true end if getPlayerLevel(cid) > (manamax/10-1) then doCreatureAddMana(item2.uid, math.random(math.floor(getCreatureMaxMana(cid)/100*porce/1.4),math.ceil(getCreatureMaxMana(cid)/100*porce))) doSendMagicEffect(topos, CONST_ME_MAGIC_BLUE) doCreatureSay(item2.uid, "Mana Ha...", TALKTYPE_ORANGE_1) setPlayerStorageValue(cid, 14725, os.time() + exhaust / 1000) return true end end1 ponto -
PokeAimar (Level System) 8.54 2020 (Com Sources)
Rickhg reagiu a GamerGoiano por um tópico no fórum
Versão corrigida pelo @Jair Kevick https://mega.nz/file/bkFmDaIZ#dvrsamLjPvCzIhq-OmT8_xAlj97fiy8QUYIApL3csGM Me mandaram esse servidor e eu decidi deixar ele jogável porque muita gente tinha dificuldade em deixar online. Como deixar online: Basta criar um banco de dados com o xampp (use o xampp mais recente), com o nome poketibia e do lado onde está utf, escolhe Agrupamento (Colation) após isso é só importar o banco de dados que ta junto com o servidor. Ai é só abrir o servidor, esperar carregar e depois abrir o cliente e logar Conta god: GOD / 123456 Download: https://www.mediafire.com/file/3atv44omlf3f036/PokeAimar.rar/file Vem com Sources e SPR+Dat Editável Scan: https://www.virustotal.com/gui/file/828a6e443c29221b9cd46f3fffe5f65c63bbb8e8ffc109a4fc91554d9c10e752/detection Créditos: Kaboflow, PDA, Psoul, Pstorm, Gengo, TFS Team, Cipsoft, DxP, PokemasterX. É um mistão de scripts do fórum + scripts próprios, acima listados os responsáveis pela criação do datapack e servidor. Descrição: Level System 100% 1ª e 2ª geração completos Kanto e Ilhas Laranjas 100% Tv System 100% (Techinical Machine) Ensinar Moves pros Pokes 100% Daycare e Egg System 100% Duel System (PVP) 100% Gym System 100% Berries (Plantar, Colher e Usar) 100% Fly, Surf, Ride, Dive e Headbutt 100% Mastery System (Especializar em Elemento) 100% Tournament System 100% Saffari Zone 100% Poke Balls Effects 100% Pokemons na Character List 100% Poke Bar 100% Atravessar seu pokemon 100% Relógio In-Game 100% New Pokedex 100%1 ponto -
1 ponto
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BAIAK 12.00
Oloster Games reagiu a doukxxt por um tópico no fórum
Hj trago um projeto baiak que eu comecei mais nao terminei por falta de recursos,e pq eu estava sozinho nesse projeto. Foi o motivo maior de ter desistido de continuar. Com certeza vai haver bugs e falta bastante coisa para terminar como: Treiners Bosses (comecei a fazer) Tasks eventos Algumas areas de hunts Npcs Quests Todas as ferramentas e tutorias para editar esse servidor vc vai encontrar aki no xtibia. Coisas q ja possui: Imbuimentos prey Store recompensa diaria Reward de bosses entre outras coisas Algumas Prints: TEMPLO Depot Offline Treiners teleports Downloads: Servidor: Scan: Client 12.00 Scan Site q usei e login para entrar no cliente 12. Programa q usei para criar a db foi Uniserver Zero XIII Scan: Creditos: Agradecer a comunidade em especial pq td oq a neste servidor foi de conteudo gratuido conseguido aki agradecer a equipe OTX pelas soucers. A equipe Myacc pelo site e login. As pessoas q disponibilizaram varias areas de hunts aki entre outras coisas q a no servidor q td foi conseguido aki.1 ponto -
PokeProject v0.1
GabrielTMJ reagiu a subyth por um tópico no fórum
Este servidor será atualizado sempre que surgir correções e melhorias para o mesmo. O Servidor é um update do famoso DxP(DarkXPoke) e o novo Mythology(recentemente vazado). Estou postando para que toda a comunidade do xTibia ajude com o projeto. Ele é livre para todos, peço apenas que não postem em outro fórum. DATABASE Do servidor está dentro da pasta SERVER. Conta do ADM: admin/admin Servidor testado apenas com Site. O site disponibilizado utiliza ModernAcc atualizado e template v4 do otpokemon com minhas correções. (Shop Retirado do Site - Possível Bug de clonagem, não achei necessário ter shop no site pois existe shop in-game) OBS: Por favor, olhem a citação de BUGs para ajudarem a corrigir. Vou criar um mapa bem melhor para o servidor. Quero parecido com o da PxG (eu mesmo vou fazer). Preciso refazer todos os NPC's pois estão todos bugados. Muitos npcs não dizem Bye ao sair e quando um jogador fala hi, ele se sobrepõe à outros jogadores. Não cite este tópico completo em sua resposta para não poluir o tópico. Ajude o projeto, poste bugs encontrados e correções. Mantenha o tópico organizado. Ao postar uma correção, por favor, utilize o Pastebin e poste apenas as linhas modificadas para que todos possam identificar. Este servidor não possui o BUG do DxP com Dedicados/VPS. O mesmo está liso e rodando perfeitamente. (não testei em linux) Créditos:1 ponto -
<?PHP //CREATE ACCOUNT FORM PAGE if($action == "") { $main_content .= '<script type="text/javascript"> var accountHttp; //sprawdza czy dane konto istnieje czy nie function checkAccount() { if(document.getElementById("account_name").value=="") { document.getElementById("acc_name_check").innerHTML = \'<b><font color="red">Please enter account name.</font></b>\'; return; } accountHttp=GetXmlHttpObject(); if (accountHttp==null) { return; } var account = document.getElementById("account_name").value; var url="ajax/check_account.php?account=" + account + "&uid="+Math.random(); accountHttp.onreadystatechange=AccountStateChanged; accountHttp.open("GET",url,true); accountHttp.send(null); } function AccountStateChanged() { if (accountHttp.readyState==4) { document.getElementById("acc_name_check").innerHTML=accountHttp.responseText; } } var emailHttp; //sprawdza czy dane konto istnieje czy nie function checkEmail() { if(document.getElementById("email").value=="") { document.getElementById("email_check").innerHTML = \'<b><font color="red">Please enter e-mail.</font></b>\'; return; } emailHttp=GetXmlHttpObject(); if (emailHttp==null) { return; } var email = document.getElementById("email").value; var url="ajax/check_email.php?email=" + email + "&uid="+Math.random(); emailHttp.onreadystatechange=EmailStateChanged; emailHttp.open("GET",url,true); emailHttp.send(null); } function EmailStateChanged() { if (emailHttp.readyState==4) { document.getElementById("email_check").innerHTML=emailHttp.responseText; } } function validate_required(field,alerttxt) { with (field) { if (value==null||value==""||value==" ") {alert(alerttxt);return false;} else {return true} } } function validate_email(field,alerttxt) { with (field) { apos=value.indexOf("@"); dotpos=value.lastIndexOf("."); if (apos<1||dotpos-apos<2) {alert(alerttxt);return false;} else {return true;} } } function validate_form(thisform) { with (thisform) { if (validate_required(account_name,"Please enter name of new account!")==false) {account_name.focus();return false;} if (validate_required(email,"Please enter your e-mail!")==false) {email.focus();return false;} if (validate_email(email,"Invalid e-mail format!")==false) {email.focus();return false;} if (verifpass==1) { if (validate_required(passor,"Please enter password!")==false) {passor.focus();return false;} if (validate_required(passor2,"Please repeat password!")==false) {passor2.focus();return false;} if (passor2.value!=passor.value) {alert(\'Repeated password is not equal to password!\');return false;} } if (verifya==1) { if (validate_required(verify,"Please enter verification code!")==false) {verify.focus();return false;} } if(rules.checked==false) {alert(\'To create account you must accept server rules!\');return false;} } } </script>'; $main_content .= 'To play on '.$config['server']['serverName'].' you need an account. All you have to do to create your new account is to enter your email address, password to new account, verification code from picture and to agree to the terms presented below. If you have done so, your account name, password and e-mail address will be shown on the following page and your account and password will be sent to your email address along with further instructions.<BR><BR> <FORM ACTION="?subtopic=createaccount&action=saveaccount" onsubmit="return validate_form(this)" METHOD=post> <TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Create a '.$config['server']['serverName'].' Account</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"><TABLE BORDER=0 CELLSPACING=8 CELLPADDING=0> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0>'; $main_content .= '<TR><TD width="150" valign="top"><B>Account name: </B></TD><TD colspan="2"><INPUT id="account_name" NAME="reg_name" onkeyup="checkAccount();" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Please enter your new account name)</font></TD></TR> <TR><TD width="150"><b>Name status:</b></TD><TD colspan="2"><b><div id="acc_name_check">Please enter your account name.</div></b></TD></TR> <TR><TD width="150" valign="top"><B>Email address: </B></TD><TD colspan="2"><INPUT id="email" NAME="reg_email" onkeyup="checkEmail();" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Your email address is required to recovery a '.$config['server']['serverName'].' account)</font></TD></TR> <TR><TD width="150"><b>Email status:</b></TD><TD colspan="2"><b><div id="email_check">Please enter your e-mail.</div></b></TD></TR>'; $main_content .= '<TR><TD width="150"><b>Select Country:</b></TD><TD colspan="2"><b><select name="country"> <option value="">Please choose</option><option value="af"> Afghanistan </option><option value="al"> Albania </option><option value="dz"> Algeria </option><option value="as"> American Samoa </option><option value="ad"> Andorra </option><option value="ao"> Angola </option><option value="ai"> Anguilla </option><option value="aq"> Antarctica </option><option value="ag"> Antigua and Barbuda </option><option value="ar"> Argentina </option> <option value="am"> Armenia </option><option value="aw"> Aruba </option><option value="au"> Australia </option><option value="at"> Austria </option><option value="az"> Azerbaijan </option><option value="bs"> Bahamas </option><option value="bh"> Bahrain </option><option value="bd"> Bangladesh </option><option value="bb"> Barbados </option><option value="by"> Belarus </option><option value="be"> Belgium </option><option value="bz"> Belize </option><option value="bj"> Benin </option><option value="bm"> Bermuda </option><option value="bt"> Bhutan </option><option value="bo"> Bolivia </option><option value="ba"> Bosnia and Herzegowina </option><option value="bw"> Botswana </option><option value="bv"> Bouvet Island </option><option value="br"> Brazil </option><option value="io"> British Indian Ocean Territory </option><option value="bn"> Brunei Darussalam </option><option value="bg"> Bulgaria </option><option value="bf"> Burkina Faso </option><option value="bi"> Burundi </option> <option value="kh"> Cambodia </option><option value="cm"> Cameroon </option><option value="ca"> Canada </option><option value="cv"> Cape Verde </option><option value="ky"> Cayman Islands </option><option value="cf"> Central African Republic </option><option value="td"> Chad </option><option value="cl"> Chile </option><option value="cn"> China </option><option value="cx"> Christmas Island </option><option value="cc"> Cocos Islands </option><option value="co"> Colombia </option><option value="km"> Comoros </option><option value="cd"> Congo </option><option value="cg"> Congo </option><option value="ck"> Cook Islands </option><option value="cr"> Costa Rica </option><option value="ci"> Cote DIvoire </option><option value="hr"> Croatia </option><option value="cu"> Cuba </option><option value="cy"> Cyprus </option><option value="cz"> Czech Republic </option><option value="dk"> Denmark </option><option value="dj"> Djibouti </option><option value="dm"> Dominica </option> <option value="do"> Dominican Republic </option><option value="tp"> East Timor </option><option value="ec"> Ecuador </option><option value="eg"> Egypt </option><option value="sv"> El Salvador </option><option value="gq"> Equatorial Guinea </option><option value="er"> Eritrea </option><option value="ee"> Estonia </option><option value="et"> Ethiopia </option><option value="fk"> Falkland Islands </option><option value="fo"> Faroe Islands </option><option value="fj"> Fiji </option><option value="fi"> Finland </option><option value="fr"> France </option><option value="gf"> French Guiana </option><option value="pf"> French Polynesia </option><option value="tf"> French Southern Territories </option><option value="ga"> Gabon </option><option value="gm"> Gambia </option><option value="ge"> Georgia </option><option value="de"> Germany </option><option value="gh"> Ghana </option><option value="gi"> Gibraltar </option><option value="gr"> Greece </option> <option value="gl"> Greenland </option><option value="gd"> Grenada </option><option value="gp"> Guadeloupe </option><option value="gu"> Guam </option><option value="gt"> Guatemala </option><option value="gn"> Guinea </option><option value="gw"> Guinea-Bissau </option><option value="gy"> Guyana </option><option value="ht"> Haiti </option><option value="hm"> Heard and Mc Donald Islands </option><option value="hn"> Honduras </option><option value="hk"> Hong Kong </option><option value="hu"> Hungary </option><option value="is"> Iceland </option><option value="in"> India </option><option value="id"> Indonesia </option><option value="ir"> Iran </option><option value="iq"> Iraq </option><option value="ie"> Ireland </option><option value="il"> Israel </option><option value="it"> Italy </option><option value="jm"> Jamaica </option><option value="jp"> Japan </option><option value="jo"> Jordan </option><option value="kz"> Kazakhstan </option><option value="ke"> Kenya </option> <option value="ki"> Kiribati </option><option value="kr"> Korea </option><option value="kp"> Korea </option><option value="kw"> Kuwait </option><option value="kg"> Kyrgyzstan </option><option value="la"> Lao Peoples Democratic Republic </option><option value="lv"> Latvia </option><option value="lb"> Lebanon </option><option value="ls"> Lesotho </option><option value="lr"> Liberia </option><option value="ly"> Libyan Arab Jamahiriya </option><option value="li"> Liechtenstein </option><option value="lt"> Lithuania </option><option value="lu"> Luxembourg </option><option value="mo"> Macau </option><option value="mk"> Macedonia </option><option value="mg"> Madagascar </option><option value="mw"> Malawi </option><option value="my"> Malaysia </option><option value="mv"> Maldives </option><option value="ml"> Mali </option><option value="mt"> Malta </option><option value="mh"> Marshall Islands </option><option value="mq"> Martinique </option> <option value="mr"> Mauritania </option><option value="mu"> Mauritius </option><option value="yt"> Mayotte </option><option value="mx"> Mexico </option><option value="fm"> Micronesia </option><option value="md"> Moldova </option><option value="mc"> Monaco </option><option value="mn"> Mongolia </option><option value="ms"> Montserrat </option><option value="ma"> Morocco </option><option value="mz"> Mozambique </option><option value="mm"> Myanmar </option><option value="na"> Namibia </option><option value="nr"> Nauru </option><option value="np"> Nepal </option><option value="nl"> Netherlands </option><option value="an"> Netherlands Antilles </option><option value="nc"> New Caledonia </option><option value="nz"> New Zealand </option><option value="ni"> Nicaragua </option><option value="ne"> Niger </option><option value="ng"> Nigeria </option><option value="nu"> Niue </option><option value="nf"> Norfolk Island </option><option value="mp"> Northern Mariana Islands </option> <option value="no"> Norway </option><option value="om"> Oman </option><option value="pk"> Pakistan </option><option value="pw"> Palau </option><option value="pa"> Panama </option><option value="pg"> Papua New Guinea </option><option value="py"> Paraguay </option><option value="pe"> Peru </option><option value="ph"> Philippines </option><option value="pn"> Pitcairn </option><option value="pl"> Poland </option><option value="pt"> Portugal </option><option value="pr"> Puerto Rico </option><option value="qa"> Qatar </option><option value="re"> Reunion </option><option value="ro"> Romania </option><option value="ru"> Russian Federation </option><option value="rw"> Rwanda </option><option value="kn"> Saint Kitts and Nevis </option><option value="lc"> Saint Lucia </option><option value="ws"> Samoa </option><option value="sm"> San Marino </option><option value="st"> Sao Tome and Principe </option><option value="sa"> Saudi Arabia </option><option value="sn"> Senegal </option> <option value="sc"> Seychelles </option><option value="sl"> Sierra Leone </option><option value="sg"> Singapore </option><option value="sk"> Slovakia </option><option value="si"> Slovenia </option><option value="sb"> Solomon Islands </option><option value="so"> Somalia </option><option value="za"> South Africa </option><option value="es"> Spain </option><option value="lk"> Sri Lanka </option><option value="sh"> St. Helena </option><option value="pm"> St. Pierre and Miquelon </option><option value="sd"> Sudan </option><option value="sr"> Suriname </option><option value="sj"> Svalbard and Jan Mayen Islands </option><option value="sz"> Swaziland </option><option value="se"> Sweden </option><option value="ch"> Switzerland </option><option value="sy"> Syrian Arab Republic </option><option value="tw"> Taiwan </option><option value="tj"> Tajikistan </option><option value="tz"> Tanzania </option> <option value="th"> Thailand </option><option value="tg"> Togo </option><option value="tk"> Tokelau </option><option value="to"> Tonga </option> <option value="tt"> Trinidad and Tobago </option><option value="tn"> Tunisia </option><option value="tr"> Turkey </option><option value="tm"> Turkmenistan </option><option value="tc"> Turks and Caicos Islands </option><option value="tv"> Tuvalu </option><option value="ug"> Uganda </option><option value="ua"> Ukraine </option><option value="ae"> United Arab Emirates </option><option value="gb"> United Kingdom </option><option value="us"> United States </option><option value="uy"> Uruguay </option><option value="uz"> Uzbekistan </option><option value="vu"> Vanuatu </option><option value="va"> Vatican </option><option value="ve"> Venezuela </option><option value="vn"> Viet Nam </option><option value="vg"> Virgin Islands (British) </option><option value="vi"> Virgin Islands (US) </option> <option value="wf"> Wallis and Futuna Islands </option><option value="eh"> Western Sahara </option><option value="ye"> Yemen </option><option value="yu"> Yugoslavia </option><option value="zm"> Zambia </option><option value="zw"> Zimbabwe </option> </select>'; if(!$config['site']['create_account_verify_mail']) $main_content .= '<script type="text/javascript">var verifpass=1;</script> <TR><TD width="150" valign="top"><B>Password: </B></TD><TD colspan="2"><INPUT TYPE="password" id="passor" NAME="reg_password" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Here write your password to new account on '.$config['server']['serverName'].')</font></TD></TR> <TR><TD width="150" valign="top"><B>Repeat password: </B></TD><TD colspan="2"><INPUT TYPE="password" id="passor2" NAME="reg_password2" VALUE="" SIZE=30 MAXLENGTH=50><BR><font size="1" face="verdana,arial,helvetica">(Repeat your password)</font></TD></TR>'; else { } $main_content .= '</TABLE> </TD></TR> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0><TR><TD> Please review the following terms and state your agreement below. </TD></TR> <TR><TD> <B>'.$config['server']['serverName'].' Rules</B><BR> <TEXTAREA ROWS="16" WRAP="physical" COLS="75" READONLY="true">'; //load server rules from file include("tibiarules.php"); $main_content .= '</TEXTAREA> </TD></TR></TABLE> </TD></TR> <TR><TD> <TABLE BORDER=0 CELLSPACING=5 CELLPADDING=0> <TR><TD> <INPUT TYPE="checkbox" NAME="rules" id="rules" value="true" /><label for="rules"><u> I agree to the '.$config['server']['serverName'].' Rules.</u></lable><BR> </TD></TR> <TR><TD> If you fully agree to these terms, click on the "I Agree" button in order to create a '.$config['server']['serverName'].' account.<BR> If you do not agree to these terms or do not want to create a '.$config['server']['serverName'].' account, please click on the "Cancel" button. </TD></TR></TABLE> </TD></TR> </TABLE></TD></TR> </TABLE> <BR> <TABLE BORDER=0 WIDTH=100%> <TR><TD ALIGN=center> <IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=120 HEIGHT=1 BORDER=0><BR> </TD><TD ALIGN=center VALIGN=top> <INPUT TYPE=image NAME="I Agree" SRC="'.$layout_name.'/images/buttons/sbutton_iagree.gif" BORDER=0 WIDTH=120 HEIGHT=18> </FORM> </TD><TD ALIGN=center> <FORM ACTION="?subtopic=latestnews" METHOD=post> <INPUT TYPE=image NAME="Cancel" SRC="'.$layout_name.'/images/buttons/sbutton_cancel.gif" BORDER=0 WIDTH=120 HEIGHT=18> </FORM> </TD><TD ALIGN=center> <IMG SRC="/images/general/blank.gif" WIDTH=120 HEIGHT=1 BORDER=0><BR> </TD></TR> </TABLE> </TD> <TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD> </TR> </TABLE>'; } //CREATE ACCOUNT PAGE (save account in database) if($action == "saveaccount") { $reg_country = trim($_POST['country']); $reg_name = strtoupper(trim($_POST['reg_name'])); $reg_email = trim($_POST['reg_email']); $reg_password = trim($_POST['reg_password']); $reg_code = trim($_POST['reg_code']); //FIRST check //check e-mail if(empty($reg_name)) $reg_form_errors[] = "Please enter account name."; elseif(!check_account_name($reg_name)) $reg_form_errors[] = "Invalid account name format. Use only A-Z and numbers 0-9."; elseif($str_len($reg_name) < 3) $reg_form_errors[] = "Invalid account name size. The length acceptable is 3 chars." if(empty($reg_email)) $reg_form_errors[] = "Please enter your email address."; else { if(!check_mail($reg_email)) $reg_form_errors[] = "E-mail address is not correct."; } if($config['site']['verify_code']) { } //check password if(empty($reg_password) && !$config['site']['create_account_verify_mail']) $reg_form_errors[] = "Please enter password to your new account."; elseif(!$config['site']['create_account_verify_mail']) { if(!check_password($reg_password)) $reg_form_errors[] = "Password contains illegal chars (a-z, A-Z and 0-9 only!) or lenght."; } //SECOND check //check e-mail address in database if(empty($reg_form_errors)) { if($config['site']['one_email']) { $test_email_account = $ots->createObject('Account'); //load account with this e-mail $test_email_account->findByEmail($reg_email); if($test_email_account->isLoaded()) $reg_form_errors[] = "Account with this e-mail address already exist in database."; } $account_db = new OTS_Account(); $account_db->find($reg_name); if($account_db->isLoaded()) $reg_form_errors[] = 'Account with this name already exist.'; } // ----------creates account-------------(save in database) if(empty($reg_form_errors)) { //create object 'account' and generate new acc. number if($config['site']['create_account_verify_mail']) { $reg_password = ''; for ($i = 1; $i <= 6; $i++) $reg_password .= mt_rand(0,9); } $reg_account = $ots->createObject('Account'); $number = $reg_account->create(0, 9999999, $reg_name); // saves account information in database $reg_account->setPassword(password_ency($reg_password)); $reg_account->setEMail($reg_email); $reg_account->setCustomField("flag", $reg_country); $reg_account->unblock(); $reg_account->save(); if($config['site']['newaccount_premdays']) { $reg_account->setCustomField("premdays", $config['site']['newaccount_premdays']); $reg_account->setCustomField("lastday", time()); } //show information about registration if($config['site']['send_emails'] && $config['site']['create_account_verify_mail']) { $mailBody = '<html> <body> <h3>Your account name and password!</h3> <p>You or someone else registred on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a> with this e-mail.</p> <p>Account name: <b>'.$reg_name.'</b></p> <p>Password: <b>'.trim($reg_password).'</b></p> <br /> <p>After login you can:</p> <li>Create new characters <li>Change your current password <li>Change your current e-mail </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($reg_email); $mail->Subject = $config['server']['serverName']." - Registration"; $mail->Body = $mailBody; if($mail->Send()) { $main_content .= 'Your account has been created. Check your e-mail. See you in Tibia!<BR><BR>'; $main_content .= '<TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Account Created</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"> <TABLE BORDER=0 CELLPADDING=1><TR><TD> <BR>Your account name is <b>'.$reg_name.'</b>. <BR><b><i>You will receive e-mail (<b>'.$reg_email.'</b>) with your password.</b></i><br>'; $main_content .= 'You will need the account name and your password to play on '.$config['server']['serverName'].'. Please keep your account name and password in a safe place and never give your account name or password to anybody.<BR><BR>'; $main_content .= '<br /><small>These informations were send on email address <b>'.$reg_email.'</b>. Please check your inbox/spam folder.'; } else { $main_content .= '<br /><small>An error occorred while sending email! Account not created. Try again.</small>'; $reg_account->delete(); } } else { $main_content .= 'Your account has been created. Now you can login and create your first character. See you in Tibia!<BR><BR>'; $main_content .= '<TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4> <TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Account Created</B></TD></TR> <TR><TD BGCOLOR="'.$config['site']['darkborder'].'"> <TABLE BORDER=0 CELLPADDING=1><TR><TD> <BR>Your account name is <b>'.$reg_name.'</b><br>You will need the account name and your password to play on '.$config['server']['serverName'].'. Please keep your account name and password in a safe place and never give your account name or password to anybody.<BR><BR>'; if($config['site']['send_emails'] && $config['site']['send_register_email']) { $mailBody = '<html> <body> <h3>Your account name and password!</h3> <p>You or someone else registred on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a> with this e-mail.</p> <p>Account name: <b>'.$reg_name.'</b></p> <p>Password: <b>'.trim($reg_password).'</b></p> <br /> <p>After login you can:</p> <li>Create new characters <li>Change your current password <li>Change your current e-mail </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($reg_email); $mail->Subject = $config['server']['serverName']." - Registration"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>These informations were send on email address <b>'.$reg_email.'</b>.'; else $main_content .= '<br /><small>An error occorred while sending email (<b>'.$reg_email.'</b>)!</small>'; } } $main_content .= '</TD></TR></TABLE></TD></TR></TABLE><BR><BR>'; } else { //SHOW ERRORs if data from form is wrong $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_form_errors as $show_msg) { $main_content .= '<li>'.$show_msg; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/> <BR> <CENTER> <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION=?subtopic=createaccount METHOD=post><TR><TD> <INPUT TYPE=hidden NAME=email VALUE=""> <INPUT TYPE=image NAME="Back" ALT="Back" SRC="'.$layout_name.'/images/buttons/sbutton_back.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE> </CENTER>'; } } ?> Apague o que está em createaccount.php e coloque o código a cima. <?PHP if(!$logged) if($action == "logout") $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Logout Successful</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have logged out of your '.$config['server']['serverName'].' account. In order to view your account you need to <a href="?subtopic=accountmanagement" >log in</a> again.</td></tr> </table> </div> </table></div></td></tr>'; else $main_content .= 'Please enter your account name and your password.<br/><a href="?subtopic=createaccount" >Create an account</a> if you do not have one yet.<br/><br/><form action="?subtopic=accountmanagement" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Login</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Account Name:</span></td><td style="width:100%;" ><input type="password" name="account_login" SIZE="10" maxlength="10" ></td></tr><tr><td class="LabelV" ><span >Password:</span></td><td><input type="password" name="password_login" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table width="100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=lostaccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Account lost?" alt="Account lost?" src="'.$layout_name.'/images/buttons/_sbutton_accountlost.gif" ></div></div></td></tr></form></table></td></tr></table>'; else { if($action == "") { $account_reckey = $account_logged->getRecoveryKey(); if(!$account_logged->isPremium()) $account_status = '<b><font color="red">Free Account</font></b>'; else $account_status = '<b><font color="green">Premium Account, '.$account_logged->getPremDays().' days left</font></b>'; if(empty($account_reckey)) $account_registred = '<b><font color="red">No</font></b>'; else if($config['site']['generate_new_reckey'] && $config['site']['send_emails']) $account_registred = '<b><font color="green">Yes ( <a href="?subtopic=accountmanagement&action=newreckey"> Buy new Rec key </a> )</font></b>'; else $account_registred = '<b><font color="green">Yes</font></b>'; $account_created = $account_logged->getCreated(); $account_email = $account_logged->getEMail(); $account_email_new_time = $account_logged->getCustomField("email_new_time"); if($account_email_new_time > 1) $account_email_new = $account_logged->getCustomField("email_new"); $account_vip = $account_logged->getPlayerVip_Time() ? '<b><font color="green"> Vip Account, '.$account_logged->getPlayerVip_Time().' Time left </font></b>' : '<b><font color="red">Not Vip Account</font></b>'; $account_rlname = $account_logged->getRLName(); $account_location = $account_logged->getLocation(); if($account_logged->isBanned()) if($account_logged->getBanTime() > 0) $welcome_msg = '<font color="red">Your account is banished until '.date("j F Y, G:i:s", $account_logged->getBanTime()).'!</font>'; else $welcome_msg = '<font color="red">Your account is banished FOREVER!</font>'; else $welcome_msg = 'Welcome to your account!'; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" ><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><td width="100%" align=center>'; if($config['site']['worldtransfer'] == 1) $main_content .= '<a href="?subtopic=accountmanagement&action=charactertransfer">Character World Transfer</a>'; $main_content .= '</td><td width=50%><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=logout" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Logout" alt="Logout" src="'.$layout_name.'/images/buttons/_sbutton_logout.gif" ></div></div></td></tr></form></table></td></tr></table> </div><div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><center><table><tr><td><img src="'.$layout_name.'/images/content/headline-bracer-left.gif" /></td><td style="text-align:center;vertical-align:middle;horizontal-align:center;font-size:17px;font-weight:bold;" >'.$welcome_msg.'<br/></td><td><img src="'.$layout_name.'/images/content/headline-bracer-right.gif" /></td></tr></table><br/></center>'; //if account dont have recovery key show hint if(empty($account_reckey)) $main_content .