caotic 393 Postado Abril 21, 2014 Autor Share Postado Abril 21, 2014 (editado) Eu acho que é por causa que na parte : Dá erro, dizendo o seguinte: Eu acho que é por causa que na parte : Dá erro, dizendo o seguinte: Substitua por : std::string str; if (player->getStorage(34421, str) && str == "true") { player->getStorage(292924, str); switch(recvbyte) { case 0x14: parseLogout(msg); break; case 0x96: parseSay(msg); break; case 0x97: // request channels parseGetChannels(msg); break; case 0x98: // open channel parseOpenChannel(msg); break; case 0x99: // close channel parseCloseChannel(msg); break; case 0x9A: // open priv parseOpenPriv(msg); break; case 0x1E: // keep alive / ping response parseReceivePing(msg); break; default: player->sendTextMessage(MSG_INFO_DESCR, str); break; } } Editado Abril 21, 2014 por caotic Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1639867 Compartilhar em outros sites More sharing options...
lucasromero 21 Postado Abril 21, 2014 Share Postado Abril 21, 2014 (editado) Funciono, mds :3Quando sair o limite te dou Rep + denovo !!Só uma coisa.É possivel fazer o nome de quem está Assistindo sumir? tipo ctrl + n.Se existe alguma função ou algo do tipo.. Editado Abril 21, 2014 por lucasromero Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1639982 Compartilhar em outros sites More sharing options...
caotic 393 Postado Abril 21, 2014 Autor Share Postado Abril 21, 2014 (editado) Funciono, mds :3 Quando sair o limite te dou Rep + denovo !! Só uma coisa. É possivel fazer o nome de quem está Assistindo sumir? tipo ctrl + n. Se existe alguma função ou algo do tipo.. E o mudar o flag da vocação da tv para menor. Editado Abril 21, 2014 por caotic Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1640029 Compartilhar em outros sites More sharing options...
lucasromero 21 Postado Abril 21, 2014 Share Postado Abril 21, 2014 (editado) Acabei de fazer isso e não deu certo..Eu queria que tipo, dives ficar o nome dos 2, (Fulano) (Fulano da TV)Ficasse apenas o (Fulano da TV)Eu queria que quem está assistindo nao conseguisse ver o nome dele..(quem ta vendo)Se você fez certinho para nao mostrar o nome dele me fale que ai eu retomo o tutorial desde o inicio. Editado Abril 21, 2014 por lucasromero Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1640042 Compartilhar em outros sites More sharing options...
cs007 13 Postado Abril 30, 2014 Share Postado Abril 30, 2014 Parabéns, rep+ Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1643526 Compartilhar em outros sites More sharing options...
Wend ll 268 Postado Abril 15, 2015 Share Postado Abril 15, 2015 Belo sistema, vii várias pessoas procurando em outros fóruns depois qe o xTibia tinha fechado Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1646331 Compartilhar em outros sites More sharing options...
deglorio 44 Postado Maio 26, 2015 Share Postado Maio 26, 2015 (editado) . Editado Maio 28, 2015 por Deglorio Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1652818 Compartilhar em outros sites More sharing options...
Neymar Jr 3 Postado Junho 17, 2015 Share Postado Junho 17, 2015 (editado) dar esse erro ao compilar alguém ajuda? 28 C:\Users\Caotic\Desktop\source 3.0\items.h:23, from ..\item.h In file included from ../items.h:23, from ../item.h23 C:\Users\Caotic\Desktop\source 3.0\item.h:28, from ..\tile.h from ../item.h:28, from ../tile.h23 C:\Users\Caotic\Desktop\source 3.0\tile.h:23, from ..\creatureevent.h from ../tile.h:23, from ../creatureevent.h22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.h:23, from ..\creatureevent.cpp from ../creatureevent.h:23, from ../creatureevent.cpp22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file29 C:\Users\Caotic\Desktop\source 3.0\raids.h:28, from ..\item.h In file included from ../raids.h:28, from ../item.h23 C:\Users\Caotic\Desktop\source 3.0\item.h:29, from ..\tile.h from ../item.h:29, from ../tile.h23 C:\Users\Caotic\Desktop\source 3.0\tile.h:23, from ..\creatureevent.h from ../tile.h:23, from ../creatureevent.h22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.h:23, from ..\creatureevent.cpp from ../creatureevent.h:23, from ../creatureevent.cpp22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file24 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\player.h In file included from ../creature.h:29, from ../player.h23 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\creatureevent.cpp from ../player.h:24, from ../creatureevent.cpp23 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file20 C:\Users\Caotic\Desktop\source 3.0\tools.h:23, from ..\map.h In file included from ../tools.h:23, from ../map.h26 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\game.h from ../map.h:20, from ../game.h18 C:\Users\Caotic\Desktop\source 3.0\game.h:26, from ..\game.cpp from ../game.h:26, from ../game.cpp18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file26 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\game.h In file included from ../map.h:20, from ../game.h18 C:\Users\Caotic\Desktop\source 3.0\game.h:26, from ..\game.cpp from ../game.h:26, from ../game.cpp18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file22 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\monsters.h In file included from ../creature.h:29, from ../monsters.h21 C:\Users\Caotic\Desktop\source 3.0\monsters.h:22, from ..\monster.h from ../monsters.h:22, from ../monster.h26 C:\Users\Caotic\Desktop\source 3.0\monster.h:21, from ..\spawn.h from ../monster.h:21, from ../spawn.h27 C:\Users\Caotic\Desktop\source 3.0\spawn.h:26, from ..\game.h from ../spawn.h:26, from ../game.h18 C:\Users\Caotic\Desktop\source 3.0\game.h:27, from ..\game.cpp from ../game.h:27, from ../game.cpp18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file24 C:\Users\Caotic\Desktop\source 3.0\creature.h:25, from ..\player.h In file included from ../creature.h:25, from ../player.h26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file28 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\creature.h In file included from ../map.h:20, from ../creature.h24 C:\Users\Caotic\Desktop\source 3.0\creature.h:28, from ..\player.h from ../creature.h:28, from ../player.h26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file24 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\player.h In file included from ../creature.h:29, from ../player.h26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h In static member function `static int32_t LuaScriptInterface::luaOpenChannelDialog(lua_State*)':3524 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp no matching function for call to `Player::sendChannelsDialog()' note C:\Users\Caotic\Desktop\source 3.0\player.h:648 candidates are: void Player::sendChannelsDialog(bool) note C:\Users\Caotic\Desktop\source 3.0\player.h:648 In static member function `static int32_t LuaScriptInterface::luaDoRemovePlayerTv(lua_State*)': 4538 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp [Warning] converting to non-pointer type `unsigned int' from NULL C:\Users\Caotic\Desktop\source 3.0\dev-cpp\Makefile.win [build Error] [obj//luascript.o] Error 1 UP Editado Junho 16, 2015 por Neymar Jr Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1656124 Compartilhar em outros sites More sharing options...
