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[GESIOR] VictorWEBMaster 2019v


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o erro q da no vertrigo

 

 

Erro

consulta SQL:

 

DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN ( 3, 4 ) AND `value` = OLD.`id` ;

 

 

Mensagens do MySQL : Documentação

 

#1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'DELIMITER |

 

CREATE TRIGGER `ondelete_accounts`

BEFORE DELETE

ON `accounts`

' at line 1

 

 

 

minha mysql:

 

 

 

DROP TRIGGER IF EXISTS `oncreate_players`;

DROP TRIGGER IF EXISTS `oncreate_guilds`;

DROP TRIGGER IF EXISTS `ondelete_players`;

DROP TRIGGER IF EXISTS `ondelete_guilds`;

DROP TRIGGER IF EXISTS `ondelete_accounts`;

 

DROP TABLE IF EXISTS `player_depotitems`;

DROP TABLE IF EXISTS `tile_items`;

DROP TABLE IF EXISTS `tiles`;

DROP TABLE IF EXISTS `bans`;

DROP TABLE IF EXISTS `house_lists`;

DROP TABLE IF EXISTS `houses`;

DROP TABLE IF EXISTS `player_items`;

DROP TABLE IF EXISTS `player_namelocks`;

DROP TABLE IF EXISTS `player_skills`;

DROP TABLE IF EXISTS `player_storage`;

DROP TABLE IF EXISTS `player_viplist`;

DROP TABLE IF EXISTS `player_spells`;

DROP TABLE IF EXISTS `player_deaths`;

DROP TABLE IF EXISTS `killers`;

DROP TABLE IF EXISTS `environment_killers`;

DROP TABLE IF EXISTS `player_killers`;

DROP TABLE IF EXISTS `guild_ranks`;

DROP TABLE IF EXISTS `guilds`;

DROP TABLE IF EXISTS `guild_invites`;

DROP TABLE IF EXISTS `global_storage`;

DROP TABLE IF EXISTS `players`;

DROP TABLE IF EXISTS `accounts`;

DROP TABLE IF EXISTS `server_record`;

DROP TABLE IF EXISTS `server_motd`;

DROP TABLE IF EXISTS `server_reports`;

DROP TABLE IF EXISTS `server_config`;

DROP TABLE IF EXISTS `account_viplist`;

 

CREATE TABLE `accounts`

(

`id` INT NOT NULL AUTO_INCREMENT,

`name` VARCHAR(32) NOT NULL DEFAULT '',

`password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/,

`premdays` INT NOT NULL DEFAULT 0,

`lastday` INT UNSIGNED NOT NULL DEFAULT 0,

`email` VARCHAR(255) NOT NULL DEFAULT '',

`key` VARCHAR(20) NOT NULL DEFAULT '0',

`blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage',

`warnings` INT NOT NULL DEFAULT 0,

`group_id` INT NOT NULL DEFAULT 1,

PRIMARY KEY (`id`), UNIQUE (`name`)

) ENGINE = InnoDB;

 

INSERT INTO `accounts` VALUES (1, '1', '1', 65535, 0, '', '0', 0, 0, 1);

 

CREATE TABLE `players`

(

`id` INT NOT NULL AUTO_INCREMENT,

`name` VARCHAR(255) NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`group_id` INT NOT NULL DEFAULT 1,