= '<div class="SmallBox" ><div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="Message" ><div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Hint:</td><td style="width:100%;" >You can register your account for increased protection. Click on "Register Account" and get your free recovery key today!</td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></div></div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div><div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div><div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; if($account_email_new_time > 1) if($account_email_new_time < time()) $account_email_change = '<br>(You can accept <b>'.$account_email_new.'</b> as a new email.)'; else { $account_email_change = ' <br>You can accept <b>new e-mail after '.date("j F Y", $account_email_new_time).".</b>"; $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="Message" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div><table><tr><td class="LabelV" >Note:</td><td style="width:100%;" >A request has been submitted to change the email address of this account to <b>'.$account_email_new.'</b>. After <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b> you can accept the new email address and finish the process. Please cancel the request if you do not want your email address to be changed! Also cancel the request if you have no access to the new email address!</td></tr></table><div align="center" ><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></div> </div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/><br/>'; } $main_content .= '<a name="General+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" > <image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" ><table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >General Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Email Address:</td><td style="width:90%;" >'.$account_email.''.$account_email_change.'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Created:</td><td>'.date("j F Y, G:i:s", $account_created).'</td></td><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Last Login:</td><td>'.date("j F Y, G:i:s", time()).'</td></tr><tr style="background-color:'.$config['site']['lightborder'].';" ><td class="LabelV" >Account Status:</td><td>'.$account_status.'</td></tr><tr style="background-color:'.$config['site']['darkborder'].';" ><td class="LabelV" >Vip Status:</td><td>'.$account_vip.'</td></tr><tr style="background-color:'.$config['site']['darkborder'].'; " ><td class="LabelV" >Registered:</td><td>'.$account_registred.'</td></tr></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Password" alt="Change Password" src="'.$layout_name.'/images/buttons/_sbutton_changepassword.gif" ></div></div></td></tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><input type="hidden" name=newemail value="" ><input type="hidden" name=newemaildate value=0 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Change Email" alt="Change Email" src="'.$layout_name.'/images/buttons/_sbutton_changeemail.gif" ></div></div></td></tr></form> </table></td><td width="100%"></td>'; //show button "register account" if(empty($account_reckey)) $main_content .= '<td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Register Account" alt="Register Account" src="'.$layout_name.'/images/buttons/_sbutton_registeraccount.gif" ></div></div></td></tr></form></table></td>'; $main_content .= '</tr></table></td></tr></table></div></table></div></td></tr><br/><a name="Public+Information" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table5" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Public Information</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td><table style="width:100%;"><tr><td class="LabelV" >Real Name:</td><td style="width:90%;" >'.$account_rlname.'</td></tr><tr><td class="LabelV" >Location:</td><td style="width:90%;" >'.$account_location.'</td></tr></table></td><td align=right><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeinfo" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Edit" alt="Edit" src="'.$layout_name.'/images/buttons/_sbutton_edit.gif" ></div></div></td></tr></form></table></td></tr> </table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; $main_content .= '<a name="Characters" ></a><div class="TopButtonContainer" ><div class="TopButton" ><a href="#top" ><image style="border:0px;" src="'.$layout_name.'/images/content/back-to-top.gif" /></a></div></div><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Characters</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:65%" >Name</td><td style="width:15%" >Level</td><td style="width:7%">Status</td><td style="width:5%"> </td></tr>'; $account_players = $account_logged->getPlayersList(); $account_players->orderBy('name'); //show list of players on account foreach($account_players as $account_player) { $player_number_counter++; $main_content .= '<tr style="background-color:'; if(is_int($player_number_counter / 2)) $main_content .= $config['site']['darkborder']; else $main_content .= $config['site']['lightborder']; $main_content .= ';" ><td><NOBR>'.$player_number_counter.'. '.$account_player->getName(); if($account_player->isDeleted()) $main_content .= '<font color="red"><b> [ DELETED ] </b> <a href="?subtopic=accountmanagement&action=undelete&name='.urlencode($account_player->getName()).'">>> UNDELETE <<</a></font>'; if($account_player->isNameLocked()) if($account_player->getOldName()) $main_content .= '<font color="red"><b> [ NAMELOCK:</b> Wait for GM, new name: <b>'.$account_player->getOldName().' ]</b></font>'; else $main_content .= '<font color="red"><b> [ NAMELOCK: <form action="" method="GET"><input name="subtopic" type="hidden" value="accountmanagement" /><input name="action" type="hidden" value="newnick" /><input name="name" type="hidden" value="'.$account_player->getName().'" /><input name="name_new" type="text" value="Enter here new nick" size="16" /><input type="submit" value="Set new nick" /></form> ]</b></font>'; $main_content .= '</NOBR></td><td><NOBR>'.$account_player->getLevel().' '.$vocation_name[$account_player->getWorld()][$account_player->getPromotion()][$account_player->getVocation()].'</NOBR></td>'; if(!$account_player->isOnline()) $main_content .= '<td><font color="red"><b>Offline</b></font></td>'; else $main_content .= '<td><font color="green"><b>Online</b></font></td>'; $main_content .= '<td>[<a href="?subtopic=accountmanagement&action=changecomment&name='.urlencode($account_player->getName()).'" >Edit</a>]</td></tr>'; } $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><table class="InnerTableButtonRow" cellpadding="0" cellspacing="0" ><tr><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Create Character" alt="Create Character" src="'.$layout_name.'/images/buttons/_sbutton_createcharacter.gif" ></div></div></td></tr></form></table></td><td style="width:100%;" ></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=deletecharacter" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Delete Character" alt="Delete Character" src="'.$layout_name.'/images/buttons/_sbutton_deletecharacter.gif" ></div></div></td></tr></form></table></td></tr></table></td></tr> </table> </div> </table></div></td></tr><br/><br/>'; } //########### CHANGE PASSWORD ########## if($action == "changepassword") { $new_password = trim($_POST['newpassword']); $new_password2 = trim($_POST['newpassword2']); $old_password = trim($_POST['oldpassword']); if(empty($new_password) && empty($new_password2) && empty($old_password)) { $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if(empty($new_password) || empty($new_password2) || empty($old_password)){ $show_msgs[] = "Please fill in form."; } if($new_password != $new_password2) { $show_msgs[] = "The new passwords do not match!"; } if(empty($show_msgs)) { if(!check_password($new_password)) { $show_msgs[] = "New password contains illegal chars (a-z, A-Z and 0-9 only!) or lenght."; } $old_password = password_ency($old_password); if($old_password != $account_logged->getPassword()) { $show_msgs[] = "Current password is incorrect!"; } } if(!empty($show_msgs)){ //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($show_msgs as $show_msg) { $main_content .= '<li>'.$show_msg; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //show form $main_content .= 'Please enter your current password and a new password. For your security, please enter the new password twice.<br/><br/><form action="?subtopic=accountmanagement&action=changepassword" method="post" ><div class="TableContainer" ><table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Change Password</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >New Password:</span></td><td style="width:90%;" ><input type="password" name="newpassword" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >New Password Again:</span></td><td><input type="password" name="newpassword2" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Current Password:</span></td><td><input type="password" name="oldpassword" size="30" maxlength="29" ></td></tr></table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { $org_pass = $new_password; $new_password = password_ency($new_password); $account_logged->setPassword($new_password); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Password Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your password has been changed.'; if($config['site']['send_emails'] && $config['site']['send_mail_when_change_password']) { $mailBody = '<html> <body> <h3>Password to account changed!</h3> <p>You or someone else changed password to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>New password: <b>'.$org_pass.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - Changed password"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>Your new password were send on email address <b>'.$account_logged->getEMail().'</b>.</small>'; else $main_content .= '<br /><small>An error occorred while sending email with password!</small>'; } $main_content .= '</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; $_SESSION['password'] = $new_password; } } } //############# CHANGE E-MAIL ################### if($action == "changeemail") { $account_email_new_time = $account_logged->getCustomField("email_new_time"); if($account_email_new_time > 10) {$account_email_new = $account_logged->getCustomField("email_new"); } if($account_email_new_time < 10){ if($_POST['changeemailsave'] == 1) { $account_email_new = trim($_POST['new_email']); $post_password = trim($_POST['password']); if(empty($account_email_new)) { $change_email_errors[] = "Please enter your new email address."; } else { if(!check_mail($account_email_new)) { $change_email_errors[] = "E-mail address is not correct."; } } if(empty($post_password)) { $change_email_errors[] = "Please enter password to your account."; } else { $post_password = password_ency($post_password); if($post_password != $account_logged->getPassword()) { $change_email_errors[] = "Wrong password to account."; } } if(empty($change_email_errors)) { $account_email_new_time = time() + $config['site']['email_days_to_change'] * 24 * 3600; $account_logged->setCustomField("email_new", $account_email_new); $account_logged->setCustomField("email_new_time", $account_email_new_time); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >New Email Address Requested</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have requested to change your email address to <b>'.$account_email_new.'</b>. The actual change will take place after <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b>, during which you can cancel the request at any time.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($change_email_errors as $change_email_error) { $main_content .= '<li>'.$change_email_error; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //show form $main_content .= 'Please enter your password and the new email address. Make sure that you enter a valid email address which you have access to. <b>For security reasons, the actual change will be finalised after a waiting period of '.$config['site']['email_days_to_change'].' days.</b><br/><br/><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ></tr><td class="LabelV" ><span >New Email Address:</span></td> <td style="width:90%;" ><input name="new_email" value="'.$_POST['new_email'].'" size="30" maxlength="50" ></td><tr></tr><td class="LabelV" ><span >Password:</span></td> <td><input type="password" name="password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name=changeemailsave value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { $main_content .= 'Please enter your password and the new email address. Make sure that you enter a valid email address which you have access to. <b>For security reasons, the actual change will be finalised after a waiting period of '.$config['site']['email_days_to_change'].' days.</b><br/><br/><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ></tr><td class="LabelV" ><span >New Email Address:</span></td> <td style="width:90%;" ><input name="new_email" value="'.$_POST['new_email'].'" size="30" maxlength="50" ></td><tr></tr><td class="LabelV" ><span >Password:</span></td> <td><input type="password" name="password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name=changeemailsave value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { if($account_email_new_time < time()) { if($_POST['changeemailsave'] == 1) { $account_logged->setCustomField("email_new", ""); $account_logged->setCustomField("email_new_time", 0); $account_logged->setEmail($account_email_new); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Accepted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>You have accepted <b>'.$account_logged->getEmail().'</b> as your new email adress.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Accepted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Do you accept <b>'.$account_email_new.'</b> as your new email adress?</td></tr> </table> </div> </table></div></td></tr><br /><table width="100%"><tr><td width="30"> </td><td align=left><form action="?subtopic=accountmanagement&action=changeemail" method="post"><input type="hidden" name="changeemailsave" value=1 ><INPUT TYPE=image NAME="I Agree" SRC="'.$layout_name.'/images/buttons/sbutton_iagree.gif" BORDER=0 WIDTH=120 HEIGHT=17></FORM></td><td align=left><form action="?subtopic=accountmanagement&action=changeemail" method="post"><input type="hidden" name="emailchangecancel" value=1 ><input type=image name="Cancel" src="'.$layout_name.'/images/buttons/sbutton_cancel.gif" BORDER=0 WIDTH=120 HEIGHT=17></form></td><td align=right><form action="?subtopic=accountmanagement" method="post" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form></td><td width="30"> </td></tr></table>'; } } else { $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change of Email Address</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>A request has been submitted to change the email address of this account to <b>'.$account_email_new.'</b>.<br/>The actual change will take place on <b>'.date("j F Y, G:i:s", $account_email_new_time).'</b>.<br>If you do not want to change your email address, please click on "Cancel".</td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%;" ><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=changeemail" method="post" ><tr><td style="border:0px;" ><input type="hidden" name="emailchangecancel" value=1 ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Cancel" alt="Cancel" src="'.