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[Encerrado] [PEDIDO] erro no pda by sciler


vudi

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[03/01/2013 12:34:26] [Error - CreatureScript Interface]
[03/01/2013 12:34:26] data/creaturescripts/scripts/exp2.0.lua:onStatsChange
[03/01/2013 12:34:26] Description:
[03/01/2013 12:34:26] (luaDoItemSetAttribute) Invalid data type

[03/01/2013 12:34:26] [Error - CreatureScript Interface]
[03/01/2013 12:34:26] data/creaturescripts/scripts/exp2.0.lua:onStatsChange
[03/01/2013 12:34:26] Description:
[03/01/2013 12:34:26] data/creaturescripts/scripts/exp2.0.lua:484: attempt to index field '?' (a nil value)
[03/01/2013 12:34:26] stack traceback:
[03/01/2013 12:34:26]  data/creaturescripts/scripts/exp2.0.lua:484: in function <data/creaturescripts/scripts/exp2.0.lua:63>

 

alguem ajuda por favor não sei daonde vem esse erro pda ultima versao

 

 

 

 

 

local combats = {												--alterado v1.6 \/[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},[GRASSDAMAGE] = {cor = COLOR_GRASS},[POISONEDDAMAGE] = {cor = COLOR_GRASS},[FIREDAMAGE] = {cor = COLOR_FIRE2},											 [bURNEDDAMAGE] = {cor = COLOR_BURN},[WATERDAMAGE] = {cor = COLOR_WATER},[iCEDAMAGE] = {cor = COLOR_ICE},[NORMALDAMAGE] = {cor = COLOR_NORMAL},[FLYDAMAGE] = {cor = COLOR_FLYING},			   [GHOSTDAMAGE] = {cor = COLOR_GHOST},[GROUNDDAMAGE] = {cor = COLOR_GROUND},[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},[ROCKDAMAGE] = {cor = COLOR_ROCK},[bUGDAMAGE] = {cor = COLOR_BUG},[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},[DRAGONDAMAGE] = {cor = COLOR_DRAGON},[POISONDAMAGE] = {cor = COLOR_POISON},[DARKDAMAGE] = {cor = COLOR_DARK},						[sTEELDAMAGE] = {cor = COLOR_STEEL},[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},  [DARK_EYEDAMAGE] = {cor = COLOR_GHOST},[sEED_BOMBDAMAGE] = {cor = COLOR_GRASS},[sACREDDAMAGE] = {cor = COLOR_FIRE2},}--alterado v1.5  tabelas agora estao em lib/configuration.lualocal function sendPlayerDmgMsg(cid, text)if not isCreature(cid) then return true enddoPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)endlocal races = {[4] = {cor = COLOR_FIRE2},[6] = {cor = COLOR_WATER},[7] = {cor = COLOR_NORMAL},[8] = {cor = COLOR_FIRE2},[9] = {cor = COLOR_FIGHTING},[10] = {cor = COLOR_FLYING},[11] = {cor = COLOR_GRASS},[12] = {cor = COLOR_POISON},[13] = {cor = COLOR_ELECTRIC},[14] = {cor = COLOR_GROUND},[15] = {cor = COLOR_PSYCHIC},[16] = {cor = COLOR_ROCK},[17] = {cor = COLOR_ICE},[18] = {cor = COLOR_BUG},[19] = {cor = COLOR_DRAGON},[20] = {cor = COLOR_GHOST},[21] = {cor = COLOR_STEEL},[22] = {cor = COLOR_DARK},[1] = {cor = 180},[2] = {cor = 180},[3] = {cor = 180},[5] = {cor = 180},}local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}						  --alterado v1.6local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}function onStatsChange(cid, attacker, type, combat, value)if combat == FLYSYSTEMDAMAGE then return false endif isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TVif not isCreature(attacker) then  --alterado v1.5 cid == attackerif not isInArray(fixdamages, combat) and combats[combat] thendoSendAnimatedText(getThingPos(cid), value, combats[combat].cor)endreturn trueendlocal damageCombat = combat----------------------------------------------------alterado v1.6  retirado os combats sleep_powder e poison_powder daki!--------------------------------------------------if type == STATSCHANGE_HEALTHGAIN thenif cid == attacker thenreturn trueendif isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" thenreturn falseendreturn trueend--------------------------------------------------if isMonster(cid) thenlocal valor = value   if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then		  valor = getOffense(attacker) * playerDamageReduction		  doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)									  --alterado v1.6 dano nos npcs		  return false   elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then		  doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)		  return false   endend--------------------------------------------------if isPlayer(attacker) thenlocal valor = valueif valor > getCreatureHealth(cid) thenvalor = getCreatureHealth(cid)endif combat == COMBAT_PHYSICALDAMAGE thenreturn falseendif combat == PHYSICALDAMAGE thendoSendMagicEffect(getThingPos(cid), 3)doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)endif combats[damageCombat] and not isInArray(fixdmgs, damageCombat) thendoSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)endif #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) thendoPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")endreturn trueend--------------------------------------------------if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS thenreturn false																																			  end--------------------------------------------------if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS thenif isSummon(attacker) or isPlayer(attacker) then   if canAttackOther(cid, attacker) == "Cant" then return false endendlocal valor = 0if combat == COMBAT_PHYSICALDAMAGE thenvalor = getOffense(attacker)elsevalor = getSpecialAttack(attacker)endvalor = valor * playerDamageReductionvalor = valor * math.random(83, 