`account_id` INT NOT NULL DEFAULT 0,

`level` INT NOT NULL DEFAULT 1,

`vocation` INT NOT NULL DEFAULT 0,

`health` INT NOT NULL DEFAULT 150,

`healthmax` INT NOT NULL DEFAULT 150,

`experience` BIGINT NOT NULL DEFAULT 0,

`lookbody` INT NOT NULL DEFAULT 0,

`lookfeet` INT NOT NULL DEFAULT 0,

`lookhead` INT NOT NULL DEFAULT 0,

`looklegs` INT NOT NULL DEFAULT 0,

`looktype` INT NOT NULL DEFAULT 136,

`lookaddons` INT NOT NULL DEFAULT 0,

`maglevel` INT NOT NULL DEFAULT 0,

`mana` INT NOT NULL DEFAULT 0,

`manamax` INT NOT NULL DEFAULT 0,

`manaspent` INT NOT NULL DEFAULT 0,

`soul` INT UNSIGNED NOT NULL DEFAULT 0,

`town_id` INT NOT NULL DEFAULT 0,

`posx` INT NOT NULL DEFAULT 0,

`posy` INT NOT NULL DEFAULT 0,

`posz` INT NOT NULL DEFAULT 0,

`conditions` BLOB NOT NULL,

`cap` INT NOT NULL DEFAULT 0,

`sex` INT NOT NULL DEFAULT 0,

`lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0,

`lastip` INT UNSIGNED NOT NULL DEFAULT 0,

`save` TINYINT(1) NOT NULL DEFAULT 1,

`skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,

`skulltime` INT NOT NULL DEFAULT 0,

`rank_id` INT NOT NULL DEFAULT 0,

`guildnick` VARCHAR(255) NOT NULL DEFAULT '',

`lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0,

`blessings` TINYINT(2) NOT NULL DEFAULT 0,

`balance` BIGINT NOT NULL DEFAULT 0,

`stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds',

`direction` INT NOT NULL DEFAULT 2,

`loss_experience` INT NOT NULL DEFAULT 100,

`loss_mana` INT NOT NULL DEFAULT 100,

`loss_skills` INT NOT NULL DEFAULT 100,

`loss_containers` INT NOT NULL DEFAULT 100,

`loss_items` INT NOT NULL DEFAULT 100,

`premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER',

`online` TINYINT(1) NOT NULL DEFAULT 0,

`marriage` INT UNSIGNED NOT NULL DEFAULT 0,

`promotion` INT NOT NULL DEFAULT 0,

`deleted` TINYINT(1) NOT NULL DEFAULT FALSE,

`description` VARCHAR(255) NOT NULL DEFAULT '',

PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`),

KEY (`account_id`), KEY (`group_id`),

KEY (`online`), KEY (`deleted`),

FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 50, 50, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, '');

 

CREATE TABLE `account_viplist`

(

`account_id` INT NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL,

KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`),

FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_deaths`

(

`id` INT NOT NULL AUTO_INCREMENT,

`player_id` INT NOT NULL,

`date` BIGINT UNSIGNED NOT NULL,

`level` INT UNSIGNED NOT NULL,

PRIMARY KEY (`id`), INDEX (`date`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_depotitems`

(

`player_id` INT NOT NULL,

`sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots',

`pid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `sid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_items`

(

`player_id` INT NOT NULL DEFAULT 0,

`pid` INT NOT NULL DEFAULT 0,

`sid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL DEFAULT 0,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `sid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_namelocks`

(

`player_id` INT NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`new_name` VARCHAR(255) NOT NULL,

`date` BIGINT NOT NULL DEFAULT 0,

KEY (`player_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_skills`

(

`player_id` INT NOT NULL DEFAULT 0,

`skillid` TINYINT(2) NOT NULL DEFAULT 0,

`value` INT UNSIGNED NOT NULL DEFAULT 0,

`count` INT UNSIGNED NOT NULL DEFAULT 0,

KEY (`player_id`), UNIQUE (`player_id`, `skillid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_spells`

(

`player_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `name`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_storage`

(

`player_id` INT NOT NULL DEFAULT 0,

`key` INT UNSIGNED NOT NULL DEFAULT 0,

`value` VARCHAR(255) NOT NULL DEFAULT '0',

KEY (`player_id`), UNIQUE (`player_id`, `key`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_viplist`

(

`player_id` INT NOT NULL,

`vip_id` INT NOT NULL,

KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `killers`

(

`id` INT NOT NULL AUTO_INCREMENT,

`death_id` INT NOT NULL,

`final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

`unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

PRIMARY KEY (`id`),

FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_killers`

(

`kill_id` INT NOT NULL,

`player_id` INT NOT NULL,

FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `environment_killers`

(

`kill_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `houses`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`owner` INT NOT NULL,

`paid` INT UNSIGNED NOT NULL DEFAULT 0,

`warnings` INT NOT NULL DEFAULT 0,

`lastwarning` INT UNSIGNED NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`town` INT UNSIGNED NOT NULL DEFAULT 0,