$layout_name.'/images/buttons/_sbutton_cancel.gif" ></div></div></td></tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } if($_POST['emailchangecancel'] == 1) { $account_logged->setCustomField("email_new", ""); $account_logged->setCustomField("email_new_time", 0); $main_content = '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Email Address Change Cancelled</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your request to change the email address of your account has been cancelled. The email address will not be changed.</td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } } //########### CHANGE PUBLIC INFORMATION (about account owner) ###################### if($action == "changeinfo") { $new_rlname = htmlspecialchars(stripslashes(trim($_POST['info_rlname']))); $new_location = htmlspecialchars(stripslashes(trim($_POST['info_location']))); if($_POST['changeinfosave'] == 1) { //save data from form $account_logged->setRLName($new_rlname); $account_logged->setLocation($new_location); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Public Information Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>Your public information has been changed.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { //show form $account_rlname = $account_logged->getRLName(); $account_location = $account_logged->getLocation(); $main_content .= 'Here you can tell other players about yourself. This information will be displayed alongside the data of your characters. If you do not want to fill in a certain field, just leave it blank.<br/><br/><form action="?subtopic=accountmanagement&action=changeinfo" method=post><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Change Public Information</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" >Real Name:</td><td style="width:90%;" ><input name="info_rlname" value="'.$account_rlname.'" size="30" maxlength="50" ></td></tr><tr><td class="LabelV" >Location:</td><td><input name="info_location" value="'.$account_location.'" size="30" maxlength="50" ></td></tr></table> </div> </table></div></td></tr><br/><table width="100%"><tr align="center"><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name="changeinfosave" value="1" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //############## GENERATE RECOVERY KEY ########### if($action == "registeraccount") { $reg_password = password_ency(trim($_POST['reg_password'])); $old_key = $account_logged->getRecoveryKey("key"); if($_POST['registeraccountsave'] == "1") { if($reg_password == $account_logged->getPassword()) { if(empty($old_key)) { $dontshowtableagain = 1; $acceptedChars = 'ABCDEFGHIJKLMNPQRSTUVWXYZ123456789'; $max = strlen($acceptedChars)-1; $new_rec_key = NULL; // 10 = number of chars in generated key for($i=0; $i < 10; $i++) { $cnum[$i] = $acceptedChars{mt_rand(0, $max)}; $new_rec_key .= $cnum[$i]; } $account_logged->setRecoveryKey($new_rec_key); $account_logged->save(); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Registered</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" >Thank you for registering your account! You can now recover your account if you have lost access to the assigned email address by using the following<br/><br/><font size="5"> <b>Recovery Key: '.$new_rec_key.'</b></font><br/><br/><br/><b>Important:</b><ul><li>Write down this recovery key carefully.</li><li>Store it at a safe place!</li>'; if($config['site']['send_emails'] && $config['site']['send_mail_when_generate_reckey']) { $mailBody = '<html> <body> <h3>New recovery key!</h3> <p>You or someone else generated recovery key to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>Recovery key: <b>'.$new_rec_key.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - recovery key"; $mail->Body = $mailBody; if($mail->Send()) $main_content .= '<br /><small>Your recovery key were send on email address <b>'.$account_logged->getEMail().'</b>.</small>'; else $main_content .= '<br /><small>An error occorred while sending email with recovery key! You will not receive e-mail with this key.</small>'; } $main_content .= '</ul> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $reg_errors[] = 'Your account is already registred.'; } else $reg_errors[] = 'Wrong password to account.'; } if($dontshowtableagain != 1) { //show errors if not empty if(!empty($reg_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_errors as $reg_error) $main_content .= '<li>'.$reg_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } //show form $main_content .= 'To generate recovery key for your account please enter your password.<br/><br/><form action="?subtopic=accountmanagement&action=registeraccount" method="post" ><input type="hidden" name="registeraccountsave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Generate recovery key</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="reg_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //############## GENERATE NEW RECOVERY KEY ########### if($action == "newreckey") { $reg_password = password_ency(trim($_POST['reg_password'])); $reckey = $account_logged->getRecoveryKey(); if((!$config['site']['generate_new_reckey'] || !$config['site']['send_emails']) || empty($reckey)) $main_content .= 'You cant get new rec key'; else { $points = $account_logged->getPremiumPoints(); if($_POST['registeraccountsave'] == "1") { if($reg_password == $account_logged->getPassword()) { if($points >= $config['site']['generate_new_reckey_price']) { $dontshowtableagain = 1; $acceptedChars = 'ABCDEFGHIJKLMNPQRSTUVWXYZ123456789'; $max = strlen($acceptedChars)-1; $new_rec_key = NULL; // 10 = number of chars in generated key for($i=0; $i < 10; $i++) { $cnum[$i] = $acceptedChars{mt_rand(0, $max)}; $new_rec_key .= $cnum[$i]; } $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Account Registered</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><ul>'; $mailBody = '<html> <body> <h3>New recovery key!</h3> <p>You or someone else generated recovery key to your account on server <a href="'.$config['server']['url'].'"><b>'.$config['server']['serverName'].'</b></a>.</p> <p>Recovery key: <b>'.$new_rec_key.'</b></p> </body> </html>'; require("phpmailer/class.phpmailer.php"); $mail = new PHPMailer(); if ($config['site']['smtp_enabled'] == "yes") { $mail->IsSMTP(); $mail->Host = $config['site']['smtp_host']; $mail->Port = (int)$config['site']['smtp_port']; $mail->SMTPAuth = ($config['site']['smtp_auth'] ? true : false); $mail->Username = $config['site']['smtp_user']; $mail->Password = $config['site']['smtp_pass']; } else $mail->IsMail(); $mail->IsHTML(true); $mail->From = $config['site']['mail_address']; $mail->AddAddress($account_logged->getEMail()); $mail->Subject = $config['server']['serverName']." - new recovery key"; $mail->Body = $mailBody; if($mail->Send()) { $account_logged->setRecoveryKey(new_rec_key); $account_logged->setPremiumPoints($account_logged->getPremiumPoints()-$config['site']['generate_new_reckey_price']); $account_logged->save(); $main_content .= '<br />Your recovery key were send on email address <b>'.$account_logged->getEMail().'</b> for '.$config['site']['generate_new_reckey_price'].' premium points.'; } else $main_content .= '<br />An error occorred while sending email ( <b>'.$account_logged->getEMail().'</b> ) with recovery key! Recovery key not changed. Try again.'; $main_content .= '</ul> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $reg_errors[] = 'You need '.$config['site']['generate_new_reckey_price'].' premium points to generate new recovery key. You have <b>'.$points.'<b> premium points.'; } else $reg_errors[] = 'Wrong password to account.'; } if($dontshowtableagain != 1) { //show errors if not empty if(!empty($reg_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($reg_errors as $reg_error) $main_content .= '<li>'.$reg_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } //show form $main_content .= 'To generate NEW recovery key for your account please enter your password.<br/><font color="red"><b>New recovery key cost '.$config['site']['generate_new_reckey_price'].' Premium Points.</font> You have '.$points.' premium points. You will receive e-mail with this recovery key.</b><br/><form action="?subtopic=accountmanagement&action=newreckey" method="post" ><input type="hidden" name="registeraccountsave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Generate recovery key</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="reg_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } } //###### CHANGE CHARACTER COMMENT ###### if($action == "changecomment") { $player_name = stripslashes($_REQUEST['name']); $new_comment = htmlspecialchars(stripslashes(substr(trim($_POST['comment']),0,2000))); $new_hideacc = (int) $_POST['accountvisible']; $new_showskills = (int) $_POST['showskills']; $new_showcharts = (int) $_POST['showcharts']; $new_showquests = (int) $_POST['showquests']; // MadPHP.org Signature $madphp_signature = (int) $_POST['madphp_signature']; $madphp_signature_bg = htmlspecialchars(stripslashes(trim( $_POST['madphp_signature_bg'] ))); $madphp_signature_bars = (int) $_POST['madphp_signature_bars']; $madphp_signature_eqs = (int) $_POST['madphp_signature_eqs']; // MadPHP.org Signature if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if($_POST['changecommentsave'] == 1) { $player->setCustomField("hide_char", $new_hideacc); ///customize char page by Zakius $player->setCustomField("show_outfit", $new_showoutfit); $player->setCustomField("show_eq", $new_showeq); $player->setCustomField("show_bars", $new_showbars); $player->setCustomField("show_skills", $new_showskills); $player->setCustomField("show_quests", $new_showquests); /// $player->setCustomField("comment", $new_comment); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Information Changed</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character information has been changed.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { $main_content .= 'Here you can see and edit the information about your character.<br/>If you do not want to specify a certain field, just leave it blank.<br/><br/><form action="?subtopic=accountmanagement&action=changecomment" method="post" ><div class="TableContainer" > <table class="Table5" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Edit Character Information</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td class="LabelV" >Name:</td><td style="width:80%;" >'.$player_name.'</td></tr><tr><td class="LabelV" >Hide Account:</td><td>'; if($player->getCustomField("hide_char") == 1) { $main_content .= '<input type="checkbox" name="accountvisible" value="1" checked="checked">'; } else { $main_content .= '<input type="checkbox" name="accountvisible" value="1" >'; } $main_content .= ' check to hide your account information</td></tr>'; ///customize char page by Zakius if($config['site']['show_outfit']){ $main_content .= '<tr><td class="LabelV">Show outfit</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showoutfit" name="showoutfit" value="1"'.( $player->getCustomField( 'show_outfit' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your outfit on characters page</td></tr>'; $main_content .= '<tr><td class="LabelV">Show equipment</td><td style="width:80%;">'; } $main_content .= '<input type="checkbox" id="showeq" name="showeq" value="1"'.( $player->getCustomField( 'show_eq' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your equipment on characters page</td></tr>'; $main_content .= '<tr><td class="LabelV">Show bars</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showbars" name="showbars" value="1"'.( $player->getCustomField( 'show_bars' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your health, mana and exp bars on characters page</td></tr>'; if($config['site']['show_skills_info']){ $main_content .= '<tr><td class="LabelV">Show skills</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showskills" name="showskills" value="1"'.( $player->getCustomField( 'show_skills' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your skills on characters page</td></tr>';} $main_content .= '<tr><td class="LabelV">Show quests</td><td style="width:80%;">'; $main_content .= '<input type="checkbox" id="showquests" name="showquests" value="1"'.( $player->getCustomField( 'show_quests' ) == 1 ? ' checked="checked"' : null ).' /> tick to show your quests status on characters page</td></tr>'; /// $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div>'; $main_content .= '</table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div>'; $main_content .= '<div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" > <table class="TableContent" width="100%" ><tr><td class="LabelV" ><span >Comment:</span></td><td style="width:80%;" ><textarea name="comment" rows="10" cols="50" wrap="virtual" >'.$player->getCustomField("comment").'</textarea><br>[max. length: 2000 chars, 50 lines (ENTERs)]</td></tr> </table> </div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></td></tr> </table> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><input type="hidden" name="name" value="'.$player->getName().'"><input type="hidden" name="changecommentsave" value="1"><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } else { $main_content .= "Error. Character <b>".$player_name."</b> is not on your account."; } } else { $main_content .= "Error. Character with this name doesn't exist."; } } else { $main_content .= "Error. Name contain illegal characters."; } } //### NEW NICK - set new nick proposition ### if($action == "newnick") { $name = $_GET['name']; $name_new = stripslashes(ucwords(strtolower(trim($_GET['name_new'])))); if(!empty($name) && !empty($name_new)) { if(check_name_new_char($name_new)) { $player = $ots->createObject('Player'); $player->find($name); if($player->isLoaded() && $player->isNameLocked()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if(!$player->getOldName()) if(!$player->isOnline()) { $player->setCustomField('old_name', $name_new); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >New nick proposition</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$name.'</b> new nick proposition <b>'.$name_new.'</b> has been set. Now you must wait for acceptation from GM.</td></tr> </table> </div> </table></div></td></tr>'; } else $main_content .= 'This character is online.'; else $main_content .= 'You already set new name for this character ( <b>'.$player->getOldName().'</b> ). You must wait until GM accept/reject your proposition.'; } else $main_content .= 'Character <b>'.$player_name.'</b> is not on your account.'; } else $main_content .= 'Character with this name doesn\'t exist or isn\'t name locked.'; } else $main_content .= 'Name contain illegal characters. Invalid format or lenght.'; } else $main_content .= 'Please enter new char name.'; $main_content .= '<br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } //### DELETE character from account ### if($action == "deletecharacter") { $player_name = stripslashes(trim($_POST['delete_name'])); $password_verify = trim($_POST['delete_password']); $password_verify = password_ency($password_verify); if($_POST['deletecharactersave'] == 1) { if(!empty($player_name) && !empty($password_verify)) { if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if($password_verify == $account_logged->getPassword()) { if(!$player->isOnline()) { //dont show table "delete character" again $dontshowtableagain = 1; //delete player $player->setCustomField('deleted', 1); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Deleted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$player_name.'