- 0
dúvida Duvida Sobre Egg
-
Quem Está Navegando 0 membros estão online
- Nenhum usuário registrado visualizando esta página.
-
Conteúdo Similar
-
script alguém pode me ajudar nessa spells aqui, queira que colocassem pro meu personagem ficar inatingível por 6 segundos e podendo atacar livremente
Por lazaroszz,
- 0 respostas
- 506 visualizações
-
- 0 respostas
- 1975 visualizações
-
- 1 resposta
- 2304 visualizações
-
- 0 respostas
- 1080 visualizações
-
- 1 resposta
- 1240 visualizações
-
Pergunta
webmasterxd 0
Galera eu tenho um npc que vende egg mais nao sei como chocar os egg nao sei se e por dias nao sei se tem que ter chocadeira as script dele ai
local a = {
[12304] = {level = {10,25}, balltype = "normal",
pokemons = {"Bulbasaur"}},
[12305] = {level = {10,25}, balltype = "normal",
pokemons = {"Caterpie"}},
[12306] = {level = {10,25}, balltype = "normal",
pokemons = {"Clefairy"}},
[12307] = {level = {10,25}, balltype = "normal",
pokemons = {"Charmander"}},
[12308] = {level = {10,25}, balltype = "normal",
pokemons = {"Eevee"}},
[12309] = {level = {10,25}, balltype = "normal",
pokemons = {"Ekans"}},
[12310] = {level = {10,25}, balltype = "normal",
pokemons = {"Exeggcute"}},
[12311] = {level = {10,25}, balltype = "normal",
pokemons = {"Goldeen"}},
[12312] = {level = {10,25}, balltype = "normal",
pokemons = {"Horsea"}},
[12313] = {level = {10,25}, balltype = "normal",
pokemons = {"Kabuto"}},
[12314] = {level = {10,25}, balltype = "normal",
pokemons = {"Krabby"}},
[12315] = {level = {10,25}, balltype = "normal",
pokemons = {"Magikarp"}},
[12316] = {level = {10,25}, balltype = "normal",
pokemons = {"Oddish"}},
[12317] = {level = {10,25}, balltype = "normal",
pokemons = {"Pidgey"}},
[12318] = {level = {10,25}, balltype = "normal",
pokemons = {"Poliwag"}},
[12319] = {level = {10,25}, balltype = "normal",
pokemons = {"Psyduck"}},
[12320] = {level = {10,25}, balltype = "normal",
pokemons = {"Shellder"}},
[12321] = {level = {10,25}, balltype = "normal",
pokemons = {"remoraid"}},
[12322] = {level = {10,25}, balltype = "normal",
pokemons = {"Squirtle"}},
[12323] = {level = {10,25}, balltype = "normal",
pokemons = {"Vulpix"}},
[12324] = {level = {10,25}, balltype = "normal",
pokemons = {"azumarill"}}
}
local extrastrength = 1.1
function onUse(cid, item, frompos, item2, topos)
local b = a[item.itemid]
if not b then return true end
local pokemon = b.pokemons[math.random(#b.pokemons)]
local pokeinfo = getPokemonStatus(pokemon)
if not pokeinfo then return true end
local btype = b.balltype
if not pokeballs[btype] then return true end
local gender = getRandomGenderByName(pokemon)
local level = math.random(b.level[1], b.level[2])
local offense = pokeinfo.off * level * extrastrength
local defense = pokeinfo.def * level * extrastrength
local agility = pokeinfo.agi * level * extrastrength
local spatk = pokeinfo.spatk * level * extrastrength
local vit = pokeinfo.vit * level * extrastrength
local happy = 180
local leveltable = getPokemonExperienceTable(pokemon)
local ball = 0
local sendToDepot = false
if getCreatureMana(cid) >= 6 then
sendToDepot = true
ball = doCreateItemEx(2219)
else
ball = item.uid
end
doItemSetAttribute(ball, "poke", pokemon)
doItemSetAttribute(ball, "hp", 1)
doItemSetAttribute(ball, "level", level)
doItemSetAttribute(ball, "exp", leveltable[level])
doItemSetAttribute(ball, "nextlevelexp", leveltable[level+1] - leveltable[level])
doItemSetAttribute(ball, "offense", offense)
doItemSetAttribute(ball, "defense", defense)
doItemSetAttribute(ball, "speed", agility)
doItemSetAttribute(ball, "vitality", vit)
doItemSetAttribute(ball, "specialattack", spatk)
doItemSetAttribute(ball, "happy", happy)
doItemSetAttribute(ball, "gender", gender)
doItemSetAttribute(ball, "description", "Contains a "..pokemon..".")
doItemSetAttribute(ball, "fakedesc", "Contains a "..pokemon..".")
doPlayerSendTextMessage(cid, 27, "Voce Chockou Seu OVO"..item.itemid - (12304).."!")
doPlayerSendTextMessage(cid, 27, "The prize pokemon was a "..pokemon.." (level "..level.."), congratulations!")
if sendToDepot then
doPlayerSendMailByName(getCreatureName(cid), ball, 1)
doTransformItem(ball, pokeballs[btype].on)
doPlayerSendTextMessage(cid, 27, "You are already holding
six pokemons, so your new pokemon was sent to your depot.")
doRemoveItem(item.uid)
else
doTransformItem(ball, pokeballs[btype].on)
end
doSendMagicEffect(getThingPos(cid), 29)
return true
end ---------------------------------------------------
Link para o comentário
Compartilhar em outros sites
2 respostass a esta questão
Posts Recomendados