`size` INT UNSIGNED NOT NULL DEFAULT 0,

`price` INT UNSIGNED NOT NULL DEFAULT 0,

`rent` INT UNSIGNED NOT NULL DEFAULT 0,

`doors` INT UNSIGNED NOT NULL DEFAULT 0,

`beds` INT UNSIGNED NOT NULL DEFAULT 0,

`tiles` INT UNSIGNED NOT NULL DEFAULT 0,

`guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

`clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

UNIQUE (`id`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `house_auctions`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL,

`bid` INT UNSIGNED NOT NULL DEFAULT 0,

`limit` INT UNSIGNED NOT NULL DEFAULT 0,

`endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0,

UNIQUE (`house_id`, `world_id`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `house_lists`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`listid` INT NOT NULL,

`list` TEXT NOT NULL,

UNIQUE (`house_id`, `world_id`, `listid`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `house_data`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`data` LONGBLOB NOT NULL,

UNIQUE (`house_id`, `world_id`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `tiles`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`house_id` INT UNSIGNED NOT NULL,

`x` INT(5) UNSIGNED NOT NULL,

`y` INT(5) UNSIGNED NOT NULL,

`z` TINYINT(2) UNSIGNED NOT NULL,

UNIQUE (`id`, `world_id`),

KEY (`x`, `y`, `z`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `tile_items`

(

`tile_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`sid` INT NOT NULL,

`pid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`),

FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `guilds`

(

`id` INT NOT NULL AUTO_INCREMENT,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`ownerid` INT NOT NULL,

`creationdata` INT NOT NULL,

`motd` VARCHAR(255) NOT NULL,

PRIMARY KEY (`id`),

UNIQUE (`name`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `guild_invites`

(

`player_id` INT NOT NULL DEFAULT 0,

`guild_id` INT NOT NULL DEFAULT 0,

UNIQUE (`player_id`, `guild_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `guild_ranks`

(

`id` INT NOT NULL AUTO_INCREMENT,

`guild_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

`level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member',

PRIMARY KEY (`id`),

FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `bans`

(

`id` INT UNSIGNED NOT NULL auto_increment,

`type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion',

`value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number',

`param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)',

`active` TINYINT(1) NOT NULL DEFAULT TRUE,

`expires` INT NOT NULL,

`added` INT UNSIGNED NOT NULL,

`admin_id` INT UNSIGNED NOT NULL DEFAULT 0,

`comment` TEXT NOT NULL,

`reason` INT UNSIGNED NOT NULL DEFAULT 0,

`action` INT UNSIGNED NOT NULL DEFAULT 0,

`statement` VARCHAR(255) NOT NULL DEFAULT '',

PRIMARY KEY (`id`),

KEY `type` (`type`, `value`),

KEY `active` (`active`)

) ENGINE = InnoDB;

 

CREATE TABLE `global_storage`

(

`key` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`value` VARCHAR(255) NOT NULL DEFAULT '0',

UNIQUE (`key`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `server_config`

(

`config` VARCHAR(35) NOT NULL DEFAULT '',

`value` INT NOT NULL,

UNIQUE (`config`)

) ENGINE = InnoDB;

 

INSERT INTO `server_config` VALUES ('db_version', 23);

 

CREATE TABLE `server_motd`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`text` TEXT NOT NULL,

UNIQUE (`id`, `world_id`)

) ENGINE = InnoDB;

 

INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!');

 

CREATE TABLE `server_record`

(

`record` INT NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`timestamp` BIGINT NOT NULL,

UNIQUE (`record`, `world_id`, `timestamp`)

) ENGINE = InnoDB;

 

INSERT INTO `server_record` VALUES (0, 0, 0);

 

CREATE TABLE `server_reports`

(

`id` INT NOT NULL AUTO_INCREMENT,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL DEFAULT 1,

`posx` INT NOT NULL DEFAULT 0,

`posy` INT NOT NULL DEFAULT 0,

`posz` INT NOT NULL DEFAULT 0,

`timestamp` BIGINT NOT NULL DEFAULT 0,

`report` TEXT NOT NULL,

`reads` INT NOT NULL DEFAULT 0,

PRIMARY KEY (`id`),

KEY (`world_id`), KEY (`reads`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

DELIMITER |

 

CREATE TRIGGER `ondelete_accounts`

BEFORE DELETE

ON `accounts`

FOR EACH ROW

BEGIN

DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`;

END|

 

CREATE TRIGGER `oncreate_guilds`

AFTER INSERT

ON `guilds`

FOR EACH ROW

BEGIN

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`);