</b> has been deleted.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $delete_errors[] = 'This character is online.'; } else { $delete_errors[] = 'Wrong password to account.'; } } else { $delete_errors[] = 'Character <b>'.$player_name.'</b> is not on your account.'; } } else { $delete_errors[] = 'Character with this name doesn\'t exist.'; } } else { $delete_errors[] = 'Name contain illegal characters.'; } } else { $delete_errors[] = 'Character name or/and password is empty. Please fill in form.'; } } if($dontshowtableagain != 1) { if(!empty($delete_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($delete_errors as $delete_error) { $main_content .= '<li>'.$delete_error; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; } $main_content .= 'To delete a character enter the name of the character and your password.<br/><br/><form action="?subtopic=accountmanagement&action=deletecharacter" method="post" ><input type="hidden" name="deletecharactersave" value="1"><div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Delete Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td class="LabelV" ><span >Character Name:</td><td style="width:90%;" ><input name="delete_name" value="" size="30" maxlength="29" ></td></tr><tr><td class="LabelV" ><span >Password:</td><td><input type="password" name="delete_password" size="30" maxlength="29" ></td></tr> </table> </div> </table></div></td></tr><br/><table style="width:100%" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } //### UNDELETE character from account ### if($action == "undelete") { $player_name = stripslashes(trim($_GET['name'])); if(!empty($player_name)) { if(check_name($player_name)) { $player = $ots->createObject('Player'); $player->find($player_name); if($player->isLoaded()) { $player_account = $player->getAccount(); if($account_logged->getId() == $player_account->getId()) { if(!$player->isOnline()) { $player->setCustomField('deleted', 0); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Undeleted</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$player_name.'</b> has been undeleted.</td></tr> </table> </div> </table></div></td></tr><br><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else $delete_errors[] = 'This character is online.'; } else $delete_errors[] = 'Character <b>'.$player_name.'</b> is not on your account.'; } else $delete_errors[] = 'Character with this name doesn\'t exist.'; } else $delete_errors[] = 'Name contain illegal characters.'; } } //## Character World Transfer by Norix### if($config['site']['worldtransfer'] == 1) { if($action == "charactertransfer") { if(empty($_REQUEST['page'])) { $color1 = 'blue'; $color2 = 'green-blue'; $color3 = 'blue'; $color4 = 'blue'; $color5 = 'blue'; } if($_REQUEST['page'] == 'confirm') { $color1 = 'blue'; $color2 = 'green'; $color3 = 'green'; $color4 = 'green-blue'; $color5 = 'blue'; } if($_REQUEST['page'] == 'transfer') { $color1 = 'green'; $color2 = 'green'; $color3 = 'green'; $color4 = 'green'; $color5 = 'green'; } $main_content .= '<div id="ProgressBar" > <center><h2>Character World Transfer</h2></center><div id="MainContainer" ><div id="BackgroundContainer" ><img id="BackgroundContainerLeftEnd" src="images/worldtrade/stonebar-left-end.gif" /><div id="BackgroundContainerCenter"> <div id="BackgroundContainerCenterImage" style="background-image:url(images/worldtrade/stonebar-center.gif);" /></div></div><img id="BackgroundContainerRightEnd" src="images/worldtrade/stonebar-right-end.gif" /></div> <img id="TubeLeftEnd" src="images/worldtrade/progress-bar-tube-left-green.gif" /><img id="TubeRightEnd" src="images/worldtrade/progress-bar-tube-right-'.$color1.'.gif" /><div id="FirstStep" class="Steps" ><div class="SingleStepContainer" > <img class="StepIcon" src="images/worldtrade/progress-bar-icon-0-green.gif" /><div class="StepText" style="font-weight:bold;" >Select World</div></div></div><div id="StepsContainer1" ><div id="StepsContainer2" ><div class="Steps" style="width:50%" > <div class="TubeContainer" ><img class="Tube" src="images/worldtrade/progress-bar-tube-'.$color2.'.gif" /></div><div class="SingleStepContainer" ><img class="StepIcon" src="images/worldtrade/progress-bar-icon-3-'.$color3.'.gif" /><div class="StepText" style="font-weight:normal;" >Confirm Data</div> </div></div><div class="Steps" style="width:50%" ><div class="TubeContainer" ><img class="Tube" src="images/worldtrade/progress-bar-tube-'.$color4.'.gif" /></div><div class="SingleStepContainer" ><img class="StepIcon" src="images/worldtrade/progress-bar-icon-4-'.$color5.'.gif" /> <div class="StepText" style="font-weight:normal;" >Transfer Result</div></div></div></div></div></div></div>'; $user_premium_points = $account_logged->getCustomField('premium_points'); $playerid = stripslashes(trim($_REQUEST['player_id'])); $world_id = stripslashes(trim($_REQUEST['new_world'])); if(empty($_REQUEST['page'])) { $player = $ots->createObject('Player'); $player->load($playerid); $time = time(); $maxtranstime = ($config['site']['transfermonths']*30*24*60*60); if(!empty($playerid)) { $worldid = (int) $_REQUEST['newworld_'.$player->getId().'']; $house = $SQL->query('SELECT * FROM houses WHERE owner = '.$player->GetId().';')->fetch(); $transfertime = ($time-$player->getCustomField('worldtransfer')); if($maxtranstime > $transfertime AND $player->getCustomField('worldtransfer') > 0) $time_img = no; else $time_img = yes; if($house) $house_img = no; else $house_img = yes; if($player->getVocation() < 1) $voc_img = no; else $voc_img = yes; if($player->getMarriage() > 1) $mar_img = no; else $mar_img = yes; if($user_premium_points < $config['site']['worldtransferprice']) $points_img = no; else $points_img = yes; $main_content .= 'In order to transfer your character to another game world, you have to fulfil the following requirements:<br/><ul> <li style="list-style-image:url(images/worldtrade/'.$mar_img.'.gif)" >You must divorce your spouse first.</li> <li style="list-style-image:url(images/worldtrade/'.$house_img.'.gif)" >Character owns no house.</li> <li style="list-style-image:url(images/worldtrade/'.$voc_img.'.gif)" >Character has a vocation.</li> <li style="list-style-image:url(images/worldtrade/'.$time_img.'.gif)" >Have not done Character World Transfer the last '.$config['site']['transfermonths'].' months.</li> <li style="list-style-image:url(images/worldtrade/'.$points_img.'.gif)" >Have atleast '.$config['site']['worldtransferprice'].' premium points on your account.</li></ul>'; } $main_content .= '<form action="" method="post"><input type="hidden" name="player_id" value="'.$playerid.'"/><div class="TableContainer" ><table class="Table3" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Character Data</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" style="background-color:#D4C0A1;" ><td></td><td>Name</td><td>Current World</td><td>Possible Target World</td><td>Requirement Status</td></tr>'; $account_players = $account_logged->getPlayersList(); $account_players->orderBy('name'); foreach($account_players as $account_player) { if($account_player->getId() == $playerid) { $border = 'border-style: solid; border-color: #D4C0A1; border-width: 2px;'; $checked = ' checked=checked'; } else { $border = ''; $checked = ''; } $main_content .= '<tr style="background-color:#F1E0C6;'.$border.'" ><td><input type="radio" name="player_id" value="'.$account_player->getId().'" '.$checked.' onClick="this.form.submit()"/></td><td>'.$account_player->getName().'</td><td>'.$config['site']['worlds'][$account_player->getWorld()].'</td><td><select name="newworld_'.$account_player->getId().'"><option value="" >(select your target game world)</option>'; foreach($config['site']['worlds'] as $id => $world_n) { if($account_player->getWorld() != $id) { $main_content .= '<option value="'.$id.'" onClick="this.form.submit()"'; if($id == $worldid AND $playerid == $account_player->getId()) $main_content .= ' selected="selected"'; $main_content .= '>'.$world_n.'</option>'; } } $main_content .= '</select>'; $house = $SQL->query('SELECT * FROM houses WHERE owner = '.$account_player->GetId().';')->fetch(); $transfertime = ($time-$account_player->getCustomField('worldtransfer')); if(!$house AND $account_player->getVocation() >= 1 AND $account_player->getMarriage() <= 0 AND $user_premium_points >= $config['site']['worldtransferprice'] AND $transfertime >= $maxtranstime) $status = '<span class="green" >allowed</span>'; else $status = '<span class="red" >not allowed</span>'; $main_content .= '</td><td><b>'.$status.'</b></td></tr>'; } $main_content .= '</form><form action="?subtopic=accountmanagement&action=charactertransfer&page=confirm" method="post" ><input type="hidden" name="new_world" value="'.$worldid.'"/><input type="hidden" name="player_id" value="'.$playerid.'"/></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td width=50%>'; if(!empty($playerid)) $transfertime = ($time-$player->getCustomField('worldtransfer')); if(!empty($playerid)) if(!$house AND $player->getVocation() >= 1 AND $player->getMarriage() <= 0 AND $user_premium_points >= $config['site']['worldtransferprice'] AND $transfertime >= $maxtranstime) $main_content .= '<div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div>'; $main_content .= '</form></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div> <input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } if ($_REQUEST['page'] == 'confirm') { $player = $ots->createObject('Player'); $player->load($playerid); $main_content .= '<form action="?subtopic=accountmanagement&action=charactertransfer&page=transfer" method="post" ><div class="TableContainer" ><table class="Table4" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Data</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td colspan="2" >Do you really want to transfer your character <b>'.$player->getName().'</b>:<br/></td></tr><tr><td class="LabelV" width="150" >Current World:</td> <td>'.$config['site']['worlds'][$player->getWorld()].'</td></tr><tr><td class="LabelV" >Target World:</td><td>'.$config['site']['worlds'][$world_id].'</td></tr></table></div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td><b><span class="red" >Attention:</span></b><br/>If your character is successfully transferred to another game world, you cannot transfer it again within the next '.$config['site']['transfermonths'].' months !</td></tr></table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" > <div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" > <input type="hidden" name="player_id" value="'.$playerid.'" ><input type="hidden" name="new_world" value="'.$world_id.'" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div> <input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td></tr></form></table><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement&action=charactertransfer" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" > <div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></td></tr></table><div></div>'; } if ($_REQUEST['page'] == 'transfer') { $SQL->query('UPDATE `players` SET `world_id` = '.$world_id.', `worldtransfer` = '.$SQL->quote(time()).' WHERE `id` = '.$playerid.';'); $account_logged->setPremiumPoints($user_premium_points-$config['site']['worldtransferprice']); $account_logged->save(); $main_content .= '<form action="?subtopic=accountmanagement&action=charactertransfer" method="post" ><div class="TableContainer" ><table class="Table4" cellpadding="0" cellspacing="0" ><div class="CaptionContainer" ><div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Data</div><span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div></div><tr><td><div class="InnerTableContainer" ><table style="width:100%;" ><tr><td><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td colspan="2" > <center><b>Character World Transfer successfully done.</b></td></tr></table></div></div><div class="TableShadowContainer" > <div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div> <div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div></div></div></td></tr><tr><td><div class="TableShadowContainerRightTop" ><div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div> <div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" ><div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr><td><b><span class="red" >Attention:</span></b><br/>If your character is successfully transferred to another game world, you cannot transfer it again within the next '.$config['site']['transfermonths'].' months!</td></tr> </table></div></div><div class="TableShadowContainer" ><div class="TableBottomShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bm.gif);" ><div class="TableBottomLeftShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-bl.gif);" ></div><div class="TableBottomRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-br.gif);" ></div> </div></div></td></tr></td></tr></table></div></table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" > <div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table><div></div>'; } } } else { $main_content .= '<br><center><b>Sorry, the World Transfer System is currently disabled by the admin. Please ask him for more information.</b></center>'; } //## CREATE CHARACTER on account ### if($action == "createcharacter") { if(count($config['site']['worlds']) > 1) { if(isset($_REQUEST['world'])) $world_id = (int) $_REQUEST['world']; } else $world_id = 0; if(!isset($world_id)) { $main_content .= 'Before you can create character you must select world: '; foreach($config['site']['worlds'] as $id => $world_n) $main_content .= '<br /><a href="?subtopic=accountmanagement&action=createcharacter&world='.$id.'">- '.$world_n.'</a>'; $main_content .= '<br /><h3><a href="?subtopic=accountmanagement">BACK</a></h3>'; } else { $main_content .= '<script type="text/javascript"> var nameHttp; function checkName() { if(document.getElementById("newcharname").value=="") { document.getElementById("name_check").innerHTML = \'<b><font color="red">Please enter new character name.</font></b>\'; return; } nameHttp=GetXmlHttpObject(); if (nameHttp==null) { return; } var newcharname = document.getElementById("newcharname").value; var url="ajax/check_name.php?name=" + newcharname + "&uid="+Math.random(); nameHttp.onreadystatechange=NameStateChanged; nameHttp.open("GET",url,true); nameHttp.send(null); } function NameStateChanged() { if (nameHttp.readyState==4) { document.getElementById("name_check").innerHTML=nameHttp.responseText; } } </script>'; $newchar_name = stripslashes(ucwords(strtolower(trim($_POST['newcharname'])))); $newchar_sex = $_POST['newcharsex']; $newchar_vocation = $_POST['newcharvocation']; $newchar_town = $_POST['newchartown']; if($_POST['savecharacter'] != 1) { $main_content .= 'Please choose a name'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= ', vocation'; $main_content .= ' and sex for your character. <br/>In any case the name must not violate the naming conventions stated in the <a href="?subtopic=tibiarules" target="_blank" >'.$config['server']['serverName'].' Rules</a>, or your character might get deleted or name locked.'; if($account_logged->getPlayersList()->count() >= $config['site']['max_players_per_account']) $main_content .= '<b><font color="red"> You have maximum number of characters per account on your account. Delete one before you make new.</font></b>'; $main_content .= '<br/><br/><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><input type="hidden" name="world" value="'.