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Potion Usar E Jogar Fora


pemi

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Olá.,

 

Gostaria de uma script , nao sei se é Script

 

Mas como fazer assim:Ao player usar Potion(QUALQUER UMA) nao fica o Flask isso,quero que ele desapareca,automaticamente.

 

Obrigado

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vai em actions > scripts > liquids /potions.lua

delete tudo que tem dentro e cole isto.

 

 

local config = {

removeOnUse = "no",

usableOnTarget = "yes", -- can be used on target? (fe. healing friend)

splashable = "no",

range = -1,

realAnimation = "no", -- make text effect visible only for players in range 1x1

multiplier = {

health = 1.0,

mana = 1.0

}

}

 

config.removeOnUse = getBooleanFromString(config.removeOnUse)

config.usableOnTarget = getBooleanFromString(config.usableOnTarget)

config.splashable = getBooleanFromString(config.splashable)

config.realAnimation = getBooleanFromString(config.realAnimation)

 

local POTIONS = {

[8704] = {empty = 0, splash = 42, health = {50, 100}}, -- small health potion

[7618] = {empty = 0, splash = 42, health = {100, 200}}, -- health potion

[7588] = {empty = 0, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion

[7591] = {empty = 0, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion

[8473] = {empty = 0, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

[6558] = {empty = 0, splash = 42, health = {1800, 2000}, level = 200, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

 

[7620] = {empty = 0, splash = 47, mana = {70, 130}}, -- mana potion

[7589] = {empty = 0, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion

[7590] = {empty = 0, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

 

[8472] = {empty = 0, splash = 43, health = {220, 340}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion

}

 

local exhaust = createConditionObject(CONDITION_EXHAUST)

setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

 

function onUse(cid, item, fromPosition, itemEx, toPosition)

local potion = POTIONS[item.itemid]

if(not potion) then

return false

end

 

if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then

if(not config.splashable) then

return false

end

 

if(toPosition.x == CONTAINER_POSITION) then

toPosition = getThingPosition(item.uid)

end

 

doDecayItem(doCreateItem(POOL, potion.splash, toPosition))

doRemoveItem(item.uid, 1)

if(not potion.empty or config.removeOnUse) then

return true

end

 

if(fromPosition.x ~= CONTAINER_POSITION) then

doCreateItem(potion.empty, fromPosition)

else

doCreatureSay(cid, "drink...")

end

 

return true

end

 

if(hasCondition(cid, CONDITION_EXHAUST)) then

doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)

return true

end

 

if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and

not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))

then

doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)

return true

end

 

if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > config.range) then

return false

end

 

local health = potion.health

if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then

return false

end

 

local mana = potion.mana

if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))) then

return false

end

 

doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)

if(not config.realAnimation) then

doCreatureSay(itemEx.uid, "Aaaah...")

else

for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do

if(isPlayer(tid)) then

doCreatureSay(itemEx.uid, "Aaaah...", false, tid)

end

end

end

 

doAddCondition(cid, exhaust)

doRemoveItem(item.uid, 1)

if(not potion.empty or config.removeOnUse) then

return true

end

 

if(fromPosition.x ~= CONTAINER_POSITION) then

doCreateItem(potion.empty, fromPosition)

else

doCreatureSay(cid, "Heala....", TALKTYPE_ORANGE_1)

end

 

return true

end

 

 

Após testar, e funcionar clique no rep_up.png, no cantinho da minha tela.

Editado por Subwat
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