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`);

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`);

END|

 

CREATE TRIGGER `ondelete_guilds`

BEFORE DELETE

ON `guilds`

FOR EACH ROW

BEGIN

UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`);

END|

 

CREATE TRIGGER `oncreate_players`

AFTER INSERT

ON `players`

FOR EACH ROW

BEGIN

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10);

END|

 

CREATE TRIGGER `ondelete_players`

BEFORE DELETE

ON `players`

FOR EACH ROW

BEGIN

DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`;

UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`;

END|

 

DELIMITER ;

 

up

 

#up

 

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Não, devido a falta de paciencia dos usuarios prorroguei o update porem nao inclui nenhum item citado no topico, sendo assim ficará para o proximo update ainda não datado.

ok , estarei sempre olhando para conseguir esses programas :)

 

E Otimo trabalho cara vc é nota 10 , pois sempre esta ake para dar Supp a seu topico , e nunca deixa a galera com duvida

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vai se compativel com tfs 1.0?

Já é compativel na versão 6.0

 

 

 

 

o erro q da no vertrigo

 

 

Erro

consulta SQL:

 

DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN ( 3, 4 ) AND `value` = OLD.`id` ;

 

 

Mensagens do MySQL : Documentação

 

#1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'DELIMITER |

 

CREATE TRIGGER `ondelete_accounts`

BEFORE DELETE

ON `accounts`

' at line 1

 

 

 

minha mysql:

 

 

 

DROP TRIGGER IF EXISTS `oncreate_players`;

DROP TRIGGER IF EXISTS `oncreate_guilds`;

DROP TRIGGER IF EXISTS `ondelete_players`;

DROP TRIGGER IF EXISTS `ondelete_guilds`;

DROP TRIGGER IF EXISTS `ondelete_accounts`;

 

DROP TABLE IF EXISTS `player_depotitems`;

DROP TABLE IF EXISTS `tile_items`;

DROP TABLE IF EXISTS `tiles`;

DROP TABLE IF EXISTS `bans`;

DROP TABLE IF EXISTS `house_lists`;

DROP TABLE IF EXISTS `houses`;

DROP TABLE IF EXISTS `player_items`;

DROP TABLE IF EXISTS `player_namelocks`;

DROP TABLE IF EXISTS `player_skills`;

DROP TABLE IF EXISTS `player_storage`;

DROP TABLE IF EXISTS `player_viplist`;

DROP TABLE IF EXISTS `player_spells`;

DROP TABLE IF EXISTS `player_deaths`;

DROP TABLE IF EXISTS `killers`;

DROP TABLE IF EXISTS `environment_killers`;

DROP TABLE IF EXISTS `player_killers`;

DROP TABLE IF EXISTS `guild_ranks`;

DROP TABLE IF EXISTS `guilds`;

DROP TABLE IF EXISTS `guild_invites`;

DROP TABLE IF EXISTS `global_storage`;

DROP TABLE IF EXISTS `players`;

DROP TABLE IF EXISTS `accounts`;

DROP TABLE IF EXISTS `server_record`;

DROP TABLE IF EXISTS `server_motd`;

DROP TABLE IF EXISTS `server_reports`;

DROP TABLE IF EXISTS `server_config`;

DROP TABLE IF EXISTS `account_viplist`;

 

CREATE TABLE `accounts`

(

`id` INT NOT NULL AUTO_INCREMENT,

`name` VARCHAR(32) NOT NULL DEFAULT '',

`password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/,

`premdays` INT NOT NULL DEFAULT 0,

`lastday` INT UNSIGNED NOT NULL DEFAULT 0,

`email` VARCHAR(255) NOT NULL DEFAULT '',

`key` VARCHAR(20) NOT NULL DEFAULT '0',

`blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage',

`warnings` INT NOT NULL DEFAULT 0,

`group_id` INT NOT NULL DEFAULT 1,

PRIMARY KEY (`id`), UNIQUE (`name`)

) ENGINE = InnoDB;

 

INSERT INTO `accounts` VALUES (1, '1', '1', 65535, 0, '', '0', 0, 0, 1);

 

CREATE TABLE `players`

(

`id` INT NOT NULL AUTO_INCREMENT,

`name` VARCHAR(255) NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`group_id` INT NOT NULL DEFAULT 1,