117) / 100if valor >= getCreatureHealth(cid) thenvalor = getCreatureHealth(cid)endvalor = math.floor(valor)		if valor >= getCreatureHealth(cid) then		   if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then				  setPlayerStorageValue(cid, 6598754, -1)				  setPlayerStorageValue(cid, 6598755, -1)				  doRemoveCondition(cid, CONDITION_OUTFIT)					   --alterado v1.7				  doTeleportThing(cid, posBackPVP, false)				  doCreatureAddHealth(cid, getCreatureMaxHealth(cid))				  return false --alterado v1.8		   end		   if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then				  doRemoveCondition(cid, CONDITION_OUTFIT)				  setPlayerStorageValue(cid, 17000, 0)				  setPlayerStorageValue(cid, 17001, 0)				  setPlayerStorageValue(cid, 63215, -1)				  doChangeSpeed(cid, PlayerSpeed)local item = getPlayerSlotItem(cid, 8)local btype = getPokeballType(item.itemid)		  if #getCreatureSummons(cid) <= 0 thenif isInArray(pokeballs[btype].all, item.itemid) thendoTransformItem(item.uid, pokeballs[btype].off)doItemSetAttribute(item.uid, "hp", 0)end		  end		  end		  ------------Edited Golden Arena------------------   --alterado v1.7 \/\/		  if getPlayerStorageValue(cid, 22545) == 1 then				 if getGlobalStorageValue(22550) == 1 then						doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")						doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)						  setPlayerStorageValue(cid, 22545, -1)						doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)						  doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))						setPlayerRecordWaves(cid)							   endGoldenArena()						return false --alterado v1.8							   else						 setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)						 setPlayerStorageValue(cid, 22545, -1)						 doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)							 doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))						 setPlayerRecordWaves(cid)							   return true				 end		 end		 -------------------------------------------	/\/\		 ---		 local corpse = doCreateItem(3058, 1, getThingPos(cid))		 doDecayItem(corpse)		 doItemSetAttribute(corpse, "pName", getCreatureName(cid))				--alterado v1.7 coloca corpse quando o player morre!		 doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))		 doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")		 ---		 if getPlayerStorageValue(cid, 98796) >= 1 then				setPlayerStorageValue(cid, 98796, -1)				setPlayerStorageValue(cid, 98797, -1)									 --alterado v1.8				doTeleportThing(cid, SafariOut, false)				doSendMagicEffect(getThingPos(cid), 21)				doPlayerSendTextMessage(cid, 27, "You die in the saffari...")				return false --alterado v1.8		 end		 ---		enddoCreatureAddHealth(cid, -valor, 3, 180)if not isPlayer(cid) thenaddEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")endreturn falseend--------------------------------------------------if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 thenif isPlayer(cid) thenreturn falseendif getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 thenreturn falseendend--------------------------------------------------if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 thenif getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 thenreturn falseendend--------------------------------------------------if ehMonstro(cid) and ehMonstro(attacker) thenreturn false																			  --edited monstro nao atacar monstroend----------------------------------------------------------------------REFLECT-----------------------if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then   if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then		  doSendMagicEffect(getThingPosWithDebug(cid), 135)		  doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)		  addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))		  if getCreatureName(cid) == "Wobbuffet" then				 doRemoveCondition(cid, CONDITION_OUTFIT)				 end		  setPlayerStorageValue(cid, 21099, -1)								 --alterado v1.6		  setPlayerStorageValue(cid, 21100, 1)		  setPlayerStorageValue(cid, 21101, attacker)		  setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)		  setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)		  return false   endend-------------------------------------------------local multiplier = 1   if isCreature(cid) then		  poketype1 = pokes[getCreatureName(cid)].type		  --alterado v1.6		  poketype2 = pokes[getCreatureName(cid)].type2   end   if not poketype1 or not poketype2 then return false end  --alterado v1.6  if getCreatureCondition(cid, CONDITION_INVISIBLE) thenreturn falseendif damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) thenif isInArray(effectiveness[damageCombat].super, poketype1) thenmultiplier = multiplier + 0.5endif isInArray(effectiveness[damageCombat].super, poketype2) thenmultiplier = multiplier + 0.5endif isInArray(effectiveness[damageCombat].weak, poketype1) then  --Edited effetivenes = pxg... ;pmultiplier = multiplier - 0.25endif isInArray(effectiveness[damageCombat].weak, poketype2) thenmultiplier = multiplier - 0.25endif isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then		  if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then   --alterado v1.5				 multiplier = 0.5										 end											--alterado v1.6		endelseif combat == COMBAT_PHYSICALDAMAGE thenif isGhostPokemon(cid) then						--alterado v1.3		   if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then  --passiva Foresight!!				  