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Olá hoje estou aqui para trazer a vocês alguns monster's do rozinx que vi muitas pessoas pedindo então vim aqui postar algum deles para vocês...

 

 

Esses são os monster's que irei disponibilizar a vocês.

  • Tripyd
  • Soberanus
  • Edema
  • Magnetus
  • Icyd

 

 

 

Então vamos ao oque entereça né =D

 

 

 

Tripyd

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Tripyd" nameDescription="a tripyd" race="energy" experience="99999999990" speed="900" manacost="0">

<health now="999999999" max="999999999"/>

<look type="12" head="0" body="0" legs="0" feet="0" addons="0" corpse="6068"/>

<targetchange interval="5000" chance="15"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="85"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="700" chance="100" skill="-95000" attack="-95000"/>

<attack name="fire" interval="900" chance="40" target="1" radius="4" min="-10000" max="-40000">

<attribute key="areaEffect" value="explosion"/>

</attack>

</attacks>

<elements>

<element icePercent="-15"/>

<element energyPercent="-5"/>

<element earthPercent="-8"/>

<element firePercent="25"/>

</elements>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="100">

<voice sentence="YO SOY TRIPYD!" yell="1"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="100"/>

</loot>

</monster>

 

 

 

Soberanus

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Soberanus" nameDescription="a soberanus" race="fire" experience="99999999990" speed="1200" manacost="0">

<health now="999999999" max="999999999"/>

<look type="12" head="79" body="79" legs="79" feet="79" corpse="2916"/>

<targetchange interval="10000" chance="20"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="98"/>

<flag targetdistance="1"/>

<flag runonhealth="3500"/>

</flags>

<attacks>

<attack name="melee" interval="1" min="-1900" max="-3191"/>

<attack name="melee" interval="1" chance="40" range="7" radius="6" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="melee" interval="1" chance="34" range="7" radius="1" target="1" min="-900000" max="-900000">

<attribute key="shootEffect" value="whirlwindsword"/>

<attribute key="areaEffect" value="redspark"/>

</attack>

<attack name="energy" interval="1" chance="30" length="8" spread="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="mortarea"/>

</attack>

<attack name="physical" interval="1" chance="20" range="14" radius="5" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="poff"/>

</attack>

<attack name="physical" interval="1" chance="15" range="7" radius="13" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="yellowspark"/>

</attack>

<attack name="physical" interval="1" chance="18" radius="14" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="bluebubble"/>

</attack>

<attack name="melee" interval="1" chance="15" range="7" radius="4" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="energyarea"/>

</attack>

</attacks>

<defenses armor="55" defense="65">

<defense name="healing" interval="3000" chance="35" min="3000" max="9000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="1">

<summon name="Magnetun" interval="3000" chance="52" max="1"/>

</summons>

<voices interval="5000" chance="30">

<voice sentence="VEN MAGNETUM"/>

<voice sentence="MUERE!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="100"/>

</loot>

</monster>

 

 

 

Edema

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Edema" nameDescription="an edema" race="fire" experience="9999999990" speed="1200" manacost="0">

<health now="9999999" max="9999999"/>

<look type="12" head="0" body="94" legs="94" feet="0" addons="0" corpse="2916"/>

<targetchange interval="10000" chance="20"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="98"/>

<flag targetdistance="1"/>

<flag runonhealth="3500"/>

</flags>

<attacks>

<attack name="melee" interval="1" min="-1900" max="-3191"/>

<attack name="melee" interval="1" chance="40" range="7" radius="6" target="0" min="-300000" max="-300000">

<attribute key="areaEffect" value="rednote"/>

</attack>

<attack name="melee" interval="1" chance="34" range="7" radius="1" target="1" min="-300000" max="-300000">

<attribute key="shootEffect" value="whirlwindsword"/>

<attribute key="areaEffect" value="redspark"/>

</attack>

<attack name="energy" interval="1" chance="30" length="8" spread="0" min="-500000" max="-500000">

<attribute key="areaEffect" value="rednote"/>

</attack>

<attack name="physical" interval="1" chance="20" range="14" radius="5" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="poff"/>

</attack>

<attack name="physical" interval="1" chance="15" range="7" radius="13" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="yellowspark"/>

</attack>

<attack name="physical" interval="1" chance="18" radius="14" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="bluebubble"/>

</attack>

<attack name="melee" interval="1" chance="15" range="7" radius="4" target="0" min="-900000" max="-900000">

<attribute key="areaEffect" value="energyarea"/>

</attack>

</attacks>

<defenses armor="55" defense="65">

<defense name="healing" interval="3000" chance="35" min="3000" max="9000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="1">

<summon name="Tripyd" interval="3000" chance="52" max="1"/>

</summons>

<voices interval="5000" chance="30">

<voice sentence="NO ME CONOCES?, YO SOY EDEMA!"/>

<voice sentence="MUERE!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="100"/>

</loot>

</monster>

 

 

 

Magnetus

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Magnetus" nameDescription="a magnetus" race="fire" experience="3000000" speed="1100" manacost="0">

<health now="60000000" max="60000000"/>

<look type="12" head="87" body="0" legs="0" feet="87" corpse="2916"/>

<targetchange interval="5000" chance="20"/>

<strategy attack="65" defense="5"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" min="-100000" max="-500000"/>

<attack name="energy" interval="2000" chance="25" radius="2" target="0" min="-200000" max="-4000000">