`account_id` INT NOT NULL DEFAULT 0,

`level` INT NOT NULL DEFAULT 1,

`vocation` INT NOT NULL DEFAULT 0,

`health` INT NOT NULL DEFAULT 150,

`healthmax` INT NOT NULL DEFAULT 150,

`experience` BIGINT NOT NULL DEFAULT 0,

`lookbody` INT NOT NULL DEFAULT 0,

`lookfeet` INT NOT NULL DEFAULT 0,

`lookhead` INT NOT NULL DEFAULT 0,

`looklegs` INT NOT NULL DEFAULT 0,

`looktype` INT NOT NULL DEFAULT 136,

`lookaddons` INT NOT NULL DEFAULT 0,

`maglevel` INT NOT NULL DEFAULT 0,

`mana` INT NOT NULL DEFAULT 0,

`manamax` INT NOT NULL DEFAULT 0,

`manaspent` INT NOT NULL DEFAULT 0,

`soul` INT UNSIGNED NOT NULL DEFAULT 0,

`town_id` INT NOT NULL DEFAULT 0,

`posx` INT NOT NULL DEFAULT 0,

`posy` INT NOT NULL DEFAULT 0,

`posz` INT NOT NULL DEFAULT 0,

`conditions` BLOB NOT NULL,

`cap` INT NOT NULL DEFAULT 0,

`sex` INT NOT NULL DEFAULT 0,

`lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0,

`lastip` INT UNSIGNED NOT NULL DEFAULT 0,

`save` TINYINT(1) NOT NULL DEFAULT 1,

`skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,

`skulltime` INT NOT NULL DEFAULT 0,

`rank_id` INT NOT NULL DEFAULT 0,

`guildnick` VARCHAR(255) NOT NULL DEFAULT '',

`lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0,

`blessings` TINYINT(2) NOT NULL DEFAULT 0,

`balance` BIGINT NOT NULL DEFAULT 0,

`stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds',

`direction` INT NOT NULL DEFAULT 2,

`loss_experience` INT NOT NULL DEFAULT 100,

`loss_mana` INT NOT NULL DEFAULT 100,

`loss_skills` INT NOT NULL DEFAULT 100,

`loss_containers` INT NOT NULL DEFAULT 100,

`loss_items` INT NOT NULL DEFAULT 100,

`premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER',

`online` TINYINT(1) NOT NULL DEFAULT 0,

`marriage` INT UNSIGNED NOT NULL DEFAULT 0,

`promotion` INT NOT NULL DEFAULT 0,

`deleted` TINYINT(1) NOT NULL DEFAULT FALSE,

`description` VARCHAR(255) NOT NULL DEFAULT '',

PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`),

KEY (`account_id`), KEY (`group_id`),

KEY (`online`), KEY (`deleted`),

FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 50, 50, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, '');

 

CREATE TABLE `account_viplist`

(

`account_id` INT NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL,

KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`),

FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_deaths`

(

`id` INT NOT NULL AUTO_INCREMENT,

`player_id` INT NOT NULL,

`date` BIGINT UNSIGNED NOT NULL,

`level` INT UNSIGNED NOT NULL,

PRIMARY KEY (`id`), INDEX (`date`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_depotitems`

(

`player_id` INT NOT NULL,

`sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots',

`pid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `sid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_items`

(

`player_id` INT NOT NULL DEFAULT 0,

`pid` INT NOT NULL DEFAULT 0,

`sid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL DEFAULT 0,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `sid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_namelocks`

(

`player_id` INT NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`new_name` VARCHAR(255) NOT NULL,

`date` BIGINT NOT NULL DEFAULT 0,

KEY (`player_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_skills`

(

`player_id` INT NOT NULL DEFAULT 0,

`skillid` TINYINT(2) NOT NULL DEFAULT 0,

`value` INT UNSIGNED NOT NULL DEFAULT 0,

`count` INT UNSIGNED NOT NULL DEFAULT 0,

KEY (`player_id`), UNIQUE (`player_id`, `skillid`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_spells`

(

`player_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

KEY (`player_id`), UNIQUE (`player_id`, `name`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_storage`

(

`player_id` INT NOT NULL DEFAULT 0,

`key` INT UNSIGNED NOT NULL DEFAULT 0,

`value` VARCHAR(255) NOT NULL DEFAULT '0',

KEY (`player_id`), UNIQUE (`player_id`, `key`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_viplist`