doSendMagicEffect(getThingPos(cid), 3)				 return false		   end		endlocal cd = getPlayerStorageValue(attacker, conds["Miss"])				local cd2 = getPlayerStorageValue(attacker, conds["Confusion"])				local cd3 = getPlayerStorageValue(attacker, conds["Stun"])				if cd >= 0 or cd2 >= 0 or cd3 >= 0 then				   if math.random(1, 100) > 50 then  --Edited miss system  -- 50% chance de da miss no atk fisico		 doSendMagicEffect(getThingPos(cid), 211)		 doSendAnimatedText(getThingPos(attacker), "MISS", 215)		  --alterado v1.5		 return false				   end				endend--------------------------------------------------local valor = valueif multiplier == 1.5 and poketype2 == "no type" then				multiplier = 2																		   --alterado v1.6		elseif multiplier == 1.5 and poketype2 ~= "no type" then		 multiplier = 1.75		elseif multiplier == 1.25 then  --edited effetivines = pxgmultiplier = 1  end--------------------------------------------------		if isSummon(cid) and isSummon(attacker) then				if getCreatureMaster(cid) == getCreatureMaster(attacker) then				   return false				endif canAttackOther(cid, attacker) == "Cant" then				   return false				endendvalor = valor * multiplierif isSummon(attacker) thenvalor = valor * getHappinessRate(attacker)elsevalor = valor * summonReductionend																														  valor = math.floor(valor)															   if combat == COMBAT_PHYSICALDAMAGE then		   --block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))  --valor = getOffense(attacker) * block		   if getOffense(attacker) > 1900 and getDefense(cid) <= 11 then		 valor = getOffense(attacker) * (1 - (getDefense(cid)/12))		   else																											--alterado v1.8				  valor = getOffense(attacker) * (1 - (getDefense(cid)/15))		   end			 if isInArray(specialabilities["counter"], getCreatureName(cid)) then		 if math.random(1, 100) <= 10 then				doCreatureAddHealth(attacker, -valor, 3, 180)   --alterado v1.5				valor = 0				doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)				  end		   end				else		   valor = valor / getDefense(cid)		end				-------------------------Edited CLAN SYSTEM-----------------------------------		if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then		   valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")												--alterado v1.3		elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then		   valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))		end		-----------------------------------------------------------------------		---------------------- FEAR / ROAR ------------------------------------		if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then			  --alterado!!		return true		end--------------------------------------------------------------------------if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then   if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then		  if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then		--alterado v1.6				 valor = valor * 0										--alterado v1.5		  end   endendif damageCombat == GROUNDDAMAGE then   if isInArray(specialabilities["levitate"], getCreatureName(cid)) then		  valor = 0									   --alterado v1.5   endend-----------------------------------------------------------------------------local p = getThingPos(cid)									  if p.x == 1 and p.y == 1 and p.z == 10 thenreturn false																	endif getPlayerStorageValue(cid, 9658783) == 1 thenreturn false	 --imuneend-------------------------------------------------------------------------------------------- FIGHT MODE -----------------------if useOTClient thenif isSummon(cid) then															 --alterado v1.7 soh funciona com o OTClient q eu disponibilizei...   local master = getCreatureMaster(cid)   if getPlayerStorageValue(master, 248759) == 1 then		  valor = valor * 1.1   elseif getPlayerStorageValue(master, 248759) == 3 then		  valor = valor * 0.9   endendif isSummon(attacker) then   local master = getCreatureMaster(attacker)   if getPlayerStorageValue(master, 248759) == 1 then		  valor = valor * 1.1   elseif getPlayerStorageValue(master, 248759) == 3 then		  valor = valor * 0.9   endendend  -----------------------------------------------------------------------------if valor >= getCreatureHealth(cid) thenif isInArray(cannotKill, combat) and isPlayer(cid) thenvalor = getCreatureHealth(cid) - 1elsevalor = getCreatureHealth(cid)endendvalor = math.floor(valor)						--alterado v1.6------------------ SKILLs Q CURAM O ATTACKER ---------------------------------local function doHeal(cid, amount)if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then   amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))endif getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then				--alterado v1.6   doCreatureAddHealth(cid, amount)   doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)endend				  if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then   if getPlayerStorageValue(attacker, 95487) >= 1 then		  doHeal(attacker, valor)		  setPlayerStorageValue(attacker, 95487, -1)							  --alterado v1.6   endelseif damageCombat == SEED_BOMBDAMAGE then   doHeal(attacker, valor)end------------------------------------------------------SACRED FIRE-----------------------if combat == SACREDDAMAGE and not ehNPC(cid) then	   --alterado v1.6   local ret = {}   ret.id = cid   ret.cd = 9   ret.check = getPlayerStorageValue(cid, conds["Silence"])   ret.eff = 39   ret.cond = "Silence"   doCondition2(ret)elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then   local ret = {}																			   --alterado v1.8   ret.id = cid   ret.cd = 9   ret.eff = 34   ret.check = getPlayerStorageValue(cid, conds["Miss"])   ret.spell = spell   ret.cond = "Miss"	 doCondition2(ret)end-----------------------------------------------------------Passiva Lifesteal Clobat------------if combat == COMBAT_PHYSICALDAMAGE then   if getCreatureName(attacker) == "Crobat" then										--alterado v1.4		  doCreatureAddHealth(attacker, math.floor(valor))		  doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)   endend--------------------------------------------		if isSummon(attacker) thenif combat == COMBAT_PHYSICALDAMAGE thendoTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)addEvent(doDoubleHit, 1000, attacker, cid, valor, races)		  --alterado v1.6elsedoTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)endelseif combat ~= COMBAT_PHYSICALDAMAGE thendoCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)  else						doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)						addEvent(doDoubleHit, 1000, attacker, cid, valor, races)   --alterado v1.6				endif isSummon(cid) and valor ~= 0 thenaddEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")endendif damageCombat == FIREDAMAGE and not isBurning(cid) then  local ret = {}  ret.id = cid  ret.cd = math.random(5, 12)  ret.check = getPlayerStorageValue(cid, conds["Burn"])  ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)  ret.cond = "Burn"	doCondition2(ret)		elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then		   local ret = {}  ret.id = cid  ret.cd = math.random(6, 15)  ret.check = getPlayerStorageValue(cid, conds["Poison"])  local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)		   ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)  ret.cond = "Poison"	doCondition2(ret)		end--[[---------------CD BAR-----------------------if isSummon(cid) then   doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")end  ]]------------------------------------POTIONS-------------------------------------------if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then   if getPlayerStorageValue(cid, 173) >= 1 then		  if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then				 setPlayerStorageValue(cid, 173, -1)  --alterado v1.6				 doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)		  end   endend----------------------------------------PASSIVAS------------------------------------- --alterado v1.7 \/-------------------------------------------Counter Helix------------------------------------if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then   docastspell(cid, "Counter Helix")end-------------------------------------------Lava Counter/Electricity----------------------------if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then   docastspell(cid, "Lava-Electricity")end---------------------------------------Stunning Confusion-----------------------------------------if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then	 docastspell(cid, "Stunning Confusion")end-----------------------------------------Groundshock-----------------------------------if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then   docastspell(cid, "Groundshock")end--------------------------------------Electric Charge---------------------------------------------if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then   docastspell(cid, "Electric Charge", 0, 0)end-------------------------------------Melody------------------------------------if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then   docastspell(cid, "Melody")end------------------------------------- Dragon Fury / Fury ---------------------------------------if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then   docastspell(cid, "Dragon Fury", 0, 0)end------------------------------------- Mega Drain ---------------------------------------if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then   docastspell(cid, "Mega Drain")end------------------------------------- Spores Reaction ---------------------------------------if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then   docastspell(cid, "Spores Reaction")end------------------------------------ Amnesia ----------------------------------------  if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then   docastspell(cid, "Amnesia", 0, 0)end----------------------------------- Zen Mind -----------------------------------------if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then   docastspell(cid, "Zen Mind", 0, 0)end---------------------------------- Mirror Coat ---------------------------------------if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then	 docastspell(cid, "Mirror Coat", 0, 0)end--------------------------------- Illusion -----------------------------------------return false