$world_id.'" ><input type="hidden" name=savecharacter value="1" ><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Create Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:50%;" ><span >Name</td><td><span >Sex</td></tr><tr class="Odd" ><td><input id="newcharname" name="newcharname" onkeyup="checkName();" value="'.$newchar_name.'" size="30" maxlength="29" ><BR><font size="1" face="verdana,arial,helvetica"><div id="name_check">Please enter your character name.</div></font></td><td>'; $main_content .= '<input type="radio" name="newcharsex" value="1" '; if($newchar_sex == 1) $main_content .= 'checked="checked" '; $main_content .= '>male<br/>'; $main_content .= '<input type="radio" name="newcharsex" value="0" '; if($newchar_sex == "0") $main_content .= 'checked="checked" '; $main_content .= '>female<br/></td></tr></table></div></div></table></div>'; if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '<div class="InnerTableContainer" > <table style="width:100%;" ><tr>'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your vocation:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) { $main_content .= '<tr><td><input type="radio" name="newcharvocation" value="'.$char_vocation_key.'" '; if($newchar_vocation == $char_vocation_key) $main_content .= 'checked="checked" '; $main_content .= '>'.$vocation_name[$world_id][0][$char_vocation_key].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your city:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_towns'][$world_id] as $town_id) { $main_content .= '<tr><td><input type="radio" name="newchartown" value="'.$town_id.'" '; if($newchar_town == $town_id) $main_content .= 'checked="checked" '; $main_content .= '>'.$towns_list[$world_id][$town_id].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '</tr></table></div>'; $main_content .= '</table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } else { if(empty($newchar_name)) $newchar_errors[] = 'Please enter a name for your character!'; if(empty($newchar_sex) && $newchar_sex != "0") $newchar_errors[] = 'Please select the sex for your character!'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { if(empty($newchar_vocation)) $newchar_errors[] = 'Please select a vocation for your character.'; } else $newchar_vocation = $config['site']['newchar_vocations'][$world_id][0]; if(count($config['site']['newchar_towns'][$world_id]) > 1) { if(empty($newchar_town)) $newchar_errors[] = 'Please select a town for your character.'; } else $newchar_town = $config['site']['newchar_towns'][$world_id][0]; if(empty($newchar_errors)) { if(!check_name_new_char($newchar_name)) $newchar_errors[] = 'This name contains invalid letters, words or format. Please use only a-Z, - , \' and space.'; if(check_name_new_char($newchar_name) && $str_len($newchar_name) < 3) $newchar_errors[] = 'This name contains invalid name size. the length acceptable is 3 chars.'; if($newchar_sex != 1 && $newchar_sex != "0") $newchar_errors[] = 'Sex must be equal <b>0 (female)</b> or <b>1 (male)</b>.'; if(!in_array($newchar_town, $config['site']['newchar_towns'][$world_id])) $newchar_errors[] = 'Please select valid town.'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $newchar_vocation_check = FALSE; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) if($newchar_vocation == $char_vocation_key) $newchar_vocation_check = TRUE; if(!$newchar_vocation_check) $newchar_errors[] = 'Unknown vocation. Please fill in form again.'; } else $newchar_vocation = 0; } if(empty($newchar_errors)) { $check_name_in_database = $ots->createObject('Player'); $check_name_in_database->find($newchar_name); if($check_name_in_database->isLoaded()) $newchar_errors[] .= 'This name is already used. Please choose another name!'; $number_of_players_on_account = $account_logged->getPlayersList()->count(); if($number_of_players_on_account >= $config['site']['max_players_per_account']) $newchar_errors[] .= 'You have too many characters on your account <b>('.$number_of_players_on_account.'/'.$config['site']['max_players_per_account'].')</b>!'; } if(empty($newchar_errors)) { $char_to_copy_name = $config['site']['newchar_vocations'][$world_id][$newchar_vocation]; $char_to_copy = new OTS_Player(); $char_to_copy->find($char_to_copy_name); if(!$char_to_copy->isLoaded()) $newchar_errors[] .= 'Wrong characters configuration. Try again or contact with admin. ADMIN: Edit file config/config.php and set valid characters to copy names. Character to copy'.$char_to_copy_name.'</b> doesn\'t exist.'; } if(empty($newchar_errors)) { if($newchar_sex == "0") $char_to_copy->setLookType(136); $player = $ots->createObject('Player'); $player->setName($newchar_name); $player->setAccount($account_logged); $player->setGroup($char_to_copy->getGroup()); $player->setSex($newchar_sex); $player->setVocation($char_to_copy->getVocation()); $player->setConditions($char_to_copy->getConditions()); $player->setRank($char_to_copy->getRank()); $player->setLookAddons($char_to_copy->getLookAddons()); $player->setTownId($newchar_town); $player->setExperience($char_to_copy->getExperience()); $player->setLevel($char_to_copy->getLevel()); $player->setMagLevel($char_to_copy->getMagLevel()); $player->setHealth($char_to_copy->getHealth()); $player->setHealthMax($char_to_copy->getHealthMax()); $player->setMana($char_to_copy->getMana()); $player->setManaMax($char_to_copy->getManaMax()); $player->setManaSpent($char_to_copy->getManaSpent()); $player->setSoul($char_to_copy->getSoul()); $player->setDirection($char_to_copy->getDirection()); $player->setLookBody($char_to_copy->getLookBody()); $player->setLookFeet($char_to_copy->getLookFeet()); $player->setLookHead($char_to_copy->getLookHead()); $player->setLookLegs($char_to_copy->getLookLegs()); $player->setLookType($char_to_copy->getLookType()); $player->setCap($char_to_copy->getCap()); $player->setPosX(0); $player->setPosY(0); $player->setPosZ(0); $player->setLossExperience($char_to_copy->getLossExperience()); $player->setLossMana($char_to_copy->getLossMana()); $player->setLossSkills($char_to_copy->getLossSkills()); $player->setLossItems($char_to_copy->getLossItems()); $player->save(); unset($player); $player = $ots->createObject('Player'); $player->find($newchar_name); if($player->isLoaded()) { $player->setCustomField('world_id', (int) $world_id); $player->setSkill(0,$char_to_copy->getSkill(0)); $player->setSkill(1,$char_to_copy->getSkill(1)); $player->setSkill(2,$char_to_copy->getSkill(2)); $player->setSkill(3,$char_to_copy->getSkill(3)); $player->setSkill(4,$char_to_copy->getSkill(4)); $player->setSkill(5,$char_to_copy->getSkill(5)); $player->setSkill(6,$char_to_copy->getSkill(6)); $player->save(); $loaded_items_to_copy = $SQL->query("SELECT * FROM player_items WHERE player_id = ".$char_to_copy->getId().""); foreach($loaded_items_to_copy as $save_item) $SQL->query("INSERT INTO `player_items` (`player_id` ,`pid` ,`sid` ,`itemtype`, `count`, `attributes`) VALUES ('".$player->getId()."', '".$save_item['pid']."', '".$save_item['sid']."', '".$save_item['itemtype']."', '".$save_item['count']."', '".$save_item['attributes']."');"); $main_content .= '<div class="TableContainer" > <table class="Table1" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" > <span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <div class="Text" >Character Created</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span> <span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span> <span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> <span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span> </div> </div> <tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td>The character <b>'.$newchar_name.'</b> has been created.<br/>Please select the outfit when you log in for the first time.<br/><br/><b>See you on '.$config['server']['serverName'].'!</b></td></tr> </table> </div> </table></div></td></tr><br/><center><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></center>'; } else { echo "Error. Can\'t create character. Probably problem with database. Try again or contact with admin."; exit; } } else { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($newchar_errors as $newchar_error) $main_content .= '<li>'.$newchar_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; $main_content .= 'Please choose a name'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= ', vocation'; $main_content .= ' and sex for your character. <br/>In any case the name must not violate the naming conventions stated in the <a href="?subtopic=tibiarules" target="_blank" >'.$config['server']['serverName'].' Rules</a>, or your character might get deleted or name locked.<br/><br/><form action="?subtopic=accountmanagement&action=createcharacter" method="post" ><input type="hidden" name="world" value="'.$world_id.'" ><input type="hidden" name=savecharacter value="1" ><div class="TableContainer" > <table class="Table3" cellpadding="0" cellspacing="0" > <div class="CaptionContainer" > <div class="CaptionInnerContainer" ><span class="CaptionEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionBorderTop" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><div class="Text" >Create Character</div> <span class="CaptionVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></span><span class="CaptionBorderBottom" style="background-image:url('.$layout_name.'/images/content/table-headline-border.gif);" ></span><span class="CaptionEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span><span class="CaptionEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></span></div> </div><tr> <td> <div class="InnerTableContainer" > <table style="width:100%;" ><tr><td><div class="TableShadowContainerRightTop" > <div class="TableShadowRightTop" style="background-image:url('.$layout_name.'/images/content/table-shadow-rt.gif);" ></div></div><div class="TableContentAndRightShadow" style="background-image:url('.$layout_name.'/images/content/table-shadow-rm.gif);" > <div class="TableContentContainer" ><table class="TableContent" width="100%" ><tr class="LabelH" ><td style="width:50%;" ><span >Name</td><td><span >Sex</td></tr><tr class="Odd" ><td><input id="newcharname" name="newcharname" onkeyup="checkName();" value="'.$newchar_name.'" size="30" maxlength="29" ><BR><font size="1" face="verdana,arial,helvetica"><div id="name_check">Please enter your character name.</div></font></td><td>'; $main_content .= '<input type="radio" name="newcharsex" value="1" '; if($newchar_sex == 1) $main_content .= 'checked="checked" '; $main_content .= '>male<br/>'; $main_content .= '<input type="radio" name="newcharsex" value="0" '; if($newchar_sex == "0") $main_content .= 'checked="checked" '; $main_content .= '>female<br/></td></tr></table></div></div></table></div>'; if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '<div class="InnerTableContainer" > <table style="width:100%;" ><tr>'; if(count($config['site']['newchar_vocations'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your vocation:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_vocations'][$world_id] as $char_vocation_key => $sample_char) { $main_content .= '<tr><td><input type="radio" name="newcharvocation" value="'.$char_vocation_key.'" '; if($newchar_vocation == $char_vocation_key) $main_content .= 'checked="checked" '; $main_content .= '>'.$vocation_name[$world_id][0][$char_vocation_key].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1) { $main_content .= '<td><table class="TableContent" width="100%" ><tr class="Odd" valign="top"><td width="160"><br /><b>Select your city:</b></td><td><table class="TableContent" width="100%" >'; foreach($config['site']['newchar_towns'][$world_id] as $town_id) { $main_content .= '<tr><td><input type="radio" name="newchartown" value="'.$town_id.'" '; if($newchar_town == $town_id) $main_content .= 'checked="checked" '; $main_content .= '>'.$towns_list[$world_id][$town_id].'</td></tr>'; } $main_content .= '</table></table></td>'; } if(count($config['site']['newchar_towns'][$world_id]) > 1 || count($config['site']['newchar_vocations'][$world_id]) > 1) $main_content .= '</tr></table></div>'; $main_content .= '</table></div></td></tr><br/><table style="width:100%;" ><tr align="center" ><td><table border="0" cellspacing="0" cellpadding="0" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></td><tr></form></table></td><td><table border="0" cellspacing="0" cellpadding="0" ><form action="?subtopic=accountmanagement" method="post" ><tr><td style="border:0px;" ><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></td></tr></form></table></td></tr></table>'; } } } } } ?> Apague o que está em accountmanagement.php e coloque o código a cima. @Rodrigo94 realize os devidos testes! Rep+1 ponto
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[OtClient] Tutorial sobre Módulos
Rafaelvn10 reagiu a Sammy por um tópico no fórum
Olá pessoal, vi esse tutorial em um site gringo sobre a parte básica dos módulos de um otclient, que pode auxiliar muita gente que quiser explorar ainda mais o Otclient, já que essa área eu não vejo tanto conteúdo no Tibia Br, como sempre os créditos estarão ao final do tópico... Então, para começar as coisas que eu vou estar cobrindo: - a criação de módulos. - repassar alguns dos fundamentos para trabalhar no ambiente otclients lua. como testar eficientemente seus módulos e scripts. Para este tutorial você vai precisar: - Um editor de texto de algum tipo (eu gosto de usar o Notepad + +) também seria bom ter conhecimentos básicos de lua e habilidades de programação (mas isso é algo que você pode pegar rapidamente praticando). Agora que já temos tudo o que precisamos, podemos começar ! CRIANDO O NOVO MÓDULO Otclient front-end funciona fora o que chamamos de ' módulos '. Os módulos são uma forma de implementar eficazmente os recursos do cliente separados uns dos outros. Se você está considerando a criação de um novo módulo, é aconselhável que você pense sobre o que o recurso pode ser e se ele iria caber em um módulo já existente (provavelmente um módulo game_xxx), os módulos são encontrados no diretório/modules do otclient. Seus são atualmente dois módulo ' ambientes ': jogo e cliente. Os módulos de jogo usam o prefixo game_ e devem estar refletindo recursos que se relacionam especificamente com os recursos do ambiente do jogador ou do jogo por exemplo game_outfit ou game_mounts são ambos os recursos que são usados no ambiente de jogo. Os módulos de cliente usam o prefixo client_ e devem estar refletindo recursos que se relacionam especificamente com o cliente e o cliente somente. Ele não tem nada a ver com o ambiente de jogo de jogadores, por exemplo, client_options e client_skins estão diretamente relacionados com a funcionalidade de clientes. Isso pode ser um pouco difícil de Visualizar para agora, mas você vai pegar isso mais tarde. Então, agora que você tem uma compreensão do que é um módulo e um pouco como eles funcionam, vamos em frente e começar a criar um novo. COMEÇANDO DO ZERO Nós estamos indo para criar um novo módulo a partir do zero, a primeira coisa que você precisa fazer é criar o diretório modules. O nome do diretório deve refletir o recurso global em si, por isso vamos chamar o nosso game_spells para começar a criar um novo módulo que irá listar todos os players spells com suas informações apropriadas. Nós não estaremos criando este módulo inteiro, mas podemos começar a ver como tudo funciona. Crie um novo diretório chamado game_spells dentro do diretório/Modules clientes. Dentro de game_spells precisamos começar adicionando 3 novos arquivos base: Spells. lua, feitiços. otmod e Spells. otui para a lógica de módulos, registro e design de interface. Criar 3 novos arquivos base spells.lua, spells.otmod