(

`player_id` INT NOT NULL,

`vip_id` INT NOT NULL,

KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `killers`

(

`id` INT NOT NULL AUTO_INCREMENT,

`death_id` INT NOT NULL,

`final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

`unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

PRIMARY KEY (`id`),

FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `player_killers`

(

`kill_id` INT NOT NULL,

`player_id` INT NOT NULL,

FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `environment_killers`

(

`kill_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `houses`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`owner` INT NOT NULL,

`paid` INT UNSIGNED NOT NULL DEFAULT 0,

`warnings` INT NOT NULL DEFAULT 0,

`lastwarning` INT UNSIGNED NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`town` INT UNSIGNED NOT NULL DEFAULT 0,

`size` INT UNSIGNED NOT NULL DEFAULT 0,

`price` INT UNSIGNED NOT NULL DEFAULT 0,

`rent` INT UNSIGNED NOT NULL DEFAULT 0,

`doors` INT UNSIGNED NOT NULL DEFAULT 0,

`beds` INT UNSIGNED NOT NULL DEFAULT 0,

`tiles` INT UNSIGNED NOT NULL DEFAULT 0,

`guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

`clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,

UNIQUE (`id`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `house_auctions`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL,

`bid` INT UNSIGNED NOT NULL DEFAULT 0,

`limit` INT UNSIGNED NOT NULL DEFAULT 0,

`endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0,

UNIQUE (`house_id`, `world_id`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE,

FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `house_lists`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`listid` INT NOT NULL,

`list` TEXT NOT NULL,

UNIQUE (`house_id`, `world_id`, `listid`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `house_data`

(

`house_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`data` LONGBLOB NOT NULL,

UNIQUE (`house_id`, `world_id`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `tiles`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`house_id` INT UNSIGNED NOT NULL,

`x` INT(5) UNSIGNED NOT NULL,

`y` INT(5) UNSIGNED NOT NULL,

`z` TINYINT(2) UNSIGNED NOT NULL,

UNIQUE (`id`, `world_id`),

KEY (`x`, `y`, `z`),

FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `tile_items`

(

`tile_id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`sid` INT NOT NULL,

`pid` INT NOT NULL DEFAULT 0,

`itemtype` INT NOT NULL,

`count` INT NOT NULL DEFAULT 0,

`attributes` BLOB NOT NULL,

UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`),

FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `guilds`

(

`id` INT NOT NULL AUTO_INCREMENT,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`name` VARCHAR(255) NOT NULL,

`ownerid` INT NOT NULL,

`creationdata` INT NOT NULL,

`motd` VARCHAR(255) NOT NULL,

PRIMARY KEY (`id`),

UNIQUE (`name`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `guild_invites`

(

`player_id` INT NOT NULL DEFAULT 0,

`guild_id` INT NOT NULL DEFAULT 0,

UNIQUE (`player_id`, `guild_id`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,

FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `guild_ranks`

(

`id` INT NOT NULL AUTO_INCREMENT,

`guild_id` INT NOT NULL,

`name` VARCHAR(255) NOT NULL,

`level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member',

PRIMARY KEY (`id`),

FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

CREATE TABLE `bans`

(

`id` INT UNSIGNED NOT NULL auto_increment,

`type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion',

`value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number',

`param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)',

`active` TINYINT(1) NOT NULL DEFAULT TRUE,

`expires` INT NOT NULL,

`added` INT UNSIGNED NOT NULL,

`admin_id` INT UNSIGNED NOT NULL DEFAULT 0,

`comment` TEXT NOT NULL,

`reason` INT UNSIGNED NOT NULL DEFAULT 0,

`action` INT UNSIGNED NOT NULL DEFAULT 0,

`statement` VARCHAR(255) NOT NULL DEFAULT '',

PRIMARY KEY (`id`),

KEY `type` (`type`, `value`),

KEY `active` (`active`)

) ENGINE = InnoDB;

 

CREATE TABLE `global_storage`

(

`key` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`value` VARCHAR(255) NOT NULL DEFAULT '0',

UNIQUE (`key`, `world_id`)

) ENGINE = InnoDB;

 