 

 

 

 

 

 

 

Editado por vudi
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sobre o 1*, odeio erro q n diz a linha ;/ fica muito dificil descobrir a causa..

 

sobre o 2* erro... aparentemente, tem algum poke sem race ou com uma race invalida o.O foda eh descobrir qual ;/

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ESSES dois erros são os mesmos @slicer

 

 

Más onde vejo onde a raça dos pokemons?

 

 

 

eu procuro se voce diser onde tem

Editado por vudi
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o 1* erro eu achu q descobri...

vai no exp.lua e acha isso..

ret.spell = spell

e troca pra..

ret.spell = "Mud Bomb"

 

ediit:

sobre o 2*, vai no exp.lua na tabela combats, eh a 1* tabela, e adicionem isso..

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND},

antes do ultimo }, embaixo do do SACREDDAAMGE...

Editado por Slicer
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edit:

alias.. certeza q eh mud q ta causando os 2? se tiver.. tente ir no exp.lua na tabela combats, eh a 1* tabela, e adicionem isso..

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND},

antes do ultimo }, embaixo do do SACREDDAAMGE...

Editado por Slicer
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o 1* erro eu achu q descobri...

vai no exp.lua e acha isso..

ret.spell = spell

e troca pra..

ret.spell = "Mud Bomb"

 

sobre o 2* se todos tao com o race, entao tem algum q ta com um race q n existe ;x sei la mano.. teria q achar qual/quais pokes causam esse erro...

 

edit: sobre o 2*... vai no exp.lua e ache isso..

local multiplier = 1

e coloque isso emcima:

if not races[getMonsterInfo(getCreatureName(cid)).race] then
return print("Error, poke: ".. getCreatureName(cid) ..", race isn't in the table!") and true
end

 

em tese, com isso ele vai mostrar qual poke ta dando o erro.. e dai fica facil arrumar... caso ache o erro por favor me avise pra eu arrumar aki tb ^^

Slicer pelo que eu vi o 1 tu arrumo mesmo ;D

agora so falto o 2 mais resolvendo ja um bug melhoro bastante ^^

 

e eu acho oque seria bom ver tbem sera que nao pode sre que alguma raça teja escrito errado =s

 

mais vlws 1 pelo que vi ate agora nao deu mais erro ;D

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edit:

alias.. certeza q eh mud q ta causando os 2? se tiver.. tente ir no exp.lua na tabela combats, eh a 1* tabela, e adicionem isso..

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND},

antes do ultimo }, embaixo do do SACREDDAAMGE...

edit:

alias.. certeza q eh mud q ta causando os 2? se tiver.. tente ir no exp.lua na tabela combats, eh a 1* tabela, e adicionem isso..

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND},

antes do ultimo }, embaixo do do SACREDDAAMGE...

Zerou o BUG , perfeitto agora acabei de testar !!! Obrigado cara!!

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viu meu edit acima? algu me diz q era esse o bug '--'

se funcionar agradeçam ao usuario Xene q reportou dizendo q o erro era no Mub Bomb... quando se sabe oq causa o bug fica bem mais facil de arrumar ;/

-e se for esse o erro reparem q tava apontando pra linha errada do codiigo o.O-

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viu meu edit acima? algu me diz q era esse o bug '--'

se funcionar agradeçam ao usuario Xene q reportou dizendo q o erro era no Mub Bomb... quando se sabe oq causa o bug fica bem mais facil de arrumar ;/

-e se for esse o erro reparem q tava apontando pra linha errada do codiigo o.O-

Sim Pelo que vi agora o 2 bug tbem foi resolvido ;D !!

uma dica slicer pro pessoal nao posto nem enche seu saco edite seu tipoco com estes bugs resolvidos ^^

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