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KUNGLOW

Pergunta

Cara, preciso urgentemente de ajuda preciso de um script nada mais nada menos que pra domar montarias igual o global.

 

So que com chances de falha e pra domar o player tem que deixar o monstro com 1/4 de sua vida.

 

Me ajuda ai cara.

 

UP

!

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esse script aqui

 

cria um arquivo na pasta actions/scripts mounts.lua e cola isso

 


local function tameMonster(cid, item, itemEx, tame, run, broken)
n = math.random(100)
if n <= broken then
	doCreatureSay(cid, "Lost item", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid)
elseif n > broken and n <= (tame+broken) then
	doRemoveItem(item.uid)
	doCreatureSay(cid, "You tamed", TALKTYPE_ORANGE_1)
	doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You tamed "..getCreatureName(itemEx.uid)..".")
	return true
elseif n > (tame+broken) and n <= (tame+broken+run) then
	doCreatureSay(cid, "Fled", TALKTYPE_ORANGE_1)
	doRemoveCreature(itemEx.uid)
else
	doCreatureSay(cid, "Try again", TALKTYPE_ORANGE_1)
end
return false
end
local function inArray(table, value)
for i,v in pairs(table) do
	if (v.name == string.lower(value)) then
		return i
	end
end
return 0
end
local mounts = {
{item = 13322, name = "wailing widow", id = 1,			 tame=10, run=39, broken=51},
{item = 13313, name = "terror bird", id = 2,			 tame=10, run=39, broken=51},
{item = 5907, name = "bear", id = 3,				 tame=7, run=39, broken=54},
{item = 13310, name = "black sheep", id = 4,			 tame=7, run=35, broken=58},
{item = 13308, name = "midnight panther", id = 5,		 tame=10, run=39, broken=51},
{item = 13309, name = "draptor", id = 6,				 tame=10, run=39, broken=51},
{item = 13320, name = "crustacea gigantica", id = 7,	 tame=10, run=39, broken=51},
{item = 13262, name = "boar", id = 10,					 tame=10, run=39, broken=51},
{item = 13306, name = "undead cavebear", id = 12,		 tame=10, run=39, broken=51}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if isCreature(itemEx.uid) then
	if inArray(mounts, getCreatureName(itemEx.uid)) > 0 then
		i = inArray(mounts, getCreatureName(itemEx.uid))
		if item.itemid == mounts[i].item and not getPlayerMount(cid, mounts[i].id) then
			if tameMonster(cid, item, itemEx, mounts[i].tame, mounts[i].run, mounts[i].broken) then
				doSendMagicEffect(fromPosition, CONST_ME_MAGIC_BLUE)
				doRemoveCreature(itemEx.uid)
				doPlayerAddMount(cid, mounts[i].id)
			else
				doSendMagicEffect(toPosition, CONST_ME_POFF)
			end
		end
	end
end
return true
end

 

depois no items.xml

 

[/color][/size][/font]

<action itemid="13310" script="mounts.lua"/> --reins 
   <action itemid="13309" script="mounts.lua"/> --harness 
   <action itemid="13308" script="mounts.lua"/> --leather whip 
   <action itemid="13313" script="mounts.lua"/> --carrot on a stick 
   <action itemid="13262" script="mounts.lua"/> --hunting horn 
   <action itemid="13320" script="mounts.lua"/> --Giant Shrimp 
   <action itemid="13306" script="mounts.lua"/> --Maxilla Maximus 
   <action itemid="5907" script="mounts.lua"/> --Slingshot 
   <action itemid="13322" script="mounts.lua"/> --Sweet Smelling Bait

 

agora só adaptar ;D

Editado por SkyDangerous
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