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(Pedido) Quando O Player Vence Uma Luta Na Arena X1


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bom , meu caso é assim: tem uma arena x1 de avalanca... o player q perdeu a arena ele volta altomaticamente pro templo... o player q venceu fica preso na arena, eu quero algo q faça o player q venceu a luta voltar altomaticamente pro templo e ganhar 500 gps tem como???

 

script :

 

-- pvp arena lever

 

function onUse(cid, item, frompos, item2, topos)

 

if item.uid == 1945 and item.itemid == 1945 then

player1pos = {x=119, y=35, z=9, stackpos=253}

player1 = getThingfromPos(player1pos)

 

player2pos = {x=130, y=35, z=9, stackpos=253}

player2 = getThingfromPos(player2pos)

 

if player1.itemid > 0 and player2.itemid > 0 then

arenalevel = 30

player1level = getPlayerLevel(player1.uid)

player2level = getPlayerLevel(player2.uid)

 

if player1level >= arenalevel and player2level >= arenalevel then

for arenax = 121,128 do

for arenay = 33,37 do

arenapos = {x=arenax, y=arenay, z=9, stackpos=253}

arenacreature = getThingfromPos(arenapos)

 

if arenacreature.itemid > 0 then

doPlayerSendCancel(cid,"Wait for current duel to end.")

return 1

end

end

end

 

nplayer1pos = {x=121, y=35, z=9}

nplayer2pos = {x=128, y=35, z=9}

 

doSendMagicEffect(player1pos,2)

doSendMagicEffect(player2pos,2)

 

doTeleportThing(player1.uid,nplayer1pos)

doTeleportThing(player2.uid,nplayer2pos)

 

doSendMagicEffect(nplayer1pos,10)

doSendMagicEffect(nplayer2pos,10)

 

doPlayerSendTextMessage(player1.uid,18,"FIGHT!")

doPlayerSendTextMessage(player2.uid,18,"FIGHT!")

else

doPlayerSendCancel(cid,"Both fighters must have level 30.")

end

else

doPlayerSendCancel(cid,"You need 2 players for a duel.")

end

else

return 0

end

 

return 1

end

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