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help addon doll


leandrozera

Pergunta

procurei em varios tópicos e não achei

 

alguém poderia fazer um script de addon doll, que o cara só fala

 

!addon first ou second e nome da addon ?

 

 

obs; não quero o tradicional que o cara fala !addon mage e recebe todas quero que receba apenas a first ou a second id do doll =9693

 

 

tenho ele aqui...

 

 

 

local femaleOutfits = {
["citizen"]={136},
["hunter"]={137},
["mage"]={138},
["knight"]={139},
["noblewoman"]={140},
["summoner"]={141},
["warrior"]={142},
["barbarian"]={147},
["druid"]={148},
["wizard"]={149},
["oriental"]={150},
["pirate"]={155},
["assassin"]={156},
["beggar"]={157},
["shaman"]={158},
["norsewoman"]={252},
["nightmare"]={269},
["jester"]={270},
["brotherhood"]={279},
["demonhunter"]={288},
["warmaster"]={336},
["yalaharian"]={324},
["wayfarer"]={366}
}
local maleOutfits = {
["citizen"]={128},
["hunter"]={129},
["mage"]={130},
["knight"]={131},
["nobleman"]={132},
["summoner"]={133},
["warrior"]={134},
["barbarian"]={143},
["druid"]={144},
["wizard"]={145},
["oriental"]={146},
["pirate"]={151},
["assassin"]={152},
["beggar"]={153},
["shaman"]={154},
["norsewoman"]={251},
["nightmare"]={268},
["jester"]={273},
["brotherhood"]={278},
["demonhunter"]={289},
["warmaster"]={335},
["yalaharian"]={325},
["wayfarer"]={367}
}
local msg = {"Command requires GOOD param!", "You dont have Addon Doll!", "Bad param!", "Full Addon Set sucesfully added!"}
local param = string.lower(param)
if(getPlayerItemCount(cid, 9693) > 0) then
if(param ~= "" and maleOutfits[param] and femaleOutfits[param]) then
doPlayerRemoveItem(cid, 9693, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[4])
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
if(getPlayerSex(cid) == 0)then
doPlayerAddOutfit(cid, femaleOutfits[param][1], 3)
else
doPlayerAddOutfit(cid, maleOutfits[param][1], 3)
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[1])
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[2])
end

end

 

Editado por leandrozera
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2 respostass a esta questão

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já existe

 

function onSay(cid, words, param) 
local femaleOutfits = { ["citizen"]={136}, ["hunter"]={137}, ["mage"]={138}, ["knight"]={139}, ["noblewoman"]={140}, ["summoner"]={141}, ["warrior"]={142}, ["barbarian"]={147}, ["druid"]={148}, ["wizard"]={149}, ["oriental"]={150}, ["pirate"]={155}, ["assassin"]={156}, ["beggar"]={157}, ["shaman"]={158}, ["norsewoman"]={252}, ["nightmare"]={269}, ["jester"]={270}, ["brotherhood"]={279}, ["demonhunter"]={288}, ["yalaharian"]={324}, ["warmaster"]={336} } 
local maleOutfits = { ["citizen"]={128}, ["hunter"]={129}, ["mage"]={130}, ["knight"]={131}, ["nobleman"]={132},["summoner"]={133}, ["warrior"]={134}, ["barbarian"]={143}, ["druid"]={144}, ["wizard"]={145}, ["oriental"]={146}, ["pirate"]={151}, ["assassin"]={152}, ["beggar"]={153}, ["shaman"]={154}, ["norsewoman"]={251}, ["nightmare"]={268}, ["jester"]={273}, ["brotherhood"]={278}, ["demonhunter"]={289}, ["yalaharian"]={325}, ["warmaster"]={335}, ["wayfarer"]={366} } 
local msg = {"Command requires GOOD param!", "You dont have Addon Doll!", "Bad param!", "Full Addon Set sucesfully added!"} 
local x = string.explode(param, ",") 
if(getPlayerItemCount(cid, 8982) > 0) then 
if param ~= "" then 
if maleOutfits[x[1]:lower()] and femaleOutfits[x[1]:lower()] then
if (x[2] == '1' or x[2] == '2') then
doPlayerRemoveItem(cid, 8982, 1) 
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[4]) 
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS) 
if(getPlayerSex(cid) == 0)then 
doPlayerAddOutfit(cid, femaleOutfits[x[1]:lower()][1], x[2]) 
else 
doPlayerAddOutfit(cid, maleOutfits[x[1]:lower()][1], x[2]) 
end
else
doPlayerSendTextMessage(cid, 27, msg[3])
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[3])
end
else 
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[1]) 
end 
else 
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[2]) 
end
return true
end
exemplo:
!addon knight, 1
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