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Onde Registro Esse Script?


exorcist

Pergunta

onde registro esse script e onde coloco ele tambem hihi

 

meu ot é 8.60 nem sei se o script vai funciona mais olhem

é um do comedinhas de outro fórum

 

rateExp = 50 -- 0 a 20

rateExp1 = 20 -- 21 a 50

rateExp2 = 15 -- 51 a 100

rateExp3 = 10 -- 101 a 200

rateExp4 = 5 -- 201 a 300

rateExp5 = 4 -- 301 a 350

rateExp6 = 3 -- 351 em diante

bonus = 1 -- Bonus por estar com exp ring

expringid = 1000 -- Id do exp ring

------------------------------

function CalculeExp(monsterhp, exptotal, hit)

local x = hit <= monsterhp and math.ceil(exptotal * hit / monsterhp) or 0

local x2 = x - 20 + math.random(20)

return x2 > 0 and x2 or 0

end

function isSummon(uid)

return uid ~= getCreatureMaster(uid) or false

end

function onStatsChange(cid, attacker, type, combat, value)

if type == STATSCHANGE_HEALTHLOSS then

if isMonster(cid) then

if isCreature(attacker) then

local sid = isSummon(attacker) == true and getCreatureMaster(attacker) or attacker

if isPlayer(sid) and getPlayerLevel(sid) <= 20 then

local expg = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg.." exp.")

doPlayerAddExp(sid, expg)

elseif isPlayer(sid) and getPlayerLevel(sid) > 21 and getPlayerLevel(sid) <= 50 then

local expg1 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp1, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg1.." exp.")

doPlayerAddExp(sid, expg1)

elseif isPlayer(sid) and getPlayerLevel(sid) > 51 and getPlayerLevel(sid) <= 100 then

local expg2 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp2, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg2.." exp.")

doPlayerAddExp(sid, expg2)

elseif isPlayer(sid) and getPlayerLevel(sid) > 101 and getPlayerLevel(sid) <= 200 then

local expg3 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp3, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg3.." exp.")

doPlayerAddExp(sid, expg3)

elseif isPlayer(sid) and getPlayerLevel(sid) > 201 and getPlayerLevel(sid) <= 300 then

local expg4 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp4, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg4.." exp.")

doPlayerAddExp(sid, expg4)

elseif isPlayer(sid) and getPlayerLevel(sid) > 301 and getPlayerLevel(sid) <= 350 then

local expg5 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp5, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg5.." exp.")

doPlayerAddExp(sid, expg5)

elseif isPlayer(sid) and getPlayerLevel(sid) > 351 then

local expg6 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp6, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expg6.." exp.")

doPlayerAddExp(sid, expg6)

elseif isPlayer(sid) and item.itemid == expringid then

local expbonus = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * bonus, value)

doPlayerSendTextMessage(sid, 23, "You gain "..expbonus.." bonus exp.")

doPlayerAddExp(sid, expbonus)

end

end

end

elseif type == STATSCHANGE_HEALTHGAIN then

return false

end

return true

end

function onCombat(cid, target)

if isMonster(target) and not isSummon(target) and not isPlayer(target) then

registerCreatureEvent(target, "ExpGain")

end

return true

end

Editado por neero102
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creaturescript/script

 

 

nome do seu script.lua

rateExp = 50 -- 0 a 20
rateExp1 = 20 -- 21 a 50
rateExp2 = 15 -- 51 a 100
rateExp3 = 10 -- 101 a 200
rateExp4 = 5 -- 201 a 300
rateExp5 = 4 -- 301 a 350
rateExp6 = 3 -- 351 em diante
bonus = 1 -- Bonus por estar com exp ring
expringid = 1000 -- Id do exp ring
------------------------------
function CalculeExp(monsterhp, exptotal, hit)
local x = hit <= monsterhp and math.ceil(exptotal * hit / monsterhp) or 0
local x2 = x - 20 + math.random(20)
return x2 > 0 and x2 or 0
end
function isSummon(uid)
return uid ~= getCreatureMaster(uid) or false
end
function onStatsChange(cid, attacker, type, combat, value)
if type == STATSCHANGE_HEALTHLOSS then
if isMonster(cid) then
if isCreature(attacker) then
local sid = isSummon(attacker) == true and getCreatureMaster(attacker) or attacker
if isPlayer(sid) and getPlayerLevel(sid) <= 20 then
local expg = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg.." exp.")
doPlayerAddExp(sid, expg)
elseif isPlayer(sid) and getPlayerLevel(sid) > 21 and getPlayerLevel(sid) <= 50 then
local expg1 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp1, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg1.." exp.")
doPlayerAddExp(sid, expg1)
elseif isPlayer(sid) and getPlayerLevel(sid) > 51 and getPlayerLevel(sid) <= 100 then
local expg2 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp2, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg2.." exp.")
doPlayerAddExp(sid, expg2)
elseif isPlayer(sid) and getPlayerLevel(sid) > 101 and getPlayerLevel(sid) <= 200 then
local expg3 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp3, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg3.." exp.")
doPlayerAddExp(sid, expg3)
elseif isPlayer(sid) and getPlayerLevel(sid) > 201 and getPlayerLevel(sid) <= 300 then
local expg4 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp4, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg4.." exp.")
doPlayerAddExp(sid, expg4)
elseif isPlayer(sid) and getPlayerLevel(sid) > 301 and getPlayerLevel(sid) <= 350 then
local expg5 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp5, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg5.." exp.")
doPlayerAddExp(sid, expg5)
elseif isPlayer(sid) and getPlayerLevel(sid) > 351 then
local expg6 = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * rateExp6, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expg6.." exp.")
doPlayerAddExp(sid, expg6)
elseif isPlayer(sid) and item.itemid == expringid then
local expbonus = CalculeExp(getCreatureMaxHealth(cid), getMonsterExperience(getCreatureName(cid)) * bonus, value)
doPlayerSendTextMessage(sid, 23, "You gain "..expbonus.." bonus exp.")
doPlayerAddExp(sid, expbonus)
end
end
end
elseif type == STATSCHANGE_HEALTHGAIN then
return false
end
return true
end
function onCombat(cid, target)
if isMonster(target) and not isSummon(target) and not isPlayer(target) then
registerCreatureEvent(target, "ExpGain")
end
return true
end

 

creaturescript.xml

<event type="statschange" name="ExpStats" event="script" value="nome do seu script.lua"/>
<event type="combat" name="ExpGain" event="script" value="nome do seu script.lua">

 

login.lua adc:

 registerCreatureEvent(cid, "ExpStats")
registerCreatureEvent(cid, "ExpGain")

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