e spells.otui dentro/modules/game_spells Você já deve saber o que o arquivo. lua representa, mas quais são essas novas extensões. otmod e. otui? .otmod .otmod é o arquivo que é usado para inicializar o módulo dentro do otclient, é como um registro em que ele irá registrar o módulo para uso dentro do cliente. Este arquivo geralmente tem uma estrutura como esta (eu adicionei comentários, se você copiar este código não se esqueça de remover o--comments): Module nome: game_spells -- nome do módulo (geralmente o mesmo nome que o diretório modules. descrição: Exibir a player spell com sua informação apropriada--descrição do módulo que explica o que é. autor: Sammy -- nomes dos criadores e colaboradores do módulo. website: www.otclient.info -- Se você tem um site externo que você pode ligá-lo aqui. sandboxed: true--sandbox é uma maneira de conter a variável modules e funções para que você não tenha conflitos entre outros módulos. scripts: [ spells.lua ] -- Os scripts são a lógica por trás do módulo onde todas as funções estão contidas. @onLoad: init() -- Este é o lugar onde você define a função de inicialização do módulo (nós vamos cobrir isso mais tarde). @onUnload: terminate() -- Este é o lugar onde você define a função de término do módulo (vamos cobrir isso mais tarde) Copie o código .otmod acima em seu arquivo spells.otmod e remova os comentários. .otui .otui é o arquivo que é usado para criar a interface de usuário modules. Esta é uma linguagem de estilo feito encomenda projetado especificamente para otclient chamado OTML, ele se sente muito como a formatação CSS para aqueles de vocês que têm experiência em webdesign. A estrutura típica de um arquivo .otui se parece com isso (este é o arquivo base iniciar, não concluído): MainWindow !text: tr('Spells') size: 160 450 @onEnter: modules.game_spells.destroy() @onEscape: modules.game_spells.destroy() Label id: spellsLabel !text: tr('Player Spells') width: 130 anchors.top: prev.top anchors.left: prev.left margin-top: 5 margin-left: 5 MainWindow: Esta é a janela que estaremos usando para a interface da Spell List, é uma classe de janela padrão derivado de/client_skins/default/styles/windows.otui styling file estende janela que estende UIWindow. UIWindow é uma classe base dessa inicialização, ele controla a funcionalidade widgets e comportamentos. !text: Este é o texto que é exibido na seção de cabeçalho MainWindow size: isso é usado para definir a largura/altura da mainwindow. @onEnter: configura o retorno de chamada de widgets de MainWindow OnEnter (função que será chamada quando você pressiona a tecla Enter). @onEscape: configura os widgets de retorno de chamada de MainWindow (função que será chamado quando você pressiona a tecla de escape). Label: Este é um widget de etiquetas que é usado para exibir texto na maioria dos casos. É um derivado da classe UILabel. id: Este é o ID que esta mais comum será alias-se com para referenciar usando funções como widget: getChildById ( "spellsLabel ") !text: Este é o texto que será exibido pelo widget UILabel. width: Este é o tamanho da largura do Label anchors. top/bottom/left/right: São onde a parte superior/inferior/esquerda/direita do Label devem ser posicionada. margin-top/bottom/left/right: São deslocamentos para as anchors, eles permitirão que você afinar o posicionamento dos componentes da interface do usuário. Esta é apenas a superfície de .otui formatação e styling, há muito mais que pode ser feito, mas a ideia principal é que você obter uma compreensão sobre como a hierarquia dos componentes da interface do usuário para exibir corretamente, etc as convenções de styling OTML forçá-lo a manter o projeto de um interface separado para o código lógico, por exemplo, o .lua Copie o código otui acima e coloque em spells.otui Agora que entendemos qual arquivo é usado para registrar o módulo e que arquivo (s) são usados para construir os módulos da interface do usuário, podemos aprofundar o código de lógica de módulos e tentar entender como tudo funciona em conjunto. O arquivo spells.lua é o arquivo que contém o código de lógica de módulos. É aqui que os spells serão preenchidos e o manuseio da seleção ortográfica e do display ortográfico serão controlados. Abra o arquivo spells.lua e copie o seguinte código base para começar. Nós estaremos escolhendo aparte este código para ajudar a entendê-lo melhor. Eu fui em frente e comecei o código base para você, aqui está: Spells = {} spellWindow = nil selectedSpell = nil spells = {} function init() connect(g_game, { onOpenSpellWindow = Spells.create, onGameEnd = Spells.destroy }) end function terminate() disconnect(g_game, { onOpenSpellWindow = Spells.create, onGameEnd = Spells.destroy }) Spells.destroy() Spells = nil end function Spells.create(spellList) spells = spellList Spells.destroy() spellWindow = g_ui.displayUI('spells.otui') end function Spells.destroy() if spellWindow then spellWindow:destroy() spellWindow = nil selectedSpell = nil spells = {} end end function Spells.selectSpell() if table.empty(spells) then return end -- TODO end As principais coisas que eu quero focar aqui são: as variáveis (spellWindow, selectedSpell e spells). e as funções (armazenamento de funções e discutir o que init e Terminate são necessários). O VARIÁVEL Variáveis dentro de um módulo em modo seguro não precisam ser localizadas com a palavra-chave local como elas estão dentro de seu próprio ambiente de módulo. Se o módulo estiver em modo seguro: false, então você precisará certificar-se de que você localize a variável e redefini-los dentro da função Terminate (que vamos discutir mais tarde). Dentro deste módulo de feitiço precisamos ter uma maneira de armazenar o objeto janela módulos, fazemos isso definindo a variável spellWindow que temos inicializado como nulo, mas que vamos configurar em breve. Nós também precisamos de uma maneira de conter o que o jogador selecionou o que significa que devemos armazenar uma referência para o spell de alguma forma usando a variável selectedSpell. Por último, mas não menos importante e provavelmente não duram tanto! Precisamos armazenar a lista de spells e fazer isso com a variável Spells. AS FUNÇÕES Funções muito como variáveis estão contidas em módulos de área restrita para que a localização pode variar dependendo de suas preferências. Se você não estiver usando um module sandboxed: true, em seguida, você precisará certificar-se de que você está localizando e armazenar funções corretamente. Eu pessoalmente gosto de usar uma tabela para armazenar minhas funções dentro para manter as coisas organizadas mais este é o lugar onde você vê spells = {}. Spells é uma tabela que eu estarei usando para armazenar todas as funções públicas de um módulo. Funções de módulo privado serão localizadas mesmo que não seja inteiramente necessário dentro de um módulo em modo seguro, eu prefiro declarar quando a função é privada através da palavra-chave local. Então, quais são as funções init () e Terminate () usado para? Como você já deve ter notado dentro dos feitiços .otmod código que você vai ver: @onLoad: init() @onUnLoad: terminate() init() A função init é uma função que é chamada quando otclient tenta carregar o módulo registrado usando chamada de sinal OnLoad. Dentro desta função você deve estar inicializando todos os componentes que são exigidos pelo seu módulo. Como você pode ver dentro de spells.lua estamos chamando uma função dentro de init (): connect(g_game, { onOpenSpellWindow = Spells.create, onGameEnd = Spells.destroy }) terminate() A função Terminate é uma função que é chamada quando otclient tenta descarregar o módulo registrado usando a chamada de sinal OnUnload. Dentro desta função você deve estar destruindo e redefinir variáveis que precisam ser desmarcadas na terminação do módulo. Lembre-se de que nem todas as variáveis precisarão ser redefinidas, mas as referências de widget e a tabela de spells são todas necessárias para serem redefinidas. Como você pode ver dentro de feitiços. lua estamos chamando e definindo uma série de coisas dentro de terminate(): disconnect(g_game, { onOpenSpellWindow = Spells.create, onGameEnd = Spells.destroy }) Spells.destroy() Spells = nil Afirmei anteriormente que chamamos a função Connect dentro init (). Agora que estamos encerrando o módulo precisamos desconectar os retornos de chamada do conjunto de chamadas de sinal. Isto é feito através da função de desconexão (...). Com estas principais coisas cobertas você pode muito bem fazer o que você gosta dentro do módulo. Você pode com cuidado construir e craft o para inserir o que você precisa. Siga através do tutorial para estender o seu conhecimento de criação de módulos e também trabalhar dentro do ambiente do módulo otclients. COMO TESTAR EFICAZMENTE OS SEUS MÓDULOS Testar seus módulos será uma parte importante de fazê-los trabalhar da maneira que você precisa. Módulos de teste pode, por vezes, ser um pouco de um desafio para que haja algumas coisas que você precisa saber, a fim de torná-lo mais fácil para você. RECARREGANDO OS SEUS MÓDULOS Você pode recarregar seus módulos no cliente usando o Gerenciador módulo módulo Gerenciador módulo selecione seu módulo e clique em recarregar. Esteja ciente de que o seu init () e terminate (), funções serão chamados em recarregar por isso, se você não está inicializando e destruindo coisas particulares corretamente, então você pode obter erros no recarregamento. Nota importante: existem algumas alterações raras que podem não ser recarregadas corretamente com o gestor de módulos, coisas como .otui @ alterações (por exemplo, @onClick: edits). Pode haver algumas outras mudanças que não recarregam corretamente, mas para a maior parte ele funciona bem. Se você se encontrar com erros estranhos tentou fazer um reinício completo do cliente para garantir a sua não uma emissão de recarga. COMANDOS DE TESTE ÚTEIS Há uma seleção de comandos úteis que podem ser úteis para testes encontrados no arquivo de script/modules/client_terminal/Commands.lua. Aqui está uma lista dos comandos atuais que você pode inserir no terminal do cliente: dumpWidgets(widget, level) drawDebugBoxes(enable) hideMap() showMap() debugContainersItems() debugPosition(enable) autoReloadModule(name) Você pode adicionar novos comandos ao seu diretório/mod, a fim de evitar fazer alterações no arquivo de comando modules. Você deve sempre assegurar-se de que seus módulos estejam testados completamente antes de criar solicitações da tração ao repositório principal do git. Estas dicas podem ser muito úteis nas fases de teste! ALGUMAS ORIENTAÇÕES ÚTEIS Ao desenvolver seu módulo seja certo dar-lhe lotes do pensamento sobre como está indo trabalhar e mesmo se você pode fundir a característica a um módulo já existente. Também funções globais e variáveis constantes podem ser encontradas nos diretórios modules/corelib e modules/gamelib. Por favor, dê uma cuidadosa consideração para o que você colocar nesses arquivos e se possível tentar evitá-lo. Siga a regra "manter tudo para sua própria causa, e apenas essa causa ". FIM DO TÓPICO =] CRÉDITOS: edubart BeniS Eu(pela tradução e adaptação para o português)1 ponto -
[PokéZR] Base otPokemon.com 2018 - Server+Source+Site+New/Old Client+Laucher - Servidor Completo
ianvi reagiu a ReginaldoFilho por um tópico no fórum
Melhor base que achei no momento, com muitos poucos Bugs, implantei Opcode, e estou aprimorando mais com sistemas mais avançados e tbm coloquei um Diamond Shop OBRIGADO amigo! Testei variassssss bases dos foruns mais famosos de OT, essa é a unica que ta com necessário funcionando! GRATO!!1 ponto -
Show Off Website otGoldemon
GabrielTMJ reagiu a otomeuhugo por um tópico no fórum
1 ponto -
Olá pessoal, esse mapa (mapa base original) foi muito jogado quando os ots eram na versão 8.0 e 8.10, eu era muito fã desse mapa e dessa versão de tibia, então fiz esse mapa há um tempo para utilizar em um otserv meu. Hoje resolvi compartilhar ele com o Xtibia pois achei que ficou bem bacana essa atualização que eu fiz Comentem! Coordenadas: {x = 1104, y = 1062, z = 5} Imagens! Coordenadas: {x = 1104, y = 1062, z = 5} Scan: Clique Aqui! Favor não postar imagens ou download desse arquivo em outros fóruns. Dedico exclusivamente ao Xtibia! Créditos: LeLo (criador do mapa original 8.0 ou 8.10) Lucas Flávio (Eu, por atualizar a cidade)1 ponto
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Opa, galerinha do XTibia, resolvi trazer a solução de uns problemas que vejo que ocorrem com uma certa frequência: Os erros da data base. Neste tutorial vou ensinar a resolver os erros do tipo No such table, Insert into, No such column, ... has no column named... etc. 1°) NO SUCH TABLE Bom, para o erro No such table, basta vc visualizar qual table está faltando. Para isso basta ler o erro na distro: No caso da imagem, está faltando a table: player_statements Para resolver este e qualquer outro problema deste tipo, caso sua data base seja sqlite, basta abrir sua data base pelo Sqlite Studio(download: http://sqlitestudio.pl/?act=download) e clicar em Open SQL query editor: Mas caso sua data base seja Mysql abra pelo phpMyadmin, ou por outro editor de sua preferencia. 1.1°) EXECUTANDO OS COMANDOS PARA RESOLVER O PROBLEMA Bom, dependendo da table que estiver faltando, vc irá colocar seu respectivo comando, segue abaixo TODOS os comandos básicos necessários para que sua data base fique Ok! : (VC VAI PEGAR O COMANDO REFERENTE À TABLE QUE VC QUER!!!) account_viplist accounts bans environment_killers global_storage guild_invites guild_kills guild_ranks guild_wars guilds house_auctions house_data house_lists houses killers market_history market_offers player_deaths player_depotitems player_inboxitems player_items player_killers player_namelocks player_skills player_spells player_statements player_storage player_viplist players server_config server_motd server_record server_reports tile_items tile_store tiles announcements pagsegurotransacoes player_advances reports thanks z_bug_logs z_featured_article z_forum z_helpdesk z_monsters z_network_box z_news_tickers z_ots_comunication z_polls z_polls_answers z_poll_votes z_shop_history_item z_shop_history_pacc z_shop_offer z_spells z_news_big 2°) No such column / "NOME DA TABLE" has no column named "NOME DA COLUMN QUE FALTA" / Insert into Bom, para resolver esse problema vc deve identificar em qual TABLE está essa coluna que falta. Para isso, basta ler o erro como na imagem: No caso da imagem, está faltando a column WORLD_ID dentro da table MARKET_OFFERS. Para resolver, vc deve executar excluir a sua table MARKET_OFFERS existante em sua data base, e em seguida, executar o domando da da market_offers, encontrado acima, logicamente isso só se aplica ao caso da imagem, depende do seu caso, vc deve excutar o comando da table que estiver sendo referida no erro. Mas antes de executá-lo vc deve excluir a sua table EXISTENTE, para então executar o comando. ESTA FORMA DE RESOLUÇÃO SE APLICA AOS TRÊS CASOS: NO SUCH COLUMN, ...HAS NO COLUMN NAMED... e INSERT INTO. Bom galera, é isso. SE ENCONTRAREM, OU SE DEPARAREM COM ALGUM ERRO, BASTA ME PEDIR AJUDA QUE EU DAREI TOTAL SUPORTE PARA VOCÊS! SE ESTIVER FALTANDO MAIS ALGUMA TABLE QUE EU NÃO COLOQUEI AQUI, PF ME INFORMEM E EU ATUALIZAREI O TÓPICO!!! Lembrem-se, se eu te ajudei, por favor, deem REP++ pois foi meio trabalhoso fazer este tutorial todo... ^^ ESTOU A DISPOSIÇÃO DE TODOS! Espero ter ajudado!! E isso é tudo, pessoal! ^^ Créditos Eu (@Danihcv) Abraços.1 ponto
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Mapa Heroserv ~~ Loucoserv Editado 8.60 0.0.2 !