<attribute key="areaEffect" value="stones"/>

</attack>

<attack name="physical" interval="500" chance="100" range="7" min="-100000" max="-2599990">

<attribute key="shootEffect" value="largerock"/>

</attack>

<attack name="outfit" interval="1000" chance="50" range="5" radius="1" target="1" item="1285" duration="10000">

<attribute key="shootEffect" value="suddendeath"/>

<attribute key="areaEffect" value="stones"/>

</attack>

<attack name="speed" interval="1000" chance="50" radius="1" range="5" target="1" speedchange="-1900" duration="10000">

<attribute key="shootEffect" value="eartharrow"/>

</attack>

</attacks>

<defenses armor="188" defense="145">

<defense name="healing" interval="1000" chance="15" min="100000" max="3000000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<loot capacity="5000">

<item id="2142" countmax="1" chance="3500"/>

<item id="2145" countmax="5" chance="9500"/>

<item id="2151" countmax="7" chance="14000"/>

<item id="2143" countmax="15" chance="12500"/>

</loot>

</monster>

 

 

 

Icyd

 

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Icyd" nameDescription="an icyd" race="fire" experience="999999990" speed="1200" manacost="0">

<health now="999999999" max="999999999"/>

<look type="12" head="92" body="0" legs="0" feet="0" addons="0" corpse="2916"/>

<targetchange interval="10000" chance="20"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="98"/>

<flag targetdistance="1"/>

<flag runonhealth="3500"/>

</flags>

<attacks>

<attack name="melee" interval="2000" min="-100000" max="-2600000"/>

<attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-4000000" max="-14000000">

<attribute key="areaEffect" value="icetornado"/>

</attack>

<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">

<attribute key="areaEffect" value="icearea"/>

</attack>

<attack name="strength" interval="1000" chance="12" radius="3" target="0">

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-1000000" max="-9009999">

<attribute key="shootEffect" value="ice"/>

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-609990" max="-11999800">

<attribute key="areaEffect" value="icetornado"/>

</attack>

<attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-3055550" max="-90555550"/>

<attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-400" max="-600">

<attribute key="areaEffect" value="icearea"/>

</attack>

<attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000000" max="-6000000">

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-50660" max="-10999900">

<attribute key="areaEffect" value="icearea"/>

</attack>

</attacks>

<defenses armor="55" defense="65">

<defense name="healing" interval="3000" chance="35" min="3000" max="9000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="30">

<voice sentence="VEN MAGNETUM"/>

<voice sentence="MUERE!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="100"/>

</loot>

</monster>

 

 

 

 

 

Pronto ta ae os monster pra quem gostou não basta dar um Rep+ aee não custa nada ;D

 

Comentem oque acharam... Porfavor pode comentar sendo resultado positivo ou negativo =D

 

Comentemm oque acharam para que no proximo post eu melhore...

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  • 5 months later...
  • 4 months later...
Cokee

vc consegue o script do Verminor? original pra mim obg '-'

 

 

 

 

 

 

Bom Cara Eu Tenho Aki Irei Postar Para Você Sendo q não tem haver com topico mais ta aki

 

Va Em Data/Monster Crie Um Arquivo Chamado

 

Verminor.lua e coloke isso dentro

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Verminor" nameDescription="verminor" race="blood" experience="100000" speed="380" manacost="0">

<health now="60000" max="60000"/>

<look type="12" head="38" body="114" legs="0" feet="94" corpse="6068"/>

<targetchange interval="5000" chance="20"/>

<strategy attack="65" defense="5"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag skull="0"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="230" attack="210"/>

<attack name="death" interval="2000" chance="8" radius="9" target="0" min="-800" max="-1900">

<attribute key="areaEffect" value="mortarea"/>

</attack>

<attack name="speed" interval="2000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">

<attribute key="areaEffect" value="poison"/>

</attack>

<attack name="strength" interval="2000" chance="10" radius="5" target="0" min="-600" max="-1450">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="fire" interval="2000" chance="13" range="7" radius="7" target="1" min="-800" max="-1400">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="manadrain" interval="2000" chance="8" radius="10" target="0" min="-900" max="-1200">

<attribute key="areaEffect" value="energyarea"/>

</attack>

<attack name="energy" interval="2000" chance="9" length="8" spread="0" min="-400" max="-1600">

<attribute key="areaEffect" value="redshimmer"/>

</attack>

<attack name="poisoncondition" interval="2000" chance="18" length="0" spread="0" min="-800" max="-1000">

<attribute key="areaEffect" value="greenspark"/>

</attack>

<attack name="lifedrain" interval="2000" chance="6" radius="14" target="0" min="-600" max="-1200">

<attribute key="areaEffect" value="greenshimmer"/>

</attack>

</attacks>

<defenses armor="188" defense="145">

<defense name="healing" interval="2000" chance="15" min="1000" max="3000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="10">

<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>

<voice sentence="DESTRUCTION!" yell="1"/>

<voice sentence="CHAOS!" yell="1"/>

<voice sentence="DEATH TO ALL!" yell="1"/>

</voices>

<loot capacity="5000">

<item id="2160" countmax="10" chance="9500"/>

</loot>

</monster>

 

 

 

 

 

 

Depois Vá em Data/monster e procure um arquivo lua chamado

 

monster.lua e coloke isso lá tambem junto com os outros scripts

 

<monster name="verminor" file="verminor.xml"/>

 

 

Se Ajudei Rep+button_ok.png

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