CREATE TABLE `server_config`

(

`config` VARCHAR(35) NOT NULL DEFAULT '',

`value` INT NOT NULL,

UNIQUE (`config`)

) ENGINE = InnoDB;

 

INSERT INTO `server_config` VALUES ('db_version', 23);

 

CREATE TABLE `server_motd`

(

`id` INT UNSIGNED NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`text` TEXT NOT NULL,

UNIQUE (`id`, `world_id`)

) ENGINE = InnoDB;

 

INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!');

 

CREATE TABLE `server_record`

(

`record` INT NOT NULL,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`timestamp` BIGINT NOT NULL,

UNIQUE (`record`, `world_id`, `timestamp`)

) ENGINE = InnoDB;

 

INSERT INTO `server_record` VALUES (0, 0, 0);

 

CREATE TABLE `server_reports`

(

`id` INT NOT NULL AUTO_INCREMENT,

`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,

`player_id` INT NOT NULL DEFAULT 1,

`posx` INT NOT NULL DEFAULT 0,

`posy` INT NOT NULL DEFAULT 0,

`posz` INT NOT NULL DEFAULT 0,

`timestamp` BIGINT NOT NULL DEFAULT 0,

`report` TEXT NOT NULL,

`reads` INT NOT NULL DEFAULT 0,

PRIMARY KEY (`id`),

KEY (`world_id`), KEY (`reads`),

FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE

) ENGINE = InnoDB;

 

DELIMITER |

 

CREATE TRIGGER `ondelete_accounts`

BEFORE DELETE

ON `accounts`

FOR EACH ROW

BEGIN

DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`;

END|

 

CREATE TRIGGER `oncreate_guilds`

AFTER INSERT

ON `guilds`

FOR EACH ROW

BEGIN

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`);

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`);

INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`);

END|

 

CREATE TRIGGER `ondelete_guilds`

BEFORE DELETE

ON `guilds`

FOR EACH ROW

BEGIN

UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`);

END|

 

CREATE TRIGGER `oncreate_players`

AFTER INSERT

ON `players`

FOR EACH ROW

BEGIN

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10);

INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10);

END|

 

CREATE TRIGGER `ondelete_players`

BEFORE DELETE

ON `players`

FOR EACH ROW

BEGIN

DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`;

UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`;

END|

 

DELIMITER ;

 

up

 

#up

 

 

Importou a DB no topico? Se não ...

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Só me restou uma duvida, como faço para unificar o sistema premmy/vip

Pra serem um só ?

Existe essa possibilidade ?

 

Não, não há. No shopsystem tem a possibilidade de escolha dos sistemas, se voce usa um voce clica em um, se voce utiliza outro, clique no outro. Não tem possibilidade (de minha sabedoria) de unificar os sistemas.

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Vitor eu gostaria de saber como configurar o site para o player escolher criar o personagem em 2 mundos. Tipo, o player poder escolher se quer criar o personagem no server 1 ou server 2... na mesma database... creio que o site tenha essa opção, ali na hora de criar a acc e o char, mas não consegui configurá-la..

Ah, e gostaria que fosse configurada, por exemplo, para world id 0 e world id 1, como server 1 e 2.

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Versão do site 9.0 ?

A ultima não seria a 0.0.6 victor ?

Versões antigas servem para tibia 8.60, as mais atuais para os servidores mais atualizados.

 

Vitor eu gostaria de saber como configurar o site para o player escolher criar o personagem em 2 mundos. Tipo, o player poder escolher se quer criar o personagem no server 1 ou server 2... na mesma database... creio que o site tenha essa opção, ali na hora de criar a acc e o char, mas não consegui configurá-la..

Ah, e gostaria que fosse configurada, por exemplo, para world id 0 e world id 1, como server 1 e 2.

 

Sim, tem sim, mas eu teria que adaptar o site novamente para aceitar 2 mundos, sistemas funcionais para 2 mundos e etc.. Vou ver oque posso fazer por voce!

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Ta ok Vitor, eu estou no aguardo então !! Muito obrigado pela resposta...

Seria legal se você colocasse a opção dos 2 mundos por worldid, tipo eu escolhendo qual worldID seria para cada mundo.

World id = 0 (server1)

World id = 1 (server2)

Como ficaria as questoes de VIP, entrega de items, essas coisas? normal? tem algo a mais que possa ser configurado?

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