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[Encerrado] Tp sem falar com a nurse


BabyLoiz

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Ola eu gostaria de tirar esse sistema de precisar falar com a nurse para dar tp alguém poderia me ajudar por favor?

 

script:

 

 

local poke = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam',

'Shiny Hypno', 'Porygon2'} --alterado v1.9
local etele = 9499
local cdtele = 300
local config = {
premium = false, -- se precisa ser premium account (true or false)
battle = true -- se precisa estar sem battle (true). Se colocar false, poderá usar teleport no meio de batalhas
}
local places = {
[1] = {name = "Saffron", id = 1, sto = 897530},
[2] = {name = "Cerulean", id = 2, sto = 897531},
[3] = {name = "Lavender", id = 3, sto = 897532},
[4] = {name = "Fuchsia", id = 4, sto = 897533},
[5] = {name = "Celadon", id = 5, sto = 897534},
[6] = {name = "Viridian", id = 6, sto = 897535}, --alterado v1.7
[7] = {name = "Vermilion", id = 7, sto = 897536},
[8] = {name = "Pewter", id = 8, sto = 897537},
[9] = {name = "Pallet", id = 9},
[10] = {name = "Cinnabar", id = 10, sto = 897538},
[11] = {name = "Snow", id = 11, sto = 897539},
[12] = {name = "Golden", id = 14, sto = 897540},
[12] = {name = "Outland North", id = 15, sto = 897541},
}
function onSay(cid, words, param)
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use teleport.")
return true
end
if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then
return 0
end
if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) < 50 then --alterado v1.9
doPlayerSendCancel(cid, "You can't do that here!")
return true
end
if getPlayerStorageValue(cid, 22545) == 1 then --golden arena
doPlayerSendCancel(cid, "You can't do that while the golden arena!")
return true
end
if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6
return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
end
if getPlayerStorageValue(cid, 52480) >= 1 then
return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7
end
if exhaustion.get(cid, etele) and exhaustion.get(cid, etele) > 0 then
local tempo = tonumber(exhaustion.get(cid, etele)) or 0
local min = math.floor(tempo)
doPlayerSendCancel(cid, "Your pokemon is tired, wait "..getStringmytempo(tempo).." to teleport again.")
return true
end
if config.premium and not isPremium(cid) then
doPlayerSendCancel(cid, "Only premium members are allowed to use teleport.")
return true
end
if config.battle and getCreatureCondition(cid, CONDITION_INFIGHT) then
doPlayerSendCancel(cid, "Your pokemon can't concentrate during battles.")
return true
end
if (param == '') then
local str = ""
str = str .. "Places to go :\n\nHouse\n"
for a = 1, #places do
str = str..""..places[a].name.."\n"
end
doShowTextDialog(cid, 7416, str)
return true
end
local item = getPlayerSlotItem(cid, 8)
local nome = getPokeballName(item.uid)
local summon = getCreatureSummons(cid)[1]
local lastppos = getThingPos(cid)
local lastspos = getThingPos(summon)
local telepos = {}
local myplace = ""
local townid = 0
local citySto = 0 --alterado v1.7
if string.lower(param) == "house" then
if not getHouseByPlayerGUID(getPlayerGUID(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You don't own a house.")
return true
end
telepos = getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid)))
myplace = "our home"
else
for x = 1, #places do
if string.find(string.lower(places[x].name), string.lower(param)) then
townid = places[x].id
myplace = places[x].name
citySto = places[x].sto or -1 --alterado v1.7
end
end
if myplace == "" then
doPlayerSendCancel(cid, "That place doesn't exist.")
return true
end
end
if myplace ~= "" and townid > 0 then
telepos = getTownTemplePosition(townid)
end
if string.lower(param) ~= "house" and citySto ~= -1 and getPlayerStorageValue(cid, citySto) <= -1 then --alterado v1.7
doPlayerSendCancel(cid, "You have to talk with nurse in this place, before you can teleport for there!")
return true
end
if getDistanceBetween(getThingPos(cid), telepos) <= 15 then
doPlayerSendCancel(cid, "You are too near to the place you want to go!")
return true
end
doSendMagicEffect(getThingPos(summon), 29)
doSendMagicEffect(getThingPos(cid), 29)
doTeleportThing(cid, telepos, false)
local pos2 = getClosestFreeTile(cid, getPosByDir(getThingPos(cid), SOUTH))
doTeleportThing(summon, pos2, false)
doSendMagicEffect(getThingPos(cid), 29)
doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1)
doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1, false, 0, lastppos)
doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER)
doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER, false, 0, lastspos)
doCreatureSetLookDir(cid, SOUTH)
doCreatureSetLookDir(summon, SOUTH)
doSendMagicEffect(getThingPos(summon), CONST_ME_TELEPORT)
exhaustion.set(cid, etele, cdtele)
return true
end

 

 

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Acho que é só tirar essa parte:

if string.lower(param) ~= "house" and citySto ~= -1 and getPlayerStorageValue(cid, citySto) <= -1 then --alterado v1.7

doPlayerSendCancel(cid, "You have to talk with nurse in this place, before you can teleport for there!")

return true

end

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