igorbn reagiu a Skull Styles por um tópico no fórum
poden subir de mapa de novo??1 ponto -
Dragon Ball Evolution Fala pessoal estava com um projeto DBZ em 2015 porém não deu muito certo e estou aqui para (DOAR) pra vocês! Ainda mais é um projeto feito já pra rodar em maquina usando UBUNTU 12.04, pra ficar melhor ainda eu fiz a source desse DBZ toda e estou liberando junto, ela não contém erros de compilações e também não há erros graves que derruba o servidor, vim aqui em nome do meu projeto que libero a vocês, apenas o mapa não é meu o resto foi tudo editado por mim, fora as magias que existem no servidor, as vocações estão quase todas balanceadas, a config.lua está totalmente configurada como a source e suas funções. o que tem no servidor ? Informações: *War System na source *spoof system player configurado na config.lua *Source rev 3777 protocolo 8.60. (estável) (bug's fixed) *Cliente dbz solto OLD. *Servidor pronto pra por online. *Muitas transformações. *bank System dentro do jogo colocado por mim. *NPC's funcionando perfeitamente. *Banco de dados juntos. *Ant push system pela source, que configura no config.lua *antiPushDelay configurado no config.lua também. *Ant Divulgação colocada pela source. *Multi word aonde pode abrir vários mundos diferentes usando uma unica database. *No salt, pode usar o account Manager junto com mysql que não irá gerar o salt funciona conjunto com o site sem erros. e muita outra coisas espero que gostem!!! by L3K0T um servidor parado no pendriver e certamente não vou usar. Demonstração: Servidor e Cliente + Source >>> Download DATABASE >>> com account manager já configurado! >> http://www.mediafire.com/download/1in454i49h5o5rj/dbz.sql DLL Windows >>>dll.zip Executor Windows:>>> theforgottenserver.zip (para quem não consegue compilar) Scan dos arquivos >>> Scan Compilando Ubuntu 12.04: 1° Utilitários - *Se tiver seu Ubuntu Instalado ignore isso UTorrent pra baixa o S.O (Sistema Operacional) >> http://www.utorrent.com/intl/pt/ Ubuntu LTS 12.04>>> http://releases.ubuntu.com/12.04/ubuntu-12.04.5-alternate-amd64.iso.torrent 2° COMPILAR OTSERV LINUX (UBUNTU) Lembre-se, eu ensinarei você a compilar seu OTServ em Ubuntu. Se aparecer algo (Y or N? ou S ou N) digita Y ou S e da enter. Instalando as lib e boost's no Ubuntu! Ubuntu: apt-get update apt-get upgrade apt-get install libboost-all-dev apt-get install subversion autoconf build-essential pkg-config libboost-dev libgmp3-dev libxml2-dev liblua5.1-0-dev libmysqlclient-dev libcrypto++-dev ccache libboost-filesystem-dev libboost-regex-dev libboost-system-dev libboost-thread-dev screen libssl-dev apt-get install libcurl4-openssl-dev apt-get install screen Pronto, feito isso você terá tudo configurado para que você possa compilar e botar seu OTServ online! 3° COMPILANDO cd .. chmod 777 -R Dragon Ball Evolution cd /Dragon Ball Evolution/source sh ./autogen.sh && ./configure --enable-server-diag --enable-mysql --enable-root-permission && make clean && make -j 2 4° Ligando servidor cd .. chmod 777 -R Dragon Ball Evolution cd /Dragon Ball Evolution ./theforgottenserver FIM tutorial Linux Agora WINDOWS: Para compilar em windows use esse dev-CPP que disponibilizei especialmente nos fóruns que frequento: Dev-CPP>>> http://www.mediafire.com/download/pr41vq9g1u9sudf/dev+ja+configurada.7z Siga os passo de como você conhece (não precisa configura boost nem nada disso, pois é um dev-CPP pré configurado para esse servidor. Se gerar um erro no final da compilação (Ignore) você pode compilar dnv sem erros, apenas compila não apague nada. ai você vai na pasta dev-cpp que o exe ta lá! As dll tá lá em cima do tópico para você usar. Entrando Senha 1/1 ATENÇÃO: Não USE sqlite para o servidor, pois você não vai conseguir entrar! USE o banco de dados de SITE MYSQL conjunto com account manager (Não tem salt de na criação via account manager e pode ser usado junto com o site sem problema!) (Não quero gente vendendo em ) Source DBZ.zip1 ponto
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Olá galera do Xtibia, venho hoje trazer um sistema muito útil como pode ver no Título ele remove casa dos players que não logam mais. Explicação: Sabe aqueles players filho da mãe que compram as melhores casas e não logam mais no servidor e enche a porra da casa de item pros novos players não comprar? Pois é esse sistema dara um jeito nesses safados! xD Este script é apenas um arquivo que você colocará em sua pasta mods e ele executará toda vez que o servidor for reiniciado/ligado, ou seja: Quando o servidor ligar ele irá verificar os players que não logam a X dias (configurável) e então expulsa-los da casa movendo seus items para o depot deixando a casa sem dono. Bom chega de explicação e vamos ao que interessa; Na pasta principal do servidor, onde fica a distro que roda o servidor e tudo mais, entre na pasta MODS e crie um arquivo com o nome de cleanhouses.xml e dentro coloque o seguinte codigo: <?xml version="1.0" encoding="UTF-8"?><mod name="Cleanhouses" version="1.04" author="Yan Liima-Night" contact="xtibia.com" enabled="yes"> <description> v.1.04 - Adicionado 'onlyNonPremium' configurável. Versão sem erros por favor caso não é avançado na área não modifique nada. Criado e modificado por Yan Liima Nick: [ADM] Night Este mod irá limpar casas de jogadores inativos e mover os seus itens para o depósito.explicação das configurações: days - Se o jogador não tiver logado para este número de dias de sua casa será liberado. log - true/false, é para habilitar o registro de quais casas foram limpas. file - caminho para o arquivo de log, onde os logs serão armazenados. Ignorado se 'log' definido como falso onlyNonPremium - se definido como 'true', o script irá limpar apenas as casas dos jogadores que não lougou X dias. Outras indicações: NÃO remova doSaveServer() no final, caso contrário, se o servidor parar de funciona antes que o servidor salve você vai se arrepender =) </description> <globalevent name="cleanhouses" type="start" event="buffer"><![CDATA[ local config = { days = 60, log = true, file = getDataDir() .. "/logs/cleanhouses.txt", onlyNonPremium = true } local ns_query =[[ SELECT houses.owner, houses.id as hid, houses.name as house_name ,players.name FROM houses LEFT JOIN players ON players.id=houses.owner LEFT JOIN accounts ON players.account_id=accounts.id WHERE players.lastlogin < (UNIX_TIMESTAMP() - ]] ..config.days.. [[*24*60*60) ]] ..(config.onlyNonPremium and ' AND accounts.premdays=0 ' or '')..[[ AND players.world_id =]] .. getConfigValue("worldId") local house = db.getResult(ns_query) local logs = " Houses cleaned:\n\n" if house:getID() ~= -1 then repeat logs = logs .. house:getDataString('house_name') ..", owned by " .. house:getDataString('name') .. "\n" setHouseOwner(house:getDataInt('hid'), 0) until not house:next() house:free() else logs = logs .. "There were no houses to clean." end if config.log then doWriteLogFile(config.file, logs) end addEvent(doSaveServer, 1000) ]]></globalevent></mod> Pronto, salve e feche. Toda vez que o servidor iniciar irá expulsar os players que não logam aos dias configuráveis. Como configurar: days = 60 * É o número em DIAS que o player terá que ficar sem logar para perder a casa. Aconselho a não mexer, caso queira modificar algo aconselho ser avançado na área para não causar error no sistema. Este sistema funciona em qualquer TFS. Créditos Yan Liima Bom eu tinha publicado um post igual esse faz anos so que não lembro minha conta, e pegaro meu post postaro em outro fórum que não merece ser citado com outros créditos estou apenas avisando. Te ajudei?? REP + e ficamos quites... Atenciosamente, Yan Liima Abraços!1 ponto
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eu tenho um amaterasu aqui que funciona da seguinte forma, tu ataca alguém no caso seleciona o target, usa o amaterasu e ele corre atrás do player e quando pega no oponente fica queimando até que ele saia da visão do usuário ou até que o efeito acabe, tudo nele é de fácil configuração, o efeito que sai no usuário(ex: o manguekyu sharingan ao usar), a velocidade com que o amaterasu se movimenta, e o dano obviamente, se servir pra você te passo agora.1 ponto
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[TFS 1.x] Message types - Tipos de mensagem
manoellouro reagiu a Danihcv por um tópico no fórum
Olá, xTibianos. Hoje venho lhes trazer outra lista de tipos de mensagens que podem ser mandadas aos players (por meio de scripts, óbvio). Os seguintes tipos de mensagens são os usados nas versões 1.x do The Forgotten Server (TFS para os íntimos). Segue a lista dos tipos de mensagens e uma breve descrição de como cada tipo de mensagem se apresenta in-game: MESSAGE_STATUS_CONSOLE_BLUE = 4, /*Mensagem azul no console*/ MESSAGE_STATUS_CONSOLE_RED = 13, /*Mensagem vermelha no console*/ MESSAGE_STATUS_DEFAULT = 17, /*Mensagem branca na parte inferior da tela do jogo e no console*/ MESSAGE_STATUS_WARNING = 18, /*Mensagem vermelha no centro da tela do jogo e no console*/ MESSAGE_EVENT_ADVANCE = 19, /*Mensagem branca no centro da tela do jogo e no console*/ MESSAGE_STATUS_SMALL = 21, /*Mensagem branca na parte inferior da tela do jogo"*/ MESSAGE_INFO_DESCR = 22, /*Mensagem verde no centro da tela do jogo e no console*/ MESSAGE_DAMAGE_DEALT = 23, /*Mensagem branca no console*/ MESSAGE_DAMAGE_RECEIVED = 24, MESSAGE_HEALED = 25, MESSAGE_EXPERIENCE = 26, MESSAGE_DAMAGE_OTHERS = 27, MESSAGE_HEALED_OTHERS = 28, MESSAGE_EXPERIENCE_OTHERS = 29, MESSAGE_EVENT_DEFAULT = 30, MESSAGE_LOOT = 31, MESSAGE_EVENT_ORANGE = 36, /*Mensagem laranja no console*/ MESSAGE_STATUS_CONSOLE_ORANGE = 37 lembrando que no script pode ser usado tanto a "parte escrita" quanto o numero correspondente! Agora segue uma sequencia de prints da execução de cada tipo de mensagem in-game: as divisórias "//" indicam que todas os tipos de mensagens presentes antes/depois delas surtem os mesmos efeitos (representados nas prints) MESSAGE_STATUS_CONSOLE_BLUE MESSAGE_STATUS_CONSOLE_RED MESSAGE_STATUS_DEFAULT // MESSAGE_EVENT_DEFAULT MESSAGE_STATUS_WARNING MESSAGE_EVENT_ADVANCE MESSAGE_STATUS_SMALL MESSAGE_INFO_DESCR // MESSAGE_LOOT MESSAGE_DAMAGE_DEALT // MESSAGE_DAMAGE_RECEIVED // MESSAGE_HEALED // MESSAGE_EXPERIENCE // MESSAGE_DAMAGE_OTHERS // MESSAGE_HEALED_OTHERS // MESSAGE_EXPERIENCE_OTHERS MESSAGE_EVENT_ORANGE // MESSAGE_STATUS_CONSOLE_ORANGE Por hoje é isso, galera. Espero que tenha sido útil. ^^ Créditos: @Danihcv1 ponto -
Outland completa para POKÉMON. Atualizado 26/11/2013 DOWNLOAD: http://www.4shared.com/rar/VaQnQ718/Outlands_26112013.html? O 4shared já faz o scan. Outlands Leaf Ghost Psychic Fire (East) Bug Rock Fire (South) Normal Fly Ice Electric Earth Fight Dragon SE GOSTOU, DÁ UM CURTIR E DEIXE SEU COMENTÁRIO Créditos: murluka1 ponto
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Talkaction simples...
assinho3k reagiu a DuuhCarvalho por uma questão
faz assim : cria um arquivo.text na pasta do seu ot com o nome informação e escreva oq vc quiser dentro, pois é oq vai aparecer no ot .. agr em data/talkactions/scripts crie um arquivo.lua com o nome info.lua e dentro cole isso : function onSay(cid, words, param) file = io.open('informação.txt','r') texto = file:read(-1) doShowTextDialog(cid,7528,texto) file:close() end agr em talkactions.mlx coloque a tag : <talkaction words="!informacao" event="script" value="info.lua"/> não use ´ ` ~ ç ... faça tudo como falei so mude oq vai aparecer no ot .1 ponto -
Ae Xtibianos Vou Ensinar A Vocês Como Criar Um Npc Que Vende A Nova Voc Que Vc Criou No Seu Server! 1°Vá Hem data/npc/ Click Hem Novo->Documento De Texto Renomei Para Nome Que Quiser Dentro Coloque Iso Azul:Nome Do NPc Click Hem Salvar Como Coloque Nome Que Quiser + No Final Coloque.xml E Salve Na Pasta Do Seu Ot Agora Delete O Arquivo Txt Que Tinha Criado! 2°Vá Hem data/npc/scripts/ Copie E Cole Qualquer Arquivo.lua Renomeio Para vip promote Dentro Coloque Iso Vermelho:Vocação Verde:Preço Da Voc Roxo:ID Da Voc É Isso Vlw Se Falto Algo Comenten By:Leo461 ponto
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Nao encontrei este aquivo php.txt1 ponto
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Change Outfit Especial!
Smash Tibia 24 reagiu a Newtonnotwen por um tópico no fórum
Ele muda o outfit quando pisa no tile, e perde quando sai dele. Script by: LuckOake Editado by: Newtonnotwen Adicione em data/movements/scripts em um arquivo.lua denominado outfits: -Marrom: Mensagem ao pisar. -Violeta: Life a perder. -Azul Turqueza: - (menos) para perder life, + (mais) para ganhar -Laranja: Id do tile Editando o outfit: -Vermelho: Outfit number ( /newtype ) -Verde: Cor do outfit (só funciona em alguns outfits) -Roxo: Addon do outfit (só funciona em alguns outfits) Obs: Addon varia de 0 a 3. ------------------------------- Em movements.xml:1 ponto -
[Sprites] Wodbo Tapion King Vegeta E +
Dougraoxd reagiu a coyotestark por um tópico no fórum
Bom, achei aqui Xtibia no umas sprites de Chars novos do wodbo que muitos estao procurando, exportei entao no formato IDC. (Exportação pelo Dat Edtior) pq é mais facil e rapido inserir, Lembrando que, para usar estas sprites é nescessario o Programa Dat Editor Por Enquanto to com tapion rapidao trago os outros. Tapion Scan1 ponto -
Fiz um script tbm, vou postar pq começei a fazer antes do vod postar o dele. O meu script vai funcionar como um evento. O Gm ordena quando começa e acaba esse evento. Vai em data/creaturescripts/scripts, duplica um arquivo e nomeia para "login_exp" sem as aspas e nele cole: function onLogin(cid) local rate = 2 -- 100% local msg = "Aproveite o evento Doble Exp!" local stor = 13545 -- storage vip if (getGlobalStorageValue(stor) > 0) then doPlayerSetExperienceRate(cid, rate) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, msg) end return TRUE end Em creaturescripts.xml cole a tag: <event type="login" name="Login_Exp" event="script" value="login_exp.lua"/> ------------------------------------------------------------------------------------------------------------ Vai em data/talkactions/scritps e duplica um arquivos, e nomeia para "eventexp" sem as aspas e nele cole: function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end if (param == "open") then if (getGlobalStorageValue(13545) > 0) then doPlayerSendTextMessage(cid, 22, "O evento ja esta aberto.") return true end setGlobalStorageValue(13545, 1) doBroadcastMessage("O evento Double Exp esta aberto, todos os player serão kikados após 10 segundos!") addEvent(RemoveAll, 10000, cid) elseif (param == "close") then if (getGlobalStorageValue(13545) <= 0) then doPlayerSendTextMessage(cid, 22, "O evento ja esta feixado.") return true end setGlobalStorageValue(13545, 0) doBroadcastMessage("O evento Double Exp esta feixado, todos os player serão kikados após 10 segundos!") addEvent(RemoveAll, 10000, cid) end return true end function RemoveAll(cid) local online = getOnlinePlayers() for i=1, #online do if (isPlayer(getPlayerByName(online[i]))) then doRemoveCreature(getPlayerByName(online[i])) end end end Em talkaction.xml cole a tag: <talkaction log="yes" access="5" words="eventxp" event="script" value="eventexp.lua"/> Para abrir o evento basta com o gm usar o comando "eventxp open" e para feixar "eventxp close".1 ponto
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Mapa Poketibia[Próprio]
Pasztorzao reagiu a peewee por um tópico no fórum
Olá Galera. Esse mapa era da equipe que eu estava fazendo, mais pelo adm parecer uma criança, sai da equipe e decidi postar. Vale lembrar que mapa foi 100% feito por Min PeeWee, Alguns podem estranhar estar escrito ByShawns, mais sou eu tambem. Download : Scan : Imagens : Créditos : PeeWee1 ponto