Taiger 286 Postado Junho 26, 2015 Share Postado Junho 26, 2015 Tem o bug de se adicionar esse sistema nao funcionar a pokedex, duel etc? Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1657958 Compartilhar em outros sites More sharing options...
Strogman 89 Postado Junho 27, 2015 Share Postado Junho 27, 2015 Tem o bug de se adicionar esse sistema nao funcionar a pokedex, duel etc? Sim mais é fácil da um jeito nisso Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1658168 Compartilhar em outros sites More sharing options...
RodriigoRobson 111 Postado Junho 27, 2015 Share Postado Junho 27, 2015 Tem o bug de se adicionar esse sistema nao funcionar a pokedex, duel etc? Mamão com Açucar - é so pegar a Storage de TV e adicionar na Pokedex/duel e etc.... +- assim: if getPlayerStorageValue(cid,StorageTV) >= 1 then doPlayerSendTextMessage(cid, 19, "Nao Pode Usar Pokedex.") return true end Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1658170 Compartilhar em outros sites More sharing options...
Strogman 89 Postado Julho 11, 2015 Share Postado Julho 11, 2015 Mamão com Açucar - é so pegar a Storage de TV e adicionar na Pokedex/duel e etc.... +- assim: if getPlayerStorageValue(cid,StorageTV) >= 1 then doPlayerSendTextMessage(cid, 19, "Nao Pode Usar Pokedex.") return true end como se o bug fosse pra nao poder usar pokedex etc o bug é que vc nao pode usar pokedex duel etc mesmo nao estando em tv Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1659752 Compartilhar em outros sites More sharing options...
Katxz 1 Postado Julho 15, 2015 Share Postado Julho 15, 2015 Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1660834 Compartilhar em outros sites More sharing options...
garep 14 Postado Agosto 25, 2015 Share Postado Agosto 25, 2015 Alguem mim ajuda ae estou com esse erro. In member function 'bool Game::playerSay(uint32_t, uint16_t, SpeakClasses, const std::string&, const std::string&)': 3758 C:\Users\Theon\Desktop\test\dbr\game.cpp invalid conversion from 'int' to 'const char*' 3758 C:\Users\Theon\Desktop\test\dbr\game.cpp initializing argument 1 of 'std::basic_string<_CharT, _Traits, _Alloc>::basic_string(const _CharT*, const _Alloc&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>]' 3762 C:\Users\Theon\Desktop\test\dbr\game.cpp invalid conversion from 'int' to 'const char*' 3762 C:\Users\Theon\Desktop\test\dbr\game.cpp initializing argument 1 of 'std::basic_string<_CharT, _Traits, _Alloc>::basic_string(const _CharT*, const _Alloc&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>]' 3762 C:\Users\Theon\Desktop\test\dbr\game.cpp *** [obj//game.o] Error 1 Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1666470 Compartilhar em outros sites More sharing options...
Diretor Yan Liima 578 Postado Novembro 27, 2015 Diretor Share Postado Novembro 27, 2015 (editado) No meu deu esse erro: ...\game.cpp In member function `bool Game::playerSay(uint32_t, uint16_t, SpeakClasses, const std::string&, const std::string&)': 3763 ...\game.cpp invalid conversion from `int' to `const char*' 3763 ...\game.cpp initializing argument 1 of `std::basic_string<_CharT, _Traits, _Alloc>::basic_string(const _CharT*, const _Alloc&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>]' 3767 ...\game.cpp invalid conversion from `int' to `const char*' 3767 ...\game.cpp initializing argument 1 of `std::basic_string<_CharT, _Traits, _Alloc>::basic_string(const _CharT*, const _Alloc&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>]' ...\dev-cpp\Makefile.win [Build Error] [obj//game.o] Error 1 Editado Novembro 27, 2015 por nedroesdoksdja Link para o comentário https://xtibia.com/forum/topic/229814-tv-system-by-caotic/page/4/#findComment-1676908 Compartilhar em outros sites More sharing options...
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